platform_hardware_libhardware/modules/gralloc/gralloc.cpp
Nicolas Capens bd9860160a Adjust gralloc to SwiftShader's requirements.
SwiftShader processes 2x2 tiles of pixels simultaneously.
4 bytes of padding are required for reading 4-byte pixels in 8-byte chunks.

Change-Id: Ieb73df07859251cd0e5a649f9f3f16a318276e28
2015-10-05 17:12:46 -04:00

315 lines
9.1 KiB
C++

/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <limits.h>
#include <unistd.h>
#include <fcntl.h>
#include <errno.h>
#include <pthread.h>
#include <stdlib.h>
#include <string.h>
#include <sys/mman.h>
#include <sys/stat.h>
#include <sys/types.h>
#include <sys/ioctl.h>
#include <cutils/ashmem.h>
#include <cutils/log.h>
#include <cutils/atomic.h>
#include <hardware/hardware.h>
#include <hardware/gralloc.h>
#include "gralloc_priv.h"
#include "gr.h"
/*****************************************************************************/
struct gralloc_context_t {
alloc_device_t device;
/* our private data here */
};
static int gralloc_alloc_buffer(alloc_device_t* dev,
size_t size, int usage, buffer_handle_t* pHandle);
/*****************************************************************************/
int fb_device_open(const hw_module_t* module, const char* name,
hw_device_t** device);
static int gralloc_device_open(const hw_module_t* module, const char* name,
hw_device_t** device);
extern int gralloc_lock(gralloc_module_t const* module,
buffer_handle_t handle, int usage,
int l, int t, int w, int h,
void** vaddr);
extern int gralloc_unlock(gralloc_module_t const* module,
buffer_handle_t handle);
extern int gralloc_register_buffer(gralloc_module_t const* module,
buffer_handle_t handle);
extern int gralloc_unregister_buffer(gralloc_module_t const* module,
buffer_handle_t handle);
/*****************************************************************************/
static struct hw_module_methods_t gralloc_module_methods = {
.open = gralloc_device_open
};
struct private_module_t HAL_MODULE_INFO_SYM = {
.base = {
.common = {
.tag = HARDWARE_MODULE_TAG,
.version_major = 1,
.version_minor = 0,
.id = GRALLOC_HARDWARE_MODULE_ID,
.name = "Graphics Memory Allocator Module",
.author = "The Android Open Source Project",
.methods = &gralloc_module_methods
},
.registerBuffer = gralloc_register_buffer,
.unregisterBuffer = gralloc_unregister_buffer,
.lock = gralloc_lock,
.unlock = gralloc_unlock,
},
.framebuffer = 0,
.flags = 0,
.numBuffers = 0,
.bufferMask = 0,
.lock = PTHREAD_MUTEX_INITIALIZER,
.currentBuffer = 0,
};
/*****************************************************************************/
static int gralloc_alloc_framebuffer_locked(alloc_device_t* dev,
size_t size, int usage, buffer_handle_t* pHandle)
{
private_module_t* m = reinterpret_cast<private_module_t*>(
dev->common.module);
// allocate the framebuffer
if (m->framebuffer == NULL) {
// initialize the framebuffer, the framebuffer is mapped once
// and forever.
int err = mapFrameBufferLocked(m);
if (err < 0) {
return err;
}
}
const uint32_t bufferMask = m->bufferMask;
const uint32_t numBuffers = m->numBuffers;
const size_t bufferSize = m->finfo.line_length * m->info.yres;
if (numBuffers == 1) {
// If we have only one buffer, we never use page-flipping. Instead,
// we return a regular buffer which will be memcpy'ed to the main
// screen when post is called.
int newUsage = (usage & ~GRALLOC_USAGE_HW_FB) | GRALLOC_USAGE_HW_2D;
return gralloc_alloc_buffer(dev, bufferSize, newUsage, pHandle);
}
if (bufferMask >= ((1LU<<numBuffers)-1)) {
// We ran out of buffers.
return -ENOMEM;
}
// create a "fake" handles for it
intptr_t vaddr = intptr_t(m->framebuffer->base);
private_handle_t* hnd = new private_handle_t(dup(m->framebuffer->fd), size,
private_handle_t::PRIV_FLAGS_FRAMEBUFFER);
// find a free slot
for (uint32_t i=0 ; i<numBuffers ; i++) {
if ((bufferMask & (1LU<<i)) == 0) {
m->bufferMask |= (1LU<<i);
break;
}
vaddr += bufferSize;
