platform_hardware_libhardware/include/hardware/audio_effect.h
Marco Nelissen b0acad33a7 Remove unused methods from fx library API
Change-Id: Ifb1d8b596a34f8413819279c46cb236fd7fb04f4
2012-10-25 11:03:22 -07:00

979 lines
50 KiB
C

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_AUDIO_EFFECT_H
#define ANDROID_AUDIO_EFFECT_H
#include <errno.h>
#include <stdint.h>
#include <strings.h>
#include <sys/cdefs.h>
#include <sys/types.h>
#include <cutils/bitops.h>
#include <system/audio.h>
__BEGIN_DECLS
/////////////////////////////////////////////////
// Common Definitions
/////////////////////////////////////////////////
//
//--- Effect descriptor structure effect_descriptor_t
//
// Unique effect ID (can be generated from the following site:
// http://www.itu.int/ITU-T/asn1/uuid.html)
// This format is used for both "type" and "uuid" fields of the effect descriptor structure.
// - When used for effect type and the engine is implementing and effect corresponding to a standard
// OpenSL ES interface, this ID must be the one defined in OpenSLES_IID.h for that interface.
// - When used as uuid, it should be a unique UUID for this particular implementation.
typedef struct effect_uuid_s {
uint32_t timeLow;
uint16_t timeMid;
uint16_t timeHiAndVersion;
uint16_t clockSeq;
uint8_t node[6];
} effect_uuid_t;
// Maximum length of character strings in structures defines by this API.
#define EFFECT_STRING_LEN_MAX 64
// NULL UUID definition (matches SL_IID_NULL_)
#define EFFECT_UUID_INITIALIZER { 0xec7178ec, 0xe5e1, 0x4432, 0xa3f4, \
{ 0x46, 0x57, 0xe6, 0x79, 0x52, 0x10 } }
static const effect_uuid_t EFFECT_UUID_NULL_ = EFFECT_UUID_INITIALIZER;
const effect_uuid_t * const EFFECT_UUID_NULL = &EFFECT_UUID_NULL_;
const char * const EFFECT_UUID_NULL_STR = "ec7178ec-e5e1-4432-a3f4-4657e6795210";
// The effect descriptor contains necessary information to facilitate the enumeration of the effect
// engines present in a library.
typedef struct effect_descriptor_s {
effect_uuid_t type; // UUID of to the OpenSL ES interface implemented by this effect
effect_uuid_t uuid; // UUID for this particular implementation
uint32_t apiVersion; // Version of the effect control API implemented
uint32_t flags; // effect engine capabilities/requirements flags (see below)
uint16_t cpuLoad; // CPU load indication (see below)
uint16_t memoryUsage; // Data Memory usage (see below)
char name[EFFECT_STRING_LEN_MAX]; // human readable effect name
char implementor[EFFECT_STRING_LEN_MAX]; // human readable effect implementor name
} effect_descriptor_t;
// CPU load and memory usage indication: each effect implementation must provide an indication of
// its CPU and memory usage for the audio effect framework to limit the number of effects
// instantiated at a given time on a given platform.
// The CPU load is expressed in 0.1 MIPS units as estimated on an ARM9E core (ARMv5TE) with 0 WS.
// The memory usage is expressed in KB and includes only dynamically allocated memory
// Definitions for flags field of effect descriptor.
// +---------------------------+-----------+-----------------------------------
// | description | bits | values
// +---------------------------+-----------+-----------------------------------
// | connection mode | 0..2 | 0 insert: after track process
// | | | 1 auxiliary: connect to track auxiliary
// | | | output and use send level
// | | | 2 replace: replaces track process function;
// | | | must implement SRC, volume and mono to stereo.
// | | | 3 pre processing: applied below audio HAL on input
// | | | 4 post processing: applied below audio HAL on output
// | | | 5 - 7 reserved
// +---------------------------+-----------+-----------------------------------
// | insertion preference | 3..5 | 0 none
// | | | 1 first of the chain
// | | | 2 last of the chain
// | | | 3 exclusive (only effect in the insert chain)
// | | | 4..7 reserved
// +---------------------------+-----------+-----------------------------------
// | Volume management | 6..8 | 0 none
// | | | 1 implements volume control
// | | | 2 requires volume indication
// | | | 4 reserved
// +---------------------------+-----------+-----------------------------------
// | Device indication | 9..11 | 0 none
// | | | 1 requires device updates
// | | | 2, 4 reserved
// +---------------------------+-----------+-----------------------------------
// | Sample input mode | 12..13 | 1 direct: process() function or EFFECT_CMD_SET_CONFIG
// | | | command must specify a buffer descriptor
// | | | 2 provider: process() function uses the
// | | | bufferProvider indicated by the
// | | | EFFECT_CMD_SET_CONFIG command to request input.
// | | | buffers.
// | | | 3 both: both input modes are supported
// +---------------------------+-----------+-----------------------------------
// | Sample output mode | 14..15 | 1 direct: process() function or EFFECT_CMD_SET_CONFIG
// | | | command must specify a buffer descriptor
// | | | 2 provider: process() function uses the
// | | | bufferProvider indicated by the
// | | | EFFECT_CMD_SET_CONFIG command to request output
// | | | buffers.
