060a115f44
Added audio HAL functions to control audio routing and audio gain. Audio HALs above version 3.0 must implement these functions. These functions will be used by the framework instead of out_set_parameters("routing"=XXX) for device selection on an output or input stream. They will also allow direct connection of input devices to output devices as well as gain control on devices or streams. The gain or routing capabilities are exposed in audio_polciy.conf file. Change-Id: Ic293fd41d492e38e86bdc35e3ad93aa5deb0b48f
622 lines
24 KiB
C
622 lines
24 KiB
C
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_AUDIO_HAL_INTERFACE_H
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#define ANDROID_AUDIO_HAL_INTERFACE_H
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#include <stdint.h>
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#include <strings.h>
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#include <sys/cdefs.h>
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#include <sys/types.h>
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#include <cutils/bitops.h>
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#include <hardware/hardware.h>
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#include <system/audio.h>
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#include <hardware/audio_effect.h>
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__BEGIN_DECLS
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/**
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* The id of this module
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*/
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#define AUDIO_HARDWARE_MODULE_ID "audio"
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/**
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* Name of the audio devices to open
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*/
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#define AUDIO_HARDWARE_INTERFACE "audio_hw_if"
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/* Use version 0.1 to be compatible with first generation of audio hw module with version_major
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* hardcoded to 1. No audio module API change.
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*/
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#define AUDIO_MODULE_API_VERSION_0_1 HARDWARE_MODULE_API_VERSION(0, 1)
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#define AUDIO_MODULE_API_VERSION_CURRENT AUDIO_MODULE_API_VERSION_0_1
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/* First generation of audio devices had version hardcoded to 0. all devices with versions < 1.0
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* will be considered of first generation API.
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*/
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#define AUDIO_DEVICE_API_VERSION_0_0 HARDWARE_DEVICE_API_VERSION(0, 0)
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#define AUDIO_DEVICE_API_VERSION_1_0 HARDWARE_DEVICE_API_VERSION(1, 0)
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#define AUDIO_DEVICE_API_VERSION_2_0 HARDWARE_DEVICE_API_VERSION(2, 0)
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#define AUDIO_DEVICE_API_VERSION_3_0 HARDWARE_DEVICE_API_VERSION(3, 0)
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#define AUDIO_DEVICE_API_VERSION_CURRENT AUDIO_DEVICE_API_VERSION_3_0
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/* Minimal audio HAL version supported by the audio framework */
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#define AUDIO_DEVICE_API_VERSION_MIN AUDIO_DEVICE_API_VERSION_2_0
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/**
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* List of known audio HAL modules. This is the base name of the audio HAL
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* library composed of the "audio." prefix, one of the base names below and
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* a suffix specific to the device.
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* e.g: audio.primary.goldfish.so or audio.a2dp.default.so
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*/
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#define AUDIO_HARDWARE_MODULE_ID_PRIMARY "primary"
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#define AUDIO_HARDWARE_MODULE_ID_A2DP "a2dp"
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#define AUDIO_HARDWARE_MODULE_ID_USB "usb"
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#define AUDIO_HARDWARE_MODULE_ID_REMOTE_SUBMIX "r_submix"
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#define AUDIO_HARDWARE_MODULE_ID_CODEC_OFFLOAD "codec_offload"
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/**************************************/
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/**
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* standard audio parameters that the HAL may need to handle
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*/
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/**
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* audio device parameters
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*/
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/* BT SCO Noise Reduction + Echo Cancellation parameters */
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#define AUDIO_PARAMETER_KEY_BT_NREC "bt_headset_nrec"
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#define AUDIO_PARAMETER_VALUE_ON "on"
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#define AUDIO_PARAMETER_VALUE_OFF "off"
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/* TTY mode selection */
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#define AUDIO_PARAMETER_KEY_TTY_MODE "tty_mode"
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#define AUDIO_PARAMETER_VALUE_TTY_OFF "tty_off"
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#define AUDIO_PARAMETER_VALUE_TTY_VCO "tty_vco"
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#define AUDIO_PARAMETER_VALUE_TTY_HCO "tty_hco"
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#define AUDIO_PARAMETER_VALUE_TTY_FULL "tty_full"
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/* A2DP sink address set by framework */