}
hnd->base = vaddr;
hnd->offset = vaddr - intptr_t(m->framebuffer->base);
*pHandle = hnd;
return 0;
}
static int gralloc_alloc_framebuffer(alloc_device_t* dev,
size_t size, int usage, buffer_handle_t* pHandle)
{
private_module_t* m = reinterpret_cast<private_module_t*>(
dev->common.module);
pthread_mutex_lock(&m->lock);
int err = gralloc_alloc_framebuffer_locked(dev, size, usage, pHandle);
pthread_mutex_unlock(&m->lock);
return err;
}
static int gralloc_alloc_buffer(alloc_device_t* dev,
size_t size, int /*usage*/, buffer_handle_t* pHandle)
{
int err = 0;
int fd = -1;
size = roundUpToPageSize(size);
fd = ashmem_create_region("gralloc-buffer", size);
if (fd < 0) {
ALOGE("couldn't create ashmem (%s)", strerror(-errno));
err = -errno;
}
if (err == 0) {
private_handle_t* hnd = new private_handle_t(fd, size, 0);
gralloc_module_t* module = reinterpret_cast<gralloc_module_t*>(
dev->common.module);
err = mapBuffer(module, hnd);
if (err == 0) {
*pHandle = hnd;
}
}
ALOGE_IF(err, "gralloc failed err=%s", strerror(-err));
return err;
}
/*****************************************************************************/
inline size_t align(size_t value, size_t alignment)
{
return ((value + alignment - 1) / alignment) * alignment;
}
static int gralloc_alloc(alloc_device_t* dev,
int width, int height, int format, int usage,
buffer_handle_t* pHandle, int* pStride)
{
if (!pHandle || !pStride)
return -EINVAL;
int bytesPerPixel = 0;
switch (format) {
case HAL_PIXEL_FORMAT_RGBA_8888:
case HAL_PIXEL_FORMAT_RGBX_8888:
case HAL_PIXEL_FORMAT_BGRA_8888:
bytesPerPixel = 4;
break;
case HAL_PIXEL_FORMAT_RGB_888:
bytesPerPixel = 3;
break;
case HAL_PIXEL_FORMAT_RGB_565:
case HAL_PIXEL_FORMAT_RAW16:
bytesPerPixel = 2;
break;
default:
return -EINVAL;
}
const size_t tileWidth = 2;
const size_t tileHeight = 2;
size_t stride = align(width, tileWidth);
size_t size = align(height, tileHeight) * stride * bytesPerPixel + 4;
int err;
if (usage & GRALLOC_USAGE_HW_FB) {
err = gralloc_alloc_framebuffer(dev, size, usage, pHandle);
} else {
err = gralloc_alloc_buffer(dev, size, usage, pHandle);
}
if (err < 0) {
return err;
}
*pStride = stride;
return 0;
}
static int gralloc_free(alloc_device_t* dev,
buffer_handle_t handle)
{
if (private_handle_t::validate(handle) < 0)
return -EINVAL;
private_handle_t const* hnd = reinterpret_cast<private_handle_t const*>(handle);
if (hnd->flags & private_handle_t::PRIV_FLAGS_FRAMEBUFFER) {
// free this buffer
private_module_t* m = reinterpret_cast<private_module_t*>(
dev->common.module);
const size_t bufferSize = m->finfo.line_length * m->info.yres;
int index = (hnd->base - m->framebuffer->base) / bufferSize;
m->bufferMask &= ~(1<<index);
} else {
gralloc_module_t* module = reinterpret_cast<gralloc_module_t*>(
dev->common.module);
terminateBuffer(module, const_cast<private_handle_t*>(hnd));
}
close(hnd->fd);
delete hnd;
return 0;
}
/*****************************************************************************/
static int gralloc_close(struct hw_device_t *dev)
{
gralloc_context_t* ctx = reinterpret_cast<gralloc_context_t*>(dev);
if (ctx) {
/* TODO: keep a list of all buffer_handle_t created, and free them
* all here.
*/
free(ctx);
}
return 0;
}
int gralloc_device_open(const hw_module_t* module, const char* name,
hw_device_t** device)
{
int status = -EINVAL;
if (!strcmp(name, GRALLOC_HARDWARE_GPU0)) {
gralloc_context_t *dev;
dev = (gralloc_context_t*)malloc(sizeof(*dev));
/* initialize our state here */
memset(dev, 0, sizeof(*dev));
/* initialize the procs */
dev->device.common.tag = HARDWARE_DEVICE_TAG;
dev->device.common.version = 0;
dev->device.common.module = const_cast<hw_module_t*>(module);
dev->device.common.close = gralloc_close;
dev->device.alloc = gralloc_alloc;
dev->device.free = gralloc_free;
*device = &dev->device.common;
status = 0;
} else {
status = fb_device_open(module, name, device);
}
return status;
}