platform_hardware_libhardware/include/hardware/audio.h
Eric Laurent 26f0adfef1 Audio HAL: Add API to attach an effect to a device
Add a function to audio HAL interface allowing the attachement of an
audio effect to an audio device.
This is used when an audio effect is implemented below the HAL (e.g by an audio DSP)
and is attached/enabled when a particular sink(e.g speaker) or source(e.g mic) device
is selected.
This function must be supported from legacy HAL version 3.1.

Bug: 136294538
Test: make
Change-Id: Id63c83403fef580579c52d92758a552d67c3faec
2019-12-11 13:30:12 -08:00

874 lines
35 KiB
C

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_AUDIO_HAL_INTERFACE_H
#define ANDROID_AUDIO_HAL_INTERFACE_H
#include <stdint.h>
#include <strings.h>
#include <sys/cdefs.h>
#include <sys/types.h>
#include <time.h>
#include <cutils/bitops.h>
#include <hardware/hardware.h>
#include <system/audio.h>
#include <hardware/audio_effect.h>
__BEGIN_DECLS
/**
* The id of this module
*/
#define AUDIO_HARDWARE_MODULE_ID "audio"
/**
* Name of the audio devices to open
*/
#define AUDIO_HARDWARE_INTERFACE "audio_hw_if"
/* Use version 0.1 to be compatible with first generation of audio hw module with version_major
* hardcoded to 1. No audio module API change.
*/
#define AUDIO_MODULE_API_VERSION_0_1 HARDWARE_MODULE_API_VERSION(0, 1)
#define AUDIO_MODULE_API_VERSION_CURRENT AUDIO_MODULE_API_VERSION_0_1
/* First generation of audio devices had version hardcoded to 0. all devices with versions < 1.0
* will be considered of first generation API.
*/
#define AUDIO_DEVICE_API_VERSION_0_0 HARDWARE_DEVICE_API_VERSION(0, 0)
#define AUDIO_DEVICE_API_VERSION_1_0 HARDWARE_DEVICE_API_VERSION(1, 0)
#define AUDIO_DEVICE_API_VERSION_2_0 HARDWARE_DEVICE_API_VERSION(2, 0)
#define AUDIO_DEVICE_API_VERSION_3_0 HARDWARE_DEVICE_API_VERSION(3, 0)
#define AUDIO_DEVICE_API_VERSION_3_1 HARDWARE_DEVICE_API_VERSION(3, 1)
#define AUDIO_DEVICE_API_VERSION_CURRENT AUDIO_DEVICE_API_VERSION_3_1
/* Minimal audio HAL version supported by the audio framework */
#define AUDIO_DEVICE_API_VERSION_MIN AUDIO_DEVICE_API_VERSION_2_0
/**************************************/
/**
* standard audio parameters that the HAL may need to handle
*/
/**
* audio device parameters
*/
/* TTY mode selection */
#define AUDIO_PARAMETER_KEY_TTY_MODE "tty_mode"
#define AUDIO_PARAMETER_VALUE_TTY_OFF "tty_off"
#define AUDIO_PARAMETER_VALUE_TTY_VCO "tty_vco"
#define AUDIO_PARAMETER_VALUE_TTY_HCO "tty_hco"
#define AUDIO_PARAMETER_VALUE_TTY_FULL "tty_full"
/* Hearing Aid Compatibility - Telecoil (HAC-T) mode on/off */
#define AUDIO_PARAMETER_KEY_HAC "HACSetting"
#define AUDIO_PARAMETER_VALUE_HAC_ON "ON"
#define AUDIO_PARAMETER_VALUE_HAC_OFF "OFF"
/* A2DP sink address set by framework */
#define AUDIO_PARAMETER_A2DP_SINK_ADDRESS "a2dp_sink_address"
/* A2DP source address set by framework */
#define AUDIO_PARAMETER_A2DP_SOURCE_ADDRESS "a2dp_source_address"
/* Bluetooth SCO wideband */
#define AUDIO_PARAMETER_KEY_BT_SCO_WB "bt_wbs"
/* BT SCO headset name for debug */
#define AUDIO_PARAMETER_KEY_BT_SCO_HEADSET_NAME "bt_headset_name"
/* BT SCO HFP control */
#define AUDIO_PARAMETER_KEY_HFP_ENABLE "hfp_enable"
#define AUDIO_PARAMETER_KEY_HFP_SET_SAMPLING_RATE "hfp_set_sampling_rate"
#define AUDIO_PARAMETER_KEY_HFP_VOLUME "hfp_volume"
/* Set screen orientation */
#define AUDIO_PARAMETER_KEY_ROTATION "rotation"
/**
* audio stream parameters
*/
/* Enable AANC */
#define AUDIO_PARAMETER_KEY_AANC "aanc_enabled"
/**************************************/
/* common audio stream parameters and operations */
struct audio_stream {
/**
* Return the sampling rate in Hz - eg. 44100.