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#define AUDIO_PARAMETER_A2DP_SINK_ADDRESS "a2dp_sink_address"
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/* A2DP source address set by framework */
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#define AUDIO_PARAMETER_A2DP_SOURCE_ADDRESS "a2dp_source_address"
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/* Screen state */
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#define AUDIO_PARAMETER_KEY_SCREEN_STATE "screen_state"
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/* Bluetooth SCO wideband */
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#define AUDIO_PARAMETER_KEY_BT_SCO_WB "bt_wbs"
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/**
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* audio stream parameters
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*/
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#define AUDIO_PARAMETER_STREAM_ROUTING "routing" // audio_devices_t
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#define AUDIO_PARAMETER_STREAM_FORMAT "format" // audio_format_t
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#define AUDIO_PARAMETER_STREAM_CHANNELS "channels" // audio_channel_mask_t
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#define AUDIO_PARAMETER_STREAM_FRAME_COUNT "frame_count" // size_t
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#define AUDIO_PARAMETER_STREAM_INPUT_SOURCE "input_source" // audio_source_t
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#define AUDIO_PARAMETER_STREAM_SAMPLING_RATE "sampling_rate" // uint32_t
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/* Query supported formats. The response is a '|' separated list of strings from
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* audio_format_t enum e.g: "sup_formats=AUDIO_FORMAT_PCM_16_BIT" */
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#define AUDIO_PARAMETER_STREAM_SUP_FORMATS "sup_formats"
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/* Query supported channel masks. The response is a '|' separated list of strings from
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* audio_channel_mask_t enum e.g: "sup_channels=AUDIO_CHANNEL_OUT_STEREO|AUDIO_CHANNEL_OUT_MONO" */
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#define AUDIO_PARAMETER_STREAM_SUP_CHANNELS "sup_channels"
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/* Query supported sampling rates. The response is a '|' separated list of integer values e.g:
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* "sup_sampling_rates=44100|48000" */
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#define AUDIO_PARAMETER_STREAM_SUP_SAMPLING_RATES "sup_sampling_rates"
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/**
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* audio codec parameters
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*/
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#define AUDIO_OFFLOAD_CODEC_PARAMS "music_offload_codec_param"
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#define AUDIO_OFFLOAD_CODEC_BIT_PER_SAMPLE "music_offload_bit_per_sample"
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#define AUDIO_OFFLOAD_CODEC_BIT_RATE "music_offload_bit_rate"
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#define AUDIO_OFFLOAD_CODEC_AVG_BIT_RATE "music_offload_avg_bit_rate"
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#define AUDIO_OFFLOAD_CODEC_ID "music_offload_codec_id"
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#define AUDIO_OFFLOAD_CODEC_BLOCK_ALIGN "music_offload_block_align"
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#define AUDIO_OFFLOAD_CODEC_SAMPLE_RATE "music_offload_sample_rate"
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#define AUDIO_OFFLOAD_CODEC_ENCODE_OPTION "music_offload_encode_option"
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#define AUDIO_OFFLOAD_CODEC_NUM_CHANNEL "music_offload_num_channels"
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#define AUDIO_OFFLOAD_CODEC_DOWN_SAMPLING "music_offload_down_sampling"
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#define AUDIO_OFFLOAD_CODEC_DELAY_SAMPLES "delay_samples"
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#define AUDIO_OFFLOAD_CODEC_PADDING_SAMPLES "padding_samples"
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/**************************************/
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/* common audio stream configuration parameters
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* You should memset() the entire structure to zero before use to
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* ensure forward compatibility
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*/
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struct audio_config {
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uint32_t sample_rate;
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audio_channel_mask_t channel_mask;
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audio_format_t format;
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audio_offload_info_t offload_info;
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};
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typedef struct audio_config audio_config_t;
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/* common audio stream parameters and operations */
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struct audio_stream {
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/**
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* Return the sampling rate in Hz - eg. 44100.
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*/
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uint32_t (*get_sample_rate)(const struct audio_stream *stream);
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/* currently unused - use set_parameters with key
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* AUDIO_PARAMETER_STREAM_SAMPLING_RATE
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*/
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int (*set_sample_rate)(struct audio_stream *stream, uint32_t rate);
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/**
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* Return size of input/output buffer in bytes for this stream - eg. 4800.
