platform_system_core/adb/sysdeps.h

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/*
* Copyright (C) 2007 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/* this file contains system-dependent definitions used by ADB
* they're related to threads, sockets and file descriptors
*/
#ifndef _ADB_SYSDEPS_H
#define _ADB_SYSDEPS_H
#ifdef __CYGWIN__
# undef _WIN32
#endif
#include <errno.h>
adb: win32: initial IPv6 support and improved Winsock error reporting Call getaddrinfo() for connecting to IPv6 destinations. Winsock APIs do not set errno. WSAGetLastError() returns Winsock errors that are more numerous than BSD sockets, so it really doesn't make sense to map those to BSD socket errors. Plus, even if we did that, the Windows C Runtime (that mingw binaries use) has a strerror() that does not recognize BSD socket error codes. The solution is to wrap the various libcutils socket_* APIs with sysdeps.h network_* APIs. For POSIX, the network_* APIs just call strerror(). For Windows, they call SystemErrorCodeToString() (adapted from Chromium). Also in this change: - Various other code was modified to return errors in a std::string* argument, to be able to surface the error string to the end-user. - Improved error checking and use of D() to log Winsock errors for improved debuggability. - For sysdeps_win32.cpp, added unique_fh class that works like std::unique_ptr, for calling _fh_close(). - Fix win32 adb_socketpair() setting of errno in error case. - Improve _socket_set_errno() D() logging to reduce confusion. Map a few extra error codes. - Move adb_shutdown() lower in sysdeps_win32.cpp so it can call _socket_set_errno(). - Move network_connect() from adb_utils.cpp to sysdeps.h. - Merge socket_loopback_server() and socket_inaddr_any_server() into _network_server() since most of the code was identical. Change-Id: I945f36870f320578b3a11ba093852ba6f7b93400 Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-07-31 08:07:55 +02:00
#include <string>
#include <vector>
adb: win32: initial IPv6 support and improved Winsock error reporting Call getaddrinfo() for connecting to IPv6 destinations. Winsock APIs do not set errno. WSAGetLastError() returns Winsock errors that are more numerous than BSD sockets, so it really doesn't make sense to map those to BSD socket errors. Plus, even if we did that, the Windows C Runtime (that mingw binaries use) has a strerror() that does not recognize BSD socket error codes. The solution is to wrap the various libcutils socket_* APIs with sysdeps.h network_* APIs. For POSIX, the network_* APIs just call strerror(). For Windows, they call SystemErrorCodeToString() (adapted from Chromium). Also in this change: - Various other code was modified to return errors in a std::string* argument, to be able to surface the error string to the end-user. - Improved error checking and use of D() to log Winsock errors for improved debuggability. - For sysdeps_win32.cpp, added unique_fh class that works like std::unique_ptr, for calling _fh_close(). - Fix win32 adb_socketpair() setting of errno in error case. - Improve _socket_set_errno() D() logging to reduce confusion. Map a few extra error codes. - Move adb_shutdown() lower in sysdeps_win32.cpp so it can call _socket_set_errno(). - Move network_connect() from adb_utils.cpp to sysdeps.h. - Merge socket_loopback_server() and socket_inaddr_any_server() into _network_server() since most of the code was identical. Change-Id: I945f36870f320578b3a11ba093852ba6f7b93400 Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-07-31 08:07:55 +02:00
// Include this before open/close/unlink are defined as macros below.
#include <android-base/errors.h>
#include <android-base/macros.h>
#include <android-base/unique_fd.h>
#include <android-base/utf8.h>
#include "sysdeps/errno.h"
#include "sysdeps/network.h"
#include "sysdeps/stat.h"
// Some printf-like functions are implemented in terms of
// android::base::StringAppendV, so they should use the same attribute for
// compile-time format string checking. On Windows, if the mingw version of
// vsnprintf is used in StringAppendV, use `gnu_printf' which allows z in %zd
// and PRIu64 (and related) to be recognized by the compile-time checking.