*/
uint32_t (*get_sample_rate)(const struct audio_stream *stream);
/* currently unused - use set_parameters with key
* AUDIO_PARAMETER_STREAM_SAMPLING_RATE
*/
int (*set_sample_rate)(struct audio_stream *stream, uint32_t rate);
/**
* Return size of input/output buffer in bytes for this stream - eg. 4800.
* It should be a multiple of the frame size. See also get_input_buffer_size.
*/
size_t (*get_buffer_size)(const struct audio_stream *stream);
/**
* Return the channel mask -
* e.g. AUDIO_CHANNEL_OUT_STEREO or AUDIO_CHANNEL_IN_STEREO
*/
audio_channel_mask_t (*get_channels)(const struct audio_stream *stream);
/**
* Return the audio format - e.g. AUDIO_FORMAT_PCM_16_BIT
*/
audio_format_t (*get_format)(const struct audio_stream *stream);
/* currently unused - use set_parameters with key
* AUDIO_PARAMETER_STREAM_FORMAT
*/
int (*set_format)(struct audio_stream *stream, audio_format_t format);
/**
* Put the audio hardware input/output into standby mode.
* Driver should exit from standby mode at the next I/O operation.
* Returns 0 on success and <0 on failure.
*/
int (*standby)(struct audio_stream *stream);
/** dump the state of the audio input/output device */
int (*dump)(const struct audio_stream *stream, int fd);
/** Return the set of device(s) which this stream is connected to */
audio_devices_t (*get_device)(const struct audio_stream *stream);
/**
* Currently unused - set_device() corresponds to set_parameters() with key
* AUDIO_PARAMETER_STREAM_ROUTING for both input and output.
* AUDIO_PARAMETER_STREAM_INPUT_SOURCE is an additional information used by
* input streams only.
*/
int (*set_device)(struct audio_stream *stream, audio_devices_t device);
/**
* set/get audio stream parameters. The function accepts a list of
* parameter key value pairs in the form: key1=value1;key2=value2;...
*
* Some keys are reserved for standard parameters (See AudioParameter class)
*
* If the implementation does not accept a parameter change while
* the output is active but the parameter is acceptable otherwise, it must
* return -ENOSYS.
*
* The audio flinger will put the stream in standby and then change the
* parameter value.
*/
int (*set_parameters)(struct audio_stream *stream, const char *kv_pairs);
/*
* Returns a pointer to a heap allocated string. The caller is responsible
* for freeing the memory for it using free().
