2016-09-22 01:53:15 +02:00
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/*
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* Copyright (C) 2016 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#include "android-base/properties.h"
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2018-05-25 03:00:39 +02:00
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#if defined(__BIONIC__)
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#define _REALLY_INCLUDE_SYS__SYSTEM_PROPERTIES_H_
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2016-09-22 01:53:15 +02:00
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#include <sys/system_properties.h>
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2017-02-11 04:02:51 +01:00
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#include <sys/_system_properties.h>
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2018-05-25 03:00:39 +02:00
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#endif
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2016-09-22 01:53:15 +02:00
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2017-02-17 02:14:10 +01:00
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#include <algorithm>
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#include <chrono>
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Prevent WaitForProperty() from using ~100% of CPU time on 32bit builds
Since 'struct timespec' members (time_t and long) are both 32bit on
32bit systems, and std::chrono::{seconds,nanoseconds}::rep are both
>32bit, timespec members assigned in DurationToTimeSpec() can have a
negative value, especially when WaitForProperty() is called with the
default timeout value which is std::chrono::milliseconds::max().
Regarding functionality, passing a negative value to
__system_property_wait() is okay because WaitForProperty() still
waits for the property value (so unit tests are passing), but while
WaitForProperty() does that, the function, to be more exact,
SystemProperties::Wait() in bionic/, consumes ~100% of CPU time. This
happens because SystemProperties::Wait() which implements
__system_property_wait() has a tight while-loop with a __futex_wait()
call, and the futex call immediately returns EINVAL when the timespec
passed in has a negative value.
With this CL, WaitForProperty() will never pass a negative timespec
to __system_property_wait(), and therefore the __futex_wait() call
in bionic works as expected without consuming too much CPU time even
on 32bit systems.
Bug: None
Test: libbase_test32 still passes
Test: strace no longer shows repeated EINVALs from __futex_wait
Change-Id: Id1834fac8cd2876b02dbe4479bf3d3eda2fa7da1
2018-02-14 03:28:50 +01:00
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#include <limits>
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2018-05-25 03:00:39 +02:00
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#include <map>
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2016-09-22 01:53:15 +02:00
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#include <string>
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2019-11-14 09:48:36 +01:00
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#include <android-base/parsebool.h>
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2016-09-22 01:53:15 +02:00
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#include <android-base/parseint.h>
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2020-02-26 23:57:20 +01:00
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#include <android-base/strings.h>
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2016-09-22 01:53:15 +02:00
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namespace android {
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namespace base {
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bool GetBoolProperty(const std::string& key, bool default_value) {
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2019-11-14 09:48:36 +01:00
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switch (ParseBool(GetProperty(key, ""))) {
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case ParseBoolResult::kError:
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return default_value;
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case ParseBoolResult::kFalse:
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return false;
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case ParseBoolResult::kTrue:
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return true;
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2016-09-22 01:53:15 +02:00
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}
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2019-11-14 09:48:36 +01:00
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__builtin_unreachable();
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2016-09-22 01:53:15 +02:00
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}
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template <typename T>
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T GetIntProperty(const std::string& key, T default_value, T min, T max) {
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T result;
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std::string value = GetProperty(key, "");
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2016-10-12 02:09:00 +02:00
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if (!value.empty() && android::base::ParseInt(value, &result, min, max)) return result;
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2016-09-22 01:53:15 +02:00
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return default_value;
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}
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template <typename T>
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T GetUintProperty(const std::string& key, T default_value, T max) {
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T result;
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std::string value = GetProperty(key, "");
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2016-10-12 02:09:00 +02:00
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if (!value.empty() && android::base::ParseUint(value, &result, max)) return result;
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2016-09-22 01:53:15 +02:00
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return default_value;
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}
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template int8_t GetIntProperty(const std::string&, int8_t, int8_t, int8_t);
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template int16_t GetIntProperty(const std::string&, int16_t, int16_t, int16_t);
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template int32_t GetIntProperty(const std::string&, int32_t, int32_t, int32_t);
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template int64_t GetIntProperty(const std::string&, int64_t, int64_t, int64_t);
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template uint8_t GetUintProperty(const std::string&, uint8_t, uint8_t);
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template uint16_t GetUintProperty(const std::string&, uint16_t, uint16_t);
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template uint32_t GetUintProperty(const std::string&, uint32_t, uint32_t);
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template uint64_t GetUintProperty(const std::string&, uint64_t, uint64_t);
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2018-05-25 03:00:39 +02:00
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#if !defined(__BIONIC__)
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static std::map<std::string, std::string>& g_properties = *new std::map<std::string, std::string>;
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static int __system_property_set(const char* key, const char* value) {
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g_properties[key] = value;
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return 0;
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}
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#endif
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std::string GetProperty(const std::string& key, const std::string& default_value) {
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std::string property_value;
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#if defined(__BIONIC__)
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const prop_info* pi = __system_property_find(key.c_str());
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if (pi == nullptr) return default_value;
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__system_property_read_callback(pi,
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[](void* cookie, const char*, const char* value, unsigned) {
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auto property_value = reinterpret_cast<std::string*>(cookie);
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*property_value = value;
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},
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&property_value);
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#else
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auto it = g_properties.find(key);
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if (it == g_properties.end()) return default_value;
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property_value = it->second;
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#endif
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// If the property exists but is empty, also return the default value.