#define ADB_FORMAT_ARCHETYPE __printf__
#ifdef __USE_MINGW_ANSI_STDIO
#if __USE_MINGW_ANSI_STDIO
#undef ADB_FORMAT_ARCHETYPE
#define ADB_FORMAT_ARCHETYPE gnu_printf
#endif
#endif
#ifdef _WIN32
// Clang-only nullability specifiers
#define _Nonnull
#define _Nullable
#include <ctype.h>
#include <direct.h>
#include <dirent.h>
#include <errno.h>
#include <fcntl.h>
#include <io.h>
#include <process.h>
#include <sys/stat.h>
#include <utime.h>
#include <winsock2.h>
#include <windows.h>
#include <ws2tcpip.h>
#include <memory> // unique_ptr
#include <string>
#include "fdevent.h"
#define OS_PATH_SEPARATORS "\\/"
#define OS_PATH_SEPARATOR '\\'
#define OS_PATH_SEPARATOR_STR "\\"
adb: Add public key authentification Secure adb using a public key authentication, to allow USB debugging only from authorized hosts. When a device is connected to an unauthorized host, the adb daemon sends the user public key to the device. A popup is shown to ask the user to allow debugging once or permanantly from the host. The public key is installed on the device in the later case. Other keys may be installed at build time. On the host, the user public/private key pair is automatically generated, if it does not exist, when the adb daemon starts and is stored in $HOME/.android/adb_key(.pub) or in $ANDROID_SDK_HOME on windows. If needed, the ADB_KEYS_PATH env variable may be set to a :-separated (; under Windows) list of private keys, e.g. company-wide or vendor keys. On the device, vendors public keys are installed at build time in /adb_keys. User-installed keys are stored in /data/misc/adb/adb_keys. ADB Protocol change: If the device needs to authenticate the host, it replies to CNXN packets with an AUTH packet. The AUTH packet payload is a random token. The host signs the token with one of its private keys and sends an AUTH(0) packet. If the signature verification succeeds, the device replies with a CNXN packet. Otherwise, it sends a new AUTH packet with a new token so that the host can retry with another private key. Once the host has tried all its keys, it can send an AUTH(1) packet with a public key as payload. adbd then sends the public key to the framework (if it has been started) for confirmation. Change-Id: I4e84d7621da956f66ff657245901bdaefead8395
2012-04-12 21:23:49 +02:00
#define ENV_PATH_SEPARATOR_STR ";"
static __inline__ bool adb_is_separator(char c) {
return c == '\\' || c == '/';
}
static __inline__ int adb_thread_setname(const std::string& name) {
// TODO: See https://msdn.microsoft.com/en-us/library/xcb2z8hs.aspx for how to set
// the thread name in Windows. Unfortunately, it only works during debugging, but
// our build process doesn't generate PDB files needed for debugging.
return 0;
}
static __inline__ unsigned long adb_thread_id()
{
return GetCurrentThreadId();
}
static __inline__ void close_on_exec(int fd)
{
/* nothing really */
}
extern int adb_unlink(const char* path);
#undef unlink
#define unlink ___xxx_unlink
extern int adb_mkdir(const std::string& path, int mode);
#undef mkdir
#define mkdir ___xxx_mkdir
// See the comments for the !defined(_WIN32) versions of adb_*().
extern int adb_open(const char* path, int options);
extern int adb_creat(const char* path, int mode);
extern int adb_read(int fd, void* buf, int len);
extern int adb_write(int fd, const void* buf, int len);
extern int adb_lseek(int fd, int pos, int where);
extern int adb_shutdown(int fd);
extern int adb_close(int fd);
extern int adb_register_socket(SOCKET s);
// See the comments for the !defined(_WIN32) version of unix_close().
static __inline__ int unix_close(int fd)
{
return close(fd);
}
#undef close
#define close ____xxx_close
// Like unix_read(), but may return EINTR.
extern int unix_read_interruptible(int fd, void* buf, size_t len);
// See the comments for the !defined(_WIN32) version of unix_read().
static __inline__ int unix_read(int fd, void* buf, size_t len) {
return TEMP_FAILURE_RETRY(unix_read_interruptible(fd, buf, len));
}
#undef read
#define read ___xxx_read
// See the comments for the !defined(_WIN32) version of unix_write().
static __inline__ int unix_write(int fd, const void* buf, size_t len)
{
return write(fd, buf, len);
}
#undef write
#define write ___xxx_write
// See the comments for the !defined(_WIN32) version of adb_open_mode().
static __inline__ int adb_open_mode(const char* path, int options, int mode)
{
return adb_open(path, options);
}
// See the comments for the !defined(_WIN32) version of unix_open().
extern int unix_open(const char* path, int options, ...);
#define open ___xxx_unix_open
// Checks if |fd| corresponds to a console.