*/
char * (*get_parameters)(const struct audio_stream *stream,
const char *keys);
int (*add_audio_effect)(const struct audio_stream *stream,
effect_handle_t effect);
int (*remove_audio_effect)(const struct audio_stream *stream,
effect_handle_t effect);
};
typedef struct audio_stream audio_stream_t;
/* type of asynchronous write callback events. Mutually exclusive */
typedef enum {
STREAM_CBK_EVENT_WRITE_READY, /* non blocking write completed */
STREAM_CBK_EVENT_DRAIN_READY, /* drain completed */
STREAM_CBK_EVENT_ERROR, /* stream hit some error, let AF take action */
} stream_callback_event_t;
typedef int (*stream_callback_t)(stream_callback_event_t event, void *param, void *cookie);
/* type of drain requested to audio_stream_out->drain(). Mutually exclusive */
typedef enum {
AUDIO_DRAIN_ALL, /* drain() returns when all data has been played */
AUDIO_DRAIN_EARLY_NOTIFY /* drain() returns a short time before all data
from the current track has been played to
give time for gapless track switch */
} audio_drain_type_t;
typedef struct source_metadata {
size_t track_count;
/** Array of metadata of each track connected to this source. */
struct playback_track_metadata* tracks;
} source_metadata_t;
typedef struct sink_metadata {
size_t track_count;
/** Array of metadata of each track connected to this sink. */
struct record_track_metadata* tracks;
} sink_metadata_t;
/**
* audio_stream_out is the abstraction interface for the audio output hardware.
*
* It provides information about various properties of the audio output
* hardware driver.
*/
struct audio_stream_out {
/**
* Common methods of the audio stream out. This *must* be the first member of audio_stream_out
* as users of this structure will cast a audio_stream to audio_stream_out pointer in contexts
* where it's known the audio_stream references an audio_stream_out.
*/
struct audio_stream common;
/**
* Return the audio hardware driver estimated latency in milliseconds.
*/
uint32_t (*get_latency)(const struct audio_stream_out *stream);
/**
* Use this method in situations where audio mixing is done in the
* hardware. This method serves as a direct interface with hardware,
* allowing you to directly set the volume as apposed to via the framework.
* This method might produce multiple PCM outputs or hardware accelerated
* codecs, such as MP3 or AAC.
*/
int (*set_volume)(struct audio_stream_out *stream, float left, float right);
/**
* Write audio buffer to driver. Returns number of bytes written, or a
* negative status_t. If at least one frame was written successfully prior to the error,
* it is suggested that the driver return that successful (short) byte count
* and then return an error in the subsequent call.
*
* If set_callback() has previously been called to enable non-blocking mode
* the write() is not allowed to block. It must write only the number of
* bytes that currently fit in the driver/hardware buffer and then return
* this byte count. If this is less than the requested write size the
* callback function must be called when more space is available in the
* driver/hardware buffer.
*/
ssize_t (*write)(struct audio_stream_out *stream, const void* buffer,
size_t bytes);
/* return the number of audio frames written by the audio dsp to DAC since
* the output has exited standby
*/
int (*get_render_position)(const struct audio_stream_out *stream,
uint32_t *dsp_frames);
/**
* get the local time at which the next write to the audio driver will be presented.
* The units are microseconds, where the epoch is decided by the local audio HAL.
*/
int (*get_next_write_timestamp)(const struct audio_stream_out *stream,
int64_t *timestamp);
/**
* set the callback function for notifying completion of non-blocking
* write and drain.
* Calling this function implies that all future write() and drain()
* must be non-blocking and use the callback to signal completion.
*/
int (*set_callback)(struct audio_stream_out *stream,
stream_callback_t callback, void *cookie);
/**
* Notifies to the audio driver to stop playback however the queued buffers are
* retained by the hardware. Useful for implementing pause/resume. Empty implementation
* if not supported however should be implemented for hardware with non-trivial
* latency. In the pause state audio hardware could still be using power. User may
* consider calling suspend after a timeout.
*
* Implementation of this function is mandatory for offloaded playback.
*/
int (*pause)(struct audio_stream_out* stream);
/**
* Notifies to the audio driver to resume playback following a pause.
* Returns error if called without matching pause.
