platform_hardware_libhardwa.../include/hardware_legacy/AudioSystemLegacy.h
Jean-Michel Trivi 31363a9cb9 Remote audio submix always has priority for media, only plays media
Don't use force use mechanism for remote audio submix routing.

Prevent streams of strategy sonification to be played over
 remote audio submix (e.g. WFD) and HDMI

Bug 7318180

Change-Id: Ic5c87d3c568873dffea9002cf87ecf42b403cde6
2012-10-11 19:18:40 -07:00

363 lines
14 KiB
C++

/*
* Copyright (C) 2008 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ANDROID_AUDIOSYSTEM_LEGACY_H_
#define ANDROID_AUDIOSYSTEM_LEGACY_H_
#include <utils/Errors.h>
#include <media/AudioParameter.h>
#include <system/audio.h>
#include <system/audio_policy.h>
namespace android_audio_legacy {
using android::status_t;
using android::AudioParameter;
enum {
OK = android::OK,
NO_ERROR = android::NO_ERROR,
UNKNOWN_ERROR = android::UNKNOWN_ERROR,
NO_MEMORY = android::NO_MEMORY,
INVALID_OPERATION = android::INVALID_OPERATION,
BAD_VALUE = android::BAD_VALUE,
BAD_TYPE = android::BAD_TYPE,
NAME_NOT_FOUND = android::NAME_NOT_FOUND,
PERMISSION_DENIED = android::PERMISSION_DENIED,
NO_INIT = android::NO_INIT,
ALREADY_EXISTS = android::ALREADY_EXISTS,
DEAD_OBJECT = android::DEAD_OBJECT,
FAILED_TRANSACTION = android::FAILED_TRANSACTION,
JPARKS_BROKE_IT = android::JPARKS_BROKE_IT,
BAD_INDEX = android::BAD_INDEX,
NOT_ENOUGH_DATA = android::NOT_ENOUGH_DATA,
WOULD_BLOCK = android::WOULD_BLOCK,
TIMED_OUT = android::TIMED_OUT,
UNKNOWN_TRANSACTION = android::UNKNOWN_TRANSACTION,
};
enum audio_source {
AUDIO_SOURCE_DEFAULT = 0,
AUDIO_SOURCE_MIC = 1,
AUDIO_SOURCE_VOICE_UPLINK = 2,
AUDIO_SOURCE_VOICE_DOWNLINK = 3,
AUDIO_SOURCE_VOICE_CALL = 4,
AUDIO_SOURCE_CAMCORDER = 5,
AUDIO_SOURCE_VOICE_RECOGNITION = 6,
AUDIO_SOURCE_VOICE_COMMUNICATION = 7,
AUDIO_SOURCE_MAX = AUDIO_SOURCE_VOICE_COMMUNICATION,
AUDIO_SOURCE_LIST_END // must be last - used to validate audio source type
};
class AudioSystem {
public:
#if 1
enum stream_type {
DEFAULT =-1,
VOICE_CALL = 0,
SYSTEM = 1,
RING = 2,
MUSIC = 3,
ALARM = 4,
NOTIFICATION = 5,
BLUETOOTH_SCO = 6,
ENFORCED_AUDIBLE = 7, // Sounds that cannot be muted by user and must be routed to speaker
DTMF = 8,
TTS = 9,
NUM_STREAM_TYPES
};
// Audio sub formats (see AudioSystem::audio_format).
enum pcm_sub_format {
PCM_SUB_16_BIT = 0x1, // must be 1 for backward compatibility
PCM_SUB_8_BIT = 0x2, // must be 2 for backward compatibility
};
enum audio_sessions {
SESSION_OUTPUT_STAGE = AUDIO_SESSION_OUTPUT_STAGE,
SESSION_OUTPUT_MIX = AUDIO_SESSION_OUTPUT_MIX,
};
// MP3 sub format field definition : can use 11 LSBs in the same way as MP3 frame header to specify
// bit rate, stereo mode, version...
enum mp3_sub_format {
//TODO
};
// AMR NB/WB sub format field definition: specify frame block interleaving, bandwidth efficient or octet aligned,
// encoding mode for recording...
enum amr_sub_format {
//TODO
};
// AAC sub format field definition: specify profile or bitrate for recording...
enum aac_sub_format {
//TODO
};
// VORBIS sub format field definition: specify quality for recording...
enum vorbis_sub_format {
//TODO
};
// Audio format consists in a main format field (upper 8 bits) and a sub format field (lower 24 bits).