// Standard Windows isatty() returns 1 for both console FDs and character
// devices like NUL. unix_isatty() performs some extra checking to only match
// console FDs.
// |fd| must be a real file descriptor, meaning STDxx_FILENO or unix_open() FDs
// will work but adb_open() FDs will not. Additionally the OS handle associated
// with |fd| must have GENERIC_READ access (which console FDs have by default).
// Returns 1 if |fd| is a console FD, 0 otherwise. The value of errno after
// calling this function is unreliable and should not be used.
int unix_isatty(int fd);
#define isatty ___xxx_isatty
adb: win32: initial IPv6 support and improved Winsock error reporting Call getaddrinfo() for connecting to IPv6 destinations. Winsock APIs do not set errno. WSAGetLastError() returns Winsock errors that are more numerous than BSD sockets, so it really doesn't make sense to map those to BSD socket errors. Plus, even if we did that, the Windows C Runtime (that mingw binaries use) has a strerror() that does not recognize BSD socket error codes. The solution is to wrap the various libcutils socket_* APIs with sysdeps.h network_* APIs. For POSIX, the network_* APIs just call strerror(). For Windows, they call SystemErrorCodeToString() (adapted from Chromium). Also in this change: - Various other code was modified to return errors in a std::string* argument, to be able to surface the error string to the end-user. - Improved error checking and use of D() to log Winsock errors for improved debuggability. - For sysdeps_win32.cpp, added unique_fh class that works like std::unique_ptr, for calling _fh_close(). - Fix win32 adb_socketpair() setting of errno in error case. - Improve _socket_set_errno() D() logging to reduce confusion. Map a few extra error codes. - Move adb_shutdown() lower in sysdeps_win32.cpp so it can call _socket_set_errno(). - Move network_connect() from adb_utils.cpp to sysdeps.h. - Merge socket_loopback_server() and socket_inaddr_any_server() into _network_server() since most of the code was identical. Change-Id: I945f36870f320578b3a11ba093852ba6f7b93400 Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-07-31 08:07:55 +02:00
int network_inaddr_any_server(int port, int type, std::string* error);
inline int network_local_client(const char* name, int namespace_id, int type, std::string* error) {
abort();
}
inline int network_local_server(const char* name, int namespace_id, int type, std::string* error) {
abort();
}
adb: win32: initial IPv6 support and improved Winsock error reporting Call getaddrinfo() for connecting to IPv6 destinations. Winsock APIs do not set errno. WSAGetLastError() returns Winsock errors that are more numerous than BSD sockets, so it really doesn't make sense to map those to BSD socket errors. Plus, even if we did that, the Windows C Runtime (that mingw binaries use) has a strerror() that does not recognize BSD socket error codes. The solution is to wrap the various libcutils socket_* APIs with sysdeps.h network_* APIs. For POSIX, the network_* APIs just call strerror(). For Windows, they call SystemErrorCodeToString() (adapted from Chromium). Also in this change: - Various other code was modified to return errors in a std::string* argument, to be able to surface the error string to the end-user. - Improved error checking and use of D() to log Winsock errors for improved debuggability. - For sysdeps_win32.cpp, added unique_fh class that works like std::unique_ptr, for calling _fh_close(). - Fix win32 adb_socketpair() setting of errno in error case. - Improve _socket_set_errno() D() logging to reduce confusion. Map a few extra error codes. - Move adb_shutdown() lower in sysdeps_win32.cpp so it can call _socket_set_errno(). - Move network_connect() from adb_utils.cpp to sysdeps.h. - Merge socket_loopback_server() and socket_inaddr_any_server() into _network_server() since most of the code was identical. Change-Id: I945f36870f320578b3a11ba093852ba6f7b93400 Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-07-31 08:07:55 +02:00
int network_connect(const std::string& host, int port, int type, int timeout,
std::string* error);
extern int adb_socket_accept(int serverfd, struct sockaddr* addr, socklen_t *addrlen);
#undef accept
#define accept ___xxx_accept
// Returns the local port number of a bound socket, or -1 on failure.