// | | | 3 both: both output modes are supported
// +---------------------------+-----------+-----------------------------------
// | Hardware acceleration | 16..17 | 0 No hardware acceleration
// | | | 1 non tunneled hw acceleration: the process() function
// | | | reads the samples, send them to HW accelerated
// | | | effect processor, reads back the processed samples
// | | | and returns them to the output buffer.
// | | | 2 tunneled hw acceleration: the process() function is
// | | | transparent. The effect interface is only used to
// | | | control the effect engine. This mode is relevant for
// | | | global effects actually applied by the audio
// | | | hardware on the output stream.
// +---------------------------+-----------+-----------------------------------
// | Audio Mode indication | 18..19 | 0 none
// | | | 1 requires audio mode updates
// | | | 2..3 reserved
// +---------------------------+-----------+-----------------------------------
// | Audio source indication | 20..21 | 0 none
// | | | 1 requires audio source updates
// | | | 2..3 reserved
// +---------------------------+-----------+-----------------------------------
// Insert mode
#define EFFECT_FLAG_TYPE_SHIFT 0
#define EFFECT_FLAG_TYPE_SIZE 3
#define EFFECT_FLAG_TYPE_MASK (((1 << EFFECT_FLAG_TYPE_SIZE) -1) \
<< EFFECT_FLAG_TYPE_SHIFT)
#define EFFECT_FLAG_TYPE_INSERT (0 << EFFECT_FLAG_TYPE_SHIFT)
#define EFFECT_FLAG_TYPE_AUXILIARY (1 << EFFECT_FLAG_TYPE_SHIFT)
#define EFFECT_FLAG_TYPE_REPLACE (2 << EFFECT_FLAG_TYPE_SHIFT)
#define EFFECT_FLAG_TYPE_PRE_PROC (3 << EFFECT_FLAG_TYPE_SHIFT)
#define EFFECT_FLAG_TYPE_POST_PROC (4 << EFFECT_FLAG_TYPE_SHIFT)
// Insert preference
#define EFFECT_FLAG_INSERT_SHIFT (EFFECT_FLAG_TYPE_SHIFT + EFFECT_FLAG_TYPE_SIZE)
#define EFFECT_FLAG_INSERT_SIZE 3
#define EFFECT_FLAG_INSERT_MASK (((1 << EFFECT_FLAG_INSERT_SIZE) -1) \
<< EFFECT_FLAG_INSERT_SHIFT)
#define EFFECT_FLAG_INSERT_ANY (0 << EFFECT_FLAG_INSERT_SHIFT)
#define EFFECT_FLAG_INSERT_FIRST (1 << EFFECT_FLAG_INSERT_SHIFT)
#define EFFECT_FLAG_INSERT_LAST (2 << EFFECT_FLAG_INSERT_SHIFT)
#define EFFECT_FLAG_INSERT_EXCLUSIVE (3 << EFFECT_FLAG_INSERT_SHIFT)
// Volume control
#define EFFECT_FLAG_VOLUME_SHIFT (EFFECT_FLAG_INSERT_SHIFT + EFFECT_FLAG_INSERT_SIZE)
#define EFFECT_FLAG_VOLUME_SIZE 3
#define EFFECT_FLAG_VOLUME_MASK (((1 << EFFECT_FLAG_VOLUME_SIZE) -1) \
<< EFFECT_FLAG_VOLUME_SHIFT)
#define EFFECT_FLAG_VOLUME_CTRL (1 << EFFECT_FLAG_VOLUME_SHIFT)
#define EFFECT_FLAG_VOLUME_IND (2 << EFFECT_FLAG_VOLUME_SHIFT)
#define EFFECT_FLAG_VOLUME_NONE (0 << EFFECT_FLAG_VOLUME_SHIFT)
// Device indication
#define EFFECT_FLAG_DEVICE_SHIFT (EFFECT_FLAG_VOLUME_SHIFT + EFFECT_FLAG_VOLUME_SIZE)
#define EFFECT_FLAG_DEVICE_SIZE 3
#define EFFECT_FLAG_DEVICE_MASK (((1 << EFFECT_FLAG_DEVICE_SIZE) -1) \
<< EFFECT_FLAG_DEVICE_SHIFT)
#define EFFECT_FLAG_DEVICE_IND (1 << EFFECT_FLAG_DEVICE_SHIFT)
#define EFFECT_FLAG_DEVICE_NONE (0 << EFFECT_FLAG_DEVICE_SHIFT)
// Sample input modes
#define EFFECT_FLAG_INPUT_SHIFT (EFFECT_FLAG_DEVICE_SHIFT + EFFECT_FLAG_DEVICE_SIZE)
#define EFFECT_FLAG_INPUT_SIZE 2
#define EFFECT_FLAG_INPUT_MASK (((1 << EFFECT_FLAG_INPUT_SIZE) -1) \
<< EFFECT_FLAG_INPUT_SHIFT)
#define EFFECT_FLAG_INPUT_DIRECT (1 << EFFECT_FLAG_INPUT_SHIFT)
#define EFFECT_FLAG_INPUT_PROVIDER (2 << EFFECT_FLAG_INPUT_SHIFT)
#define EFFECT_FLAG_INPUT_BOTH (3 << EFFECT_FLAG_INPUT_SHIFT)
// Sample output modes
#define EFFECT_FLAG_OUTPUT_SHIFT (EFFECT_FLAG_INPUT_SHIFT + EFFECT_FLAG_INPUT_SIZE)
#define EFFECT_FLAG_OUTPUT_SIZE 2
#define EFFECT_FLAG_OUTPUT_MASK (((1 << EFFECT_FLAG_OUTPUT_SIZE) -1) \
<< EFFECT_FLAG_OUTPUT_SHIFT)
#define EFFECT_FLAG_OUTPUT_DIRECT (1 << EFFECT_FLAG_OUTPUT_SHIFT)
#define EFFECT_FLAG_OUTPUT_PROVIDER (2 << EFFECT_FLAG_OUTPUT_SHIFT)
