platform_hardware_libhardware/include/hardware/audio_policy.h
Eric Laurent 060a115f44 DO NOT MERGE - audio: audio HAL extension for routing and volume control
Added audio HAL functions to control audio routing and audio gain.
Audio HALs above version 3.0 must implement these functions.
These functions will be used by the framework instead of
out_set_parameters("routing"=XXX) for device selection on an output
or input stream.
They will also allow direct connection of input devices to output devices
as well as gain control on devices or streams.

The gain or routing capabilities are exposed in audio_polciy.conf file.

Change-Id: Ic293fd41d492e38e86bdc35e3ad93aa5deb0b48f
2014-05-28 14:03:59 -07:00

457 lines
19 KiB
C

/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_AUDIO_POLICY_INTERFACE_H
#define ANDROID_AUDIO_POLICY_INTERFACE_H
#include <stdint.h>
#include <sys/cdefs.h>
#include <sys/types.h>
#include <hardware/hardware.h>
#include <system/audio.h>
#include <system/audio_policy.h>
__BEGIN_DECLS
/**
* The id of this module
*/
#define AUDIO_POLICY_HARDWARE_MODULE_ID "audio_policy"
/**
* Name of the audio devices to open
*/
#define AUDIO_POLICY_INTERFACE "policy"
/* ---------------------------------------------------------------------------- */
/*
* The audio_policy and audio_policy_service_ops structs define the
* communication interfaces between the platform specific audio policy manager
* and Android generic audio policy manager.
* The platform specific audio policy manager must implement methods of the
* audio_policy struct.
* This implementation makes use of the audio_policy_service_ops to control
* the activity and configuration of audio input and output streams.
*
* The platform specific audio policy manager is in charge of the audio
* routing and volume control policies for a given platform.
* The main roles of this module are:
* - keep track of current system state (removable device connections, phone
* state, user requests...).
* System state changes and user actions are notified to audio policy
* manager with methods of the audio_policy.
*
* - process get_output() queries received when AudioTrack objects are
* created: Those queries return a handler on an output that has been
* selected, configured and opened by the audio policy manager and that
* must be used by the AudioTrack when registering to the AudioFlinger
* with the createTrack() method.
* When the AudioTrack object is released, a release_output() query
* is received and the audio policy manager can decide to close or
* reconfigure the output depending on other streams using this output and
* current system state.
*
* - similarly process get_input() and release_input() queries received from
* AudioRecord objects and configure audio inputs.
* - process volume control requests: the stream volume is converted from
* an index value (received from UI) to a float value applicable to each
* output as a function of platform specific settings and current output
* route (destination device). It also make sure that streams are not
* muted if not allowed (e.g. camera shutter sound in some countries).
*/
/* XXX: this should be defined OUTSIDE of frameworks/base */
struct effect_descriptor_s;
struct audio_policy {
/*
* configuration functions
*/
/* indicate a change in device connection status */
int (*set_device_connection_state)(struct audio_policy *pol,
audio_devices_t device,
audio_policy_dev_state_t state,
const char *device_address);
/* retrieve a device connection status */
audio_policy_dev_state_t (*get_device_connection_state)(
const struct audio_policy *pol,
audio_devices_t device,
const char *device_address);
/* indicate a change in phone state. Valid phones states are defined
* by audio_mode_t */
void (*set_phone_state)(struct audio_policy *pol, audio_mode_t state);
/* deprecated, never called (was "indicate a change in ringer mode") */
void (*set_ringer_mode)(struct audio_policy *pol, uint32_t mode,
uint32_t mask);
/* force using a specific device category for the specified usage */
void (*set_force_use)(struct audio_policy *pol,
audio_policy_force_use_t usage,
audio_policy_forced_cfg_t config);
/* retrieve current device category forced for a given usage */
audio_policy_forced_cfg_t (*get_force_use)(const struct audio_policy *pol,
audio_policy_force_use_t usage);
/* if can_mute is true, then audio streams that are marked ENFORCED_AUDIBLE
* can still be muted. */
void (*set_can_mute_enforced_audible)(struct audio_policy *pol,
bool can_mute);
/* check proper initialization */
int (*init_check)(const struct audio_policy *pol);
/*
* Audio routing query functions
*/
/* request an output appropriate for playback of the supplied stream type and
* parameters */
audio_io_handle_t (*get_output)(struct audio_policy *pol,
audio_stream_type_t stream,
uint32_t samplingRate,
audio_format_t format,
audio_channel_mask_t channelMask,
audio_output_flags_t flags,
const audio_offload_info_t *offloadInfo);
/* indicates to the audio policy manager that the output starts being used