*
* Implementation of this function is mandatory for offloaded playback.
*/
int (*resume)(struct audio_stream_out* stream);
/**
* Requests notification when data buffered by the driver/hardware has
* been played. If set_callback() has previously been called to enable
* non-blocking mode, the drain() must not block, instead it should return
* quickly and completion of the drain is notified through the callback.
* If set_callback() has not been called, the drain() must block until
* completion.
* If type==AUDIO_DRAIN_ALL, the drain completes when all previously written
* data has been played.
* If type==AUDIO_DRAIN_EARLY_NOTIFY, the drain completes shortly before all
* data for the current track has played to allow time for the framework
* to perform a gapless track switch.
*
* Drain must return immediately on stop() and flush() call
*
* Implementation of this function is mandatory for offloaded playback.
*/
int (*drain)(struct audio_stream_out* stream, audio_drain_type_t type );
/**
* Notifies to the audio driver to flush the queued data. Stream must already
* be paused before calling flush().
*
* Implementation of this function is mandatory for offloaded playback.
*/
int (*flush)(struct audio_stream_out* stream);
/**
* Return a recent count of the number of audio frames presented to an external observer.
* This excludes frames which have been written but are still in the pipeline.
* The count is not reset to zero when output enters standby.
* Also returns the value of CLOCK_MONOTONIC as of this presentation count.
* The returned count is expected to be 'recent',
* but does not need to be the most recent possible value.
* However, the associated time should correspond to whatever count is returned.
* Example: assume that N+M frames have been presented, where M is a 'small' number.
* Then it is permissible to return N instead of N+M,
* and the timestamp should correspond to N rather than N+M.
* The terms 'recent' and 'small' are not defined.
* They reflect the quality of the implementation.
*
* 3.0 and higher only.
*/
int (*get_presentation_position)(const struct audio_stream_out *stream,
uint64_t *frames, struct timespec *timestamp);
/**
* Called by the framework to start a stream operating in mmap mode.
* create_mmap_buffer must be called before calling start()
*
* \note Function only implemented by streams operating in mmap mode.
*
* \param[in] stream the stream object.
* \return 0 in case of success.
* -ENOSYS if called out of sequence or on non mmap stream
*/
int (*start)(const struct audio_stream_out* stream);
/**
* Called by the framework to stop a stream operating in mmap mode.
* Must be called after start()
*
* \note Function only implemented by streams operating in mmap mode.
*
* \param[in] stream the stream object.
* \return 0 in case of success.
* -ENOSYS if called out of sequence or on non mmap stream
*/
int (*stop)(const struct audio_stream_out* stream);
/**
* Called by the framework to retrieve information on the mmap buffer used for audio
* samples transfer.
*
* \note Function only implemented by streams operating in mmap mode.
*
* \param[in] stream the stream object.
* \param[in] min_size_frames minimum buffer size requested. The actual buffer
* size returned in struct audio_mmap_buffer_info can be larger.
* \param[out] info address at which the mmap buffer information should be returned.
*
* \return 0 if the buffer was allocated.
* -ENODEV in case of initialization error
* -EINVAL if the requested buffer size is too large
* -ENOSYS if called out of sequence (e.g. buffer already allocated)
*/
int (*create_mmap_buffer)(const struct audio_stream_out *stream,
int32_t min_size_frames,
struct audio_mmap_buffer_info *info);
/**
* Called by the framework to read current read/write position in the mmap buffer
* with associated time stamp.
*
* \note Function only implemented by streams operating in mmap mode.
*
* \param[in] stream the stream object.
* \param[out] position address at which the mmap read/write position should be returned.
*
* \return 0 if the position is successfully returned.
* -ENODATA if the position cannot be retrieved
* -ENOSYS if called before create_mmap_buffer()
*/
int (*get_mmap_position)(const struct audio_stream_out *stream,
struct audio_mmap_position *position);
/**
* Called when the metadata of the stream's source has been changed.