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* It should be a multiple of the frame size. See also get_input_buffer_size.
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*/
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size_t (*get_buffer_size)(const struct audio_stream *stream);
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/**
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* Return the channel mask -
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* e.g. AUDIO_CHANNEL_OUT_STEREO or AUDIO_CHANNEL_IN_STEREO
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*/
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audio_channel_mask_t (*get_channels)(const struct audio_stream *stream);
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/**
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* Return the audio format - e.g. AUDIO_FORMAT_PCM_16_BIT
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*/
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audio_format_t (*get_format)(const struct audio_stream *stream);
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/* currently unused - use set_parameters with key
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* AUDIO_PARAMETER_STREAM_FORMAT
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*/
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int (*set_format)(struct audio_stream *stream, audio_format_t format);
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/**
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* Put the audio hardware input/output into standby mode.
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* Driver should exit from standby mode at the next I/O operation.
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* Returns 0 on success and <0 on failure.
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*/
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int (*standby)(struct audio_stream *stream);
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/** dump the state of the audio input/output device */
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int (*dump)(const struct audio_stream *stream, int fd);
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/** Return the set of device(s) which this stream is connected to */
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audio_devices_t (*get_device)(const struct audio_stream *stream);
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/**
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* Currently unused - set_device() corresponds to set_parameters() with key
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* AUDIO_PARAMETER_STREAM_ROUTING for both input and output.
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* AUDIO_PARAMETER_STREAM_INPUT_SOURCE is an additional information used by
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* input streams only.
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*/
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int (*set_device)(struct audio_stream *stream, audio_devices_t device);
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/**
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* set/get audio stream parameters. The function accepts a list of
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* parameter key value pairs in the form: key1=value1;key2=value2;...
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*
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* Some keys are reserved for standard parameters (See AudioParameter class)
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*
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* If the implementation does not accept a parameter change while
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* the output is active but the parameter is acceptable otherwise, it must
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* return -ENOSYS.
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*
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* The audio flinger will put the stream in standby and then change the
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* parameter value.
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*/
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int (*set_parameters)(struct audio_stream *stream, const char *kv_pairs);
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/*
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* Returns a pointer to a heap allocated string. The caller is responsible
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* for freeing the memory for it using free().
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*/
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char * (*get_parameters)(const struct audio_stream *stream,
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const char *keys);
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int (*add_audio_effect)(const struct audio_stream *stream,
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effect_handle_t effect);
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int (*remove_audio_effect)(const struct audio_stream *stream,
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effect_handle_t effect);
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};
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typedef struct audio_stream audio_stream_t;
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/* type of asynchronous write callback events. Mutually exclusive */
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typedef enum {
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STREAM_CBK_EVENT_WRITE_READY, /* non blocking write completed */
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STREAM_CBK_EVENT_DRAIN_READY /* drain completed */
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} stream_callback_event_t;
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typedef int (*stream_callback_t)(stream_callback_event_t event, void *param, void *cookie);
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/* type of drain requested to audio_stream_out->drain(). Mutually exclusive */
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typedef enum {
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AUDIO_DRAIN_ALL, /* drain() returns when all data has been played */
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AUDIO_DRAIN_EARLY_NOTIFY /* drain() returns a short time before all data
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from the current track has been played to
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give time for gapless track switch */
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} audio_drain_type_t;
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/**
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* audio_stream_out is the abstraction interface for the audio output hardware.
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*
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* It provides information about various properties of the audio output
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* hardware driver.
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*/
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struct audio_stream_out {
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/**
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* Common methods of the audio stream out. This *must* be the first member of audio_stream_out
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* as users of this structure will cast a audio_stream to audio_stream_out pointer in contexts
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* where it's known the audio_stream references an audio_stream_out.
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*/
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struct audio_stream common;
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/**
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* Return the audio hardware driver estimated latency in milliseconds.
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*/
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uint32_t (*get_latency)(const struct audio_stream_out *stream);
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/**
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* Use this method in situations where audio mixing is done in the
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* hardware. This method serves as a direct interface with hardware,
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* allowing you to directly set the volume as apposed to via the framework.
