2015-07-24 02:53:11 +02:00
|
|
|
/*
|
|
|
|
* Copyright (C) 2015 The Android Open Source Project
|
|
|
|
*
|
|
|
|
* Licensed under the Apache License, Version 2.0 (the "License");
|
|
|
|
* you may not use this file except in compliance with the License.
|
|
|
|
* You may obtain a copy of the License at
|
|
|
|
*
|
|
|
|
* http://www.apache.org/licenses/LICENSE-2.0
|
|
|
|
*
|
|
|
|
* Unless required by applicable law or agreed to in writing, software
|
|
|
|
* distributed under the License is distributed on an "AS IS" BASIS,
|
|
|
|
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
|
|
* See the License for the specific language governing permissions and
|
|
|
|
* limitations under the License.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef _INIT_ACTION_H
|
|
|
|
#define _INIT_ACTION_H
|
|
|
|
|
|
|
|
#include <map>
|
|
|
|
#include <queue>
|
|
|
|
#include <string>
|
2017-04-17 22:25:29 +02:00
|
|
|
#include <variant>
|
2015-07-24 02:53:11 +02:00
|
|
|
#include <vector>
|
|
|
|
|
2015-08-26 20:43:36 +02:00
|
|
|
#include "builtins.h"
|
|
|
|
#include "keyword_map.h"
|
2017-08-01 22:50:23 +02:00
|
|
|
#include "result.h"
|
2017-09-13 00:58:47 +02:00
|
|
|
#include "subcontext.h"
|
2015-08-26 20:43:36 +02:00
|
|
|
|
2017-06-22 21:53:17 +02:00
|
|
|
namespace android {
|
|
|
|
namespace init {
|
|
|
|
|
2017-09-13 00:58:47 +02:00
|
|
|
Result<Success> RunBuiltinFunction(const BuiltinFunction& function,
|
|
|
|
const std::vector<std::string>& args, const std::string& context);
|
|
|
|
|
2015-08-26 20:43:36 +02:00
|
|
|
class Command {
|
init: Stop combining actions
In the past, I had thought it didn't make sense to have multiple
Action classes with identical triggers within ActionManager::actions_,
and opted to instead combine these into a single action. In theory,
it should reduce memory overhead as only one copy of the triggers
needs to be stored.
In practice, this ends up not being a good idea.
Most importantly, given a file with the below three sections in this
same order:
on boot
setprop a b
on boot && property:true=true
setprop c d
on boot
setprop e f
Assuming that property 'true' == 'true', when the `boot` event
happens, the order of the setprop commands will actually be:
setprop a b
setprop e f
setprop c d
instead of the more intuitive order of:
setprop a b
setprop c d
setprop e f
This is a mistake and this CL fixes it. It also documents this order.
Secondly, with a given 'Action' now spanning multiple files, in order
to keep track of which file a command is run from, the 'Command'
itself needs to store this. Ironically to the original intention,
this increases total ram usage. This change now only stores the file
name in each 'Action' instead of each 'Command'. All in all this is a
negligible trade off of ram usage.
Thirdly, this requires a bunch of extra code and assumptions that
don't help anything else. In particular it forces to keep property triggers
sorted for easy comparison, which I'm using an std::map for currently,
but that is not the best data structure to contain them.
Lastly, I added the filename and line number to the 'processing
action' LOG(INFO) message.
Test: Boot bullhead, observe above changes
Test: Boot sailfish, observe no change in boot time
Change-Id: I3fbcac4ee677351314e33012c758145be82346e9
2017-04-18 22:21:54 +02:00
|
|
|
public:
|
2017-09-13 00:58:47 +02:00
|
|
|
Command(BuiltinFunction f, bool execute_in_subcontext, const std::vector<std::string>& args,
|
|
|
|
int line);
|
2015-08-26 20:43:36 +02:00
|
|
|
|
2017-09-13 00:58:47 +02:00
|
|
|
Result<Success> InvokeFunc(Subcontext* subcontext) const;
|
2015-08-26 20:43:36 +02:00
|
|
|
std::string BuildCommandString() const;
|
|
|
|
|
init: Stop combining actions
In the past, I had thought it didn't make sense to have multiple
Action classes with identical triggers within ActionManager::actions_,
and opted to instead combine these into a single action. In theory,
it should reduce memory overhead as only one copy of the triggers
needs to be stored.
