fc40b05ae1
POWER_HINT_DISABLE_TOUCH is used to hint power hal that device is
in a state that touch controller could be disabled to save power.
Bug: 30143923
Change-Id: I56c588e62afadffdb367b6e2c3115cffef51bb45
(cherry picked from commit 90db35122d
)
343 lines
12 KiB
C
343 lines
12 KiB
C
/*
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* Copyright (C) 2012 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_INCLUDE_HARDWARE_POWER_H
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#define ANDROID_INCLUDE_HARDWARE_POWER_H
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#include <stdbool.h>
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#include <stdint.h>
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#include <sys/cdefs.h>
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#include <sys/types.h>
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#include <hardware/hardware.h>
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__BEGIN_DECLS
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#define POWER_MODULE_API_VERSION_0_1 HARDWARE_MODULE_API_VERSION(0, 1)
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#define POWER_MODULE_API_VERSION_0_2 HARDWARE_MODULE_API_VERSION(0, 2)
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#define POWER_MODULE_API_VERSION_0_3 HARDWARE_MODULE_API_VERSION(0, 3)
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#define POWER_MODULE_API_VERSION_0_4 HARDWARE_MODULE_API_VERSION(0, 4)
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#define POWER_MODULE_API_VERSION_0_5 HARDWARE_MODULE_API_VERSION(0, 5)
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/**
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* The id of this module
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*/
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#define POWER_HARDWARE_MODULE_ID "power"
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/*
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* Platform-level sleep state stats.
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* Maximum length of Platform-level sleep state name.
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*/
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#define POWER_STATE_NAME_MAX_LENGTH 100
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/*
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* Platform-level sleep state stats.
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* Maximum length of Platform-level sleep state voter name.
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*/
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#define POWER_STATE_VOTER_NAME_MAX_LENGTH 100
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/*
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* Power hint identifiers passed to (*powerHint)
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*/
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typedef enum {
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POWER_HINT_VSYNC = 0x00000001,
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POWER_HINT_INTERACTION = 0x00000002,
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/* DO NOT USE POWER_HINT_VIDEO_ENCODE/_DECODE! They will be removed in
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* KLP.
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*/
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POWER_HINT_VIDEO_ENCODE = 0x00000003,
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POWER_HINT_VIDEO_DECODE = 0x00000004,
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POWER_HINT_LOW_POWER = 0x00000005,
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POWER_HINT_SUSTAINED_PERFORMANCE = 0x00000006,
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POWER_HINT_VR_MODE = 0x00000007,
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POWER_HINT_LAUNCH = 0x00000008,
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POWER_HINT_DISABLE_TOUCH = 0x00000009
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} power_hint_t;
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typedef enum {
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POWER_FEATURE_DOUBLE_TAP_TO_WAKE = 0x00000001
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} feature_t;
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/*
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* Platform-level sleep state stats:
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* power_state_voter_t struct is useful for describing the individual voters when a
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* Platform-level sleep state is chosen by aggregation of votes from multiple
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* clients/system conditions.
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*
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* This helps in attirbuting what in the device is blocking the device from
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* entering the lowest Platform-level sleep state.
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*/
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typedef struct {
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/*
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* Name of the voter.
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*/
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char name[POWER_STATE_VOTER_NAME_MAX_LENGTH];
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/*
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* Total time in msec the voter voted for the platform sleep state since boot.
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*/
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uint64_t total_time_in_msec_voted_for_since_boot;
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/*
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* Number of times the voter voted for the platform sleep state since boot.
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*/
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uint64_t total_number_of_times_voted_since_boot;
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} power_state_voter_t;
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/*
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* Platform-level sleep state stats:
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* power_state_platform_sleep_state_t represents the Platform-level sleep state the
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* device is capable of getting into.
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*
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* SoCs usually have more than one Platform-level sleep state.
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*
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* The caller calls the get_number_of_platform_modes function to figure out the size
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* of power_state_platform_sleep_state_t array where each array element represents
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* a specific Platform-level sleep state.