* by corresponding stream. */
int (*start_output)(struct audio_policy *pol,
audio_io_handle_t output,
audio_stream_type_t stream,
int session);
/* indicates to the audio policy manager that the output stops being used
* by corresponding stream. */
int (*stop_output)(struct audio_policy *pol,
audio_io_handle_t output,
audio_stream_type_t stream,
int session);
/* releases the output. */
void (*release_output)(struct audio_policy *pol, audio_io_handle_t output);
/* request an input appropriate for record from the supplied device with
* supplied parameters. */
audio_io_handle_t (*get_input)(struct audio_policy *pol, audio_source_t inputSource,
uint32_t samplingRate,
audio_format_t format,
audio_channel_mask_t channelMask,
audio_in_acoustics_t acoustics);
/* indicates to the audio policy manager that the input starts being used */
int (*start_input)(struct audio_policy *pol, audio_io_handle_t input);
/* indicates to the audio policy manager that the input stops being used. */
int (*stop_input)(struct audio_policy *pol, audio_io_handle_t input);
/* releases the input. */
void (*release_input)(struct audio_policy *pol, audio_io_handle_t input);
/*
* volume control functions
*/
/* initialises stream volume conversion parameters by specifying volume
* index range. The index range for each stream is defined by AudioService. */
void (*init_stream_volume)(struct audio_policy *pol,
audio_stream_type_t stream,
int index_min,
int index_max);
/* sets the new stream volume at a level corresponding to the supplied
* index. The index is within the range specified by init_stream_volume() */
int (*set_stream_volume_index)(struct audio_policy *pol,
audio_stream_type_t stream,
int index);
/* retrieve current volume index for the specified stream */
int (*get_stream_volume_index)(const struct audio_policy *pol,
audio_stream_type_t stream,
int *index);
/* sets the new stream volume at a level corresponding to the supplied
* index for the specified device.
* The index is within the range specified by init_stream_volume() */
int (*set_stream_volume_index_for_device)(struct audio_policy *pol,
audio_stream_type_t stream,
int index,
audio_devices_t device);
/* retrieve current volume index for the specified stream for the specified device */
int (*get_stream_volume_index_for_device)(const struct audio_policy *pol,
audio_stream_type_t stream,
int *index,
audio_devices_t device);
/* return the strategy corresponding to a given stream type */
uint32_t (*get_strategy_for_stream)(const struct audio_policy *pol,
audio_stream_type_t stream);
/* return the enabled output devices for the given stream type */
audio_devices_t (*get_devices_for_stream)(const struct audio_policy *pol,
audio_stream_type_t stream);
/* Audio effect management */
audio_io_handle_t (*get_output_for_effect)(struct audio_policy *pol,
const struct effect_descriptor_s *desc);
int (*register_effect)(struct audio_policy *pol,
const struct effect_descriptor_s *desc,
audio_io_handle_t output,
uint32_t strategy,
int session,
int id);
int (*unregister_effect)(struct audio_policy *pol, int id);
int (*set_effect_enabled)(struct audio_policy *pol, int id, bool enabled);
bool (*is_stream_active)(const struct audio_policy *pol,
audio_stream_type_t stream,
uint32_t in_past_ms);
bool (*is_stream_active_remotely)(const struct audio_policy *pol,
audio_stream_type_t stream,
uint32_t in_past_ms);
bool (*is_source_active)(const struct audio_policy *pol,
audio_source_t source);
/* dump state */
int (*dump)(const struct audio_policy *pol, int fd);
/* check if offload is possible for given sample rate, bitrate, duration, ... */
bool (*is_offload_supported)(const struct audio_policy *pol,
const audio_offload_info_t *info);
};
struct audio_policy_service_ops {
/*
* Audio output Control functions
*/
/* Opens an audio output with the requested parameters.
*
* The parameter values can indicate to use the default values in case the
* audio policy manager has no specific requirements for the output being
* opened.
*
* When the function returns, the parameter values reflect the actual
* values used by the audio hardware output stream.
*
* The audio policy manager can check if the proposed parameters are
* suitable or not and act accordingly.
*/
audio_io_handle_t (*open_output)(void *service,
audio_devices_t *pDevices,
uint32_t *pSamplingRate,
audio_format_t *pFormat,
audio_channel_mask_t *pChannelMask,
uint32_t *pLatencyMs,
audio_output_flags_t flags);
/* creates a special output that is duplicated to the two outputs passed as
* arguments. The duplication is performed by
* a special mixer thread in the AudioFlinger.
*/
audio_io_handle_t (*open_duplicate_output)(void *service,
audio_io_handle_t output1,
audio_io_handle_t output2);
/* closes the output stream */
int (*close_output)(void *service, audio_io_handle_t output);
/* suspends the output.
*
* When an output is suspended, the corresponding audio hardware output
* stream is placed in standby and the AudioTracks attached to the mixer
* thread are still processed but the output mix is discarded.