In practice, this ends up not being a good idea.
Most importantly, given a file with the below three sections in this
same order:
on boot
setprop a b
on boot && property:true=true
setprop c d
on boot
setprop e f
Assuming that property 'true' == 'true', when the `boot` event
happens, the order of the setprop commands will actually be:
setprop a b
setprop e f
setprop c d
instead of the more intuitive order of:
setprop a b
setprop c d
setprop e f
This is a mistake and this CL fixes it. It also documents this order.
Secondly, with a given 'Action' now spanning multiple files, in order
to keep track of which file a command is run from, the 'Command'
itself needs to store this. Ironically to the original intention,
this increases total ram usage. This change now only stores the file
name in each 'Action' instead of each 'Command'. All in all this is a
negligible trade off of ram usage.
Thirdly, this requires a bunch of extra code and assumptions that
don't help anything else. In particular it forces to keep property triggers
sorted for easy comparison, which I'm using an std::map for currently,
but that is not the best data structure to contain them.
Lastly, I added the filename and line number to the 'processing
action' LOG(INFO) message.
Test: Boot bullhead, observe above changes
Test: Boot sailfish, observe no change in boot time
Change-Id: I3fbcac4ee677351314e33012c758145be82346e9
2017-04-18 22:21:54 +02:00
|
|
|
int line() const { return line_; }
|
|
|
|
|
|
|
|
private:
|
2015-08-26 20:43:36 +02:00
|
|
|
BuiltinFunction func_;
|
2017-09-13 00:58:47 +02:00
|
|
|
bool execute_in_subcontext_;
|
2015-08-26 20:43:36 +02:00
|
|
|
std::vector<std::string> args_;
|
|
|
|
int line_;
|
|
|
|
};
|
|
|
|
|
2017-04-17 22:25:29 +02:00
|
|
|
using EventTrigger = std::string;
|
|
|
|
using PropertyChange = std::pair<std::string, std::string>;
|
|
|
|
using BuiltinAction = class Action*;
|
|
|
|
|
2015-07-24 02:53:11 +02:00
|
|
|
class Action {
|
init: Stop combining actions
In the past, I had thought it didn't make sense to have multiple
Action classes with identical triggers within ActionManager::actions_,
and opted to instead combine these into a single action. In theory,
it should reduce memory overhead as only one copy of the triggers
needs to be stored.
In practice, this ends up not being a good idea.
Most importantly, given a file with the below three sections in this
same order:
on boot
setprop a b
on boot && property:true=true
setprop c d
on boot
setprop e f
Assuming that property 'true' == 'true', when the `boot` event
happens, the order of the setprop commands will actually be:
setprop a b
setprop e f
setprop c d
instead of the more intuitive order of:
setprop a b
setprop c d
setprop e f
This is a mistake and this CL fixes it. It also documents this order.
Secondly, with a given 'Action' now spanning multiple files, in order
to keep track of which file a command is run from, the 'Command'
itself needs to store this. Ironically to the original intention,
this increases total ram usage. This change now only stores the file
name in each 'Action' instead of each 'Command'. All in all this is a
negligible trade off of ram usage.
Thirdly, this requires a bunch of extra code and assumptions that
don't help anything else. In particular it forces to keep property triggers
sorted for easy comparison, which I'm using an std::map for currently,
but that is not the best data structure to contain them.
Lastly, I added the filename and line number to the 'processing
action' LOG(INFO) message.
Test: Boot bullhead, observe above changes
Test: Boot sailfish, observe no change in boot time
Change-Id: I3fbcac4ee677351314e33012c758145be82346e9
2017-04-18 22:21:54 +02:00
|
|
|
public:
|
2017-09-13 00:58:47 +02:00
|
|
|
Action(bool oneshot, Subcontext* subcontext, const std::string& filename, int line);
|
init: Stop combining actions
In the past, I had thought it didn't make sense to have multiple
Action classes with identical triggers within ActionManager::actions_,
and opted to instead combine these into a single action. In theory,
it should reduce memory overhead as only one copy of the triggers
needs to be stored.
In practice, this ends up not being a good idea.
Most importantly, given a file with the below three sections in this
same order:
on boot
setprop a b
on boot && property:true=true
setprop c d
on boot
setprop e f
Assuming that property 'true' == 'true', when the `boot` event
happens, the order of the setprop commands will actually be:
setprop a b
setprop e f
setprop c d
instead of the more intuitive order of:
setprop a b
setprop c d
setprop e f
This is a mistake and this CL fixes it. It also documents this order.