// The main format indicates the main codec type. The sub format field indicates options and parameters
// for each format. The sub format is mainly used for record to indicate for instance the requested bitrate
// or profile. It can also be used for certain formats to give informations not present in the encoded
// audio stream (e.g. octet alignement for AMR).
enum audio_format {
INVALID_FORMAT = -1,
FORMAT_DEFAULT = 0,
PCM = 0x00000000, // must be 0 for backward compatibility
MP3 = 0x01000000,
AMR_NB = 0x02000000,
AMR_WB = 0x03000000,
AAC = 0x04000000,
HE_AAC_V1 = 0x05000000,
HE_AAC_V2 = 0x06000000,
VORBIS = 0x07000000,
MAIN_FORMAT_MASK = 0xFF000000,
SUB_FORMAT_MASK = 0x00FFFFFF,
// Aliases
PCM_16_BIT = (PCM|PCM_SUB_16_BIT),
PCM_8_BIT = (PCM|PCM_SUB_8_BIT)
};
enum audio_channels {
// output channels
CHANNEL_OUT_FRONT_LEFT = 0x1,
CHANNEL_OUT_FRONT_RIGHT = 0x2,
CHANNEL_OUT_FRONT_CENTER = 0x4,
CHANNEL_OUT_LOW_FREQUENCY = 0x8,
CHANNEL_OUT_BACK_LEFT = 0x10,
CHANNEL_OUT_BACK_RIGHT = 0x20,
CHANNEL_OUT_FRONT_LEFT_OF_CENTER = 0x40,
CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = 0x80,
CHANNEL_OUT_BACK_CENTER = 0x100,
CHANNEL_OUT_SIDE_LEFT = 0x200,
CHANNEL_OUT_SIDE_RIGHT = 0x400,
CHANNEL_OUT_TOP_CENTER = 0x800,
CHANNEL_OUT_TOP_FRONT_LEFT = 0x1000,
CHANNEL_OUT_TOP_FRONT_CENTER = 0x2000,
CHANNEL_OUT_TOP_FRONT_RIGHT = 0x4000,
CHANNEL_OUT_TOP_BACK_LEFT = 0x8000,
CHANNEL_OUT_TOP_BACK_CENTER = 0x10000,
CHANNEL_OUT_TOP_BACK_RIGHT = 0x20000,
CHANNEL_OUT_MONO = CHANNEL_OUT_FRONT_LEFT,
CHANNEL_OUT_STEREO = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT),
CHANNEL_OUT_QUAD = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT),
CHANNEL_OUT_SURROUND = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_BACK_CENTER),
CHANNEL_OUT_5POINT1 = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY |
CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT),
// matches the correct AudioFormat.CHANNEL_OUT_7POINT1_SURROUND definition for 7.1
CHANNEL_OUT_7POINT1 = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY |
CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT |
CHANNEL_OUT_SIDE_LEFT | CHANNEL_OUT_SIDE_RIGHT),
CHANNEL_OUT_ALL = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT |
CHANNEL_OUT_BACK_RIGHT | CHANNEL_OUT_FRONT_LEFT_OF_CENTER |
CHANNEL_OUT_FRONT_RIGHT_OF_CENTER | CHANNEL_OUT_BACK_CENTER |
CHANNEL_OUT_SIDE_LEFT | CHANNEL_OUT_SIDE_RIGHT | CHANNEL_OUT_TOP_CENTER |
CHANNEL_OUT_TOP_FRONT_LEFT | CHANNEL_OUT_TOP_FRONT_CENTER |
CHANNEL_OUT_TOP_FRONT_RIGHT | CHANNEL_OUT_TOP_BACK_LEFT |