*/
int (*suspend_output)(void *service, audio_io_handle_t output);
/* restores a suspended output. */
int (*restore_output)(void *service, audio_io_handle_t output);
/* */
/* Audio input Control functions */
/* */
/* opens an audio input
* deprecated - new implementations should use open_input_on_module,
* and the acoustics parameter is ignored
*/
audio_io_handle_t (*open_input)(void *service,
audio_devices_t *pDevices,
uint32_t *pSamplingRate,
audio_format_t *pFormat,
audio_channel_mask_t *pChannelMask,
audio_in_acoustics_t acoustics);
/* closes an audio input */
int (*close_input)(void *service, audio_io_handle_t input);
/* */
/* misc control functions */
/* */
/* set a stream volume for a particular output.
*
* For the same user setting, a given stream type can have different
* volumes for each output (destination device) it is attached to.
*/
int (*set_stream_volume)(void *service,
audio_stream_type_t stream,
float volume,
audio_io_handle_t output,
int delay_ms);
/* invalidate a stream type, causing a reroute to an unspecified new output */
int (*invalidate_stream)(void *service,
audio_stream_type_t stream);
/* function enabling to send proprietary informations directly from audio
* policy manager to audio hardware interface. */
void (*set_parameters)(void *service,
audio_io_handle_t io_handle,
const char *kv_pairs,
int delay_ms);
/* function enabling to receive proprietary informations directly from
* audio hardware interface to audio policy manager.
*
* Returns a pointer to a heap allocated string. The caller is responsible
* for freeing the memory for it using free().
*/
char * (*get_parameters)(void *service, audio_io_handle_t io_handle,
const char *keys);
/* request the playback of a tone on the specified stream.
* used for instance to replace notification sounds when playing over a
* telephony device during a phone call.
*/
int (*start_tone)(void *service,
audio_policy_tone_t tone,
audio_stream_type_t stream);
int (*stop_tone)(void *service);
/* set down link audio volume. */
int (*set_voice_volume)(void *service,
float volume,
int delay_ms);
/* move effect to the specified output */
int (*move_effects)(void *service,
int session,
audio_io_handle_t src_output,
audio_io_handle_t dst_output);
/* loads an audio hw module.
*
* The module name passed is the base name of the HW module library, e.g "primary" or "a2dp".
* The function returns a handle on the module that will be used to specify a particular
* module when calling open_output_on_module() or open_input_on_module()
*/
audio_module_handle_t (*load_hw_module)(void *service,
const char *name);
/* Opens an audio output on a particular HW module.
*
* Same as open_output() but specifying a specific HW module on which the output must be opened.
*/
audio_io_handle_t (*open_output_on_module)(void *service,
audio_module_handle_t module,
audio_devices_t *pDevices,
uint32_t *pSamplingRate,
audio_format_t *pFormat,
audio_channel_mask_t *pChannelMask,
uint32_t *pLatencyMs,
audio_output_flags_t flags,
const audio_offload_info_t *offloadInfo);
/* Opens an audio input on a particular HW module.
*
* Same as open_input() but specifying a specific HW module on which the input must be opened.
* Also removed deprecated acoustics parameter
*/
audio_io_handle_t (*open_input_on_module)(void *service,
audio_module_handle_t module,
audio_devices_t *pDevices,
uint32_t *pSamplingRate,
audio_format_t *pFormat,
audio_channel_mask_t *pChannelMask);
};
/**********************************************************************/
/**
* Every hardware module must have a data structure named HAL_MODULE_INFO_SYM
* and the fields of this data structure must begin with hw_module_t
* followed by module specific information.
*/
typedef struct audio_policy_module {
struct hw_module_t common;
} audio_policy_module_t;
struct audio_policy_device {
/**
* Common methods of the audio policy device. This *must* be the first member of
* audio_policy_device as users of this structure will cast a hw_device_t to
* audio_policy_device pointer in contexts where it's known the hw_device_t references an
* audio_policy_device.
*/
struct hw_device_t common;
int (*create_audio_policy)(const struct audio_policy_device *device,
struct audio_policy_service_ops *aps_ops,
void *service,
struct audio_policy **ap);
int (*destroy_audio_policy)(const struct audio_policy_device *device,
struct audio_policy *ap);
};
/** convenience API for opening and closing a supported device */
static inline int audio_policy_dev_open(const hw_module_t* module,
struct audio_policy_device** device)
{
return module->methods->open(module, AUDIO_POLICY_INTERFACE,
(hw_device_t**)device);
}
static inline int audio_policy_dev_close(struct audio_policy_device* device)
{
return device->common.close(&device->common);
}
__END_DECLS
#endif // ANDROID_AUDIO_POLICY_INTERFACE_H