* @param source_metadata Description of the audio that is played by the clients.
*/
void (*update_source_metadata)(struct audio_stream_out *stream,
const struct source_metadata* source_metadata);
};
typedef struct audio_stream_out audio_stream_out_t;
struct audio_stream_in {
/**
* Common methods of the audio stream in. This *must* be the first member of audio_stream_in
* as users of this structure will cast a audio_stream to audio_stream_in pointer in contexts
* where it's known the audio_stream references an audio_stream_in.
*/
struct audio_stream common;
/** set the input gain for the audio driver. This method is for
* for future use */
int (*set_gain)(struct audio_stream_in *stream, float gain);
/** Read audio buffer in from audio driver. Returns number of bytes read, or a
* negative status_t. If at least one frame was read prior to the error,
* read should return that byte count and then return an error in the subsequent call.
*/
ssize_t (*read)(struct audio_stream_in *stream, void* buffer,
size_t bytes);
/**
* Return the amount of input frames lost in the audio driver since the
* last call of this function.
* Audio driver is expected to reset the value to 0 and restart counting
* upon returning the current value by this function call.
* Such loss typically occurs when the user space process is blocked
* longer than the capacity of audio driver buffers.
*
* Unit: the number of input audio frames
*/
uint32_t (*get_input_frames_lost)(struct audio_stream_in *stream);
/**
* Return a recent count of the number of audio frames received and
* the clock time associated with that frame count.
*
* frames is the total frame count received. This should be as early in
* the capture pipeline as possible. In general,
* frames should be non-negative and should not go "backwards".
*
* time is the clock MONOTONIC time when frames was measured. In general,
* time should be a positive quantity and should not go "backwards".
*
* The status returned is 0 on success, -ENOSYS if the device is not
* ready/available, or -EINVAL if the arguments are null or otherwise invalid.
*/
int (*get_capture_position)(const struct audio_stream_in *stream,
int64_t *frames, int64_t *time);
/**
* Called by the framework to start a stream operating in mmap mode.
* create_mmap_buffer must be called before calling start()
*
* \note Function only implemented by streams operating in mmap mode.
*
* \param[in] stream the stream object.
* \return 0 in case off success.
* -ENOSYS if called out of sequence or on non mmap stream
*/
int (*start)(const struct audio_stream_in* stream);
/**
* Called by the framework to stop a stream operating in mmap mode.
*
* \note Function only implemented by streams operating in mmap mode.
*
* \param[in] stream the stream object.
* \return 0 in case of success.
* -ENOSYS if called out of sequence or on non mmap stream
*/
int (*stop)(const struct audio_stream_in* stream);
/**
* Called by the framework to retrieve information on the mmap buffer used for audio
* samples transfer.
*
* \note Function only implemented by streams operating in mmap mode.
*
* \param[in] stream the stream object.
* \param[in] min_size_frames minimum buffer size requested. The actual buffer
* size returned in struct audio_mmap_buffer_info can be larger.
* \param[out] info address at which the mmap buffer information should be returned.
*
* \return 0 if the buffer was allocated.
* -ENODEV in case of initialization error
* -EINVAL if the requested buffer size is too large
* -ENOSYS if called out of sequence (e.g. buffer already allocated)
*/
int (*create_mmap_buffer)(const struct audio_stream_in *stream,
int32_t min_size_frames,
struct audio_mmap_buffer_info *info);
/**
* Called by the framework to read current read/write position in the mmap buffer
* with associated time stamp.
*
* \note Function only implemented by streams operating in mmap mode.
*
* \param[in] stream the stream object.
* \param[out] position address at which the mmap read/write position should be returned.
*
* \return 0 if the position is successfully returned.
* -ENODATA if the position cannot be retreived
* -ENOSYS if called before mmap_read_position()
*/
int (*get_mmap_position)(const struct audio_stream_in *stream,
struct audio_mmap_position *position);
/**
* Called by the framework to read active microphones
*
* \param[in] stream the stream object.
