31363a9cb9
Don't use force use mechanism for remote audio submix routing. Prevent streams of strategy sonification to be played over remote audio submix (e.g. WFD) and HDMI Bug 7318180 Change-Id: Ic5c87d3c568873dffea9002cf87ecf42b403cde6
363 lines
14 KiB
C++
363 lines
14 KiB
C++
/*
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* Copyright (C) 2008 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef ANDROID_AUDIOSYSTEM_LEGACY_H_
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#define ANDROID_AUDIOSYSTEM_LEGACY_H_
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#include <utils/Errors.h>
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#include <media/AudioParameter.h>
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#include <system/audio.h>
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#include <system/audio_policy.h>
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namespace android_audio_legacy {
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using android::status_t;
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using android::AudioParameter;
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enum {
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OK = android::OK,
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NO_ERROR = android::NO_ERROR,
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UNKNOWN_ERROR = android::UNKNOWN_ERROR,
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NO_MEMORY = android::NO_MEMORY,
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INVALID_OPERATION = android::INVALID_OPERATION,
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BAD_VALUE = android::BAD_VALUE,
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BAD_TYPE = android::BAD_TYPE,
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NAME_NOT_FOUND = android::NAME_NOT_FOUND,
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PERMISSION_DENIED = android::PERMISSION_DENIED,
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NO_INIT = android::NO_INIT,
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ALREADY_EXISTS = android::ALREADY_EXISTS,
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DEAD_OBJECT = android::DEAD_OBJECT,
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FAILED_TRANSACTION = android::FAILED_TRANSACTION,
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JPARKS_BROKE_IT = android::JPARKS_BROKE_IT,
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BAD_INDEX = android::BAD_INDEX,
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NOT_ENOUGH_DATA = android::NOT_ENOUGH_DATA,
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WOULD_BLOCK = android::WOULD_BLOCK,
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TIMED_OUT = android::TIMED_OUT,
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UNKNOWN_TRANSACTION = android::UNKNOWN_TRANSACTION,
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};
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enum audio_source {
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AUDIO_SOURCE_DEFAULT = 0,
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AUDIO_SOURCE_MIC = 1,
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AUDIO_SOURCE_VOICE_UPLINK = 2,
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AUDIO_SOURCE_VOICE_DOWNLINK = 3,
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AUDIO_SOURCE_VOICE_CALL = 4,
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AUDIO_SOURCE_CAMCORDER = 5,
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AUDIO_SOURCE_VOICE_RECOGNITION = 6,
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AUDIO_SOURCE_VOICE_COMMUNICATION = 7,
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AUDIO_SOURCE_MAX = AUDIO_SOURCE_VOICE_COMMUNICATION,
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AUDIO_SOURCE_LIST_END // must be last - used to validate audio source type
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};
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class AudioSystem {
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public:
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#if 1
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enum stream_type {
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DEFAULT =-1,
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VOICE_CALL = 0,
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SYSTEM = 1,
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RING = 2,
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MUSIC = 3,
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ALARM = 4,
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NOTIFICATION = 5,
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BLUETOOTH_SCO = 6,
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ENFORCED_AUDIBLE = 7, // Sounds that cannot be muted by user and must be routed to speaker
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DTMF = 8,
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TTS = 9,
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NUM_STREAM_TYPES
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};
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// Audio sub formats (see AudioSystem::audio_format).
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enum pcm_sub_format {
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PCM_SUB_16_BIT = 0x1, // must be 1 for backward compatibility
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PCM_SUB_8_BIT = 0x2, // must be 2 for backward compatibility
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};
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enum audio_sessions {
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SESSION_OUTPUT_STAGE = AUDIO_SESSION_OUTPUT_STAGE,
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SESSION_OUTPUT_MIX = AUDIO_SESSION_OUTPUT_MIX,
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};
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// MP3 sub format field definition : can use 11 LSBs in the same way as MP3 frame header to specify
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// bit rate, stereo mode, version...
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enum mp3_sub_format {
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//TODO
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};
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// AMR NB/WB sub format field definition: specify frame block interleaving, bandwidth efficient or octet aligned,
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// encoding mode for recording...
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enum amr_sub_format {
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//TODO
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};
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// AAC sub format field definition: specify profile or bitrate for recording...
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enum aac_sub_format {
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//TODO
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};
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// VORBIS sub format field definition: specify quality for recording...