Secondly, with a given 'Action' now spanning multiple files, in order
to keep track of which file a command is run from, the 'Command'
itself needs to store this. Ironically to the original intention,
this increases total ram usage. This change now only stores the file
name in each 'Action' instead of each 'Command'. All in all this is a
negligible trade off of ram usage.
Thirdly, this requires a bunch of extra code and assumptions that
don't help anything else. In particular it forces to keep property triggers
sorted for easy comparison, which I'm using an std::map for currently,
but that is not the best data structure to contain them.
Lastly, I added the filename and line number to the 'processing
action' LOG(INFO) message.
Test: Boot bullhead, observe above changes
Test: Boot sailfish, observe no change in boot time
Change-Id: I3fbcac4ee677351314e33012c758145be82346e9
2017-04-18 22:21:54 +02:00
|
|
|
|
2017-08-03 02:01:36 +02:00
|
|
|
Result<Success> AddCommand(const std::vector<std::string>& args, int line);
|
init: Stop combining actions
In the past, I had thought it didn't make sense to have multiple
Action classes with identical triggers within ActionManager::actions_,
and opted to instead combine these into a single action. In theory,
it should reduce memory overhead as only one copy of the triggers
needs to be stored.
In practice, this ends up not being a good idea.
Most importantly, given a file with the below three sections in this
same order:
on boot
setprop a b
on boot && property:true=true
setprop c d
on boot
setprop e f
Assuming that property 'true' == 'true', when the `boot` event
happens, the order of the setprop commands will actually be:
setprop a b
setprop e f
setprop c d
instead of the more intuitive order of:
setprop a b
setprop c d
setprop e f
This is a mistake and this CL fixes it. It also documents this order.
Secondly, with a given 'Action' now spanning multiple files, in order
to keep track of which file a command is run from, the 'Command'
itself needs to store this. Ironically to the original intention,
this increases total ram usage. This change now only stores the file
name in each 'Action' instead of each 'Command'. All in all this is a
negligible trade off of ram usage.
Thirdly, this requires a bunch of extra code and assumptions that
don't help anything else. In particular it forces to keep property triggers
sorted for easy comparison, which I'm using an std::map for currently,
but that is not the best data structure to contain them.
Lastly, I added the filename and line number to the 'processing
action' LOG(INFO) message.
Test: Boot bullhead, observe above changes
Test: Boot sailfish, observe no change in boot time
Change-Id: I3fbcac4ee677351314e33012c758145be82346e9
2017-04-18 22:21:54 +02:00
|
|
|
void AddCommand(BuiltinFunction f, const std::vector<std::string>& args, int line);
|
2017-08-03 02:01:36 +02:00
|
|
|
Result<Success> InitTriggers(const std::vector<std::string>& args);
|
|
|
|
Result<Success> InitSingleTrigger(const std::string& trigger);
|
2015-07-24 02:53:11 +02:00
|
|
|
std::size_t NumCommands() const;
|
|
|
|
void ExecuteOneCommand(std::size_t command) const;
|
|
|
|
void ExecuteAllCommands() const;
|
2017-04-17 22:25:29 +02:00
|
|
|
bool CheckEvent(const EventTrigger& event_trigger) const;
|
|
|
|
bool CheckEvent(const PropertyChange& property_change) const;
|
|
|
|
bool CheckEvent(const BuiltinAction& builtin_action) const;
|
2015-07-24 02:53:11 +02:00
|
|
|
std::string BuildTriggersString() const;
|
|
|
|
void DumpState() const;
|
|
|
|
|
2015-08-26 20:43:36 +02:00
|
|
|
bool oneshot() const { return oneshot_; }
|
init: Stop combining actions
In the past, I had thought it didn't make sense to have multiple
Action classes with identical triggers within ActionManager::actions_,
and opted to instead combine these into a single action. In theory,
it should reduce memory overhead as only one copy of the triggers
needs to be stored.
In practice, this ends up not being a good idea.
Most importantly, given a file with the below three sections in this
same order:
on boot
setprop a b
on boot && property:true=true
setprop c d
on boot
setprop e f
Assuming that property 'true' == 'true', when the `boot` event
happens, the order of the setprop commands will actually be:
setprop a b
setprop e f
setprop c d
instead of the more intuitive order of:
setprop a b
setprop c d
setprop e f
This is a mistake and this CL fixes it. It also documents this order.
