move ANativeWindow and friends under system/core

This patch moves the definition of ANativeWindow from frameworks/base into
system/core.  We move ANativeWindow for two reasons.

Firstly, the native-window interface may need to be used by lower-level code
than the framework.  Such code (such as the camera HAL) is not allowed to use
definitions from frameworks/base, since the latter is stacked on top of the
former.  Thus moving (the interface definition) ANativeWindow under system/core
lowers the level at which we can work with windows.

Secondly, this enables an implementation of ANativeWindow that lies outside of
frameworks, enabling quick initial bringup of graphics.

Change-Id: I851b9bb2834bcec73255b5af82f66411e54bb1a5
Signed-off-by: Iliyan Malchev <malchev@google.com>
This commit is contained in:
Iliyan Malchev 2011-05-01 14:07:43 -07:00
parent 66ea3574b6
commit 0ab886bdab

457
include/system/window.h Normal file
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/*
* Copyright (C) 2011 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H
#define SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H
#include <stdint.h>
#include <sys/cdefs.h>
#include <system/graphics.h>
#include <cutils/native_handle.h>
__BEGIN_DECLS
/*****************************************************************************/
#define ANDROID_NATIVE_MAKE_CONSTANT(a,b,c,d) \
(((unsigned)(a)<<24)|((unsigned)(b)<<16)|((unsigned)(c)<<8)|(unsigned)(d))
#define ANDROID_NATIVE_WINDOW_MAGIC \
ANDROID_NATIVE_MAKE_CONSTANT('_','w','n','d')
#define ANDROID_NATIVE_BUFFER_MAGIC \
ANDROID_NATIVE_MAKE_CONSTANT('_','b','f','r')
// ---------------------------------------------------------------------------
typedef const native_handle_t* buffer_handle_t;
// ---------------------------------------------------------------------------
typedef struct android_native_rect_t
{
int32_t left;
int32_t top;
int32_t right;
int32_t bottom;
} android_native_rect_t;
// ---------------------------------------------------------------------------
typedef struct android_native_base_t
{
/* a magic value defined by the actual EGL native type */
int magic;
/* the sizeof() of the actual EGL native type */
int version;
void* reserved[4];
/* reference-counting interface */
void (*incRef)(struct android_native_base_t* base);
void (*decRef)(struct android_native_base_t* base);
} android_native_base_t;
typedef struct ANativeWindowBuffer
{
#ifdef __cplusplus
ANativeWindowBuffer() {
common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
common.version = sizeof(ANativeWindowBuffer);
memset(common.reserved, 0, sizeof(common.reserved));
}
// Implement the methods that sp<ANativeWindowBuffer> expects so that it
// can be used to automatically refcount ANativeWindowBuffer's.
void incStrong(const void* id) const {
common.incRef(const_cast<android_native_base_t*>(&common));
}
void decStrong(const void* id) const {
common.decRef(const_cast<android_native_base_t*>(&common));
}
#endif
struct android_native_base_t common;
int width;
int height;
int stride;
int format;
int usage;
void* reserved[2];
buffer_handle_t handle;
void* reserved_proc[8];
} ANativeWindowBuffer_t;
// Old typedef for backwards compatibility.
typedef ANativeWindowBuffer_t android_native_buffer_t;
// ---------------------------------------------------------------------------
/* attributes queriable with query() */
enum {
NATIVE_WINDOW_WIDTH = 0,
NATIVE_WINDOW_HEIGHT,
NATIVE_WINDOW_FORMAT,
/* The minimum number of buffers that must remain un-dequeued after a buffer
* has been queued. This value applies only if set_buffer_count was used to
* override the number of buffers and if a buffer has since been queued.
* Users of the set_buffer_count ANativeWindow method should query this
* value before calling set_buffer_count. If it is necessary to have N
* buffers simultaneously dequeued as part of the steady-state operation,
* and this query returns M then N+M buffers should be requested via
* native_window_set_buffer_count.
*
* Note that this value does NOT apply until a single buffer has been
* queued. In particular this means that it is possible to:
*
* 1. Query M = min undequeued buffers
* 2. Set the buffer count to N + M
* 3. Dequeue all N + M buffers
* 4. Cancel M buffers
* 5. Queue, dequeue, queue, dequeue, ad infinitum
*/
NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
/* Check whether queueBuffer operations on the ANativeWindow send the buffer
* to the window compositor. The query sets the returned 'value' argument
* to 1 if the ANativeWindow DOES send queued buffers directly to the window
* compositor and 0 if the buffers do not go directly to the window
* compositor.
*
* This can be used to determine whether protected buffer content should be
* sent to the ANativeWindow. Note, however, that a result of 1 does NOT
* indicate that queued buffers will be protected from applications or users
