platform_system_core/fastboot/socket_test.cpp

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/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Tests socket functionality using loopback connections. The UDP tests assume that no packets are
// lost, which should be the case for loopback communication, but is not guaranteed.
//
// Also tests our SocketMock class to make sure it works as expected and reports errors properly
// if the mock expectations aren't met during a test.
#include "socket.h"
#include "socket_mock.h"
#include <gtest/gtest.h>
#include <gtest/gtest-spi.h>
enum { kTestTimeoutMs = 3000 };
// Creates connected sockets |server| and |client|. Returns true on success.
bool MakeConnectedSockets(Socket::Protocol protocol, std::unique_ptr<Socket>* server,
std::unique_ptr<Socket>* client,
const std::string hostname = "localhost") {
*server = Socket::NewServer(protocol, 0);
if (*server == nullptr) {
ADD_FAILURE() << "Failed to create server.";
return false;
}
*client = Socket::NewClient(protocol, hostname, (*server)->GetLocalPort(), nullptr);
if (*client == nullptr) {
ADD_FAILURE() << "Failed to create client.";
return false;
}
// TCP passes the client off to a new socket.
if (protocol == Socket::Protocol::kTcp) {
*server = (*server)->Accept();
if (*server == nullptr) {
ADD_FAILURE() << "Failed to accept client connection.";
return false;
}
}
return true;
}
// Sends a string over a Socket. Returns true if the full string (without terminating char)
// was sent.
static bool SendString(Socket* sock, const std::string& message) {
return sock->Send(message.c_str(), message.length()) == static_cast<ssize_t>(message.length());
}
// Receives a string from a Socket. Returns true if the full string (without terminating char)
// was received.
static bool ReceiveString(Socket* sock, const std::string& message) {
std::string received(message.length(), '\0');
ssize_t bytes = sock->ReceiveAll(&received[0], received.length(), kTestTimeoutMs);
return static_cast<size_t>(bytes) == received.length() && received == message;
}
// Tests sending packets client -> server, then server -> client.
TEST(SocketTest, TestSendAndReceive) {
std::unique_ptr<Socket> server, client;
for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) {
ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client));
EXPECT_TRUE(SendString(client.get(), "foo"));
EXPECT_TRUE(ReceiveString(server.get(), "foo"));
EXPECT_TRUE(SendString(server.get(), "bar baz"));
EXPECT_TRUE(ReceiveString(client.get(), "bar baz"));
}
}
// Tests sending and receiving large packets.
TEST(SocketTest, TestLargePackets) {
std::string message(1024, '\0');
std::unique_ptr<Socket> server, client;
for (Socket::Protocol protocol : {Socket::Protocol::kUdp, Socket::Protocol::kTcp}) {
ASSERT_TRUE(MakeConnectedSockets(protocol, &server, &client));
// Run through the test a few times.
for (int i = 0; i < 10; ++i) {
// Use a different message each iteration to prevent false positives.
for (size_t j = 0; j < message.length(); ++j) {
message[j] = static_cast<char>(i + j);
}
EXPECT_TRUE(SendString(client.get(), message));
EXPECT_TRUE(ReceiveString(server.get(), message));
}
}
}
// Tests UDP receive overflow when the UDP packet is larger than the receive buffer.
TEST(SocketTest, TestUdpReceiveOverflow) {
std::unique_ptr<Socket> server, client;
ASSERT_TRUE(MakeConnectedSockets(Socket::Protocol::kUdp, &server, &client));
EXPECT_TRUE(SendString(client.get(), "1234567890"));
// This behaves differently on different systems, either truncating the packet or returning -1.
char buffer[5];
ssize_t bytes = server->Receive(buffer, 5, kTestTimeoutMs);
if (bytes == 5) {
EXPECT_EQ(0, memcmp(buffer, "12345", 5));
} else {
EXPECT_EQ(-1, bytes);
}
}
TEST(SocketMockTest, TestSendSuccess) {
SocketMock mock;
mock.ExpectSend("foo");
EXPECT_TRUE(SendString(&mock, "foo"));
mock.ExpectSend("abc");
mock.ExpectSend("123");
EXPECT_TRUE(SendString(&mock, "abc"));
EXPECT_TRUE(SendString(&mock, "123"));
}
TEST(SocketMockTest, TestSendFailure) {
SocketMock* mock = new SocketMock;
EXPECT_NONFATAL_FAILURE(SendString(mock, "foo"), "no message was expected");
mock->ExpectSend("foo");
EXPECT_NONFATAL_FAILURE(SendString(mock, "bar"), "expected foo, but got bar");
EXPECT_TRUE(SendString(mock, "foo"));
mock->AddReceive("foo");
EXPECT_NONFATAL_FAILURE(SendString(mock, "foo"), "called out-of-order");
EXPECT_TRUE(ReceiveString(mock, "foo"));
mock->ExpectSend("foo");
EXPECT_NONFATAL_FAILURE(delete mock, "1 event(s) were not handled");
}
TEST(SocketMockTest, TestReceiveSuccess) {
SocketMock mock;
mock.AddReceive("foo");
EXPECT_TRUE(ReceiveString(&mock, "foo"));
mock.AddReceive("abc");
mock.AddReceive("123");
EXPECT_TRUE(ReceiveString(&mock, "abc"));
EXPECT_TRUE(ReceiveString(&mock, "123"));
}
TEST(SocketMockTest, TestReceiveFailure) {
SocketMock* mock = new SocketMock;
EXPECT_NONFATAL_FAILURE(ReceiveString(mock, "foo"), "no message was ready");
mock->ExpectSend("foo");
EXPECT_NONFATAL_FAILURE(ReceiveString(mock, "foo"), "called out-of-order");
EXPECT_TRUE(SendString(mock, "foo"));
char c;
mock->AddReceive("foo");
EXPECT_NONFATAL_FAILURE(mock->Receive(&c, 1, 0), "not enough bytes (1) for foo");
EXPECT_TRUE(ReceiveString(mock, "foo"));
mock->AddReceive("foo");
EXPECT_NONFATAL_FAILURE(delete mock, "1 event(s) were not handled");
}
TEST(SocketMockTest, TestAcceptSuccess) {
SocketMock mock;
SocketMock* mock_handler = new SocketMock;
mock.AddAccept(std::unique_ptr<SocketMock>(mock_handler));
EXPECT_EQ(mock_handler, mock.Accept().get());
mock.AddAccept(nullptr);
EXPECT_EQ(nullptr, mock.Accept().get());
}
TEST(SocketMockTest, TestAcceptFailure) {
SocketMock* mock = new SocketMock;
EXPECT_NONFATAL_FAILURE(mock->Accept(), "no socket was ready");
mock->ExpectSend("foo");
EXPECT_NONFATAL_FAILURE(mock->Accept(), "called out-of-order");
EXPECT_TRUE(SendString(mock, "foo"));
mock->AddAccept(nullptr);
EXPECT_NONFATAL_FAILURE(delete mock, "1 event(s) were not handled");
}