d783cabd4d
This splits headers into three locations: include - for backwards compatibility, the global include include_all - for things system/vendor both use include_vendor - for things that only vendors use The goal is to gradually have system things stop referencing (at least most) of these headers. Bug: 37280010 Test: build (CL on top adds back in symlinks) Change-Id: Ibf194276b7faa857e1e7605d7719f4e7d873ecba
201 lines
9 KiB
C
201 lines
9 KiB
C
/*
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* Copyright (C) 2014 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include <system/audio.h>
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#include <system/sound_trigger.h>
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#include <hardware/hardware.h>
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#ifndef ANDROID_SOUND_TRIGGER_HAL_H
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#define ANDROID_SOUND_TRIGGER_HAL_H
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__BEGIN_DECLS
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/**
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* The id of this module
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*/
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#define SOUND_TRIGGER_HARDWARE_MODULE_ID "sound_trigger"
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/**
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* Name of the audio devices to open
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*/
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#define SOUND_TRIGGER_HARDWARE_INTERFACE "sound_trigger_hw_if"
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#define SOUND_TRIGGER_MODULE_API_VERSION_1_0 HARDWARE_MODULE_API_VERSION(1, 0)
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#define SOUND_TRIGGER_MODULE_API_VERSION_CURRENT SOUND_TRIGGER_MODULE_API_VERSION_1_0
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#define SOUND_TRIGGER_DEVICE_API_VERSION_1_0 HARDWARE_DEVICE_API_VERSION(1, 0)
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#define SOUND_TRIGGER_DEVICE_API_VERSION_1_1 HARDWARE_DEVICE_API_VERSION(1, 1)
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#define SOUND_TRIGGER_DEVICE_API_VERSION_1_2 HARDWARE_DEVICE_API_VERSION(1, 2)
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#define SOUND_TRIGGER_DEVICE_API_VERSION_1_3 HARDWARE_DEVICE_API_VERSION(1, 3)
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#define SOUND_TRIGGER_DEVICE_API_VERSION_CURRENT SOUND_TRIGGER_DEVICE_API_VERSION_1_3
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/**
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* List of known sound trigger HAL modules. This is the base name of the sound_trigger HAL
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* library composed of the "sound_trigger." prefix, one of the base names below and
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* a suffix specific to the device.
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* e.g: sondtrigger.primary.goldfish.so or sound_trigger.primary.default.so
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*/
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#define SOUND_TRIGGER_HARDWARE_MODULE_ID_PRIMARY "primary"
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/**
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* Every hardware module must have a data structure named HAL_MODULE_INFO_SYM
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* and the fields of this data structure must begin with hw_module_t
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* followed by module specific information.
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*/
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struct sound_trigger_module {
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struct hw_module_t common;
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};
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typedef void (*recognition_callback_t)(struct sound_trigger_recognition_event *event, void *cookie);
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typedef void (*sound_model_callback_t)(struct sound_trigger_model_event *event, void *cookie);
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struct sound_trigger_hw_device {
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struct hw_device_t common;
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/*
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* Retrieve implementation properties.
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*/
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int (*get_properties)(const struct sound_trigger_hw_device *dev,
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struct sound_trigger_properties *properties);
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/*
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* Load a sound model. Once loaded, recognition of this model can be started and stopped.
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* Only one active recognition per model at a time. The SoundTrigger service will handle
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* concurrent recognition requests by different users/applications on the same model.
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* The implementation returns a unique handle used by other functions (unload_sound_model(),
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* start_recognition(), etc...
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*/
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int (*load_sound_model)(const struct sound_trigger_hw_device *dev,
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struct sound_trigger_sound_model *sound_model,
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sound_model_callback_t callback,
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void *cookie,
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sound_model_handle_t *handle);
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/*
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* Unload a sound model. A sound model can be unloaded to make room for a new one to overcome
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* implementation limitations.
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*/
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int (*unload_sound_model)(const struct sound_trigger_hw_device *dev,
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sound_model_handle_t handle);
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/* Start recognition on a given model. Only one recognition active at a time per model.
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* Once recognition succeeds of fails, the callback is called.
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* TODO: group recognition configuration parameters into one struct and add key phrase options.
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*/
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int (*start_recognition)(const struct sound_trigger_hw_device *dev,
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sound_model_handle_t sound_model_handle,
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const struct sound_trigger_recognition_config *config,
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recognition_callback_t callback,
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void *cookie);
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/* Stop recognition on a given model.