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*
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* Higher the index deeper the state is i.e. lesser steady-state power is consumed
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* by the platform to be resident in that state.
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*
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* Caller allocates power_state_voter_t *voters for each Platform-level sleep state by
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* calling get_voter_list.
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*/
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typedef struct {
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/*
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* Platform-level Sleep state name.
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*/
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char name[POWER_STATE_NAME_MAX_LENGTH];
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/*
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* Time spent in msec at this platform-level sleep state since boot.
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*/
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uint64_t residency_in_msec_since_boot;
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/*
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* Total number of times system entered this state.
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*/
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uint64_t total_transitions;
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/*
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* This platform-level sleep state can only be reached during system suspend.
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*/
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bool supported_only_in_suspend;
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/*
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* The following fields are useful if the Platform-level sleep state
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* is chosen by aggregation votes from multiple clients/system conditions.
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* All the voters have to say yes or all the system conditions need to be
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* met to enter a platform-level sleep state.
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*
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* Setting number_of_voters to zero implies either the info is not available
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* or the system does not follow a voting mechanism to choose this
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* Platform-level sleep state.
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*/
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uint32_t number_of_voters;
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/*
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* Voter list - Has to be allocated by the caller.
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*
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* Caller allocates power_state_voter_t *voters for each Platform-level sleep state
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* by calling get_voter_list.
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*/
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power_state_voter_t *voters;
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} power_state_platform_sleep_state_t;
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/**
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* Every hardware module must have a data structure named HAL_MODULE_INFO_SYM
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* and the fields of this data structure must begin with hw_module_t
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* followed by module specific information.
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*/
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typedef struct power_module {
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struct hw_module_t common;
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/*
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* (*init)() performs power management setup actions at runtime
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* startup, such as to set default cpufreq parameters. This is
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* called only by the Power HAL instance loaded by
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* PowerManagerService.
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*
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* Platform-level sleep state stats:
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* Can Also be used to initiate device specific Platform-level
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* Sleep state nodes from version 0.5 onwards.
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*/
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void (*init)(struct power_module *module);
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/*
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* (*setInteractive)() performs power management actions upon the
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* system entering interactive state (that is, the system is awake
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* and ready for interaction, often with UI devices such as
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* display and touchscreen enabled) or non-interactive state (the
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* system appears asleep, display usually turned off). The
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* non-interactive state is usually entered after a period of
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* inactivity, in order to conserve battery power during
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* such inactive periods.
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*
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* Typical actions are to turn on or off devices and adjust
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* cpufreq parameters. This function may also call the
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* appropriate interfaces to allow the kernel to suspend the
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* system to low-power sleep state when entering non-interactive
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* state, and to disallow low-power suspend when the system is in
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* interactive state. When low-power suspend state is allowed, the
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* kernel may suspend the system whenever no wakelocks are held.
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*
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* on is non-zero when the system is transitioning to an
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* interactive / awake state, and zero when transitioning to a
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* non-interactive / asleep state.
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*
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* This function is called to enter non-interactive state after
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* turning off the screen (if present), and called to enter
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* interactive state prior to turning on the screen.
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*/
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void (*setInteractive)(struct power_module *module, int on);
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/*
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* (*powerHint) is called to pass hints on power requirements, which
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* may result in adjustment of power/performance parameters of the
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* cpufreq governor and other controls. The possible hints are:
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*
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* POWER_HINT_VSYNC
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*
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* Foreground app has started or stopped requesting a VSYNC pulse
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* from SurfaceFlinger. If the app has started requesting VSYNC
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* then CPU and GPU load is expected soon, and it may be appropriate
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* to raise speeds of CPU, memory bus, etc. The data parameter is
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* non-zero to indicate VSYNC pulse is now requested, or zero for
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* VSYNC pulse no longer requested.
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*
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* POWER_HINT_INTERACTION
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*
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* User is interacting with the device, for example, touchscreen
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* events are incoming. CPU and GPU load may be expected soon,
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* and it may be appropriate to raise speeds of CPU, memory bus,
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* etc. The data parameter is the estimated length of the interaction
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* in milliseconds, or 0 if unknown.