* capturing their contents. If that behavior is desired then some other
* mechanism (e.g. the GRALLOC_USAGE_PROTECTED flag) should be used in
* conjunction with this query.
*/
NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
/* Get the concrete type of a ANativeWindow. See below for the list of
* possible return values.
*
* This query should not be used outside the Android framework and will
* likely be removed in the near future.
*/
NATIVE_WINDOW_CONCRETE_TYPE,
};
/* valid operations for the (*perform)() hook */
enum {
NATIVE_WINDOW_SET_USAGE = 0,
NATIVE_WINDOW_CONNECT,
NATIVE_WINDOW_DISCONNECT,
NATIVE_WINDOW_SET_CROP,
NATIVE_WINDOW_SET_BUFFER_COUNT,
NATIVE_WINDOW_SET_BUFFERS_GEOMETRY,
NATIVE_WINDOW_SET_BUFFERS_TRANSFORM,
NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP,
};
/* parameter for NATIVE_WINDOW_[DIS]CONNECT */
enum {
NATIVE_WINDOW_API_EGL = 1
};
/* parameter for NATIVE_WINDOW_SET_BUFFERS_TRANSFORM */
enum {
/* flip source image horizontally */
NATIVE_WINDOW_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H ,
/* flip source image vertically */
NATIVE_WINDOW_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V,
/* rotate source image 90 degrees clock-wise */
NATIVE_WINDOW_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90,
/* rotate source image 180 degrees */
NATIVE_WINDOW_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180,
/* rotate source image 270 degrees clock-wise */
NATIVE_WINDOW_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270,
};
/* values returned by the NATIVE_WINDOW_CONCRETE_TYPE query */
enum {
NATIVE_WINDOW_FRAMEBUFFER, // FramebufferNativeWindow
NATIVE_WINDOW_SURFACE, // Surface
NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT, // SurfaceTextureClient
};
/* parameter for NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP
*
* Special timestamp value to indicate that timestamps should be auto-generated
* by the native window when queueBuffer is called. This is equal to INT64_MIN,
* defined directly to avoid problems with C99/C++ inclusion of stdint.h.
*/
static const int64_t NATIVE_WINDOW_TIMESTAMP_AUTO = (-9223372036854775807LL-1);
struct ANativeWindow
{
#ifdef __cplusplus
ANativeWindow()
: flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0)
{
common.magic = ANDROID_NATIVE_WINDOW_MAGIC;
common.version = sizeof(ANativeWindow);
memset(common.reserved, 0, sizeof(common.reserved));
}
// Implement the methods that sp<ANativeWindow> expects so that it
// can be used to automatically refcount ANativeWindow's.
void incStrong(const void* id) const {
common.incRef(const_cast<android_native_base_t*>(&common));
}
void decStrong(const void* id) const {
common.decRef(const_cast<android_native_base_t*>(&common));
}
#endif
struct android_native_base_t common;
/* flags describing some attributes of this surface or its updater */
const uint32_t flags;
/* min swap interval supported by this updated */
const int minSwapInterval;
/* max swap interval supported by this updated */
const int maxSwapInterval;
/* horizontal and vertical resolution in DPI */
const float xdpi;
const float ydpi;
/* Some storage reserved for the OEM's driver. */
intptr_t oem[4];
/*
* Set the swap interval for this surface.
*
* Returns 0 on success or -errno on error.
*/
int (*setSwapInterval)(struct ANativeWindow* window,
int interval);
/*
* hook called by EGL to acquire a buffer. After this call, the buffer
* is not locked, so its content cannot be modified.
* this call may block if no buffers are available.
*
* Returns 0 on success or -errno on error.
*/
int (*dequeueBuffer)(struct ANativeWindow* window,
struct ANativeWindowBuffer** buffer);
/*
* hook called by EGL to lock a buffer. This MUST be called before modifying
* the content of a buffer. The buffer must have been acquired with
* dequeueBuffer first.
*
* Returns 0 on success or -errno on error.
*/
int (*lockBuffer)(struct ANativeWindow* window,
struct ANativeWindowBuffer* buffer);
/*
* hook called by EGL when modifications to the render buffer are done.
* This unlocks and post the buffer.
*
* Buffers MUST be queued in the same order than they were dequeued.
*
* Returns 0 on success or -errno on error.
*/
int (*queueBuffer)(struct ANativeWindow* window,
struct ANativeWindowBuffer* buffer);
/*
* hook used to retrieve information about the native window.
*
* Returns 0 on success or -errno on error.
*/
int (*query)(const struct ANativeWindow* window,
int what, int* value);
/*
* hook used to perform various operations on the surface.
* (*perform)() is a generic mechanism to add functionality to
* ANativeWindow while keeping backward binary compatibility.
*
* DO NOT CALL THIS HOOK DIRECTLY. Instead, use the helper functions
* defined below.
*
* (*perform)() returns -ENOENT if the 'what' parameter is not supported
* by the surface's implementation.
*
