/* * Copyright (C) 2008 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef ANDROID_GRALLOC_INTERFACE_H #define ANDROID_GRALLOC_INTERFACE_H #include #include #include #include #include #include #include #include __BEGIN_DECLS #define GRALLOC_API_VERSION 1 /** * The id of this module */ #define GRALLOC_HARDWARE_MODULE_ID "gralloc" /** * Name of the graphics device to open */ #define GRALLOC_HARDWARE_GPU0 "gpu0" enum { /* buffer is never read in software */ GRALLOC_USAGE_SW_READ_NEVER = 0x00000000, /* buffer is rarely read in software */ GRALLOC_USAGE_SW_READ_RARELY = 0x00000002, /* buffer is often read in software */ GRALLOC_USAGE_SW_READ_OFTEN = 0x00000003, /* mask for the software read values */ GRALLOC_USAGE_SW_READ_MASK = 0x0000000F, /* buffer is never written in software */ GRALLOC_USAGE_SW_WRITE_NEVER = 0x00000000, /* buffer is rarely written in software */ GRALLOC_USAGE_SW_WRITE_RARELY = 0x00000020, /* buffer is often written in software */ GRALLOC_USAGE_SW_WRITE_OFTEN = 0x00000030, /* mask for the software write values */ GRALLOC_USAGE_SW_WRITE_MASK = 0x000000F0, /* buffer will be used as an OpenGL ES texture */ GRALLOC_USAGE_HW_TEXTURE = 0x00000100, /* buffer will be used as an OpenGL ES render target */ GRALLOC_USAGE_HW_RENDER = 0x00000200, /* buffer will be used by the 2D hardware blitter */ GRALLOC_USAGE_HW_2D = 0x00000400, /* buffer will be used by the HWComposer HAL module */ GRALLOC_USAGE_HW_COMPOSER = 0x00000800, /* buffer will be used with the framebuffer device */ GRALLOC_USAGE_HW_FB = 0x00001000, /* buffer will be used with the HW video encoder */ GRALLOC_USAGE_HW_VIDEO_ENCODER = 0x00010000, /* buffer will be written by the HW camera pipeline */ GRALLOC_USAGE_HW_CAMERA_WRITE = 0x00020000, /* buffer will be read by the HW camera pipeline */ GRALLOC_USAGE_HW_CAMERA_READ = 0x00040000, /* buffer will be used as part of zero-shutter-lag queue */ GRALLOC_USAGE_HW_CAMERA_ZSL = 0x00060000, /* mask for the camera access values */ GRALLOC_USAGE_HW_CAMERA_MASK = 0x00060000, /* mask for the software usage bit-mask */ GRALLOC_USAGE_HW_MASK = 0x00071F00, /* buffer should be displayed full-screen on an external display when * possible */ GRALLOC_USAGE_EXTERNAL_DISP = 0x00002000, /* Must have a hardware-protected path to external display sink for * this buffer. If a hardware-protected path is not available, then * either don't composite only this buffer (preferred) to the * external sink, or (less desirable) do not route the entire * composition to the external sink. */ GRALLOC_USAGE_PROTECTED = 0x00004000, /* implementation-specific private usage flags */ GRALLOC_USAGE_PRIVATE_0 = 0x10000000, GRALLOC_USAGE_PRIVATE_1 = 0x20000000, GRALLOC_USAGE_PRIVATE_2 = 0x40000000, GRALLOC_USAGE_PRIVATE_3 = 0x80000000, GRALLOC_USAGE_PRIVATE_MASK = 0xF0000000, }; /*****************************************************************************/ /** * Every hardware module must have a data structure named HAL_MODULE_INFO_SYM * and the fields of this data structure must begin with hw_module_t * followed by module specific information. */ typedef struct gralloc_module_t { struct hw_module_t common; /* * (*registerBuffer)() must be called before a buffer_handle_t that has not * been created with (*alloc_device_t::alloc)() can be used. * * This is intended to be used with buffer_handle_t's that have been * received in this process through IPC. * * This function checks that the handle is indeed a valid one and prepares * it for use with (*lock)() and (*unlock)(). * * It is not necessary to call (*registerBuffer)() on a handle created * with (*alloc_device_t::alloc)(). * * returns an error if this buffer_handle_t is not valid. */ int (*registerBuffer)(struct gralloc_module_t const* module, buffer_handle_t handle); /* * (*unregisterBuffer)() is called once this handle is no longer needed in * this process. After this call, it is an error to call (*lock)(), * (*unlock)(), or (*registerBuffer)(). * * This function doesn't close or free the handle itself; this is done * by other means, usually through libcutils's native_handle_close() and * native_handle_free(). * * It is an error to call (*unregisterBuffer)() on a buffer that wasn't * explicitly registered first. */ int (*unregisterBuffer)(struct gralloc_module_t const* module, buffer_handle_t handle); /* * The (*lock)() method is called before a buffer is accessed for the * specified usage. This call may block, for instance if the h/w needs * to finish rendering or if CPU caches need to be synchronized. * * The caller promises to modify only pixels in the area specified * by (l,t,w,h). * * The content of the buffer outside of the specified area is NOT modified * by this call. * * If usage specifies GRALLOC_USAGE_SW_*, vaddr is filled with the address * of the buffer in virtual memory. * * THREADING CONSIDERATIONS: * * It is legal for several different threads to lock a buffer from * read access, none of the threads are blocked. * * However, locking a buffer simultaneously for write or read/write is * undefined, but: * - shall not result in termination of the process * - shall not block the caller * It is acceptable to return an error or to leave the buffer's content * into an indeterminate state. * * If the buffer was created with a usage mask incompatible with the * requested usage flags here, -EINVAL is returned. * */ int (*lock)(struct gralloc_module_t const* module, buffer_handle_t handle, int usage, int l, int t, int w, int h, void** vaddr); /* * The (*unlock)() method must be called after all changes to the buffer * are completed. */ int (*unlock)(struct gralloc_module_t const* module, buffer_handle_t handle); /* reserved for future use */ int (*perform)(struct gralloc_module_t const* module, int operation, ... ); /* reserved for future use */ void* reserved_proc[7]; } gralloc_module_t; /*****************************************************************************/ /** * Every device data structure must begin with hw_device_t * followed by module specific public methods and attributes. */ typedef struct alloc_device_t { struct hw_device_t common; /* * (*alloc)() Allocates a buffer in graphic memory with the requested * parameters and returns a buffer_handle_t and the stride in pixels to * allow the implementation to satisfy hardware constraints on the width * of a pixmap (eg: it may have to be multiple of 8 pixels). * The CALLER TAKES OWNERSHIP of the buffer_handle_t. * * Returns 0 on success or -errno on error. */ int (*alloc)(struct alloc_device_t* dev, int w, int h, int format, int usage, buffer_handle_t* handle, int* stride); /* * (*free)() Frees a previously allocated buffer. * Behavior is undefined if the buffer is still mapped in any process, * but shall not result in termination of the program or security breaches * (allowing a process to get access to another process' buffers). * THIS FUNCTION TAKES OWNERSHIP of the buffer_handle_t which becomes * invalid after the call. * * Returns 0 on success or -errno on error. */ int (*free)(struct alloc_device_t* dev, buffer_handle_t handle); /* This hook is OPTIONAL. * * If non NULL it will be caused by SurfaceFlinger on dumpsys */ void (*dump)(struct alloc_device_t *dev, char *buff, int buff_len); void* reserved_proc[7]; } alloc_device_t; /** convenience API for opening and closing a supported device */ static inline int gralloc_open(const struct hw_module_t* module, struct alloc_device_t** device) { return module->methods->open(module, GRALLOC_HARDWARE_GPU0, (struct hw_device_t**)device); } static inline int gralloc_close(struct alloc_device_t* device) { return device->common.close(&device->common); } __END_DECLS #endif // ANDROID_GRALLOC_INTERFACE_H