platform_system_core/init/proto_utils.h

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/*
* Copyright (C) 2019 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include <sys/socket.h>
#include <unistd.h>
#include <string>
#include "result.h"
namespace android {
namespace init {
constexpr size_t kBufferSize = 4096;
inline Result<std::string> ReadMessage(int socket) {
char buffer[kBufferSize] = {};
auto result = TEMP_FAILURE_RETRY(recv(socket, buffer, sizeof(buffer), 0));
if (result == 0) {
return Error();
} else if (result < 0) {
return ErrnoError();
}
return std::string(buffer, result);
}
template <typename T>
Result<void> SendMessage(int socket, const T& message) {
std::string message_string;
if (!message.SerializeToString(&message_string)) {
return Error() << "Unable to serialize message";
}
if (message_string.size() > kBufferSize) {
return Error() << "Serialized message too long to send";
}
if (auto result =
TEMP_FAILURE_RETRY(send(socket, message_string.c_str(), message_string.size(), 0));
result != static_cast<long>(message_string.size())) {
return ErrnoError() << "send() failed to send message contents";
}
return {};
}
} // namespace init
} // namespace android