int adb_socket_get_local_port(int fd);
extern int adb_setsockopt(int fd, int level, int optname, const void* optval, socklen_t optlen);
#undef setsockopt
#define setsockopt ___xxx_setsockopt
extern int adb_socketpair( int sv[2] );
struct adb_pollfd {
int fd;
short events;
short revents;
};
extern int adb_poll(adb_pollfd* fds, size_t nfds, int timeout);
#define poll ___xxx_poll
static __inline__ int adb_is_absolute_host_path(const char* path) {
return isalpha(path[0]) && path[1] == ':' && path[2] == '\\';
}
// UTF-8 versions of POSIX APIs.
extern DIR* adb_opendir(const char* dirname);
extern struct dirent* adb_readdir(DIR* dir);
extern int adb_closedir(DIR* dir);
extern int adb_utime(const char *, struct utimbuf *);
extern int adb_chmod(const char *, int);
extern int adb_vfprintf(FILE *stream, const char *format, va_list ap)
__attribute__((__format__(ADB_FORMAT_ARCHETYPE, 2, 0)));
extern int adb_vprintf(const char *format, va_list ap)
__attribute__((__format__(ADB_FORMAT_ARCHETYPE, 1, 0)));
extern int adb_fprintf(FILE *stream, const char *format, ...)
__attribute__((__format__(ADB_FORMAT_ARCHETYPE, 2, 3)));
extern int adb_printf(const char *format, ...)
__attribute__((__format__(ADB_FORMAT_ARCHETYPE, 1, 2)));
extern int adb_fputs(const char* buf, FILE* stream);
extern int adb_fputc(int ch, FILE* stream);
extern int adb_putchar(int ch);
extern int adb_puts(const char* buf);
extern size_t adb_fwrite(const void* ptr, size_t size, size_t nmemb,
FILE* stream);
extern FILE* adb_fopen(const char* f, const char* m);
extern char* adb_getenv(const char* name);
extern char* adb_getcwd(char* buf, int size);
// Remap calls to POSIX APIs to our UTF-8 versions.
#define opendir adb_opendir
#define readdir adb_readdir
#define closedir adb_closedir
#define rewinddir rewinddir_utf8_not_yet_implemented
#define telldir telldir_utf8_not_yet_implemented
// Some compiler's C++ headers have members named seekdir, so we can't do the
// macro technique and instead cause a link error if seekdir is called.
inline void seekdir(DIR*, long) {
extern int seekdir_utf8_not_yet_implemented;
seekdir_utf8_not_yet_implemented = 1;
}
#define utime adb_utime
#define chmod adb_chmod
#define vfprintf adb_vfprintf
#define vprintf adb_vprintf
#define fprintf adb_fprintf
#define printf adb_printf
#define fputs adb_fputs
#define fputc adb_fputc
// putc may be a macro, so if so, undefine it, so that we can redefine it.
#undef putc
#define putc(c, s) adb_fputc(c, s)
#define putchar adb_putchar
#define puts adb_puts
#define fwrite adb_fwrite
#define fopen adb_fopen
#define freopen freopen_utf8_not_yet_implemented
#define getenv adb_getenv
#define putenv putenv_utf8_not_yet_implemented
#define setenv setenv_utf8_not_yet_implemented
#define unsetenv unsetenv_utf8_not_yet_implemented
#define getcwd adb_getcwd
// Helper class to convert UTF-16 argv from wmain() to UTF-8 args that can be
// passed to main().
class NarrowArgs {
public:
NarrowArgs(int argc, wchar_t** argv);
~NarrowArgs();
inline char** data() {
return narrow_args;
}
private:
char** narrow_args;
};
// Windows HANDLE values only use 32-bits of the type, even on 64-bit machines,
// so they can fit in an int. To convert back, we just need to sign-extend.
// https://msdn.microsoft.com/en-us/library/windows/desktop/aa384203%28v=vs.85%29.aspx
// Note that this does not make a HANDLE value work with APIs like open(), nor
// does this make a value from open() passable to APIs taking a HANDLE. This
// just lets you take a HANDLE, pass it around as an int, and then use it again
// as a HANDLE.
inline int cast_handle_to_int(const HANDLE h) {
// truncate
return static_cast<int>(reinterpret_cast<INT_PTR>(h));
}
inline HANDLE cast_int_to_handle(const int fd) {
// sign-extend
return reinterpret_cast<HANDLE>(static_cast<INT_PTR>(fd));
}
// Deleter for unique_handle. Adapted from many sources, including:
// http://stackoverflow.com/questions/14841396/stdunique-ptr-deleters-and-the-win32-api
// https://visualstudiomagazine.com/articles/2013/09/01/get-a-handle-on-the-windows-api.aspx
class handle_deleter {
public:
typedef HANDLE pointer;
void operator()(HANDLE h);
};
// Like std::unique_ptr, but for Windows HANDLE objects that should be
// CloseHandle()'d. Operator bool() only checks if the handle != nullptr,
// but does not check if the handle != INVALID_HANDLE_VALUE.
