platform_hardware_libhardware/tests/input/evdev/InputMocks.h
Tim Kilbourn 4f3145d75f Initial InputMappers for evdev input HAL.
The previous design of the InputHost wrapper classes made it very
painful to do testing, so this change also reverts to a more classical
C++ pattern for non-copyable objects. The InputHost classes still simply
call through to the input_host_t and callbacks as before.

Updated unittests to use gmock for mocking the InputHost interactions.

Change-Id: I4b70df2c89ed48af77446b8f5b87a4bde94510bf
2015-06-09 11:16:04 -07:00

142 lines
5.1 KiB
C++

/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_INPUT_MOCKS_H_
#define ANDROID_INPUT_MOCKS_H_
#include <map>
#include <set>
#include <string>
#include <linux/input.h>
#include "InputHub.h"
namespace android {
class MockInputDeviceNode : public InputDeviceNode {
public:
MockInputDeviceNode() = default;
virtual ~MockInputDeviceNode() = default;
virtual const std::string& getPath() const override { return mPath; }
virtual const std::string& getName() const override { return mName; }
virtual const std::string& getLocation() const override { return mLocation; }
virtual const std::string& getUniqueId() const override { return mUniqueId; }
void setPath(const std::string& path) { mPath = path; }
void setName(const std::string& name) { mName = name; }
void setLocation(const std::string& location) { mLocation = location; }
void setUniqueId(const std::string& uniqueId) { mUniqueId = uniqueId; }
virtual uint16_t getBusType() const override { return mBusType; }
virtual uint16_t getVendorId() const override { return mVendorId; }
virtual uint16_t getProductId() const override { return mProductId; }
virtual uint16_t getVersion() const override { return mVersion; }
void setBusType(uint16_t busType) { mBusType = busType; }
void setVendorId(uint16_t vendorId) { mVendorId = vendorId; }
void setProductId(uint16_t productId) { mProductId = productId; }
void setVersion(uint16_t version) { mVersion = version; }
virtual bool hasKey(int32_t key) const override { return mKeys.count(key); }
virtual bool hasKeyInRange(int32_t startKey, int32_t endKey) const override;
virtual bool hasRelativeAxis(int axis) const override { return mRelAxes.count(axis); }
virtual bool hasAbsoluteAxis(int32_t axis) const override { return mAbsAxes.count(axis); }
virtual bool hasSwitch(int32_t sw) const override { return mSwitches.count(sw); }
virtual bool hasForceFeedback(int32_t ff) const override { return mForceFeedbacks.count(ff); }
virtual bool hasInputProperty(int32_t property) const override {
return mInputProperties.count(property);
}
// base case
void addKeys() {}
// inductive case
template<typename I, typename... Is>
void addKeys(I key, Is... keys) {
// Add the first key
mKeys.insert(key);
// Recursively add the remaining keys
addKeys(keys...);
}
void addRelAxis(int32_t axis) { mRelAxes.insert(axis); }
void addAbsAxis(int32_t axis, AbsoluteAxisInfo* info) { mAbsAxes[axis] = info; }
void addSwitch(int32_t sw) { mSwitches.insert(sw); }
void addForceFeedback(int32_t ff) { mForceFeedbacks.insert(ff); }
void addInputProperty(int32_t property) { mInputProperties.insert(property); }
virtual int32_t getKeyState(int32_t key) const override { return 0; }
virtual int32_t getSwitchState(int32_t sw) const override { return 0; }
virtual const AbsoluteAxisInfo* getAbsoluteAxisInfo(int32_t axis) const override {
auto iter = mAbsAxes.find(axis);
if (iter != mAbsAxes.end()) {
return iter->second;
}
return nullptr;
}
virtual status_t getAbsoluteAxisValue(int32_t axis, int32_t* outValue) const override {
// TODO
return 0;
}
virtual void vibrate(nsecs_t duration) override {}
virtual void cancelVibrate() override {}
virtual void disableDriverKeyRepeat() override { mKeyRepeatDisabled = true; }
bool isDriverKeyRepeatEnabled() { return mKeyRepeatDisabled; }
private:
std::string mPath = "/test";
std::string mName = "Test Device";
std::string mLocation = "test/0";
std::string mUniqueId = "test-id";
uint16_t mBusType = 0;
uint16_t mVendorId = 0;
uint16_t mProductId = 0;
uint16_t mVersion = 0;
std::set<int32_t> mKeys;
std::set<int32_t> mRelAxes;
std::map<int32_t, AbsoluteAxisInfo*> mAbsAxes;
std::set<int32_t> mSwitches;
std::set<int32_t> mForceFeedbacks;
std::set<int32_t> mInputProperties;
bool mKeyRepeatDisabled = false;
};
namespace MockNexus7v2 {
MockInputDeviceNode* getElanTouchscreen();
MockInputDeviceNode* getLidInput();
MockInputDeviceNode* getButtonJack();
MockInputDeviceNode* getHeadsetJack();
MockInputDeviceNode* getH2wButton();
MockInputDeviceNode* getGpioKeys();
} // namespace MockNexus7v2
namespace MockNexusPlayer {
MockInputDeviceNode* getGpioKeys();
MockInputDeviceNode* getMidPowerBtn();
MockInputDeviceNode* getNexusRemote();
MockInputDeviceNode* getAsusGamepad();
} // namespace MockNexusPlayer
} // namespace android
#endif // ANDROID_INPUT_MOCKS_H_