platform_hardware_libhardware/tests/camera2/camera2_utils.h
Dan Stoza 32ef0cae63 Add a BufferItem parameter to onFrameAvailable
Passes the BufferItem for the queued buffer to the onFrameAvailable
callback so the consumer can track the BufferQueue's contents.

Bug: 18111837
Change-Id: If9d07229c9b586c668e5f99074e9b63b0468feb0
2014-11-04 11:39:35 -08:00

250 lines
6.8 KiB
C++

/*
* Copyright (C) 2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __ANDROID_HAL_CAMERA2_TESTS_UTILS__
#define __ANDROID_HAL_CAMERA2_TESTS_UTILS__
// Utility classes for camera2 HAL testing
#include <system/camera_metadata.h>
#include <hardware/camera2.h>
#include <gui/Surface.h>
#include <gui/CpuConsumer.h>
#include <utils/List.h>
#include <utils/Mutex.h>
#include <utils/Condition.h>
namespace android {
namespace camera2 {
namespace tests {
/**
* Queue class for both sending requests to a camera2 device, and for receiving
* frames from a camera2 device.
*/
class MetadataQueue: public camera2_request_queue_src_ops_t,
public camera2_frame_queue_dst_ops_t {
public:
MetadataQueue();
~MetadataQueue();
// Interface to camera2 HAL device, either for requests (device is consumer)
// or for frames (device is producer)
const camera2_request_queue_src_ops_t* getToConsumerInterface();
void setFromConsumerInterface(camera2_device_t *d);
const camera2_frame_queue_dst_ops_t* getToProducerInterface();
// Real interfaces. On enqueue, queue takes ownership of buffer pointer
// On dequeue, user takes ownership of buffer pointer.
status_t enqueue(camera_metadata_t *buf);
status_t dequeue(camera_metadata_t **buf, bool incrementCount = true);
int getBufferCount();
status_t waitForBuffer(nsecs_t timeout);
// Set repeating buffer(s); if the queue is empty on a dequeue call, the
// queue copies the contents of the stream slot into the queue, and then
// dequeues the first new entry.
status_t setStreamSlot(camera_metadata_t *buf);
status_t setStreamSlot(const List<camera_metadata_t*> &bufs);
private:
status_t freeBuffers(List<camera_metadata_t*>::iterator start,
List<camera_metadata_t*>::iterator end);
camera2_device_t *mDevice;
Mutex mMutex;
Condition notEmpty;
int mFrameCount;
int mCount;
List<camera_metadata_t*> mEntries;
int mStreamSlotCount;
List<camera_metadata_t*> mStreamSlot;
bool mSignalConsumer;
static MetadataQueue* getInstance(const camera2_frame_queue_dst_ops_t *q);
static MetadataQueue* getInstance(const camera2_request_queue_src_ops_t *q);
static int consumer_buffer_count(const camera2_request_queue_src_ops_t *q);
static int consumer_dequeue(const camera2_request_queue_src_ops_t *q,
camera_metadata_t **buffer);
static int consumer_free(const camera2_request_queue_src_ops_t *q,
camera_metadata_t *old_buffer);
static int producer_dequeue(const camera2_frame_queue_dst_ops_t *q,
size_t entries, size_t bytes,
camera_metadata_t **buffer);
static int producer_cancel(const camera2_frame_queue_dst_ops_t *q,
camera_metadata_t *old_buffer);
static int producer_enqueue(const camera2_frame_queue_dst_ops_t *q,
camera_metadata_t *filled_buffer);
};
/**
* Basic class to receive and queue up notifications from the camera device
*/
class NotifierListener {
public:
NotifierListener();
status_t getNotificationsFrom(camera2_device *dev);
status_t getNextNotification(int32_t *msg_type, int32_t *ext1,
int32_t *ext2, int32_t *ext3);
status_t waitForNotification(int32_t *msg_type, int32_t *ext1,
int32_t *ext2, int32_t *ext3);
int numNotifications();
private:
status_t getNextNotificationLocked(int32_t *msg_type,
int32_t *ext1, int32_t *ext2, int32_t *ext3);
struct Notification {
Notification(int32_t type, int32_t e1, int32_t e2, int32_t e3):
msg_type(type),
ext1(e1),
ext2(e2),
ext3(e3)
{}
int32_t msg_type;
int32_t ext1;
int32_t ext2;
int32_t ext3;
};
List<Notification> mNotifications;
Mutex mMutex;
Condition mNewNotification;
void onNotify(int32_t msg_type,
int32_t ext1,
int32_t ext2,
int32_t ext3);
static void notify_callback_dispatch(int32_t msg_type,
int32_t ext1,
int32_t ext2,
int32_t ext3,
void *user);
};
/**
* Adapter from an IGraphicBufferProducer interface to camera2 device stream ops.
* Also takes care of allocating/deallocating stream in device interface
*/
class StreamAdapter: public camera2_stream_ops {
public:
StreamAdapter(sp<IGraphicBufferProducer> consumer);
~StreamAdapter();
status_t connectToDevice(camera2_device_t *d,
uint32_t width, uint32_t height, int format);
status_t disconnect();
// Get stream ID. Only valid after a successful connectToDevice call.
int getId();
private:
enum {
ERROR = -1,
DISCONNECTED = 0,
UNINITIALIZED,
ALLOCATED,
CONNECTED,
ACTIVE
} mState;
sp<ANativeWindow> mConsumerInterface;
camera2_device_t *mDevice;
uint32_t mId;
uint32_t mWidth;
uint32_t mHeight;
uint32_t mFormat;
uint32_t mUsage;
uint32_t mMaxProducerBuffers;
uint32_t mMaxConsumerBuffers;
const camera2_stream_ops *getStreamOps();
static ANativeWindow* toANW(const camera2_stream_ops_t *w);
static int dequeue_buffer(const camera2_stream_ops_t *w,
buffer_handle_t** buffer);
static int enqueue_buffer(const camera2_stream_ops_t* w,
int64_t timestamp,
buffer_handle_t* buffer);
static int cancel_buffer(const camera2_stream_ops_t* w,
buffer_handle_t* buffer);
static int set_crop(const camera2_stream_ops_t* w,
int left, int top, int right, int bottom);
};
/**
* Simple class to wait on the CpuConsumer to have a frame available
*/
class FrameWaiter : public CpuConsumer::FrameAvailableListener {
public:
FrameWaiter();
/**
* Wait for max timeout nanoseconds for a new frame. Returns
* OK if a frame is available, TIMED_OUT if the timeout was reached.
*/
status_t waitForFrame(nsecs_t timeout);
virtual void onFrameAvailable(const BufferItem& item);
int mPendingFrames;
Mutex mMutex;
Condition mCondition;
};
struct HWModuleHelpers {
/* attempt to unload the library with dlclose */
static int closeModule(hw_module_t* module);
};
}
}
}
#endif