typedef std::unique_ptr<HANDLE, handle_deleter> unique_handle;
namespace internal {
size_t ParseCompleteUTF8(const char* first, const char* last, std::vector<char>* remaining_bytes);
}
#else /* !_WIN32 a.k.a. Unix */
adb: win32: initial IPv6 support and improved Winsock error reporting Call getaddrinfo() for connecting to IPv6 destinations. Winsock APIs do not set errno. WSAGetLastError() returns Winsock errors that are more numerous than BSD sockets, so it really doesn't make sense to map those to BSD socket errors. Plus, even if we did that, the Windows C Runtime (that mingw binaries use) has a strerror() that does not recognize BSD socket error codes. The solution is to wrap the various libcutils socket_* APIs with sysdeps.h network_* APIs. For POSIX, the network_* APIs just call strerror(). For Windows, they call SystemErrorCodeToString() (adapted from Chromium). Also in this change: - Various other code was modified to return errors in a std::string* argument, to be able to surface the error string to the end-user. - Improved error checking and use of D() to log Winsock errors for improved debuggability. - For sysdeps_win32.cpp, added unique_fh class that works like std::unique_ptr, for calling _fh_close(). - Fix win32 adb_socketpair() setting of errno in error case. - Improve _socket_set_errno() D() logging to reduce confusion. Map a few extra error codes. - Move adb_shutdown() lower in sysdeps_win32.cpp so it can call _socket_set_errno(). - Move network_connect() from adb_utils.cpp to sysdeps.h. - Merge socket_loopback_server() and socket_inaddr_any_server() into _network_server() since most of the code was identical. Change-Id: I945f36870f320578b3a11ba093852ba6f7b93400 Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-07-31 08:07:55 +02:00
#include <cutils/sockets.h>
#include <cutils/threads.h>
#include <fcntl.h>
#include <poll.h>
#include <signal.h>
#include <sys/stat.h>
#include <sys/wait.h>
#include <pthread.h>
#include <unistd.h>
#include <fcntl.h>
#include <stdarg.h>
adb: win32: initial IPv6 support and improved Winsock error reporting Call getaddrinfo() for connecting to IPv6 destinations. Winsock APIs do not set errno. WSAGetLastError() returns Winsock errors that are more numerous than BSD sockets, so it really doesn't make sense to map those to BSD socket errors. Plus, even if we did that, the Windows C Runtime (that mingw binaries use) has a strerror() that does not recognize BSD socket error codes. The solution is to wrap the various libcutils socket_* APIs with sysdeps.h network_* APIs. For POSIX, the network_* APIs just call strerror(). For Windows, they call SystemErrorCodeToString() (adapted from Chromium). Also in this change: - Various other code was modified to return errors in a std::string* argument, to be able to surface the error string to the end-user. - Improved error checking and use of D() to log Winsock errors for improved debuggability. - For sysdeps_win32.cpp, added unique_fh class that works like std::unique_ptr, for calling _fh_close(). - Fix win32 adb_socketpair() setting of errno in error case. - Improve _socket_set_errno() D() logging to reduce confusion. Map a few extra error codes. - Move adb_shutdown() lower in sysdeps_win32.cpp so it can call _socket_set_errno(). - Move network_connect() from adb_utils.cpp to sysdeps.h. - Merge socket_loopback_server() and socket_inaddr_any_server() into _network_server() since most of the code was identical. Change-Id: I945f36870f320578b3a11ba093852ba6f7b93400 Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-07-31 08:07:55 +02:00
#include <netdb.h>
#include <netinet/in.h>
#include <netinet/tcp.h>
#include <string.h>
#include <unistd.h>
#include <string>
#define OS_PATH_SEPARATORS "/"
#define OS_PATH_SEPARATOR '/'
#define OS_PATH_SEPARATOR_STR "/"