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* The implementation does not have to call the callback when stopped via this method.
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*/
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int (*stop_recognition)(const struct sound_trigger_hw_device *dev,
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sound_model_handle_t sound_model_handle);
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/* Stop recognition on all models.
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* Only supported for device api versions SOUND_TRIGGER_DEVICE_API_VERSION_1_1 or above.
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* If no implementation is provided, stop_recognition will be called for each running model.
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*/
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int (*stop_all_recognitions)(const struct sound_trigger_hw_device* dev);
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/* Get the current state of a given model.
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* The state will be returned as a recognition event, via the callback that was registered
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* in the start_recognition method.
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* Only supported for device api versions SOUND_TRIGGER_DEVICE_API_VERSION_1_2 or above.
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*/
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int (*get_model_state)(const struct sound_trigger_hw_device *dev,
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sound_model_handle_t sound_model_handle);
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/* Set a model specific ModelParameter with the given value. This parameter
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* will keep its value for the duration the model is loaded regardless of starting and stopping
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* recognition. Once the model is unloaded, the value will be lost.
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* Returns 0 or an error code.
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* Only supported for device api versions SOUND_TRIGGER_DEVICE_API_VERSION_1_3 or above.
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*/
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int (*set_parameter)(const struct sound_trigger_hw_device *dev,
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sound_model_handle_t sound_model_handle,
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sound_trigger_model_parameter_t model_param, int32_t value);
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/* Get a model specific ModelParameter. This parameter will keep its value
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* for the duration the model is loaded regardless of starting and stopping recognition.
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* Once the model is unloaded, the value will be lost. If the value is not set, a default
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* value is returned. See sound_trigger_model_parameter_t for parameter default values.
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* Returns 0 or an error code. On return 0, value pointer will be set.
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* Only supported for device api versions SOUND_TRIGGER_DEVICE_API_VERSION_1_3 or above.
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*/
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int (*get_parameter)(const struct sound_trigger_hw_device *dev,
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sound_model_handle_t sound_model_handle,
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sound_trigger_model_parameter_t model_param, int32_t* value);
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/* Get supported parameter attributes with respect to the provided model
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* handle. Along with determining the valid range, this API is also used
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* to determine if a given parameter ID is supported at all by the
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* modelHandle for use with getParameter and setParameter APIs.
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* Only supported for device api versions SOUND_TRIGGER_DEVICE_API_VERSION_1_3 or above.
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*/
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int (*query_parameter)(const struct sound_trigger_hw_device *dev,
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sound_model_handle_t sound_model_handle,
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sound_trigger_model_parameter_t model_param,
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sound_trigger_model_parameter_range_t* param_range);
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/*
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* Retrieve verbose extended implementation properties.
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* The header pointer is intented to be cast to the proper extended
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* properties struct based on the header version.
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* The returned pointer is valid throughout the lifetime of the driver.
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* Only supported for device api versions SOUND_TRIGGER_DEVICE_API_VERSION_1_3 or above.
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*/
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const struct sound_trigger_properties_header* (*get_properties_extended)
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(const struct sound_trigger_hw_device *dev);
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/* Start recognition on a given model. Only one recognition active at a time per model.
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* Once recognition succeeds of fails, the callback is called.
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* Recognition API includes extended config fields. The header is intended to be base to
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* the proper config struct based on the header version.
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* Only supported for device api versions SOUND_TRIGGER_DEVICE_API_VERSION_1_3 or above.
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*/
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int (*start_recognition_extended)(const struct sound_trigger_hw_device *dev,
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sound_model_handle_t sound_model_handle,
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const struct sound_trigger_recognition_config_header *header,
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recognition_callback_t callback,
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void *cookie);
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};
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typedef struct sound_trigger_hw_device sound_trigger_hw_device_t;
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/** convenience API for opening and closing a supported device */
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static inline int sound_trigger_hw_device_open(const struct hw_module_t* module,
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struct sound_trigger_hw_device** device)
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{
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return module->methods->open(module, SOUND_TRIGGER_HARDWARE_INTERFACE,
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TO_HW_DEVICE_T_OPEN(device));
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}
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static inline int sound_trigger_hw_device_close(struct sound_trigger_hw_device* device)
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{
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return device->common.close(&device->common);
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}
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__END_DECLS
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#endif // ANDROID_SOUND_TRIGGER_HAL_H
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