#define EFFECT_FLAG_OUTPUT_BOTH (3 << EFFECT_FLAG_OUTPUT_SHIFT)
// Hardware acceleration mode
#define EFFECT_FLAG_HW_ACC_SHIFT (EFFECT_FLAG_OUTPUT_SHIFT + EFFECT_FLAG_OUTPUT_SIZE)
#define EFFECT_FLAG_HW_ACC_SIZE 2
#define EFFECT_FLAG_HW_ACC_MASK (((1 << EFFECT_FLAG_HW_ACC_SIZE) -1) \
<< EFFECT_FLAG_HW_ACC_SHIFT)
#define EFFECT_FLAG_HW_ACC_SIMPLE (1 << EFFECT_FLAG_HW_ACC_SHIFT)
#define EFFECT_FLAG_HW_ACC_TUNNEL (2 << EFFECT_FLAG_HW_ACC_SHIFT)
// Audio mode indication
#define EFFECT_FLAG_AUDIO_MODE_SHIFT (EFFECT_FLAG_HW_ACC_SHIFT + EFFECT_FLAG_HW_ACC_SIZE)
#define EFFECT_FLAG_AUDIO_MODE_SIZE 2
#define EFFECT_FLAG_AUDIO_MODE_MASK (((1 << EFFECT_FLAG_AUDIO_MODE_SIZE) -1) \
<< EFFECT_FLAG_AUDIO_MODE_SHIFT)
#define EFFECT_FLAG_AUDIO_MODE_IND (1 << EFFECT_FLAG_AUDIO_MODE_SHIFT)
#define EFFECT_FLAG_AUDIO_MODE_NONE (0 << EFFECT_FLAG_AUDIO_MODE_SHIFT)
// Audio source indication
#define EFFECT_FLAG_AUDIO_SOURCE_SHIFT (EFFECT_FLAG_AUDIO_MODE_SHIFT + EFFECT_FLAG_AUDIO_MODE_SIZE)
#define EFFECT_FLAG_AUDIO_SOURCE_SIZE 2
#define EFFECT_FLAG_AUDIO_SOURCE_MASK (((1 << EFFECT_FLAG_AUDIO_SOURCE_SIZE) -1) \
<< EFFECT_FLAG_AUDIO_SOURCE_SHIFT)
#define EFFECT_FLAG_AUDIO_SOURCE_IND (1 << EFFECT_FLAG_AUDIO_SOURCE_SHIFT)
#define EFFECT_FLAG_AUDIO_SOURCE_NONE (0 << EFFECT_FLAG_AUDIO_SOURCE_SHIFT)
#define EFFECT_MAKE_API_VERSION(M, m) (((M)<<16) | ((m) & 0xFFFF))
#define EFFECT_API_VERSION_MAJOR(v) ((v)>>16)
#define EFFECT_API_VERSION_MINOR(v) ((m) & 0xFFFF)
/////////////////////////////////////////////////
// Effect control interface
/////////////////////////////////////////////////
// Effect control interface version 2.0
#define EFFECT_CONTROL_API_VERSION EFFECT_MAKE_API_VERSION(2,0)
// Effect control interface structure: effect_interface_s
// The effect control interface is exposed by each effect engine implementation. It consists of
// a set of functions controlling the configuration, activation and process of the engine.
// The functions are grouped in a structure of type effect_interface_s.
//
// Effect control interface handle: effect_handle_t
// The effect_handle_t serves two purposes regarding the implementation of the effect engine:
// - 1 it is the address of a pointer to an effect_interface_s structure where the functions
// of the effect control API for a particular effect are located.
// - 2 it is the address of the context of a particular effect instance.
// A typical implementation in the effect library would define a structure as follows:
// struct effect_module_s {
// const struct effect_interface_s *itfe;
// effect_config_t config;
// effect_context_t context;
// }
// The implementation of EffectCreate() function would then allocate a structure of this
// type and return its address as effect_handle_t
typedef struct effect_interface_s **effect_handle_t;
// Forward definition of type audio_buffer_t
typedef struct audio_buffer_s audio_buffer_t;
// Effect control interface definition
struct effect_interface_s {
////////////////////////////////////////////////////////////////////////////////
//
// Function: process
//
// Description: Effect process function. Takes input samples as specified
// (count and location) in input buffer descriptor and output processed
// samples as specified in output buffer descriptor. If the buffer descriptor
// is not specified the function must use either the buffer or the
// buffer provider function installed by the EFFECT_CMD_SET_CONFIG command.
// The effect framework will call the process() function after the EFFECT_CMD_ENABLE
// command is received and until the EFFECT_CMD_DISABLE is received. When the engine
// receives the EFFECT_CMD_DISABLE command it should turn off the effect gracefully
// and when done indicate that it is OK to stop calling the process() function by
// returning the -ENODATA status.