adb: Add public key authentification Secure adb using a public key authentication, to allow USB debugging only from authorized hosts. When a device is connected to an unauthorized host, the adb daemon sends the user public key to the device. A popup is shown to ask the user to allow debugging once or permanantly from the host. The public key is installed on the device in the later case. Other keys may be installed at build time. On the host, the user public/private key pair is automatically generated, if it does not exist, when the adb daemon starts and is stored in $HOME/.android/adb_key(.pub) or in $ANDROID_SDK_HOME on windows. If needed, the ADB_KEYS_PATH env variable may be set to a :-separated (; under Windows) list of private keys, e.g. company-wide or vendor keys. On the device, vendors public keys are installed at build time in /adb_keys. User-installed keys are stored in /data/misc/adb/adb_keys. ADB Protocol change: If the device needs to authenticate the host, it replies to CNXN packets with an AUTH packet. The AUTH packet payload is a random token. The host signs the token with one of its private keys and sends an AUTH(0) packet. If the signature verification succeeds, the device replies with a CNXN packet. Otherwise, it sends a new AUTH packet with a new token so that the host can retry with another private key. Once the host has tried all its keys, it can send an AUTH(1) packet with a public key as payload. adbd then sends the public key to the framework (if it has been started) for confirmation. Change-Id: I4e84d7621da956f66ff657245901bdaefead8395
2012-04-12 21:23:49 +02:00
#define ENV_PATH_SEPARATOR_STR ":"
static __inline__ bool adb_is_separator(char c) {
return c == '/';
}
static __inline__ void close_on_exec(int fd)
{
fcntl( fd, F_SETFD, FD_CLOEXEC );
}
// Open a file and return a file descriptor that may be used with unix_read(),
// unix_write(), unix_close(), but not adb_read(), adb_write(), adb_close().
//
// On Unix, this is based on open(), so the file descriptor is a real OS file
// descriptor, but the Windows implementation (in sysdeps_win32.cpp) returns a
// file descriptor that can only be used with C Runtime APIs (which are wrapped
// by unix_read(), unix_write(), unix_close()). Also, the C Runtime has
// configurable CR/LF translation which defaults to text mode, but is settable
// with _setmode().
static __inline__ int unix_open(const char* path, int options,...)
{
if ((options & O_CREAT) == 0)
{
return TEMP_FAILURE_RETRY( open(path, options) );
}
else
{
int mode;
va_list args;
va_start( args, options );
mode = va_arg( args, int );
va_end( args );
return TEMP_FAILURE_RETRY( open( path, options, mode ) );
}
}
// Similar to the two-argument adb_open(), but takes a mode parameter for file
// creation. See adb_open() for more info.
static __inline__ int adb_open_mode( const char* pathname, int options, int mode )
{
return TEMP_FAILURE_RETRY( open( pathname, options, mode ) );
}
// Open a file and return a file descriptor that may be used with adb_read(),
// adb_write(), adb_close(), but not unix_read(), unix_write(), unix_close().
//
// On Unix, this is based on open(), but the Windows implementation (in
// sysdeps_win32.cpp) uses Windows native file I/O and bypasses the C Runtime
// and its CR/LF translation. The returned file descriptor should be used with
// adb_read(), adb_write(), adb_close(), etc.
static __inline__ int adb_open( const char* pathname, int options )
{
int fd = TEMP_FAILURE_RETRY( open( pathname, options ) );
if (fd < 0)
return -1;
close_on_exec( fd );
return fd;
}
#undef open
#define open ___xxx_open
static __inline__ int adb_shutdown(int fd)
{
return shutdown(fd, SHUT_RDWR);
}
static __inline__ int adb_shutdown(int fd, int direction)
{
return shutdown(fd, direction);
}
#undef shutdown
#define shutdown ____xxx_shutdown
// Closes a file descriptor that came from adb_open() or adb_open_mode(), but
// not designed to take a file descriptor from unix_open(). See the comments
// for adb_open() for more info.
__inline__ int adb_close(int fd) {
return close(fd);
}
#undef close
#define close ____xxx_close
// On Windows, ADB has an indirection layer for file descriptors. If we get a
// Win32 SOCKET object from an external library, we have to map it in to that
// indirection layer, which this does.