CHANNEL_OUT_TOP_BACK_CENTER | CHANNEL_OUT_TOP_BACK_RIGHT),
// input channels
CHANNEL_IN_LEFT = 0x4,
CHANNEL_IN_RIGHT = 0x8,
CHANNEL_IN_FRONT = 0x10,
CHANNEL_IN_BACK = 0x20,
CHANNEL_IN_LEFT_PROCESSED = 0x40,
CHANNEL_IN_RIGHT_PROCESSED = 0x80,
CHANNEL_IN_FRONT_PROCESSED = 0x100,
CHANNEL_IN_BACK_PROCESSED = 0x200,
CHANNEL_IN_PRESSURE = 0x400,
CHANNEL_IN_X_AXIS = 0x800,
CHANNEL_IN_Y_AXIS = 0x1000,
CHANNEL_IN_Z_AXIS = 0x2000,
CHANNEL_IN_VOICE_UPLINK = 0x4000,
CHANNEL_IN_VOICE_DNLINK = 0x8000,
CHANNEL_IN_MONO = CHANNEL_IN_FRONT,
CHANNEL_IN_STEREO = (CHANNEL_IN_LEFT | CHANNEL_IN_RIGHT),
CHANNEL_IN_ALL = (CHANNEL_IN_LEFT | CHANNEL_IN_RIGHT | CHANNEL_IN_FRONT | CHANNEL_IN_BACK|
CHANNEL_IN_LEFT_PROCESSED | CHANNEL_IN_RIGHT_PROCESSED | CHANNEL_IN_FRONT_PROCESSED | CHANNEL_IN_BACK_PROCESSED|
CHANNEL_IN_PRESSURE | CHANNEL_IN_X_AXIS | CHANNEL_IN_Y_AXIS | CHANNEL_IN_Z_AXIS |
CHANNEL_IN_VOICE_UPLINK | CHANNEL_IN_VOICE_DNLINK)
};
enum audio_mode {
MODE_INVALID = -2,
MODE_CURRENT = -1,
MODE_NORMAL = 0,
MODE_RINGTONE,
MODE_IN_CALL,
MODE_IN_COMMUNICATION,
NUM_MODES // not a valid entry, denotes end-of-list
};
enum audio_in_acoustics {
AGC_ENABLE = 0x0001,
AGC_DISABLE = 0,
NS_ENABLE = 0x0002,
NS_DISABLE = 0,
TX_IIR_ENABLE = 0x0004,
TX_DISABLE = 0
};
// DO NOT USE: the "audio_devices" enumeration below is obsolete, use type "audio_devices_t" and
// audio device enumeration from system/audio.h instead.
enum audio_devices {
// output devices
DEVICE_OUT_EARPIECE = 0x1,
DEVICE_OUT_SPEAKER = 0x2,
DEVICE_OUT_WIRED_HEADSET = 0x4,
DEVICE_OUT_WIRED_HEADPHONE = 0x8,
DEVICE_OUT_BLUETOOTH_SCO = 0x10,
DEVICE_OUT_BLUETOOTH_SCO_HEADSET = 0x20,
DEVICE_OUT_BLUETOOTH_SCO_CARKIT = 0x40,
DEVICE_OUT_BLUETOOTH_A2DP = 0x80,
DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER = 0x200,
DEVICE_OUT_AUX_DIGITAL = 0x400,
DEVICE_OUT_ANLG_DOCK_HEADSET = 0x800,
DEVICE_OUT_DGTL_DOCK_HEADSET = 0x1000,
DEVICE_OUT_DEFAULT = 0x8000,
DEVICE_OUT_ALL = (DEVICE_OUT_EARPIECE | DEVICE_OUT_SPEAKER | DEVICE_OUT_WIRED_HEADSET |
DEVICE_OUT_WIRED_HEADPHONE | DEVICE_OUT_BLUETOOTH_SCO | DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
DEVICE_OUT_BLUETOOTH_SCO_CARKIT | DEVICE_OUT_BLUETOOTH_A2DP | DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER | DEVICE_OUT_AUX_DIGITAL |
DEVICE_OUT_ANLG_DOCK_HEADSET | DEVICE_OUT_DGTL_DOCK_HEADSET |
DEVICE_OUT_DEFAULT),
DEVICE_OUT_ALL_A2DP = (DEVICE_OUT_BLUETOOTH_A2DP | DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER),
// input devices
DEVICE_IN_COMMUNICATION = 0x10000,
