3f56a10cc3
And simplify by removing the unused I/O handle parameter 'output'. Change-Id: Ie9c4df17a7378066312d4ed8790fda7a9125c95e
454 lines
18 KiB
C
454 lines
18 KiB
C
/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_AUDIO_POLICY_INTERFACE_H
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#define ANDROID_AUDIO_POLICY_INTERFACE_H
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#include <stdint.h>
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#include <sys/cdefs.h>
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#include <sys/types.h>
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#include <hardware/hardware.h>
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#include <system/audio.h>
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#include <system/audio_policy.h>
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__BEGIN_DECLS
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/**
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* The id of this module
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*/
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#define AUDIO_POLICY_HARDWARE_MODULE_ID "audio_policy"
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/**
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* Name of the audio devices to open
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*/
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#define AUDIO_POLICY_INTERFACE "policy"
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/* ---------------------------------------------------------------------------- */
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/*
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* The audio_policy and audio_policy_service_ops structs define the
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* communication interfaces between the platform specific audio policy manager
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* and Android generic audio policy manager.
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* The platform specific audio policy manager must implement methods of the
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* audio_policy struct.
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* This implementation makes use of the audio_policy_service_ops to control
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* the activity and configuration of audio input and output streams.
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*
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* The platform specific audio policy manager is in charge of the audio
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* routing and volume control policies for a given platform.
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* The main roles of this module are:
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* - keep track of current system state (removable device connections, phone
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* state, user requests...).
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* System state changes and user actions are notified to audio policy
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* manager with methods of the audio_policy.
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*
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* - process get_output() queries received when AudioTrack objects are
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* created: Those queries return a handler on an output that has been
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* selected, configured and opened by the audio policy manager and that
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* must be used by the AudioTrack when registering to the AudioFlinger
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* with the createTrack() method.
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* When the AudioTrack object is released, a release_output() query
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* is received and the audio policy manager can decide to close or
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* reconfigure the output depending on other streams using this output and
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* current system state.
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*
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* - similarly process get_input() and release_input() queries received from
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* AudioRecord objects and configure audio inputs.
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* - process volume control requests: the stream volume is converted from
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* an index value (received from UI) to a float value applicable to each
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* output as a function of platform specific settings and current output
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* route (destination device). It also make sure that streams are not
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* muted if not allowed (e.g. camera shutter sound in some countries).
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*/
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/* XXX: this should be defined OUTSIDE of frameworks/base */
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struct effect_descriptor_s;
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struct audio_policy {
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/*
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* configuration functions
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*/
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/* indicate a change in device connection status */
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int (*set_device_connection_state)(struct audio_policy *pol,
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audio_devices_t device,
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audio_policy_dev_state_t state,
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const char *device_address);
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/* retrieve a device connection status */
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audio_policy_dev_state_t (*get_device_connection_state)(
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const struct audio_policy *pol,
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audio_devices_t device,
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const char *device_address);
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/* indicate a change in phone state. Valid phones states are defined
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* by audio_mode_t */
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void (*set_phone_state)(struct audio_policy *pol, audio_mode_t state);
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/* deprecated, never called (was "indicate a change in ringer mode") */
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void (*set_ringer_mode)(struct audio_policy *pol, uint32_t mode,
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uint32_t mask);
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/* force using a specific device category for the specified usage */
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void (*set_force_use)(struct audio_policy *pol,
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audio_policy_force_use_t usage,
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audio_policy_forced_cfg_t config);
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/* retrieve current device category forced for a given usage */
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audio_policy_forced_cfg_t (*get_force_use)(const struct audio_policy *pol,
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audio_policy_force_use_t usage);
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/* if can_mute is true, then audio streams that are marked ENFORCED_AUDIBLE
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* can still be muted. */
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void (*set_can_mute_enforced_audible)(struct audio_policy *pol,
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bool can_mute);
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/* check proper initialization */
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int (*init_check)(const struct audio_policy *pol);
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/*
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* Audio routing query functions
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*/
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/* request an output appropriate for playback of the supplied stream type and
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* parameters */
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audio_io_handle_t (*get_output)(struct audio_policy *pol,
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audio_stream_type_t stream,
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uint32_t samplingRate,
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audio_format_t format,
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audio_channel_mask_t channelMask,
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audio_output_flags_t flags,
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const audio_offload_info_t *offloadInfo);
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/* indicates to the audio policy manager that the output starts being used
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* by corresponding stream. */
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int (*start_output)(struct audio_policy *pol,
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audio_io_handle_t output,
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audio_stream_type_t stream,
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int session);
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/* indicates to the audio policy manager that the output stops being used
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* by corresponding stream. */
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int (*stop_output)(struct audio_policy *pol,
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audio_io_handle_t output,
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audio_stream_type_t stream,
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int session);
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/* releases the output. */
