platform_hardware_libhardwa.../audio/Android.mk
Dan Albert f2d9ad053a Make libhardware_legacy warning clean.
Fix some (note the fun infinite recursion bug from the dawn of time,
apparently no one has called that function), silence those that are
style choices.

Bug: http://b/26936282
Change-Id: I99fa342abf9d134fb729ed8d906e60c011120e89
2016-02-02 14:49:35 -08:00

86 lines
2 KiB
Makefile

# Copyright 2011 The Android Open Source Project
#AUDIO_POLICY_TEST := true
#ENABLE_AUDIO_DUMP := true
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
AudioHardwareInterface.cpp \
audio_hw_hal.cpp
LOCAL_MODULE := libaudiohw_legacy
LOCAL_STATIC_LIBRARIES := libmedia_helper
LOCAL_CFLAGS := -Wno-unused-parameter -Wno-gnu-designator
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../include
LOCAL_EXPORT_C_INCLUDE_DIRS := $(LOCAL_PATH)/../include
include $(BUILD_STATIC_LIBRARY)
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
AudioPolicyManagerBase.cpp \
AudioPolicyCompatClient.cpp \
audio_policy_hal.cpp
ifeq ($(AUDIO_POLICY_TEST),true)
LOCAL_CFLAGS += -DAUDIO_POLICY_TEST
endif
LOCAL_STATIC_LIBRARIES := libmedia_helper
LOCAL_MODULE := libaudiopolicy_legacy
LOCAL_CFLAGS += -Wno-unused-parameter
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../include
LOCAL_EXPORT_C_INCLUDE_DIRS := $(LOCAL_PATH)/../include
include $(BUILD_STATIC_LIBRARY)
# The default audio policy, for now still implemented on top of legacy
# policy code
include $(CLEAR_VARS)
LOCAL_SRC_FILES := \
AudioPolicyManagerDefault.cpp
LOCAL_SHARED_LIBRARIES := \
libcutils \
libutils \
liblog
LOCAL_STATIC_LIBRARIES := \
libmedia_helper
LOCAL_WHOLE_STATIC_LIBRARIES := \
libaudiopolicy_legacy
LOCAL_MODULE := audio_policy.default
LOCAL_MODULE_RELATIVE_PATH := hw
LOCAL_CFLAGS := -Wno-unused-parameter
LOCAL_C_INCLUDES := $(LOCAL_PATH)/../include
include $(BUILD_SHARED_LIBRARY)
#ifeq ($(ENABLE_AUDIO_DUMP),true)
# LOCAL_SRC_FILES += AudioDumpInterface.cpp
# LOCAL_CFLAGS += -DENABLE_AUDIO_DUMP
#endif
#
#ifeq ($(strip $(BOARD_USES_GENERIC_AUDIO)),true)
# LOCAL_CFLAGS += -D GENERIC_AUDIO
#endif
#ifeq ($(BOARD_HAVE_BLUETOOTH),true)
# LOCAL_SRC_FILES += A2dpAudioInterface.cpp
# LOCAL_SHARED_LIBRARIES += liba2dp
# LOCAL_C_INCLUDES += $(call include-path-for, bluez)
#
# LOCAL_CFLAGS += \
# -DWITH_BLUETOOTH \
#endif
#
#include $(BUILD_SHARED_LIBRARY)
# AudioHardwareGeneric.cpp \
# AudioHardwareStub.cpp \