//
// NOTE: the process() function implementation should be "real-time safe" that is
// it should not perform blocking calls: malloc/free, sleep, read/write/open/close,
// pthread_cond_wait/pthread_mutex_lock...
//
// Input:
// self: handle to the effect interface this function
// is called on.
// inBuffer: buffer descriptor indicating where to read samples to process.
// If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG command.
//
// outBuffer: buffer descriptor indicating where to write processed samples.
// If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG command.
//
// Output:
// returned value: 0 successful operation
// -ENODATA the engine has finished the disable phase and the framework
// can stop calling process()
// -EINVAL invalid interface handle or
// invalid input/output buffer description
////////////////////////////////////////////////////////////////////////////////
int32_t (*process)(effect_handle_t self,
audio_buffer_t *inBuffer,
audio_buffer_t *outBuffer);
////////////////////////////////////////////////////////////////////////////////
//
// Function: command
//
// Description: Send a command and receive a response to/from effect engine.
//
// Input:
// self: handle to the effect interface this function
// is called on.
// cmdCode: command code: the command can be a standardized command defined in
// effect_command_e (see below) or a proprietary command.
// cmdSize: size of command in bytes
// pCmdData: pointer to command data
// pReplyData: pointer to reply data
//
// Input/Output:
// replySize: maximum size of reply data as input
// actual size of reply data as output
//
// Output:
// returned value: 0 successful operation
// -EINVAL invalid interface handle or
// invalid command/reply size or format according to command code
// The return code should be restricted to indicate problems related to the this
// API specification. Status related to the execution of a particular command should be
// indicated as part of the reply field.
//
// *pReplyData updated with command response
//
////////////////////////////////////////////////////////////////////////////////
int32_t (*command)(effect_handle_t self,
uint32_t cmdCode,
uint32_t cmdSize,
void *pCmdData,
uint32_t *replySize,
void *pReplyData);
////////////////////////////////////////////////////////////////////////////////
//
// Function: get_descriptor
//
// Description: Returns the effect descriptor
//
// Input:
// self: handle to the effect interface this function
// is called on.
//
// Input/Output:
// pDescriptor: address where to return the effect descriptor.
//
// Output:
// returned value: 0 successful operation.
// -EINVAL invalid interface handle or invalid pDescriptor
// *pDescriptor: updated with the effect descriptor.
//
////////////////////////////////////////////////////////////////////////////////
int32_t (*get_descriptor)(effect_handle_t self,
effect_descriptor_t *pDescriptor);
////////////////////////////////////////////////////////////////////////////////
//
// Function: process_reverse
//
// Description: Process reverse stream function. This function is used to pass
// a reference stream to the effect engine. If the engine does not need a reference
// stream, this function pointer can be set to NULL.
// This function would typically implemented by an Echo Canceler.
//
// Input:
// self: handle to the effect interface this function
// is called on.
// inBuffer: buffer descriptor indicating where to read samples to process.
// If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG_REVERSE command.
//
// outBuffer: buffer descriptor indicating where to write processed samples.
// If NULL, use the configuration passed by EFFECT_CMD_SET_CONFIG_REVERSE command.
// If the buffer and buffer provider in the configuration received by
// EFFECT_CMD_SET_CONFIG_REVERSE are also NULL, do not return modified reverse
// stream data
//
// Output:
// returned value: 0 successful operation
// -ENODATA the engine has finished the disable phase and the framework
// can stop calling process_reverse()
// -EINVAL invalid interface handle or
// invalid input/output buffer description
////////////////////////////////////////////////////////////////////////////////
int32_t (*process_reverse)(effect_handle_t self,
audio_buffer_t *inBuffer,
audio_buffer_t *outBuffer);
};
//
//--- Standardized command codes for command() function
//
enum effect_command_e {
EFFECT_CMD_INIT, // initialize effect engine
EFFECT_CMD_SET_CONFIG, // configure effect engine (see effect_config_t)
EFFECT_CMD_RESET, // reset effect engine
EFFECT_CMD_ENABLE, // enable effect process
EFFECT_CMD_DISABLE, // disable effect process
EFFECT_CMD_SET_PARAM, // set parameter immediately (see effect_param_t)
EFFECT_CMD_SET_PARAM_DEFERRED, // set parameter deferred
EFFECT_CMD_SET_PARAM_COMMIT, // commit previous set parameter deferred
EFFECT_CMD_GET_PARAM, // get parameter
EFFECT_CMD_SET_DEVICE, // set audio device (see audio.h, audio_devices_t)
EFFECT_CMD_SET_VOLUME, // set volume
EFFECT_CMD_SET_AUDIO_MODE, // set the audio mode (normal, ring, ...)
EFFECT_CMD_SET_CONFIG_REVERSE, // configure effect engine reverse stream(see effect_config_t)
EFFECT_CMD_SET_INPUT_DEVICE, // set capture device (see audio.h, audio_devices_t)
EFFECT_CMD_GET_CONFIG, // read effect engine configuration
EFFECT_CMD_GET_CONFIG_REVERSE, // read configure effect engine reverse stream configuration
EFFECT_CMD_GET_FEATURE_SUPPORTED_CONFIGS,// get all supported configurations for a feature.
