132 lines
4.6 KiB
C++
132 lines
4.6 KiB
C++
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/*
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* Copyright (C) 2015 The Android Open Source Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
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* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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#include "socket.h"
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#include <errno.h>
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#include <netdb.h>
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#include <android-base/stringprintf.h>
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#include <cutils/sockets.h>
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class UnixUdpSocket : public UdpSocket {
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public:
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enum class Type { kClient, kServer };
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UnixUdpSocket(int fd, Type type);
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~UnixUdpSocket() override;
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ssize_t Send(const void* data, size_t length) override;
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ssize_t Receive(void* data, size_t length, int timeout_ms) override;
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int Close() override;
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private:
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int fd_;
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int receive_timeout_ms_ = 0;
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std::unique_ptr<sockaddr_storage> addr_;
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socklen_t addr_size_ = 0;
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DISALLOW_COPY_AND_ASSIGN(UnixUdpSocket);
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};
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UnixUdpSocket::UnixUdpSocket(int fd, Type type) : fd_(fd) {
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// Only servers need to remember addresses; clients are connected to a server in NewUdpClient()
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// so will send to that server without needing to specify the address again.
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if (type == Type::kServer) {
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addr_.reset(new sockaddr_storage);
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addr_size_ = sizeof(*addr_);
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memset(addr_.get(), 0, addr_size_);
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}
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}
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UnixUdpSocket::~UnixUdpSocket() {
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Close();
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}
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ssize_t UnixUdpSocket::Send(const void* data, size_t length) {
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return TEMP_FAILURE_RETRY(
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sendto(fd_, data, length, 0, reinterpret_cast<sockaddr*>(addr_.get()), addr_size_));
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}
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ssize_t UnixUdpSocket::Receive(void* data, size_t length, int timeout_ms) {
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// Only set socket timeout if it's changed.
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if (receive_timeout_ms_ != timeout_ms) {
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timeval tv;
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tv.tv_sec = timeout_ms / 1000;
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tv.tv_usec = (timeout_ms % 1000) * 1000;
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if (setsockopt(fd_, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)) < 0) {
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return -1;
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}
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receive_timeout_ms_ = timeout_ms;
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}
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socklen_t* addr_size_ptr = nullptr;
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if (addr_ != nullptr) {
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// Reset addr_size as it may have been modified by previous recvfrom() calls.
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addr_size_ = sizeof(*addr_);
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addr_size_ptr = &addr_size_;
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}
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return TEMP_FAILURE_RETRY(recvfrom(fd_, data, length, 0,
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reinterpret_cast<sockaddr*>(addr_.get()), addr_size_ptr));
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}
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int UnixUdpSocket::Close() {
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int result = 0;
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if (fd_ != -1) {
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result = close(fd_);
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fd_ = -1;
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}
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return result;
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}
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std::unique_ptr<UdpSocket> UdpSocket::NewUdpClient(const std::string& host, int port,
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std::string* error) {
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int getaddrinfo_error = 0;
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int fd = socket_network_client_timeout(host.c_str(), port, SOCK_DGRAM, 0, &getaddrinfo_error);
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if (fd == -1) {
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if (error) {
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*error = android::base::StringPrintf(
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"Failed to connect to %s:%d: %s", host.c_str(), port,
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getaddrinfo_error ? gai_strerror(getaddrinfo_error) : strerror(errno));
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}
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return nullptr;
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}
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return std::unique_ptr<UdpSocket>(new UnixUdpSocket(fd, UnixUdpSocket::Type::kClient));
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}
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std::unique_ptr<UdpSocket> UdpSocket::NewUdpServer(int port) {
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int fd = socket_inaddr_any_server(port, SOCK_DGRAM);
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if (fd == -1) {
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// This is just used in testing, no need for an error message.
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return nullptr;
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}
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return std::unique_ptr<UdpSocket>(new UnixUdpSocket(fd, UnixUdpSocket::Type::kServer));
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}
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