* \param[out] mic_array Pointer to first element on array with microphone info
* \param[out] mic_count When called, this holds the value of the max number of elements
* allowed in the mic_array. The actual number of elements written
* is returned here.
* if mic_count is passed as zero, mic_array will not be populated,
* and mic_count will return the actual number of active microphones.
*
* \return 0 if the microphone array is successfully filled.
* -ENOSYS if there is an error filling the data
*/
int (*get_active_microphones)(const struct audio_stream_in *stream,
struct audio_microphone_characteristic_t *mic_array,
size_t *mic_count);
/**
* Called by the framework to instruct the HAL to optimize the capture stream in the
* specified direction.
*
* \param[in] stream the stream object.
* \param[in] direction The direction constant (from audio-base.h)
* MIC_DIRECTION_UNSPECIFIED Don't do any directionality processing of the
* activated microphone(s).
* MIC_DIRECTION_FRONT Optimize capture for audio coming from the screen-side
* of the device.
* MIC_DIRECTION_BACK Optimize capture for audio coming from the side of the
* device opposite the screen.
* MIC_DIRECTION_EXTERNAL Optimize capture for audio coming from an off-device
* microphone.
* \return OK if the call is successful, an error code otherwise.
*/
int (*set_microphone_direction)(const struct audio_stream_in *stream,
audio_microphone_direction_t direction);
/**
* Called by the framework to specify to the HAL the desired zoom factor for the selected
* microphone(s).
*
* \param[in] stream the stream object.
* \param[in] zoom the zoom factor.
* \return OK if the call is successful, an error code otherwise.
*/
int (*set_microphone_field_dimension)(const struct audio_stream_in *stream,
float zoom);
/**
* Called when the metadata of the stream's sink has been changed.
* @param sink_metadata Description of the audio that is recorded by the clients.
*/
void (*update_sink_metadata)(struct audio_stream_in *stream,
const struct sink_metadata* sink_metadata);
};
typedef struct audio_stream_in audio_stream_in_t;
/**
* return the frame size (number of bytes per sample).
*
* Deprecated: use audio_stream_out_frame_size() or audio_stream_in_frame_size() instead.
*/
__attribute__((__deprecated__))
static inline size_t audio_stream_frame_size(const struct audio_stream *s)
{
size_t chan_samp_sz;
audio_format_t format = s->get_format(s);
if (audio_has_proportional_frames(format)) {
chan_samp_sz = audio_bytes_per_sample(format);
return popcount(s->get_channels(s)) * chan_samp_sz;
}
return sizeof(int8_t);
}
/**
* return the frame size (number of bytes per sample) of an output stream.
*/
static inline size_t audio_stream_out_frame_size(const struct audio_stream_out *s)
{
size_t chan_samp_sz;
audio_format_t format = s->common.get_format(&s->common);
if (audio_has_proportional_frames(format)) {
chan_samp_sz = audio_bytes_per_sample(format);
return audio_channel_count_from_out_mask(s->common.get_channels(&s->common)) * chan_samp_sz;
}
return sizeof(int8_t);
}
/**
* return the frame size (number of bytes per sample) of an input stream.
*/
static inline size_t audio_stream_in_frame_size(const struct audio_stream_in *s)
{
size_t chan_samp_sz;
audio_format_t format = s->common.get_format(&s->common);
if (audio_has_proportional_frames(format)) {
chan_samp_sz = audio_bytes_per_sample(format);
return audio_channel_count_from_in_mask(s->common.get_channels(&s->common)) * chan_samp_sz;
}
return sizeof(int8_t);
}
/**********************************************************************/
/**
* Every hardware module must have a data structure named HAL_MODULE_INFO_SYM
* and the fields of this data structure must begin with hw_module_t
* followed by module specific information.