EFFECT_CMD_GET_FEATURE_CONFIG, // get current feature configuration
EFFECT_CMD_SET_FEATURE_CONFIG, // set current feature configuration
EFFECT_CMD_SET_AUDIO_SOURCE, // set the audio source (see audio.h, audio_source_t)
EFFECT_CMD_FIRST_PROPRIETARY = 0x10000 // first proprietary command code
};
//==================================================================================================
// command: EFFECT_CMD_INIT
//--------------------------------------------------------------------------------------------------
// description:
// Initialize effect engine: All configurations return to default
//--------------------------------------------------------------------------------------------------
// command format:
// size: 0
// data: N/A
//--------------------------------------------------------------------------------------------------
// reply format:
// size: sizeof(int)
// data: status
//==================================================================================================
// command: EFFECT_CMD_SET_CONFIG
//--------------------------------------------------------------------------------------------------
// description:
// Apply new audio parameters configurations for input and output buffers
//--------------------------------------------------------------------------------------------------
// command format:
// size: sizeof(effect_config_t)
// data: effect_config_t
//--------------------------------------------------------------------------------------------------
// reply format:
// size: sizeof(int)
// data: status
//==================================================================================================
// command: EFFECT_CMD_RESET
//--------------------------------------------------------------------------------------------------
// description:
// Reset the effect engine. Keep configuration but resets state and buffer content
//--------------------------------------------------------------------------------------------------
// command format:
// size: 0
// data: N/A
//--------------------------------------------------------------------------------------------------
// reply format:
// size: 0
// data: N/A
//==================================================================================================
// command: EFFECT_CMD_ENABLE
//--------------------------------------------------------------------------------------------------
// description:
// Enable the process. Called by the framework before the first call to process()
//--------------------------------------------------------------------------------------------------
// command format:
// size: 0
// data: N/A
//--------------------------------------------------------------------------------------------------
// reply format:
// size: sizeof(int)
// data: status
//==================================================================================================
// command: EFFECT_CMD_DISABLE
//--------------------------------------------------------------------------------------------------
// description:
// Disable the process. Called by the framework after the last call to process()
//--------------------------------------------------------------------------------------------------
// command format:
// size: 0
// data: N/A
//--------------------------------------------------------------------------------------------------
// reply format:
// size: sizeof(int)
// data: status
//==================================================================================================
// command: EFFECT_CMD_SET_PARAM
//--------------------------------------------------------------------------------------------------
// description:
// Set a parameter and apply it immediately
//--------------------------------------------------------------------------------------------------
// command format:
// size: sizeof(effect_param_t) + size of param and value
// data: effect_param_t + param + value. See effect_param_t definition below for value offset
//--------------------------------------------------------------------------------------------------
// reply format:
// size: sizeof(int)
// data: status
//==================================================================================================
// command: EFFECT_CMD_SET_PARAM_DEFERRED
//--------------------------------------------------------------------------------------------------
// description:
// Set a parameter but apply it only when receiving EFFECT_CMD_SET_PARAM_COMMIT command
//--------------------------------------------------------------------------------------------------
// command format:
// size: sizeof(effect_param_t) + size of param and value
// data: effect_param_t + param + value. See effect_param_t definition below for value offset
//--------------------------------------------------------------------------------------------------
// reply format:
// size: 0
// data: N/A
//==================================================================================================
// command: EFFECT_CMD_SET_PARAM_COMMIT
//--------------------------------------------------------------------------------------------------
// description:
// Apply all previously received EFFECT_CMD_SET_PARAM_DEFERRED commands
//--------------------------------------------------------------------------------------------------
// command format:
// size: 0
// data: N/A
//--------------------------------------------------------------------------------------------------
// reply format:
// size: sizeof(int)
// data: status
//==================================================================================================
// command: EFFECT_CMD_GET_PARAM
//--------------------------------------------------------------------------------------------------
// description:
// Get a parameter value
//--------------------------------------------------------------------------------------------------
// command format:
// size: sizeof(effect_param_t) + size of param
// data: effect_param_t + param
//--------------------------------------------------------------------------------------------------
// reply format:
// size: sizeof(effect_param_t) + size of param and value
// data: effect_param_t + param + value. See effect_param_t definition below for value offset
//==================================================================================================
// command: EFFECT_CMD_SET_DEVICE
//--------------------------------------------------------------------------------------------------
// description:
// Set the rendering device the audio output path is connected to. See audio.h, audio_devices_t
// for device values.
// The effect implementation must set EFFECT_FLAG_DEVICE_IND flag in its descriptor to receive this
// command when the device changes
//--------------------------------------------------------------------------------------------------
// command format:
// size: sizeof(uint32_t)
// data: uint32_t
//--------------------------------------------------------------------------------------------------
// reply format:
// size: 0
// data: N/A
//==================================================================================================
// command: EFFECT_CMD_SET_VOLUME
//--------------------------------------------------------------------------------------------------
// description:
// Set and get volume. Used by audio framework to delegate volume control to effect engine.
// The effect implementation must set EFFECT_FLAG_VOLUME_IND or EFFECT_FLAG_VOLUME_CTRL flag in
// its descriptor to receive this command before every call to process() function
// If EFFECT_FLAG_VOLUME_CTRL flag is set in the effect descriptor, the effect engine must return
// the volume that should be applied before the effect is processed. The overall volume (the volume
// actually applied by the effect engine multiplied by the returned value) should match the value
// indicated in the command.