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enum vorbis_sub_format {
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//TODO
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};
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// Audio format consists in a main format field (upper 8 bits) and a sub format field (lower 24 bits).
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// The main format indicates the main codec type. The sub format field indicates options and parameters
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// for each format. The sub format is mainly used for record to indicate for instance the requested bitrate
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// or profile. It can also be used for certain formats to give informations not present in the encoded
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// audio stream (e.g. octet alignement for AMR).
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enum audio_format {
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INVALID_FORMAT = -1,
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FORMAT_DEFAULT = 0,
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PCM = 0x00000000, // must be 0 for backward compatibility
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MP3 = 0x01000000,
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AMR_NB = 0x02000000,
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AMR_WB = 0x03000000,
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AAC = 0x04000000,
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HE_AAC_V1 = 0x05000000,
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HE_AAC_V2 = 0x06000000,
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VORBIS = 0x07000000,
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MAIN_FORMAT_MASK = 0xFF000000,
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SUB_FORMAT_MASK = 0x00FFFFFF,
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// Aliases
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PCM_16_BIT = (PCM|PCM_SUB_16_BIT),
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PCM_8_BIT = (PCM|PCM_SUB_8_BIT)
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};
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enum audio_channels {
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// output channels
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CHANNEL_OUT_FRONT_LEFT = 0x1,
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CHANNEL_OUT_FRONT_RIGHT = 0x2,
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CHANNEL_OUT_FRONT_CENTER = 0x4,
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CHANNEL_OUT_LOW_FREQUENCY = 0x8,
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CHANNEL_OUT_BACK_LEFT = 0x10,
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CHANNEL_OUT_BACK_RIGHT = 0x20,
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CHANNEL_OUT_FRONT_LEFT_OF_CENTER = 0x40,
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CHANNEL_OUT_FRONT_RIGHT_OF_CENTER = 0x80,
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CHANNEL_OUT_BACK_CENTER = 0x100,
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CHANNEL_OUT_SIDE_LEFT = 0x200,
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CHANNEL_OUT_SIDE_RIGHT = 0x400,
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CHANNEL_OUT_TOP_CENTER = 0x800,
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CHANNEL_OUT_TOP_FRONT_LEFT = 0x1000,
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CHANNEL_OUT_TOP_FRONT_CENTER = 0x2000,
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CHANNEL_OUT_TOP_FRONT_RIGHT = 0x4000,
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CHANNEL_OUT_TOP_BACK_LEFT = 0x8000,
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CHANNEL_OUT_TOP_BACK_CENTER = 0x10000,
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CHANNEL_OUT_TOP_BACK_RIGHT = 0x20000,
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CHANNEL_OUT_MONO = CHANNEL_OUT_FRONT_LEFT,
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CHANNEL_OUT_STEREO = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT),
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CHANNEL_OUT_QUAD = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
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CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT),
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CHANNEL_OUT_SURROUND = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
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CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_BACK_CENTER),
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CHANNEL_OUT_5POINT1 = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
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CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY |
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CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT),
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// matches the correct AudioFormat.CHANNEL_OUT_7POINT1_SURROUND definition for 7.1
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CHANNEL_OUT_7POINT1 = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
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CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY |
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CHANNEL_OUT_BACK_LEFT | CHANNEL_OUT_BACK_RIGHT |
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CHANNEL_OUT_SIDE_LEFT | CHANNEL_OUT_SIDE_RIGHT),
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CHANNEL_OUT_ALL = (CHANNEL_OUT_FRONT_LEFT | CHANNEL_OUT_FRONT_RIGHT |
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CHANNEL_OUT_FRONT_CENTER | CHANNEL_OUT_LOW_FREQUENCY | CHANNEL_OUT_BACK_LEFT |
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CHANNEL_OUT_BACK_RIGHT | CHANNEL_OUT_FRONT_LEFT_OF_CENTER |
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CHANNEL_OUT_FRONT_RIGHT_OF_CENTER | CHANNEL_OUT_BACK_CENTER |
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CHANNEL_OUT_SIDE_LEFT | CHANNEL_OUT_SIDE_RIGHT | CHANNEL_OUT_TOP_CENTER |
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CHANNEL_OUT_TOP_FRONT_LEFT | CHANNEL_OUT_TOP_FRONT_CENTER |
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CHANNEL_OUT_TOP_FRONT_RIGHT | CHANNEL_OUT_TOP_BACK_LEFT |
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CHANNEL_OUT_TOP_BACK_CENTER | CHANNEL_OUT_TOP_BACK_RIGHT),
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// input channels
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CHANNEL_IN_LEFT = 0x4,
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CHANNEL_IN_RIGHT = 0x8,