DEVICE_IN_AMBIENT = 0x20000,
DEVICE_IN_BUILTIN_MIC = 0x40000,
DEVICE_IN_BLUETOOTH_SCO_HEADSET = 0x80000,
DEVICE_IN_WIRED_HEADSET = 0x100000,
DEVICE_IN_AUX_DIGITAL = 0x200000,
DEVICE_IN_VOICE_CALL = 0x400000,
DEVICE_IN_BACK_MIC = 0x800000,
DEVICE_IN_DEFAULT = 0x80000000,
DEVICE_IN_ALL = (DEVICE_IN_COMMUNICATION | DEVICE_IN_AMBIENT | DEVICE_IN_BUILTIN_MIC |
DEVICE_IN_BLUETOOTH_SCO_HEADSET | DEVICE_IN_WIRED_HEADSET | DEVICE_IN_AUX_DIGITAL |
DEVICE_IN_VOICE_CALL | DEVICE_IN_BACK_MIC | DEVICE_IN_DEFAULT)
};
// request to open a direct output with getOutput() (by opposition to sharing an output with other AudioTracks)
enum output_flags {
OUTPUT_FLAG_INDIRECT = 0x0,
OUTPUT_FLAG_DIRECT = 0x1
};
// device categories used for setForceUse()
enum forced_config {
FORCE_NONE,
FORCE_SPEAKER,
FORCE_HEADPHONES,
FORCE_BT_SCO,
FORCE_BT_A2DP,
FORCE_WIRED_ACCESSORY,
FORCE_BT_CAR_DOCK,
FORCE_BT_DESK_DOCK,
FORCE_ANALOG_DOCK,
FORCE_DIGITAL_DOCK,
FORCE_NO_BT_A2DP,
FORCE_SYSTEM_ENFORCED,
NUM_FORCE_CONFIG,
FORCE_DEFAULT = FORCE_NONE
};
// usages used for setForceUse()
enum force_use {
FOR_COMMUNICATION,
FOR_MEDIA,
FOR_RECORD,
FOR_DOCK,
FOR_SYSTEM,
NUM_FORCE_USE
};
//
// AudioPolicyService interface
//
// device connection states used for setDeviceConnectionState()
enum device_connection_state {
DEVICE_STATE_UNAVAILABLE,
DEVICE_STATE_AVAILABLE,
NUM_DEVICE_STATES
};
#endif
static uint32_t popCount(uint32_t u) {
return popcount(u);
}
#if 1
static bool isOutputDevice(audio_devices device) {
if ((popcount(device) == 1) && ((device & ~DEVICE_OUT_ALL) == 0))
return true;
else
return false;
}
static bool isInputDevice(audio_devices device) {
if ((popcount(device) == 1) && ((device & ~DEVICE_IN_ALL) == 0))
return true;
else
return false;
}
static bool isA2dpDevice(audio_devices device) {
return audio_is_a2dp_device((audio_devices_t)device);
}
static bool isBluetoothScoDevice(audio_devices device) {
return audio_is_bluetooth_sco_device((audio_devices_t)device);
}
static bool isLowVisibility(stream_type stream) {
return audio_is_low_visibility((audio_stream_type_t)stream);
}
static bool isValidFormat(uint32_t format) {
return audio_is_valid_format((audio_format_t) format);
}
static bool isLinearPCM(uint32_t format) {
return audio_is_linear_pcm((audio_format_t) format);
}
static bool isOutputChannel(uint32_t channel) {
return audio_is_output_channel(channel);
}
static bool isInputChannel(uint32_t channel) {
return audio_is_input_channel(channel);
}
#endif
};
}; // namespace android
#endif // ANDROID_AUDIOSYSTEM_LEGACY_H_