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* This method might produce multiple PCM outputs or hardware accelerated
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* codecs, such as MP3 or AAC.
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*/
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int (*set_volume)(struct audio_stream_out *stream, float left, float right);
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/**
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* Write audio buffer to driver. Returns number of bytes written, or a
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* negative status_t. If at least one frame was written successfully prior to the error,
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* it is suggested that the driver return that successful (short) byte count
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* and then return an error in the subsequent call.
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*
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* If set_callback() has previously been called to enable non-blocking mode
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* the write() is not allowed to block. It must write only the number of
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* bytes that currently fit in the driver/hardware buffer and then return
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* this byte count. If this is less than the requested write size the
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* callback function must be called when more space is available in the
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* driver/hardware buffer.
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*/
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ssize_t (*write)(struct audio_stream_out *stream, const void* buffer,
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size_t bytes);
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/* return the number of audio frames written by the audio dsp to DAC since
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* the output has exited standby
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*/
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int (*get_render_position)(const struct audio_stream_out *stream,
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uint32_t *dsp_frames);
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/**
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* get the local time at which the next write to the audio driver will be presented.
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* The units are microseconds, where the epoch is decided by the local audio HAL.
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*/
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int (*get_next_write_timestamp)(const struct audio_stream_out *stream,
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int64_t *timestamp);
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/**
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* set the callback function for notifying completion of non-blocking
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* write and drain.
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* Calling this function implies that all future write() and drain()
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* must be non-blocking and use the callback to signal completion.
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*/
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int (*set_callback)(struct audio_stream_out *stream,
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stream_callback_t callback, void *cookie);
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/**
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* Notifies to the audio driver to stop playback however the queued buffers are
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* retained by the hardware. Useful for implementing pause/resume. Empty implementation
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* if not supported however should be implemented for hardware with non-trivial
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* latency. In the pause state audio hardware could still be using power. User may
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* consider calling suspend after a timeout.
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*
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* Implementation of this function is mandatory for offloaded playback.
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*/
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int (*pause)(struct audio_stream_out* stream);
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/**
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* Notifies to the audio driver to resume playback following a pause.
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* Returns error if called without matching pause.
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*
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* Implementation of this function is mandatory for offloaded playback.
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*/
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int (*resume)(struct audio_stream_out* stream);
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/**
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* Requests notification when data buffered by the driver/hardware has
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* been played. If set_callback() has previously been called to enable
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* non-blocking mode, the drain() must not block, instead it should return
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* quickly and completion of the drain is notified through the callback.
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* If set_callback() has not been called, the drain() must block until
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* completion.
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* If type==AUDIO_DRAIN_ALL, the drain completes when all previously written
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* data has been played.
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* If type==AUDIO_DRAIN_EARLY_NOTIFY, the drain completes shortly before all
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* data for the current track has played to allow time for the framework
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* to perform a gapless track switch.
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*
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* Drain must return immediately on stop() and flush() call
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*
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* Implementation of this function is mandatory for offloaded playback.
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*/
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int (*drain)(struct audio_stream_out* stream, audio_drain_type_t type );
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/**
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* Notifies to the audio driver to flush the queued data. Stream must already
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* be paused before calling flush().
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*
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* Implementation of this function is mandatory for offloaded playback.
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*/
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int (*flush)(struct audio_stream_out* stream);
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/**
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* Return a recent count of the number of audio frames presented to an external observer.
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* This excludes frames which have been written but are still in the pipeline.
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* The count is not reset to zero when output enters standby.
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* Also returns the value of CLOCK_MONOTONIC as of this presentation count.
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* The returned count is expected to be 'recent',
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* but does not need to be the most recent possible value.
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* However, the associated time should correspond to whatever count is returned.
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* Example: assume that N+M frames have been presented, where M is a 'small' number.
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* Then it is permissible to return N instead of N+M,
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* and the timestamp should correspond to N rather than N+M.
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* The terms 'recent' and 'small' are not defined.
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* They reflect the quality of the implementation.
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*
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* 3.0 and higher only.
