Merge "libprocessgroup: Add sendSignalToProcessGroup"
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04a44c1c5d
2 changed files with 14 additions and 0 deletions
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@ -76,6 +76,11 @@ int killProcessGroup(uid_t uid, int initialPid, int signal, int* max_processes =
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// that it only returns 0 in the case that the cgroup exists and it contains no processes.
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int killProcessGroupOnce(uid_t uid, int initialPid, int signal, int* max_processes = nullptr);
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// Sends the provided signal to all members of a process group, but does not wait for processes to
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// exit, or for the cgroup to be removed. Callers should also ensure that killProcessGroup is called
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// later to ensure the cgroup is fully removed, otherwise system resources may leak.
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int sendSignalToProcessGroup(uid_t uid, int initialPid, int signal);
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int createProcessGroup(uid_t uid, int initialPid, bool memControl = false);
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// Set various properties of a process group. For these functions to work, the process group must
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@ -542,6 +542,15 @@ int killProcessGroupOnce(uid_t uid, int initialPid, int signal, int* max_process
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return KillProcessGroup(uid, initialPid, signal, 0 /*retries*/, max_processes);
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}
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int sendSignalToProcessGroup(uid_t uid, int initialPid, int signal) {
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std::string hierarchy_root_path;
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if (CgroupsAvailable()) {
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CgroupGetControllerPath(CGROUPV2_CONTROLLER_NAME, &hierarchy_root_path);
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}
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const char* cgroup = hierarchy_root_path.c_str();
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return DoKillProcessGroupOnce(cgroup, uid, initialPid, signal);
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}
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static int createProcessGroupInternal(uid_t uid, int initialPid, std::string cgroup,
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bool activate_controllers) {
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auto uid_path = ConvertUidToPath(cgroup.c_str(), uid);
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