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CHANNEL_IN_FRONT = 0x10,
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CHANNEL_IN_BACK = 0x20,
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CHANNEL_IN_LEFT_PROCESSED = 0x40,
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CHANNEL_IN_RIGHT_PROCESSED = 0x80,
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CHANNEL_IN_FRONT_PROCESSED = 0x100,
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CHANNEL_IN_BACK_PROCESSED = 0x200,
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CHANNEL_IN_PRESSURE = 0x400,
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CHANNEL_IN_X_AXIS = 0x800,
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CHANNEL_IN_Y_AXIS = 0x1000,
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CHANNEL_IN_Z_AXIS = 0x2000,
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CHANNEL_IN_VOICE_UPLINK = 0x4000,
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CHANNEL_IN_VOICE_DNLINK = 0x8000,
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CHANNEL_IN_MONO = CHANNEL_IN_FRONT,
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CHANNEL_IN_STEREO = (CHANNEL_IN_LEFT | CHANNEL_IN_RIGHT),
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CHANNEL_IN_ALL = (CHANNEL_IN_LEFT | CHANNEL_IN_RIGHT | CHANNEL_IN_FRONT | CHANNEL_IN_BACK|
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CHANNEL_IN_LEFT_PROCESSED | CHANNEL_IN_RIGHT_PROCESSED | CHANNEL_IN_FRONT_PROCESSED | CHANNEL_IN_BACK_PROCESSED|
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CHANNEL_IN_PRESSURE | CHANNEL_IN_X_AXIS | CHANNEL_IN_Y_AXIS | CHANNEL_IN_Z_AXIS |
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CHANNEL_IN_VOICE_UPLINK | CHANNEL_IN_VOICE_DNLINK)
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};
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enum audio_mode {
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MODE_INVALID = -2,
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MODE_CURRENT = -1,
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MODE_NORMAL = 0,
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MODE_RINGTONE,
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MODE_IN_CALL,
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MODE_IN_COMMUNICATION,
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NUM_MODES // not a valid entry, denotes end-of-list
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};
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enum audio_in_acoustics {
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AGC_ENABLE = 0x0001,
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AGC_DISABLE = 0,
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NS_ENABLE = 0x0002,
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NS_DISABLE = 0,
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TX_IIR_ENABLE = 0x0004,
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TX_DISABLE = 0
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};
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// DO NOT USE: the "audio_devices" enumeration below is obsolete, use type "audio_devices_t" and
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// audio device enumeration from system/audio.h instead.
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enum audio_devices {
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// output devices
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DEVICE_OUT_EARPIECE = 0x1,
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DEVICE_OUT_SPEAKER = 0x2,
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DEVICE_OUT_WIRED_HEADSET = 0x4,
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DEVICE_OUT_WIRED_HEADPHONE = 0x8,
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DEVICE_OUT_BLUETOOTH_SCO = 0x10,
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DEVICE_OUT_BLUETOOTH_SCO_HEADSET = 0x20,
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DEVICE_OUT_BLUETOOTH_SCO_CARKIT = 0x40,
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DEVICE_OUT_BLUETOOTH_A2DP = 0x80,
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DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES = 0x100,
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DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER = 0x200,
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DEVICE_OUT_AUX_DIGITAL = 0x400,
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DEVICE_OUT_ANLG_DOCK_HEADSET = 0x800,
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DEVICE_OUT_DGTL_DOCK_HEADSET = 0x1000,
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DEVICE_OUT_DEFAULT = 0x8000,
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DEVICE_OUT_ALL = (DEVICE_OUT_EARPIECE | DEVICE_OUT_SPEAKER | DEVICE_OUT_WIRED_HEADSET |
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DEVICE_OUT_WIRED_HEADPHONE | DEVICE_OUT_BLUETOOTH_SCO | DEVICE_OUT_BLUETOOTH_SCO_HEADSET |
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DEVICE_OUT_BLUETOOTH_SCO_CARKIT | DEVICE_OUT_BLUETOOTH_A2DP | DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
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DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER | DEVICE_OUT_AUX_DIGITAL |
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DEVICE_OUT_ANLG_DOCK_HEADSET | DEVICE_OUT_DGTL_DOCK_HEADSET |
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DEVICE_OUT_DEFAULT),
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DEVICE_OUT_ALL_A2DP = (DEVICE_OUT_BLUETOOTH_A2DP | DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES |
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DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER),
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// input devices
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DEVICE_IN_COMMUNICATION = 0x10000,
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DEVICE_IN_AMBIENT = 0x20000,
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DEVICE_IN_BUILTIN_MIC = 0x40000,
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DEVICE_IN_BLUETOOTH_SCO_HEADSET = 0x80000,
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DEVICE_IN_WIRED_HEADSET = 0x100000,
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DEVICE_IN_AUX_DIGITAL = 0x200000,
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DEVICE_IN_VOICE_CALL = 0x400000,
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DEVICE_IN_BACK_MIC = 0x800000,
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DEVICE_IN_DEFAULT = 0x80000000,
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DEVICE_IN_ALL = (DEVICE_IN_COMMUNICATION | DEVICE_IN_AMBIENT | DEVICE_IN_BUILTIN_MIC |