*/
struct audio_module {
struct hw_module_t common;
};
struct audio_hw_device {
/**
* Common methods of the audio device. This *must* be the first member of audio_hw_device
* as users of this structure will cast a hw_device_t to audio_hw_device pointer in contexts
* where it's known the hw_device_t references an audio_hw_device.
*/
struct hw_device_t common;
/**
* used by audio flinger to enumerate what devices are supported by
* each audio_hw_device implementation.
*
* Return value is a bitmask of 1 or more values of audio_devices_t
*
* NOTE: audio HAL implementations starting with
* AUDIO_DEVICE_API_VERSION_2_0 do not implement this function.
* All supported devices should be listed in audio_policy.conf
* file and the audio policy manager must choose the appropriate
* audio module based on information in this file.
*/
uint32_t (*get_supported_devices)(const struct audio_hw_device *dev);
/**
* check to see if the audio hardware interface has been initialized.
* returns 0 on success, -ENODEV on failure.
*/
int (*init_check)(const struct audio_hw_device *dev);
/** set the audio volume of a voice call. Range is between 0.0 and 1.0 */
int (*set_voice_volume)(struct audio_hw_device *dev, float volume);
/**
* set the audio volume for all audio activities other than voice call.
* Range between 0.0 and 1.0. If any value other than 0 is returned,
* the software mixer will emulate this capability.
*/
int (*set_master_volume)(struct audio_hw_device *dev, float volume);
/**
* Get the current master volume value for the HAL, if the HAL supports
* master volume control. AudioFlinger will query this value from the
* primary audio HAL when the service starts and use the value for setting
* the initial master volume across all HALs. HALs which do not support
* this method may leave it set to NULL.
*/
int (*get_master_volume)(struct audio_hw_device *dev, float *volume);
/**
* set_mode is called when the audio mode changes. AUDIO_MODE_NORMAL mode
* is for standard audio playback, AUDIO_MODE_RINGTONE when a ringtone is
* playing, and AUDIO_MODE_IN_CALL when a call is in progress.
*/
int (*set_mode)(struct audio_hw_device *dev, audio_mode_t mode);
/* mic mute */
int (*set_mic_mute)(struct audio_hw_device *dev, bool state);
int (*get_mic_mute)(const struct audio_hw_device *dev, bool *state);
/* set/get global audio parameters */
int (*set_parameters)(struct audio_hw_device *dev, const char *kv_pairs);
/*
* Returns a pointer to a heap allocated string. The caller is responsible
* for freeing the memory for it using free().
*/
char * (*get_parameters)(const struct audio_hw_device *dev,
const char *keys);
/* Returns audio input buffer size according to parameters passed or
* 0 if one of the parameters is not supported.
* See also get_buffer_size which is for a particular stream.
*/
size_t (*get_input_buffer_size)(const struct audio_hw_device *dev,
const struct audio_config *config);
/** This method creates and opens the audio hardware output stream.
* The "address" parameter qualifies the "devices" audio device type if needed.
* The format format depends on the device type:
* - Bluetooth devices use the MAC address of the device in the form "00:11:22:AA:BB:CC"
* - USB devices use the ALSA card and device numbers in the form "card=X;device=Y"
* - Other devices may use a number or any other string.
*/
int (*open_output_stream)(struct audio_hw_device *dev,
audio_io_handle_t handle,
audio_devices_t devices,
audio_output_flags_t flags,
struct audio_config *config,
struct audio_stream_out **stream_out,
const char *address);
void (*close_output_stream)(struct audio_hw_device *dev,
struct audio_stream_out* stream_out);
/** This method creates and opens the audio hardware input stream */
int (*open_input_stream)(struct audio_hw_device *dev,
audio_io_handle_t handle,
audio_devices_t devices,
struct audio_config *config,
struct audio_stream_in **stream_in,
audio_input_flags_t flags,
const char *address,
audio_source_t source);
void (*close_input_stream)(struct audio_hw_device *dev,
struct audio_stream_in *stream_in);
/**
* Called by the framework to read available microphones characteristics.
