platform_system_core/init/result.h

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init: introduce Result<T> for return values and error handling init tries to propagate error information up to build context before logging errors. This is a good thing, however too often init has the overly verbose paradigm for error handling, below: bool CalculateResult(const T& input, U* output, std::string* err) bool CalculateAndUseResult(const T& input, std::string* err) { U output; std::string calculate_result_err; if (!CalculateResult(input, &output, &calculate_result_err)) { *err = "CalculateResult " + input + " failed: " + calculate_result_err; return false; } UseResult(output); return true; } Even more common are functions that return only true/false but also require passing a std::string* err in order to see the error message. This change introduces a Result<T> that is use to either hold a successful return value of type T or to hold an error message as a std::string. If the functional only returns success or a failure with an error message, Result<Success> may be used. The classes Error and ErrnoError are used to indicate a failed Result<T>. A successful Result<T> is constructed implicitly from any type that can be implicitly converted to T or from the constructor arguments for T. This allows you to return a type T directly from a function that returns Result<T>. Error and ErrnoError are used to construct a Result<T> has failed. Each of these classes take an ostream as an input and are implicitly cast to a Result<T> containing that failure. ErrnoError() additionally appends ": " + strerror(errno) to the end of the failure string to aid in interacting with C APIs. The end result is that the above code snippet is turned into the much clearer example below: Result<U> CalculateResult(const T& input); Result<Success> CalculateAndUseResult(const T& input) { auto output = CalculateResult(input); if (!output) { return Error() << "CalculateResult " << input << " failed: " << output.error(); } UseResult(*output); return Success(); } This change also makes this conversion for some of the util.cpp functions that used the old paradigm. Test: boot bullhead, init unit tests Merged-In: I1e7d3a8820a79362245041251057fbeed2f7979b Change-Id: I1e7d3a8820a79362245041251057fbeed2f7979b
2017-08-03 21:54:07 +02:00
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
init: introduce Result<T> for return values and error handling init tries to propagate error information up to build context before logging errors. This is a good thing, however too often init has the overly verbose paradigm for error handling, below: bool CalculateResult(const T& input, U* output, std::string* err) bool CalculateAndUseResult(const T& input, std::string* err) { U output; std::string calculate_result_err; if (!CalculateResult(input, &output, &calculate_result_err)) { *err = "CalculateResult " + input + " failed: " + calculate_result_err; return false; } UseResult(output); return true; } Even more common are functions that return only true/false but also require passing a std::string* err in order to see the error message. This change introduces a Result<T> that is use to either hold a successful return value of type T or to hold an error message as a std::string. If the functional only returns success or a failure with an error message, Result<Success> may be used. The classes Error and ErrnoError are used to indicate a failed Result<T>. A successful Result<T> is constructed implicitly from any type that can be implicitly converted to T or from the constructor arguments for T. This allows you to return a type T directly from a function that returns Result<T>. Error and ErrnoError are used to construct a Result<T> has failed. Each of these classes take an ostream as an input and are implicitly cast to a Result<T> containing that failure. ErrnoError() additionally appends ": " + strerror(errno) to the end of the failure string to aid in interacting with C APIs. The end result is that the above code snippet is turned into the much clearer example below: Result<U> CalculateResult(const T& input); Result<Success> CalculateAndUseResult(const T& input) { auto output = CalculateResult(input); if (!output) { return Error() << "CalculateResult " << input << " failed: " << output.error(); } UseResult(*output); return Success(); } This change also makes this conversion for some of the util.cpp functions that used the old paradigm. Test: boot bullhead, init unit tests Merged-In: I1e7d3a8820a79362245041251057fbeed2f7979b Change-Id: I1e7d3a8820a79362245041251057fbeed2f7979b
2017-08-03 21:54:07 +02:00
// The implementation of this file has moved to android-base. This file remains since historically,
// these classes were a part of init.
#include <android-base/result.h>
init: introduce Result<T> for return values and error handling init tries to propagate error information up to build context before logging errors. This is a good thing, however too often init has the overly verbose paradigm for error handling, below: bool CalculateResult(const T& input, U* output, std::string* err) bool CalculateAndUseResult(const T& input, std::string* err) { U output; std::string calculate_result_err; if (!CalculateResult(input, &output, &calculate_result_err)) { *err = "CalculateResult " + input + " failed: " + calculate_result_err; return false; } UseResult(output); return true; } Even more common are functions that return only true/false but also require passing a std::string* err in order to see the error message. This change introduces a Result<T> that is use to either hold a successful return value of type T or to hold an error message as a std::string. If the functional only returns success or a failure with an error message, Result<Success> may be used. The classes Error and ErrnoError are used to indicate a failed Result<T>. A successful Result<T> is constructed implicitly from any type that can be implicitly converted to T or from the constructor arguments for T. This allows you to return a type T directly from a function that returns Result<T>. Error and ErrnoError are used to construct a Result<T> has failed. Each of these classes take an ostream as an input and are implicitly cast to a Result<T> containing that failure. ErrnoError() additionally appends ": " + strerror(errno) to the end of the failure string to aid in interacting with C APIs. The end result is that the above code snippet is turned into the much clearer example below: Result<U> CalculateResult(const T& input); Result<Success> CalculateAndUseResult(const T& input) { auto output = CalculateResult(input); if (!output) { return Error() << "CalculateResult " << input << " failed: " << output.error(); } UseResult(*output); return Success(); } This change also makes this conversion for some of the util.cpp functions that used the old paradigm. Test: boot bullhead, init unit tests Merged-In: I1e7d3a8820a79362245041251057fbeed2f7979b Change-Id: I1e7d3a8820a79362245041251057fbeed2f7979b
2017-08-03 21:54:07 +02:00
using android::base::ErrnoError;
using android::base::ErrnoErrorf;
using android::base::Error;
using android::base::Errorf;
using android::base::Result;
using android::base::ResultError;