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*/
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int (*get_presentation_position)(const struct audio_stream_out *stream,
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uint64_t *frames, struct timespec *timestamp);
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};
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typedef struct audio_stream_out audio_stream_out_t;
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struct audio_stream_in {
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/**
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* Common methods of the audio stream in. This *must* be the first member of audio_stream_in
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* as users of this structure will cast a audio_stream to audio_stream_in pointer in contexts
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* where it's known the audio_stream references an audio_stream_in.
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*/
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struct audio_stream common;
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/** set the input gain for the audio driver. This method is for
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* for future use */
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int (*set_gain)(struct audio_stream_in *stream, float gain);
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/** Read audio buffer in from audio driver. Returns number of bytes read, or a
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* negative status_t. If at least one frame was read prior to the error,
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* read should return that byte count and then return an error in the subsequent call.
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*/
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ssize_t (*read)(struct audio_stream_in *stream, void* buffer,
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size_t bytes);
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/**
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* Return the amount of input frames lost in the audio driver since the
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* last call of this function.
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* Audio driver is expected to reset the value to 0 and restart counting
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* upon returning the current value by this function call.
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* Such loss typically occurs when the user space process is blocked
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* longer than the capacity of audio driver buffers.
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*
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* Unit: the number of input audio frames
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*/
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uint32_t (*get_input_frames_lost)(struct audio_stream_in *stream);
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};
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typedef struct audio_stream_in audio_stream_in_t;
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/**
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* return the frame size (number of bytes per sample).
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*/
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static inline size_t audio_stream_frame_size(const struct audio_stream *s)
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{
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size_t chan_samp_sz;
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audio_format_t format = s->get_format(s);
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if (audio_is_linear_pcm(format)) {
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chan_samp_sz = audio_bytes_per_sample(format);
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return popcount(s->get_channels(s)) * chan_samp_sz;
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}
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return sizeof(int8_t);
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}
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/**********************************************************************/
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/**
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* Every hardware module must have a data structure named HAL_MODULE_INFO_SYM
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* and the fields of this data structure must begin with hw_module_t
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* followed by module specific information.
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*/
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struct audio_module {
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struct hw_module_t common;
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};
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struct audio_hw_device {
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/**
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* Common methods of the audio device. This *must* be the first member of audio_hw_device
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* as users of this structure will cast a hw_device_t to audio_hw_device pointer in contexts
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* where it's known the hw_device_t references an audio_hw_device.
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*/
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struct hw_device_t common;
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/**
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* used by audio flinger to enumerate what devices are supported by
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* each audio_hw_device implementation.
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*
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* Return value is a bitmask of 1 or more values of audio_devices_t
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*
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* NOTE: audio HAL implementations starting with
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* AUDIO_DEVICE_API_VERSION_2_0 do not implement this function.
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* All supported devices should be listed in audio_policy.conf
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* file and the audio policy manager must choose the appropriate
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* audio module based on information in this file.
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*/
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uint32_t (*get_supported_devices)(const struct audio_hw_device *dev);
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/**
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* check to see if the audio hardware interface has been initialized.
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* returns 0 on success, -ENODEV on failure.
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*/
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int (*init_check)(const struct audio_hw_device *dev);
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/** set the audio volume of a voice call. Range is between 0.0 and 1.0 */
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int (*set_voice_volume)(struct audio_hw_device *dev, float volume);
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/**
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* set the audio volume for all audio activities other than voice call.
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* Range between 0.0 and 1.0. If any value other than 0 is returned,
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* the software mixer will emulate this capability.
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*/
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int (*set_master_volume)(struct audio_hw_device *dev, float volume);
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/**
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* Get the current master volume value for the HAL, if the HAL supports
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* master volume control. AudioFlinger will query this value from the
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* primary audio HAL when the service starts and use the value for setting
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* the initial master volume across all HALs. HALs which do not support
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* this method may leave it set to NULL.
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*/
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int (*get_master_volume)(struct audio_hw_device *dev, float *volume);
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/**
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* set_mode is called when the audio mode changes. AUDIO_MODE_NORMAL mode
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* is for standard audio playback, AUDIO_MODE_RINGTONE when a ringtone is
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* playing, and AUDIO_MODE_IN_CALL when a call is in progress.