* The valid operations are:
* NATIVE_WINDOW_SET_USAGE
* NATIVE_WINDOW_CONNECT
* NATIVE_WINDOW_DISCONNECT
* NATIVE_WINDOW_SET_CROP
* NATIVE_WINDOW_SET_BUFFER_COUNT
* NATIVE_WINDOW_SET_BUFFERS_GEOMETRY
* NATIVE_WINDOW_SET_BUFFERS_TRANSFORM
* NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP
*
*/
int (*perform)(struct ANativeWindow* window,
int operation, ... );
/*
* hook used to cancel a buffer that has been dequeued.
* No synchronization is performed between dequeue() and cancel(), so
* either external synchronization is needed, or these functions must be
* called from the same thread.
*/
int (*cancelBuffer)(struct ANativeWindow* window,
struct ANativeWindowBuffer* buffer);
void* reserved_proc[2];
};
/* Backwards compatibility: use ANativeWindow (struct ANativeWindow in C).
* android_native_window_t is deprecated.
*/
typedef struct ANativeWindow ANativeWindow;
typedef struct ANativeWindow android_native_window_t;
/*
* native_window_set_usage(..., usage)
* Sets the intended usage flags for the next buffers
* acquired with (*lockBuffer)() and on.
* By default (if this function is never called), a usage of
* GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE
* is assumed.
* Calling this function will usually cause following buffers to be
* reallocated.
*/
static inline int native_window_set_usage(
struct ANativeWindow* window, int usage)
{
return window->perform(window, NATIVE_WINDOW_SET_USAGE, usage);
}
/*
* native_window_connect(..., NATIVE_WINDOW_API_EGL)
* Must be called by EGL when the window is made current.
* Returns -EINVAL if for some reason the window cannot be connected, which
* can happen if it's connected to some other API.
*/
static inline int native_window_connect(
struct ANativeWindow* window, int api)
{
return window->perform(window, NATIVE_WINDOW_CONNECT, api);
}
/*
* native_window_disconnect(..., NATIVE_WINDOW_API_EGL)
* Must be called by EGL when the window is made not current.
* An error is returned if for instance the window wasn't connected in the
* first place.
*/
static inline int native_window_disconnect(
struct ANativeWindow* window, int api)
{
return window->perform(window, NATIVE_WINDOW_DISCONNECT, api);
}
/*
* native_window_set_crop(..., crop)
* Sets which region of the next queued buffers needs to be considered.
* A buffer's crop region is scaled to match the surface's size.
*
* The specified crop region applies to all buffers queued after it is called.
*
* if 'crop' is NULL, subsequently queued buffers won't be cropped.
*
* An error is returned if for instance the crop region is invalid,
* out of the buffer's bound or if the window is invalid.
*/
static inline int native_window_set_crop(
struct ANativeWindow* window,
android_native_rect_t const * crop)
{
return window->perform(window, NATIVE_WINDOW_SET_CROP, crop);
}
/*
* native_window_set_buffer_count(..., count)
* Sets the number of buffers associated with this native window.
*/
static inline int native_window_set_buffer_count(
struct ANativeWindow* window,
size_t bufferCount)
{
return window->perform(window, NATIVE_WINDOW_SET_BUFFER_COUNT, bufferCount);
}
/*
* native_window_set_buffers_geometry(..., int w, int h, int format)
* All buffers dequeued after this call will have the geometry specified.
* In particular, all buffers will have a fixed-size, independent form the
* native-window size. They will be appropriately scaled to the window-size
* upon composition.
*
* If all parameters are 0, the normal behavior is restored. That is,
* dequeued buffers following this call will be sized to the window's size.
*
* Calling this function will reset the window crop to a NULL value, which
* disables cropping of the buffers.
*/
static inline int native_window_set_buffers_geometry(
struct ANativeWindow* window,
int w, int h, int format)
{
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY,
w, h, format);
}
/*
* native_window_set_buffers_transform(..., int transform)
* All buffers queued after this call will be displayed transformed according
* to the transform parameter specified.
*/
static inline int native_window_set_buffers_transform(
struct ANativeWindow* window,
int transform)
{
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TRANSFORM,
transform);
}
/*
* native_window_set_buffers_timestamp(..., int64_t timestamp)
* All buffers queued after this call will be associated with the timestamp
* parameter specified. If the timestamp is set to NATIVE_WINDOW_TIMESTAMP_AUTO
* (the default), timestamps will be generated automatically when queueBuffer is
* called. The timestamp is measured in nanoseconds, and must be monotonically
* increasing.
*/
static inline int native_window_set_buffers_timestamp(
struct ANativeWindow* window,
int64_t timestamp)
{
return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP,
timestamp);
}
__END_DECLS
#endif SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H