__inline__ int adb_register_socket(int s) {
return s;
}
static __inline__ int adb_read(int fd, void* buf, size_t len)
{
return TEMP_FAILURE_RETRY( read( fd, buf, len ) );
}
// Like unix_read(), but does not handle EINTR.
static __inline__ int unix_read_interruptible(int fd, void* buf, size_t len) {
return read(fd, buf, len);
}
#undef read
#define read ___xxx_read
static __inline__ int adb_write(int fd, const void* buf, size_t len)
{
return TEMP_FAILURE_RETRY( write( fd, buf, len ) );
}
#undef write
#define write ___xxx_write
static __inline__ int adb_lseek(int fd, int pos, int where)
{
return lseek(fd, pos, where);
}
#undef lseek
#define lseek ___xxx_lseek
static __inline__ int adb_unlink(const char* path)
{
return unlink(path);
}
#undef unlink
#define unlink ___xxx_unlink
static __inline__ int adb_creat(const char* path, int mode)
{
int fd = TEMP_FAILURE_RETRY( creat( path, mode ) );
if ( fd < 0 )
return -1;
close_on_exec(fd);
return fd;
}
#undef creat
#define creat ___xxx_creat
static __inline__ int unix_isatty(int fd) {
return isatty(fd);
}
#define isatty ___xxx_isatty
adb: win32: initial IPv6 support and improved Winsock error reporting Call getaddrinfo() for connecting to IPv6 destinations. Winsock APIs do not set errno. WSAGetLastError() returns Winsock errors that are more numerous than BSD sockets, so it really doesn't make sense to map those to BSD socket errors. Plus, even if we did that, the Windows C Runtime (that mingw binaries use) has a strerror() that does not recognize BSD socket error codes. The solution is to wrap the various libcutils socket_* APIs with sysdeps.h network_* APIs. For POSIX, the network_* APIs just call strerror(). For Windows, they call SystemErrorCodeToString() (adapted from Chromium). Also in this change: - Various other code was modified to return errors in a std::string* argument, to be able to surface the error string to the end-user. - Improved error checking and use of D() to log Winsock errors for improved debuggability. - For sysdeps_win32.cpp, added unique_fh class that works like std::unique_ptr, for calling _fh_close(). - Fix win32 adb_socketpair() setting of errno in error case. - Improve _socket_set_errno() D() logging to reduce confusion. Map a few extra error codes. - Move adb_shutdown() lower in sysdeps_win32.cpp so it can call _socket_set_errno(). - Move network_connect() from adb_utils.cpp to sysdeps.h. - Merge socket_loopback_server() and socket_inaddr_any_server() into _network_server() since most of the code was identical. Change-Id: I945f36870f320578b3a11ba093852ba6f7b93400 Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-07-31 08:07:55 +02:00
// Helper for network_* functions.
inline int _fd_set_error_str(int fd, std::string* error) {
if (fd == -1) {
*error = strerror(errno);
}
return fd;
}
inline int network_inaddr_any_server(int port, int type, std::string* error) {
return _fd_set_error_str(socket_inaddr_any_server(port, type), error);
}
inline int network_local_client(const char* name, int namespace_id, int type, std::string* error) {
return _fd_set_error_str(socket_local_client(name, namespace_id, type), error);
}
inline int network_local_server(const char* name, int namespace_id, int type, std::string* error) {
return _fd_set_error_str(socket_local_server(name, namespace_id, type), error);
adb: win32: initial IPv6 support and improved Winsock error reporting Call getaddrinfo() for connecting to IPv6 destinations. Winsock APIs do not set errno. WSAGetLastError() returns Winsock errors that are more numerous than BSD sockets, so it really doesn't make sense to map those to BSD socket errors. Plus, even if we did that, the Windows C Runtime (that mingw binaries use) has a strerror() that does not recognize BSD socket error codes. The solution is to wrap the various libcutils socket_* APIs with sysdeps.h network_* APIs. For POSIX, the network_* APIs just call strerror(). For Windows, they call SystemErrorCodeToString() (adapted from Chromium). Also in this change: - Various other code was modified to return errors in a std::string* argument, to be able to surface the error string to the end-user. - Improved error checking and use of D() to log Winsock errors for improved debuggability. - For sysdeps_win32.cpp, added unique_fh class that works like std::unique_ptr, for calling _fh_close(). - Fix win32 adb_socketpair() setting of errno in error case. - Improve _socket_set_errno() D() logging to reduce confusion. Map a few extra error codes. - Move adb_shutdown() lower in sysdeps_win32.cpp so it can call _socket_set_errno(). - Move network_connect() from adb_utils.cpp to sysdeps.h. - Merge socket_loopback_server() and socket_inaddr_any_server() into _network_server() since most of the code was identical. Change-Id: I945f36870f320578b3a11ba093852ba6f7b93400 Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-07-31 08:07:55 +02:00
}
inline int network_connect(const std::string& host, int port, int type,
int timeout, std::string* error) {
int getaddrinfo_error = 0;
int fd = socket_network_client_timeout(host.c_str(), port, type, timeout,
&getaddrinfo_error);
if (fd != -1) {
return fd;
}
if (getaddrinfo_error != 0) {
*error = gai_strerror(getaddrinfo_error);
} else {
*error = strerror(errno);
}
return -1;
}
static __inline__ int adb_socket_accept(int serverfd, struct sockaddr* addr, socklen_t *addrlen)
{
int fd;
fd = TEMP_FAILURE_RETRY( accept( serverfd, addr, addrlen ) );
if (fd >= 0)
close_on_exec(fd);
return fd;
}
#undef accept
#define accept ___xxx_accept
inline int adb_socket_get_local_port(int fd) {
return socket_get_local_port(fd);
}
// Operate on a file descriptor returned from unix_open() or a well-known file
// descriptor such as STDIN_FILENO, STDOUT_FILENO, STDERR_FILENO.