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// Since we can't remove system properties, "empty" is traditionally
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// the same as "missing" (this was true for cutils' property_get).
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return property_value.empty() ? default_value : property_value;
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}
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2016-09-22 01:53:15 +02:00
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bool SetProperty(const std::string& key, const std::string& value) {
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return (__system_property_set(key.c_str(), value.c_str()) == 0);
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}
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2018-05-25 03:00:39 +02:00
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#if defined(__BIONIC__)
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2017-02-11 04:02:51 +01:00
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struct WaitForPropertyData {
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bool done;
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const std::string* expected_value;
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unsigned last_read_serial;
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};
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static void WaitForPropertyCallback(void* data_ptr, const char*, const char* value, unsigned serial) {
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WaitForPropertyData* data = reinterpret_cast<WaitForPropertyData*>(data_ptr);
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if (*data->expected_value == value) {
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data->done = true;
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} else {
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data->last_read_serial = serial;
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}
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}
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2017-02-17 02:14:10 +01:00
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// TODO: chrono_utils?
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2017-03-25 00:52:29 +01:00
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static void DurationToTimeSpec(timespec& ts, const std::chrono::milliseconds d) {
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2017-02-17 02:14:10 +01:00
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auto s = std::chrono::duration_cast<std::chrono::seconds>(d);
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auto ns = std::chrono::duration_cast<std::chrono::nanoseconds>(d - s);
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Prevent WaitForProperty() from using ~100% of CPU time on 32bit builds
Since 'struct timespec' members (time_t and long) are both 32bit on
32bit systems, and std::chrono::{seconds,nanoseconds}::rep are both
>32bit, timespec members assigned in DurationToTimeSpec() can have a
negative value, especially when WaitForProperty() is called with the
default timeout value which is std::chrono::milliseconds::max().
Regarding functionality, passing a negative value to
__system_property_wait() is okay because WaitForProperty() still
waits for the property value (so unit tests are passing), but while
WaitForProperty() does that, the function, to be more exact,
SystemProperties::Wait() in bionic/, consumes ~100% of CPU time. This
happens because SystemProperties::Wait() which implements
__system_property_wait() has a tight while-loop with a __futex_wait()
call, and the futex call immediately returns EINVAL when the timespec
passed in has a negative value.
With this CL, WaitForProperty() will never pass a negative timespec
to __system_property_wait(), and therefore the __futex_wait() call
in bionic works as expected without consuming too much CPU time even
on 32bit systems.
Bug: None
Test: libbase_test32 still passes
Test: strace no longer shows repeated EINVALs from __futex_wait
Change-Id: Id1834fac8cd2876b02dbe4479bf3d3eda2fa7da1
2018-02-14 03:28:50 +01:00
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ts.tv_sec = std::min<std::chrono::seconds::rep>(s.count(), std::numeric_limits<time_t>::max());
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2017-02-17 02:14:10 +01:00
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ts.tv_nsec = ns.count();
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}
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2017-03-25 00:52:29 +01:00
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// TODO: boot_clock?
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2017-02-27 22:23:50 +01:00
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using AbsTime = std::chrono::time_point<std::chrono::steady_clock>;
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2017-03-25 00:52:29 +01:00
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static void UpdateTimeSpec(timespec& ts, std::chrono::milliseconds relative_timeout,
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const AbsTime& start_time) {
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2017-02-17 02:14:10 +01:00
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auto now = std::chrono::steady_clock::now();
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2017-03-25 00:52:29 +01:00
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auto time_elapsed = std::chrono::duration_cast<std::chrono::milliseconds>(now - start_time);
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if (time_elapsed >= relative_timeout) {
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2017-02-17 02:14:10 +01:00
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ts = { 0, 0 };
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} else {
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2017-03-25 00:52:29 +01:00
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auto remaining_timeout = relative_timeout - time_elapsed;
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2017-02-17 02:14:10 +01:00
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DurationToTimeSpec(ts, remaining_timeout);
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}
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}
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2017-02-27 22:23:50 +01:00
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// Waits for the system property `key` to be created.
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// Times out after `relative_timeout`.
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// Sets absolute_timeout which represents absolute time for the timeout.
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// Returns nullptr on timeout.