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void (*release_output)(struct audio_policy *pol, audio_io_handle_t output);
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/* request an input appropriate for record from the supplied device with
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* supplied parameters. */
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audio_io_handle_t (*get_input)(struct audio_policy *pol, audio_source_t inputSource,
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uint32_t samplingRate,
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audio_format_t format,
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audio_channel_mask_t channelMask,
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audio_in_acoustics_t acoustics);
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/* indicates to the audio policy manager that the input starts being used */
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int (*start_input)(struct audio_policy *pol, audio_io_handle_t input);
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/* indicates to the audio policy manager that the input stops being used. */
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int (*stop_input)(struct audio_policy *pol, audio_io_handle_t input);
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/* releases the input. */
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void (*release_input)(struct audio_policy *pol, audio_io_handle_t input);
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/*
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* volume control functions
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*/
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/* initialises stream volume conversion parameters by specifying volume
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* index range. The index range for each stream is defined by AudioService. */
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void (*init_stream_volume)(struct audio_policy *pol,
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audio_stream_type_t stream,
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int index_min,
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int index_max);
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/* sets the new stream volume at a level corresponding to the supplied
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* index. The index is within the range specified by init_stream_volume() */
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int (*set_stream_volume_index)(struct audio_policy *pol,
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audio_stream_type_t stream,
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int index);
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/* retrieve current volume index for the specified stream */
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int (*get_stream_volume_index)(const struct audio_policy *pol,
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audio_stream_type_t stream,
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int *index);
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/* sets the new stream volume at a level corresponding to the supplied
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* index for the specified device.
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* The index is within the range specified by init_stream_volume() */
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int (*set_stream_volume_index_for_device)(struct audio_policy *pol,
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audio_stream_type_t stream,
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int index,
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audio_devices_t device);
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/* retrieve current volume index for the specified stream for the specified device */
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int (*get_stream_volume_index_for_device)(const struct audio_policy *pol,
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audio_stream_type_t stream,
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int *index,
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audio_devices_t device);
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/* return the strategy corresponding to a given stream type */
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uint32_t (*get_strategy_for_stream)(const struct audio_policy *pol,
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audio_stream_type_t stream);
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/* return the enabled output devices for the given stream type */
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audio_devices_t (*get_devices_for_stream)(const struct audio_policy *pol,
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audio_stream_type_t stream);
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/* Audio effect management */
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audio_io_handle_t (*get_output_for_effect)(struct audio_policy *pol,
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const struct effect_descriptor_s *desc);
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int (*register_effect)(struct audio_policy *pol,
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const struct effect_descriptor_s *desc,
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audio_io_handle_t output,
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uint32_t strategy,
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int session,
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int id);
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int (*unregister_effect)(struct audio_policy *pol, int id);
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int (*set_effect_enabled)(struct audio_policy *pol, int id, bool enabled);
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bool (*is_stream_active)(const struct audio_policy *pol,
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audio_stream_type_t stream,
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uint32_t in_past_ms);
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bool (*is_stream_active_remotely)(const struct audio_policy *pol,
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audio_stream_type_t stream,
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uint32_t in_past_ms);
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bool (*is_source_active)(const struct audio_policy *pol,
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audio_source_t source);
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/* dump state */
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int (*dump)(const struct audio_policy *pol, int fd);
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/* check if offload is possible for given sample rate, bitrate, duration, ... */
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bool (*is_offload_supported)(const struct audio_policy *pol,
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const audio_offload_info_t *info);
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};
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/* audio hw module handle used by load_hw_module(), open_output_on_module()
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* and open_input_on_module() */
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typedef int audio_module_handle_t;
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struct audio_policy_service_ops {
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/*
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* Audio output Control functions
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*/
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/* Opens an audio output with the requested parameters.
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*
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* The parameter values can indicate to use the default values in case the
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* audio policy manager has no specific requirements for the output being
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* opened.
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*
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* When the function returns, the parameter values reflect the actual
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* values used by the audio hardware output stream.
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*
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* The audio policy manager can check if the proposed parameters are
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* suitable or not and act accordingly.
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*/
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audio_io_handle_t (*open_output)(void *service,
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audio_devices_t *pDevices,
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uint32_t *pSamplingRate,
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audio_format_t *pFormat,
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audio_channel_mask_t *pChannelMask,
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uint32_t *pLatencyMs,
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audio_output_flags_t flags);
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/* creates a special output that is duplicated to the two outputs passed as
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* arguments. The duplication is performed by
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* a special mixer thread in the AudioFlinger.
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*/
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audio_io_handle_t (*open_duplicate_output)(void *service,
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audio_io_handle_t output1,
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audio_io_handle_t output2);
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/* closes the output stream */
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int (*close_output)(void *service, audio_io_handle_t output);
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/* suspends the output.
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*
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* When an output is suspended, the corresponding audio hardware output
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* stream is placed in standby and the AudioTracks attached to the mixer
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* thread are still processed but the output mix is discarded.