*
* \param[in] dev the hw_device object.
* \param[out] mic_array Pointer to first element on array with microphone info
* \param[out] mic_count When called, this holds the value of the max number of elements
* allowed in the mic_array. The actual number of elements written
* is returned here.
* if mic_count is passed as zero, mic_array will not be populated,
* and mic_count will return the actual number of microphones in the
* system.
*
* \return 0 if the microphone array is successfully filled.
* -ENOSYS if there is an error filling the data
*/
int (*get_microphones)(const struct audio_hw_device *dev,
struct audio_microphone_characteristic_t *mic_array,
size_t *mic_count);
/** This method dumps the state of the audio hardware */
int (*dump)(const struct audio_hw_device *dev, int fd);
/**
* set the audio mute status for all audio activities. If any value other
* than 0 is returned, the software mixer will emulate this capability.
*/
int (*set_master_mute)(struct audio_hw_device *dev, bool mute);
/**
* Get the current master mute status for the HAL, if the HAL supports
* master mute control. AudioFlinger will query this value from the primary
* audio HAL when the service starts and use the value for setting the
* initial master mute across all HALs. HALs which do not support this
* method may leave it set to NULL.
*/
int (*get_master_mute)(struct audio_hw_device *dev, bool *mute);
/**
* Routing control
*/
/* Creates an audio patch between several source and sink ports.
* The handle is allocated by the HAL and should be unique for this
* audio HAL module. */
int (*create_audio_patch)(struct audio_hw_device *dev,
unsigned int num_sources,
const struct audio_port_config *sources,
unsigned int num_sinks,
const struct audio_port_config *sinks,
audio_patch_handle_t *handle);
/* Release an audio patch */
int (*release_audio_patch)(struct audio_hw_device *dev,
audio_patch_handle_t handle);
/* Fills the list of supported attributes for a given audio port.
* As input, "port" contains the information (type, role, address etc...)
* needed by the HAL to identify the port.
* As output, "port" contains possible attributes (sampling rates, formats,
* channel masks, gain controllers...) for this port.
*/
int (*get_audio_port)(struct audio_hw_device *dev,
struct audio_port *port);
/* Set audio port configuration */
int (*set_audio_port_config)(struct audio_hw_device *dev,
const struct audio_port_config *config);
/**
* Applies an audio effect to an audio device.
*
* @param dev the audio HAL device context.
* @param device identifies the sink or source device the effect must be applied to.
* "device" is the audio_port_handle_t indicated for the device when
* the audio patch connecting that device was created.
* @param effect effect interface handle corresponding to the effect being added.
* @return retval operation completion status.
*/
int (*add_device_effect)(struct audio_hw_device *dev,
audio_port_handle_t device, effect_handle_t effect);
/**
* Stops applying an audio effect to an audio device.
*
* @param dev the audio HAL device context.
* @param device identifies the sink or source device this effect was applied to.
* "device" is the audio_port_handle_t indicated for the device when
* the audio patch is created.
* @param effect effect interface handle corresponding to the effect being removed.
* @return retval operation completion status.
*/
int (*remove_device_effect)(struct audio_hw_device *dev,
audio_port_handle_t device, effect_handle_t effect);
};
typedef struct audio_hw_device audio_hw_device_t;
/** convenience API for opening and closing a supported device */
static inline int audio_hw_device_open(const struct hw_module_t* module,
struct audio_hw_device** device)
{
return module->methods->open(module, AUDIO_HARDWARE_INTERFACE,
TO_HW_DEVICE_T_OPEN(device));
}
static inline int audio_hw_device_close(struct audio_hw_device* device)
{
return device->common.close(&device->common);
}
__END_DECLS
#endif // ANDROID_AUDIO_INTERFACE_H