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*
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* POWER_HINT_LOW_POWER
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*
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* Low power mode is activated or deactivated. Low power mode
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* is intended to save battery at the cost of performance. The data
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* parameter is non-zero when low power mode is activated, and zero
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* when deactivated.
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*
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* POWER_HINT_SUSTAINED_PERFORMANCE
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*
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* Sustained Performance mode is actived or deactivated. Sustained
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* performance mode is intended to provide a consistent level of
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* performance for a prolonged amount of time. The data parameter is
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* non-zero when sustained performance mode is activated, and zero
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* when deactivated.
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*
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* POWER_HINT_VR_MODE
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*
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* VR Mode is activated or deactivated. VR mode is intended to
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* provide minimum guarantee for performance for the amount of time the
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* device can sustain it. The data parameter is non-zero when the mode
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* is activated and zero when deactivated.
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*
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* POWER_HINT_DISABLE_TOUCH
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*
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* When device enters some special modes, e.g. theater mode in Android
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* Wear, there is no touch interaction expected between device and user.
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* Touch controller could be disabled in those modes to save power.
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* The data parameter is non-zero when touch could be disabled, and zero
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* when touch needs to be re-enabled.
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*
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* A particular platform may choose to ignore any hint.
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*
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* availability: version 0.2
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*
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*/
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void (*powerHint)(struct power_module *module, power_hint_t hint,
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void *data);
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/*
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* (*setFeature) is called to turn on or off a particular feature
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* depending on the state parameter. The possible features are:
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*
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* FEATURE_DOUBLE_TAP_TO_WAKE
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*
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* Enabling/Disabling this feature will allow/disallow the system
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* to wake up by tapping the screen twice.
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*
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* availability: version 0.3
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*
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*/
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void (*setFeature)(struct power_module *module, feature_t feature, int state);
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/*
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* Platform-level sleep state stats:
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* Report cumulative info on the statistics on platform-level sleep states since boot.
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*
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* Caller of the function queries the get_number_of_sleep_states and allocates the
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* memory for the power_state_platform_sleep_state_t *list before calling this function.
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*
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* power_stats module is responsible to assign values to all the fields as
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* necessary.
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*
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* Higher the index deeper the state is i.e. lesser steady-state power is consumed
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* by the platform to be resident in that state.
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*
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* The function returns 0 on success or negative value -errno on error.
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* EINVAL - *list is NULL.
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* EIO - filesystem nodes access error.
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*
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* availability: version 0.5
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*/
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int (*get_platform_low_power_stats)(struct power_module *module,
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power_state_platform_sleep_state_t *list);
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/*
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* Platform-level sleep state stats:
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* This function is called to determine the number of platform-level sleep states
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* for get_platform_low_power_stats.
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*
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* The value returned by this function is used to allocate memory for
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* power_state_platform_sleep_state_t *list for get_platform_low_power_stats.
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*
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* The number of parameters must not change for successive calls.
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*
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* Return number of parameters on success or negative value -errno on error.
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* EIO - filesystem nodes access error.
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*
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* availability: version 0.5
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*/
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ssize_t (*get_number_of_platform_modes)(struct power_module *module);
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/*
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* Platform-level sleep state stats:
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* Provides the number of voters for each of the Platform-level sleep state.
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*
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* Caller uses this function to allocate memory for the power_state_voter_t list.
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*
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* Caller has to allocate the space for the *voter array which is
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* get_number_of_platform_modes() long.
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*
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* Return 0 on success or negative value -errno on error.
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* EINVAL - *voter is NULL.
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* EIO - filesystem nodes access error.
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*
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* availability: version 0.5
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*/
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int (*get_voter_list)(struct power_module *module, size_t *voter);
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} power_module_t;
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__END_DECLS
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#endif // ANDROID_INCLUDE_HARDWARE_POWER_H
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