//--------------------------------------------------------------------------------------------------
// command format:
// size: n * sizeof(uint32_t)
// data: volume for each channel defined in effect_config_t for output buffer expressed in
// 8.24 fixed point format
//--------------------------------------------------------------------------------------------------
// reply format:
// size: n * sizeof(uint32_t) / 0
// data: - if EFFECT_FLAG_VOLUME_CTRL is set in effect descriptor:
// volume for each channel defined in effect_config_t for output buffer expressed in
// 8.24 fixed point format
// - if EFFECT_FLAG_VOLUME_CTRL is not set in effect descriptor:
// N/A
// It is legal to receive a null pointer as pReplyData in which case the effect framework has
// delegated volume control to another effect
//==================================================================================================
// command: EFFECT_CMD_SET_AUDIO_MODE
//--------------------------------------------------------------------------------------------------
// description:
// Set the audio mode. The effect implementation must set EFFECT_FLAG_AUDIO_MODE_IND flag in its
// descriptor to receive this command when the audio mode changes.
//--------------------------------------------------------------------------------------------------
// command format:
// size: sizeof(uint32_t)
// data: audio_mode_t
//--------------------------------------------------------------------------------------------------
// reply format:
// size: 0
// data: N/A
//==================================================================================================
// command: EFFECT_CMD_SET_CONFIG_REVERSE
//--------------------------------------------------------------------------------------------------
// description:
// Apply new audio parameters configurations for input and output buffers of reverse stream.
// An example of reverse stream is the echo reference supplied to an Acoustic Echo Canceler.
//--------------------------------------------------------------------------------------------------
// command format:
// size: sizeof(effect_config_t)
// data: effect_config_t
//--------------------------------------------------------------------------------------------------
// reply format:
// size: sizeof(int)
// data: status
//==================================================================================================
// command: EFFECT_CMD_SET_INPUT_DEVICE
//--------------------------------------------------------------------------------------------------
// description:
// Set the capture device the audio input path is connected to. See audio.h, audio_devices_t
// for device values.
// The effect implementation must set EFFECT_FLAG_DEVICE_IND flag in its descriptor to receive this
// command when the device changes
//--------------------------------------------------------------------------------------------------
// command format:
// size: sizeof(uint32_t)
// data: uint32_t
//--------------------------------------------------------------------------------------------------
// reply format:
// size: 0
// data: N/A
//==================================================================================================
// command: EFFECT_CMD_GET_CONFIG
//--------------------------------------------------------------------------------------------------
// description:
// Read audio parameters configurations for input and output buffers
//--------------------------------------------------------------------------------------------------
// command format:
// size: 0
// data: N/A
//--------------------------------------------------------------------------------------------------
// reply format:
// size: sizeof(effect_config_t)
// data: effect_config_t
//==================================================================================================
// command: EFFECT_CMD_GET_CONFIG_REVERSE
//--------------------------------------------------------------------------------------------------
// description:
// Read audio parameters configurations for input and output buffers of reverse stream
//--------------------------------------------------------------------------------------------------
// command format:
// size: 0
// data: N/A
//--------------------------------------------------------------------------------------------------
// reply format:
// size: sizeof(effect_config_t)
// data: effect_config_t
//==================================================================================================
// command: EFFECT_CMD_GET_FEATURE_SUPPORTED_CONFIGS
//--------------------------------------------------------------------------------------------------
// description:
// Queries for supported configurations for a particular feature (e.g. get the supported
// combinations of main and auxiliary channels for a noise suppressor).
// The command parameter is the feature identifier (See effect_feature_e for a list of defined
// features) followed by the maximum number of configuration descriptor to return.
// The reply is composed of:
// - status (uint32_t):
// - 0 if feature is supported
// - -ENOSYS if the feature is not supported,
// - -ENOMEM if the feature is supported but the total number of supported configurations
// exceeds the maximum number indicated by the caller.
// - total number of supported configurations (uint32_t)
// - an array of configuration descriptors.
// The actual number of descriptors returned must not exceed the maximum number indicated by
// the caller.
//--------------------------------------------------------------------------------------------------
// command format:
// size: 2 x sizeof(uint32_t)
// data: effect_feature_e + maximum number of configurations to return
//--------------------------------------------------------------------------------------------------
// reply format:
// size: 2 x sizeof(uint32_t) + n x sizeof (<config descriptor>)
// data: status + total number of configurations supported + array of n config descriptors
//==================================================================================================
// command: EFFECT_CMD_GET_FEATURE_CONFIG
//--------------------------------------------------------------------------------------------------
// description:
// Retrieves current configuration for a given feature.
// The reply status is:
// - 0 if feature is supported
// - -ENOSYS if the feature is not supported,
//--------------------------------------------------------------------------------------------------
// command format:
// size: sizeof(uint32_t)
// data: effect_feature_e
//--------------------------------------------------------------------------------------------------
// reply format:
// size: sizeof(uint32_t) + sizeof (<config descriptor>)
// data: status + config descriptor
//==================================================================================================
// command: EFFECT_CMD_SET_FEATURE_CONFIG
//--------------------------------------------------------------------------------------------------
// description:
// Sets current configuration for a given feature.