Secondly, with a given 'Action' now spanning multiple files, in order
to keep track of which file a command is run from, the 'Command'
itself needs to store this. Ironically to the original intention,
this increases total ram usage. This change now only stores the file
name in each 'Action' instead of each 'Command'. All in all this is a
negligible trade off of ram usage.
Thirdly, this requires a bunch of extra code and assumptions that
don't help anything else. In particular it forces to keep property triggers
sorted for easy comparison, which I'm using an std::map for currently,
but that is not the best data structure to contain them.
Lastly, I added the filename and line number to the 'processing
action' LOG(INFO) message.
Test: Boot bullhead, observe above changes
Test: Boot sailfish, observe no change in boot time
Change-Id: I3fbcac4ee677351314e33012c758145be82346e9
2017-04-18 22:21:54 +02:00
|
|
|
const std::string& filename() const { return filename_; }
|
|
|
|
int line() const { return line_; }
|
2017-09-13 00:58:47 +02:00
|
|
|
static void set_function_map(const KeywordFunctionMap* function_map) {
|
2015-08-26 20:43:36 +02:00
|
|
|
function_map_ = function_map;
|
|
|
|
}
|
2015-07-24 02:53:11 +02:00
|
|
|
|
2017-09-13 00:58:47 +02:00
|
|
|
private:
|
2015-07-24 02:53:11 +02:00
|
|
|
void ExecuteCommand(const Command& command) const;
|
|
|
|
bool CheckPropertyTriggers(const std::string& name = "",
|
|
|
|
const std::string& value = "") const;
|
2017-08-03 02:01:36 +02:00
|
|
|
Result<Success> ParsePropertyTrigger(const std::string& trigger);
|
2015-07-24 02:53:11 +02:00
|
|
|
|
|
|
|
std::map<std::string, std::string> property_triggers_;
|
|
|
|
std::string event_trigger_;
|
2015-08-26 20:43:36 +02:00
|
|
|
std::vector<Command> commands_;
|
|
|
|
bool oneshot_;
|
2017-09-13 00:58:47 +02:00
|
|
|
Subcontext* subcontext_;
|
init: Stop combining actions
In the past, I had thought it didn't make sense to have multiple
Action classes with identical triggers within ActionManager::actions_,
and opted to instead combine these into a single action. In theory,
it should reduce memory overhead as only one copy of the triggers
needs to be stored.
In practice, this ends up not being a good idea.
Most importantly, given a file with the below three sections in this
same order:
on boot
setprop a b
on boot && property:true=true
setprop c d
on boot
setprop e f
Assuming that property 'true' == 'true', when the `boot` event
happens, the order of the setprop commands will actually be:
setprop a b
setprop e f
setprop c d
instead of the more intuitive order of:
setprop a b
setprop c d
setprop e f
This is a mistake and this CL fixes it. It also documents this order.
Secondly, with a given 'Action' now spanning multiple files, in order
to keep track of which file a command is run from, the 'Command'
itself needs to store this. Ironically to the original intention,
this increases total ram usage. This change now only stores the file
name in each 'Action' instead of each 'Command'. All in all this is a
negligible trade off of ram usage.
Thirdly, this requires a bunch of extra code and assumptions that
don't help anything else. In particular it forces to keep property triggers
sorted for easy comparison, which I'm using an std::map for currently,
but that is not the best data structure to contain them.
Lastly, I added the filename and line number to the 'processing
action' LOG(INFO) message.
Test: Boot bullhead, observe above changes
Test: Boot sailfish, observe no change in boot time
Change-Id: I3fbcac4ee677351314e33012c758145be82346e9
2017-04-18 22:21:54 +02:00
|
|
|
std::string filename_;
|
|
|
|
int line_;
|
2017-09-13 00:58:47 +02:00
|
|
|
static const KeywordFunctionMap* function_map_;
|
2015-07-24 02:53:11 +02:00
|
|
|
};
|
|
|
|
|
2017-06-22 21:53:17 +02:00
|
|
|
} // namespace init
|
|
|
|
} // namespace android
|
|
|
|
|
2015-07-24 02:53:11 +02:00
|
|
|
#endif
|