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DEVICE_IN_BLUETOOTH_SCO_HEADSET | DEVICE_IN_WIRED_HEADSET | DEVICE_IN_AUX_DIGITAL |
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DEVICE_IN_VOICE_CALL | DEVICE_IN_BACK_MIC | DEVICE_IN_DEFAULT)
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};
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// request to open a direct output with getOutput() (by opposition to sharing an output with other AudioTracks)
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enum output_flags {
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OUTPUT_FLAG_INDIRECT = 0x0,
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OUTPUT_FLAG_DIRECT = 0x1
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};
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// device categories used for setForceUse()
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enum forced_config {
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FORCE_NONE,
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FORCE_SPEAKER,
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FORCE_HEADPHONES,
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FORCE_BT_SCO,
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FORCE_BT_A2DP,
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FORCE_WIRED_ACCESSORY,
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FORCE_BT_CAR_DOCK,
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FORCE_BT_DESK_DOCK,
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FORCE_ANALOG_DOCK,
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FORCE_DIGITAL_DOCK,
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FORCE_NO_BT_A2DP,
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FORCE_SYSTEM_ENFORCED,
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NUM_FORCE_CONFIG,
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FORCE_DEFAULT = FORCE_NONE
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};
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// usages used for setForceUse()
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enum force_use {
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FOR_COMMUNICATION,
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FOR_MEDIA,
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FOR_RECORD,
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FOR_DOCK,
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FOR_SYSTEM,
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NUM_FORCE_USE
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};
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//
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// AudioPolicyService interface
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//
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// device connection states used for setDeviceConnectionState()
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enum device_connection_state {
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DEVICE_STATE_UNAVAILABLE,
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DEVICE_STATE_AVAILABLE,
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NUM_DEVICE_STATES
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};
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#endif
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static uint32_t popCount(uint32_t u) {
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return popcount(u);
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}
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#if 1
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static bool isOutputDevice(audio_devices device) {
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if ((popcount(device) == 1) && ((device & ~DEVICE_OUT_ALL) == 0))
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return true;
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else
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return false;
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}
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static bool isInputDevice(audio_devices device) {
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if ((popcount(device) == 1) && ((device & ~DEVICE_IN_ALL) == 0))
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return true;
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else
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return false;
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}
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static bool isA2dpDevice(audio_devices device) {
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return audio_is_a2dp_device((audio_devices_t)device);
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}
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static bool isBluetoothScoDevice(audio_devices device) {
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return audio_is_bluetooth_sco_device((audio_devices_t)device);
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}
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static bool isLowVisibility(stream_type stream) {
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return audio_is_low_visibility((audio_stream_type_t)stream);
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}
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static bool isValidFormat(uint32_t format) {
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return audio_is_valid_format((audio_format_t) format);
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}
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static bool isLinearPCM(uint32_t format) {
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return audio_is_linear_pcm((audio_format_t) format);
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}
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static bool isOutputChannel(uint32_t channel) {
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return audio_is_output_channel(channel);
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}
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static bool isInputChannel(uint32_t channel) {
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return audio_is_input_channel(channel);
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}
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#endif
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};
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}; // namespace android
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#endif // ANDROID_AUDIOSYSTEM_LEGACY_H_
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