//
// On Unix, unix_read(), unix_write(), unix_close() map to adb_read(),
// adb_write(), adb_close() (which all map to Unix system calls), but the
// Windows implementations (in the ifdef above and in sysdeps_win32.cpp) call
// into the C Runtime and its configurable CR/LF translation (which is settable
// via _setmode()).
#define unix_read adb_read
#define unix_write adb_write
#define unix_close adb_close
static __inline__ int adb_thread_setname(const std::string& name) {
#ifdef __APPLE__
return pthread_setname_np(name.c_str());
#else
// Both bionic and glibc's pthread_setname_np fails rather than truncating long strings.
// glibc doesn't have strlcpy, so we have to fake it.
char buf[16]; // MAX_TASK_COMM_LEN, but that's not exported by the kernel headers.
strncpy(buf, name.c_str(), sizeof(buf) - 1);
buf[sizeof(buf) - 1] = '\0';
return pthread_setname_np(pthread_self(), buf);
#endif
}
static __inline__ int adb_setsockopt( int fd, int level, int optname, const void* optval, socklen_t optlen )
{
return setsockopt( fd, level, optname, optval, optlen );
}
#undef setsockopt
#define setsockopt ___xxx_setsockopt
static __inline__ int unix_socketpair( int d, int type, int protocol, int sv[2] )
{
return socketpair( d, type, protocol, sv );
}
static __inline__ int adb_socketpair( int sv[2] )
{
int rc;
rc = unix_socketpair( AF_UNIX, SOCK_STREAM, 0, sv );
if (rc < 0)
return -1;
close_on_exec( sv[0] );
close_on_exec( sv[1] );
return 0;
}
#undef socketpair
#define socketpair ___xxx_socketpair
typedef struct pollfd adb_pollfd;
static __inline__ int adb_poll(adb_pollfd* fds, size_t nfds, int timeout) {
return TEMP_FAILURE_RETRY(poll(fds, nfds, timeout));
}
#define poll ___xxx_poll
static __inline__ int adb_mkdir(const std::string& path, int mode)
{
return mkdir(path.c_str(), mode);
}
#undef mkdir
#define mkdir ___xxx_mkdir
static __inline__ int adb_is_absolute_host_path(const char* path) {
return path[0] == '/';
}
static __inline__ unsigned long adb_thread_id()
{
return (unsigned long)gettid();
}
#endif /* !_WIN32 */
static inline void disable_tcp_nagle(int fd) {
int off = 1;
adb_setsockopt(fd, IPPROTO_TCP, TCP_NODELAY, &off, sizeof(off));
}
// Sets TCP socket |fd| to send a keepalive TCP message every |interval_sec| seconds. Set
// |interval_sec| to 0 to disable keepalives. If keepalives are enabled, the connection will be
// configured to drop after 10 missed keepalives. Returns true on success.
bool set_tcp_keepalive(int fd, int interval_sec);
#if defined(_WIN32)
// Win32 defines ERROR, which we don't need, but which conflicts with google3 logging.
#undef ERROR
#endif
#endif /* _ADB_SYSDEPS_H */