// The reply status is:
// - 0 if feature is supported
// - -ENOSYS if the feature is not supported,
// - -EINVAL if the configuration is invalid
//--------------------------------------------------------------------------------------------------
// command format:
// size: sizeof(uint32_t) + sizeof (<config descriptor>)
// data: effect_feature_e + config descriptor
//--------------------------------------------------------------------------------------------------
// reply format:
// size: sizeof(uint32_t)
// data: status
//==================================================================================================
// command: EFFECT_CMD_SET_AUDIO_SOURCE
//--------------------------------------------------------------------------------------------------
// description:
// Set the audio source the capture path is configured for (Camcorder, voice recognition...).
// See audio.h, audio_source_t for values.
//--------------------------------------------------------------------------------------------------
// command format:
// size: sizeof(uint32_t)
// data: uint32_t
//--------------------------------------------------------------------------------------------------
// reply format:
// size: 0
// data: N/A
//==================================================================================================
// command: EFFECT_CMD_FIRST_PROPRIETARY
//--------------------------------------------------------------------------------------------------
// description:
// All proprietary effect commands must use command codes above this value. The size and format of
// command and response fields is free in this case
//==================================================================================================
// Audio buffer descriptor used by process(), bufferProvider() functions and buffer_config_t
// structure. Multi-channel audio is always interleaved. The channel order is from LSB to MSB with
// regard to the channel mask definition in audio.h, audio_channel_mask_t e.g :
// Stereo: left, right
// 5 point 1: front left, front right, front center, low frequency, back left, back right
// The buffer size is expressed in frame count, a frame being composed of samples for all
// channels at a given time. Frame size for unspecified format (AUDIO_FORMAT_OTHER) is 8 bit by
// definition
struct audio_buffer_s {
size_t frameCount; // number of frames in buffer
union {
void* raw; // raw pointer to start of buffer
int32_t* s32; // pointer to signed 32 bit data at start of buffer
int16_t* s16; // pointer to signed 16 bit data at start of buffer
uint8_t* u8; // pointer to unsigned 8 bit data at start of buffer
};
};
// The buffer_provider_s structure contains functions that can be used
// by the effect engine process() function to query and release input
// or output audio buffer.
// The getBuffer() function is called to retrieve a buffer where data
// should read from or written to by process() function.
// The releaseBuffer() function MUST be called when the buffer retrieved
// with getBuffer() is not needed anymore.
// The process function should use the buffer provider mechanism to retrieve
// input or output buffer if the inBuffer or outBuffer passed as argument is NULL
// and the buffer configuration (buffer_config_t) given by the EFFECT_CMD_SET_CONFIG
// command did not specify an audio buffer.
typedef int32_t (* buffer_function_t)(void *cookie, audio_buffer_t *buffer);
typedef struct buffer_provider_s {
buffer_function_t getBuffer; // retrieve next buffer
buffer_function_t releaseBuffer; // release used buffer
void *cookie; // for use by client of buffer provider functions
} buffer_provider_t;
// The buffer_config_s structure specifies the input or output audio format
// to be used by the effect engine. It is part of the effect_config_t
// structure that defines both input and output buffer configurations and is
// passed by the EFFECT_CMD_SET_CONFIG or EFFECT_CMD_SET_CONFIG_REVERSE command.
typedef struct buffer_config_s {
audio_buffer_t buffer; // buffer for use by process() function if not passed explicitly
uint32_t samplingRate; // sampling rate
uint32_t channels; // channel mask (see audio_channel_mask_t in audio.h)
buffer_provider_t bufferProvider; // buffer provider
uint8_t format; // Audio format (see see audio_format_t in audio.h)
uint8_t accessMode; // read/write or accumulate in buffer (effect_buffer_access_e)
uint16_t mask; // indicates which of the above fields is valid
} buffer_config_t;
// Values for "accessMode" field of buffer_config_t:
// overwrite, read only, accumulate (read/modify/write)
enum effect_buffer_access_e {
EFFECT_BUFFER_ACCESS_WRITE,
EFFECT_BUFFER_ACCESS_READ,
EFFECT_BUFFER_ACCESS_ACCUMULATE
};
// feature identifiers for EFFECT_CMD_GET_FEATURE_SUPPORTED_CONFIGS command
enum effect_feature_e {
EFFECT_FEATURE_AUX_CHANNELS, // supports auxiliary channels (e.g. dual mic noise suppressor)
EFFECT_FEATURE_CNT
};
// EFFECT_FEATURE_AUX_CHANNELS feature configuration descriptor. Describe a combination
// of main and auxiliary channels supported
typedef struct channel_config_s {
audio_channel_mask_t main_channels; // channel mask for main channels
audio_channel_mask_t aux_channels; // channel mask for auxiliary channels
} channel_config_t;
// Values for bit field "mask" in buffer_config_t. If a bit is set, the corresponding field
// in buffer_config_t must be taken into account when executing the EFFECT_CMD_SET_CONFIG command
#define EFFECT_CONFIG_BUFFER 0x0001 // buffer field must be taken into account
#define EFFECT_CONFIG_SMP_RATE 0x0002 // samplingRate field must be taken into account
#define EFFECT_CONFIG_CHANNELS 0x0004 // channels field must be taken into account
#define EFFECT_CONFIG_FORMAT 0x0008 // format field must be taken into account
#define EFFECT_CONFIG_ACC_MODE 0x0010 // accessMode field must be taken into account
#define EFFECT_CONFIG_PROVIDER 0x0020 // bufferProvider field must be taken into account
#define EFFECT_CONFIG_ALL (EFFECT_CONFIG_BUFFER | EFFECT_CONFIG_SMP_RATE | \
EFFECT_CONFIG_CHANNELS | EFFECT_CONFIG_FORMAT | \
EFFECT_CONFIG_ACC_MODE | EFFECT_CONFIG_PROVIDER)
// effect_config_s structure describes the format of the pCmdData argument of EFFECT_CMD_SET_CONFIG
// command to configure audio parameters and buffers for effect engine input and output.
