improve logging in case of bpf load failure
(we don't want to truncate this output, since it can be very useful for debugging failures) Test: builds, more useful ebpf load failure logs Signed-off-by: Maciej Żenczykowski <maze@google.com> Change-Id: I817853f33b7f59296a041fb0d26ca3ae502b29da
This commit is contained in:
parent
06caf87004
commit
524deefc88
1 changed files with 7 additions and 2 deletions
|
@ -520,8 +520,13 @@ static int loadCodeSections(const char* elfPath, vector<codeSection>& cs, const
|
|||
ALOGD("bpf_prog_load lib call for %s (%s) returned fd: %d (%s)\n", elfPath,
|
||||
cs[i].name.c_str(), fd, (fd < 0 ? std::strerror(errno) : "no error"));
|
||||
|
||||
if (fd <= 0)
|
||||
ALOGE("bpf_prog_load: log_buf contents: %s\n", (char *)log_buf.data());
|
||||
if (fd < 0) {
|
||||
std::vector<std::string> lines = android::base::Split(log_buf.data(), "\n");
|
||||
|
||||
ALOGE("bpf_prog_load - BEGIN log_buf contents:");
|
||||
for (const auto& line : lines) ALOGE("%s", line.c_str());
|
||||
ALOGE("bpf_prog_load - END log_buf contents.");
|
||||
}
|
||||
}
|
||||
|
||||
if (fd < 0) return fd;
|
||||
|
|
Loading…
Reference in a new issue