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*/
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int (*set_mode)(struct audio_hw_device *dev, audio_mode_t mode);
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/* mic mute */
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int (*set_mic_mute)(struct audio_hw_device *dev, bool state);
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int (*get_mic_mute)(const struct audio_hw_device *dev, bool *state);
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/* set/get global audio parameters */
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int (*set_parameters)(struct audio_hw_device *dev, const char *kv_pairs);
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/*
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* Returns a pointer to a heap allocated string. The caller is responsible
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* for freeing the memory for it using free().
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*/
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char * (*get_parameters)(const struct audio_hw_device *dev,
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const char *keys);
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/* Returns audio input buffer size according to parameters passed or
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* 0 if one of the parameters is not supported.
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* See also get_buffer_size which is for a particular stream.
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*/
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size_t (*get_input_buffer_size)(const struct audio_hw_device *dev,
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const struct audio_config *config);
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/** This method creates and opens the audio hardware output stream */
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int (*open_output_stream)(struct audio_hw_device *dev,
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audio_io_handle_t handle,
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audio_devices_t devices,
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audio_output_flags_t flags,
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struct audio_config *config,
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struct audio_stream_out **stream_out);
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void (*close_output_stream)(struct audio_hw_device *dev,
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struct audio_stream_out* stream_out);
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/** This method creates and opens the audio hardware input stream */
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int (*open_input_stream)(struct audio_hw_device *dev,
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audio_io_handle_t handle,
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audio_devices_t devices,
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struct audio_config *config,
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struct audio_stream_in **stream_in);
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void (*close_input_stream)(struct audio_hw_device *dev,
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struct audio_stream_in *stream_in);
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/** This method dumps the state of the audio hardware */
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int (*dump)(const struct audio_hw_device *dev, int fd);
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|
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/**
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* set the audio mute status for all audio activities. If any value other
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* than 0 is returned, the software mixer will emulate this capability.
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*/
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int (*set_master_mute)(struct audio_hw_device *dev, bool mute);
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/**
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* Get the current master mute status for the HAL, if the HAL supports
|
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* master mute control. AudioFlinger will query this value from the primary
|
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* audio HAL when the service starts and use the value for setting the
|
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* initial master mute across all HALs. HALs which do not support this
|
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* method may leave it set to NULL.
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*/
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int (*get_master_mute)(struct audio_hw_device *dev, bool *mute);
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/**
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* Routing control
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*/
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/* Creates an audio patch between several source and sink ports.
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* The handle is allocated by the HAL and should be unique for this
|
|
* audio HAL module. */
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int (*create_audio_patch)(struct audio_hw_device *dev,
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unsigned int num_sources,
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const struct audio_port_config *sources,
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unsigned int num_sinks,
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const struct audio_port_config *sinks,
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audio_patch_handle_t *handle);
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|
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/* Release an audio patch */
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int (*release_audio_patch)(struct audio_hw_device *dev,
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|
audio_patch_handle_t handle);
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|
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/* Fills the list of supported attributes for a given audio port.
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* As input, "port" contains the information (type, role, address etc...)
|
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* needed by the HAL to identify the port.
|
|
* As output, "port" contains possible attributes (sampling rates, formats,
|
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* channel masks, gain controllers...) for this port.
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*/
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int (*get_audio_port)(struct audio_hw_device *dev,
|
|
struct audio_port *port);
|
|
|
|
/* Set audio port configuration */
|
|
int (*set_audio_port_config)(struct audio_hw_device *dev,
|
|
const struct audio_port_config *config);
|
|
|
|
};
|
|
typedef struct audio_hw_device audio_hw_device_t;
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|
|
/** convenience API for opening and closing a supported device */
|
|
|
|
static inline int audio_hw_device_open(const struct hw_module_t* module,
|
|
struct audio_hw_device** device)
|
|
{
|
|
return module->methods->open(module, AUDIO_HARDWARE_INTERFACE,
|
|
(struct hw_device_t**)device);
|
|
}
|
|
|
|
static inline int audio_hw_device_close(struct audio_hw_device* device)
|
|
{
|
|
return device->common.close(&device->common);
|
|
}
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|
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__END_DECLS
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|
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#endif // ANDROID_AUDIO_INTERFACE_H
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