typedef struct effect_config_s {
buffer_config_t inputCfg;
buffer_config_t outputCfg;
} effect_config_t;
// effect_param_s structure describes the format of the pCmdData argument of EFFECT_CMD_SET_PARAM
// command and pCmdData and pReplyData of EFFECT_CMD_GET_PARAM command.
// psize and vsize represent the actual size of parameter and value.
//
// NOTE: the start of value field inside the data field is always on a 32 bit boundary:
//
// +-----------+
// | status | sizeof(int)
// +-----------+
// | psize | sizeof(int)
// +-----------+
// | vsize | sizeof(int)
// +-----------+
// | | | |
// ~ parameter ~ > psize |
// | | | > ((psize - 1)/sizeof(int) + 1) * sizeof(int)
// +-----------+ |
// | padding | |
// +-----------+
// | | |
// ~ value ~ > vsize
// | | |
// +-----------+
typedef struct effect_param_s {
int32_t status; // Transaction status (unused for command, used for reply)
uint32_t psize; // Parameter size
uint32_t vsize; // Value size
char data[]; // Start of Parameter + Value data
} effect_param_t;
/////////////////////////////////////////////////
// Effect library interface
/////////////////////////////////////////////////
// Effect library interface version 3.0
// Note that EffectsFactory.c only checks the major version component, so changes to the minor
// number can only be used for fully backwards compatible changes
#define EFFECT_LIBRARY_API_VERSION EFFECT_MAKE_API_VERSION(3,0)
#define AUDIO_EFFECT_LIBRARY_TAG ((('A') << 24) | (('E') << 16) | (('L') << 8) | ('T'))
// Every effect library must have a data structure named AUDIO_EFFECT_LIBRARY_INFO_SYM
// and the fields of this data structure must begin with audio_effect_library_t
typedef struct audio_effect_library_s {
// tag must be initialized to AUDIO_EFFECT_LIBRARY_TAG
uint32_t tag;
// Version of the effect library API : 0xMMMMmmmm MMMM: Major, mmmm: minor
uint32_t version;
// Name of this library
const char *name;
// Author/owner/implementor of the library
const char *implementor;
////////////////////////////////////////////////////////////////////////////////
//
// Function: create_effect
//
// Description: Creates an effect engine of the specified implementation uuid and
// returns an effect control interface on this engine. The function will allocate the
// resources for an instance of the requested effect engine and return
// a handle on the effect control interface.
//
// Input:
// uuid: pointer to the effect uuid.
// sessionId: audio session to which this effect instance will be attached. All effects
// created with the same session ID are connected in series and process the same signal
// stream. Knowing that two effects are part of the same effect chain can help the
// library implement some kind of optimizations.
// ioId: identifies the output or input stream this effect is directed to at audio HAL.
// For future use especially with tunneled HW accelerated effects
//
// Input/Output:
// pHandle: address where to return the effect interface handle.
//
// Output:
// returned value: 0 successful operation.
// -ENODEV library failed to initialize
// -EINVAL invalid pEffectUuid or pHandle
// -ENOENT no effect with this uuid found
// *pHandle: updated with the effect interface handle.
//
////////////////////////////////////////////////////////////////////////////////
int32_t (*create_effect)(const effect_uuid_t *uuid,
int32_t sessionId,
int32_t ioId,
effect_handle_t *pHandle);
////////////////////////////////////////////////////////////////////////////////
//
// Function: release_effect
//
// Description: Releases the effect engine whose handle is given as argument.
// All resources allocated to this particular instance of the effect are
// released.
//
// Input:
// handle: handle on the effect interface to be released.
//
// Output:
// returned value: 0 successful operation.
// -ENODEV library failed to initialize
// -EINVAL invalid interface handle
//
////////////////////////////////////////////////////////////////////////////////
int32_t (*release_effect)(effect_handle_t handle);
////////////////////////////////////////////////////////////////////////////////
//
// Function: get_descriptor
//
// Description: Returns the descriptor of the effect engine which implementation UUID is
// given as argument.
//
// Input/Output:
// uuid: pointer to the effect uuid.
// pDescriptor: address where to return the effect descriptor.
//
// Output:
// returned value: 0 successful operation.
// -ENODEV library failed to initialize
// -EINVAL invalid pDescriptor or uuid
// *pDescriptor: updated with the effect descriptor.
//
////////////////////////////////////////////////////////////////////////////////
int32_t (*get_descriptor)(const effect_uuid_t *uuid,
effect_descriptor_t *pDescriptor);
} audio_effect_library_t;
// Name of the hal_module_info
#define AUDIO_EFFECT_LIBRARY_INFO_SYM AELI
// Name of the hal_module_info as a string
#define AUDIO_EFFECT_LIBRARY_INFO_SYM_AS_STR "AELI"
__END_DECLS
#endif // ANDROID_AUDIO_EFFECT_H