platform_hardware_libhardware/modules/gralloc
Nicolas Capens bd9860160a Adjust gralloc to SwiftShader's requirements.
SwiftShader processes 2x2 tiles of pixels simultaneously.
4 bytes of padding are required for reading 4-byte pixels in 8-byte chunks.

Change-Id: Ieb73df07859251cd0e5a649f9f3f16a318276e28
2015-10-05 17:12:46 -04:00
..
Android.mk gralloc: let target configure page flipping ioctl 2014-06-02 17:41:36 +05:30
framebuffer.cpp Lose HAVE_ANDROID_OS from hardware/libhardware. 2015-08-12 16:42:13 -07:00
gr.h Move libhardware of <asm/page.h>. 2014-02-24 15:50:34 -08:00
gralloc.cpp Adjust gralloc to SwiftShader's requirements. 2015-10-05 17:12:46 -04:00
gralloc_priv.h gralloc: make private_handle_t layout consistent on 32/64-bit 2014-03-03 13:37:11 -08:00
mapper.cpp Remove ARCH_X86. 2014-12-04 16:20:52 -08:00