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static const prop_info* WaitForPropertyCreation(const std::string& key,
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const std::chrono::milliseconds& relative_timeout,
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2017-03-25 00:52:29 +01:00
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const AbsTime& start_time) {
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2017-02-11 04:02:51 +01:00
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// Find the property's prop_info*.
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const prop_info* pi;
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unsigned global_serial = 0;
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while ((pi = __system_property_find(key.c_str())) == nullptr) {
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// The property doesn't even exist yet.
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// Wait for a global change and then look again.
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2017-02-27 22:23:50 +01:00
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timespec ts;
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2017-03-25 00:52:29 +01:00
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UpdateTimeSpec(ts, relative_timeout, start_time);
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2017-02-27 22:23:50 +01:00
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if (!__system_property_wait(nullptr, global_serial, &global_serial, &ts)) return nullptr;
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2017-02-11 04:02:51 +01:00
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}
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2017-02-27 22:23:50 +01:00
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return pi;
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}
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2017-03-25 00:52:29 +01:00
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bool WaitForProperty(const std::string& key, const std::string& expected_value,
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2017-02-27 22:23:50 +01:00
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std::chrono::milliseconds relative_timeout) {
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2017-03-25 00:52:29 +01:00
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auto start_time = std::chrono::steady_clock::now();
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const prop_info* pi = WaitForPropertyCreation(key, relative_timeout, start_time);
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2017-02-27 22:23:50 +01:00
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if (pi == nullptr) return false;
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2017-02-11 04:02:51 +01:00
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WaitForPropertyData data;
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data.expected_value = &expected_value;
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data.done = false;
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while (true) {
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2017-02-27 22:23:50 +01:00
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timespec ts;
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2017-02-11 04:02:51 +01:00
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// Check whether the property has the value we're looking for?
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__system_property_read_callback(pi, WaitForPropertyCallback, &data);
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2017-02-17 02:14:10 +01:00
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if (data.done) return true;
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2017-02-11 04:02:51 +01:00
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2017-02-17 02:14:10 +01:00
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// It didn't, so wait for the property to change before checking again.
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2017-03-25 00:52:29 +01:00
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UpdateTimeSpec(ts, relative_timeout, start_time);
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2017-02-17 02:14:10 +01:00
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uint32_t unused;
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if (!__system_property_wait(pi, data.last_read_serial, &unused, &ts)) return false;
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2017-02-11 04:02:51 +01:00
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}
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}
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2017-02-27 22:23:50 +01:00
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bool WaitForPropertyCreation(const std::string& key,
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std::chrono::milliseconds relative_timeout) {
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2017-03-25 00:52:29 +01:00
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auto start_time = std::chrono::steady_clock::now();
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return (WaitForPropertyCreation(key, relative_timeout, start_time) != nullptr);
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2017-02-27 22:23:50 +01:00
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}
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2020-02-26 23:57:20 +01:00
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CachedProperty::CachedProperty(const char* property_name)
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: property_name_(property_name),
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prop_info_(nullptr),
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cached_area_serial_(0),
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cached_property_serial_(0),
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is_read_only_(android::base::StartsWith(property_name, "ro.")),
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read_only_property_(nullptr) {
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static_assert(sizeof(cached_value_) == PROP_VALUE_MAX);
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}
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const char* CachedProperty::Get(bool* changed) {
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std::optional<uint32_t> initial_property_serial_ = cached_property_serial_;
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// Do we have a `struct prop_info` yet?
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if (prop_info_ == nullptr) {
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// `__system_property_find` is expensive, so only retry if a property
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// has been created since last time we checked.
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uint32_t property_area_serial = __system_property_area_serial();
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if (property_area_serial != cached_area_serial_) {
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prop_info_ = __system_property_find(property_name_.c_str());
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cached_area_serial_ = property_area_serial;
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}
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}
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if (prop_info_ != nullptr) {
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// Only bother re-reading the property if it's actually changed since last time.
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uint32_t property_serial = __system_property_serial(prop_info_);
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if (property_serial != cached_property_serial_) {
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__system_property_read_callback(
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prop_info_,
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[](void* data, const char*, const char* value, uint32_t serial) {
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CachedProperty* instance = reinterpret_cast<CachedProperty*>(data);
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instance->cached_property_serial_ = serial;
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// Read only properties can be larger than PROP_VALUE_MAX, but also never change value
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// or location, thus we return the pointer from the shared memory directly.
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if (instance->is_read_only_) {
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instance->read_only_property_ = value;
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} else {
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strlcpy(instance->cached_value_, value, PROP_VALUE_MAX);
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}
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},
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this);
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}
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}
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if (changed) {
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*changed = cached_property_serial_ != initial_property_serial_;
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}
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if (is_read_only_) {
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return read_only_property_;
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} else {
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return cached_value_;
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}
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}
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2018-05-25 03:00:39 +02:00
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#endif
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2016-09-22 01:53:15 +02:00
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} // namespace base
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} // namespace android
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