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*/
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int (*suspend_output)(void *service, audio_io_handle_t output);
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/* restores a suspended output. */
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int (*restore_output)(void *service, audio_io_handle_t output);
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/* */
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/* Audio input Control functions */
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/* */
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/* opens an audio input
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* deprecated - new implementations should use open_input_on_module,
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* and the acoustics parameter is ignored
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*/
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audio_io_handle_t (*open_input)(void *service,
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audio_devices_t *pDevices,
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uint32_t *pSamplingRate,
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audio_format_t *pFormat,
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audio_channel_mask_t *pChannelMask,
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audio_in_acoustics_t acoustics);
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/* closes an audio input */
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int (*close_input)(void *service, audio_io_handle_t input);
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/* */
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/* misc control functions */
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/* */
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/* set a stream volume for a particular output.
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*
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* For the same user setting, a given stream type can have different
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* volumes for each output (destination device) it is attached to.
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*/
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int (*set_stream_volume)(void *service,
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audio_stream_type_t stream,
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float volume,
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audio_io_handle_t output,
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int delay_ms);
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/* invalidate a stream type, causing a reroute to an unspecified new output */
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int (*invalidate_stream)(void *service,
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audio_stream_type_t stream);
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/* function enabling to send proprietary informations directly from audio
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* policy manager to audio hardware interface. */
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void (*set_parameters)(void *service,
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audio_io_handle_t io_handle,
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const char *kv_pairs,
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int delay_ms);
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/* function enabling to receive proprietary informations directly from
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* audio hardware interface to audio policy manager.
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*
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* Returns a pointer to a heap allocated string. The caller is responsible
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* for freeing the memory for it using free().
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*/
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char * (*get_parameters)(void *service, audio_io_handle_t io_handle,
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const char *keys);
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/* request the playback of a tone on the specified stream.
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* used for instance to replace notification sounds when playing over a
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* telephony device during a phone call.
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*/
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int (*start_tone)(void *service,
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audio_policy_tone_t tone,
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audio_stream_type_t stream);
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int (*stop_tone)(void *service);
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/* set down link audio volume. */
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int (*set_voice_volume)(void *service,
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float volume,
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int delay_ms);
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/* move effect to the specified output */
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int (*move_effects)(void *service,
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int session,
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audio_io_handle_t src_output,
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audio_io_handle_t dst_output);
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/* loads an audio hw module.
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*
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* The module name passed is the base name of the HW module library, e.g "primary" or "a2dp".
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* The function returns a handle on the module that will be used to specify a particular
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* module when calling open_output_on_module() or open_input_on_module()
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*/
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audio_module_handle_t (*load_hw_module)(void *service,
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const char *name);
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/* Opens an audio output on a particular HW module.
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*
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* Same as open_output() but specifying a specific HW module on which the output must be opened.
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*/
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audio_io_handle_t (*open_output_on_module)(void *service,
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audio_module_handle_t module,
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audio_devices_t *pDevices,
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uint32_t *pSamplingRate,
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audio_format_t *pFormat,
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audio_channel_mask_t *pChannelMask,
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uint32_t *pLatencyMs,
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audio_output_flags_t flags,
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const audio_offload_info_t *offloadInfo);
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/* Opens an audio input on a particular HW module.
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*
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* Same as open_input() but specifying a specific HW module on which the input must be opened.
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* Also removed deprecated acoustics parameter
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*/
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audio_io_handle_t (*open_input_on_module)(void *service,
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audio_module_handle_t module,
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audio_devices_t *pDevices,
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uint32_t *pSamplingRate,
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audio_format_t *pFormat,
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audio_channel_mask_t *pChannelMask);
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};
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/**********************************************************************/
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/**
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* Every hardware module must have a data structure named HAL_MODULE_INFO_SYM
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* and the fields of this data structure must begin with hw_module_t
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* followed by module specific information.
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*/
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typedef struct audio_policy_module {
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struct hw_module_t common;
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} audio_policy_module_t;
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struct audio_policy_device {
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struct hw_device_t common;
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int (*create_audio_policy)(const struct audio_policy_device *device,
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struct audio_policy_service_ops *aps_ops,
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void *service,
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struct audio_policy **ap);
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int (*destroy_audio_policy)(const struct audio_policy_device *device,
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struct audio_policy *ap);
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};
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/** convenience API for opening and closing a supported device */
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static inline int audio_policy_dev_open(const hw_module_t* module,
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struct audio_policy_device** device)
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{
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return module->methods->open(module, AUDIO_POLICY_INTERFACE,
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(hw_device_t**)device);
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}
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static inline int audio_policy_dev_close(struct audio_policy_device* device)
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{
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return device->common.close(&device->common);
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}
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__END_DECLS
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#endif // ANDROID_AUDIO_POLICY_INTERFACE_H
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