move ANativeWindow and friends under system/core
This patch moves the definition of ANativeWindow from frameworks/base into system/core. We move ANativeWindow for two reasons. Firstly, the native-window interface may need to be used by lower-level code than the framework. Such code (such as the camera HAL) is not allowed to use definitions from frameworks/base, since the latter is stacked on top of the former. Thus moving (the interface definition) ANativeWindow under system/core lowers the level at which we can work with windows. Secondly, this enables an implementation of ANativeWindow that lies outside of frameworks, enabling quick initial bringup of graphics. Change-Id: I851b9bb2834bcec73255b5af82f66411e54bb1a5 Signed-off-by: Iliyan Malchev <malchev@google.com>
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include/system/window.h
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include/system/window.h
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/*
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* Copyright (C) 2011 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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#ifndef SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H
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#define SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H
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#include <stdint.h>
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#include <sys/cdefs.h>
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#include <system/graphics.h>
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#include <cutils/native_handle.h>
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__BEGIN_DECLS
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/*****************************************************************************/
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#define ANDROID_NATIVE_MAKE_CONSTANT(a,b,c,d) \
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(((unsigned)(a)<<24)|((unsigned)(b)<<16)|((unsigned)(c)<<8)|(unsigned)(d))
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#define ANDROID_NATIVE_WINDOW_MAGIC \
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ANDROID_NATIVE_MAKE_CONSTANT('_','w','n','d')
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#define ANDROID_NATIVE_BUFFER_MAGIC \
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ANDROID_NATIVE_MAKE_CONSTANT('_','b','f','r')
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// ---------------------------------------------------------------------------
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typedef const native_handle_t* buffer_handle_t;
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// ---------------------------------------------------------------------------
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typedef struct android_native_rect_t
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{
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int32_t left;
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int32_t top;
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int32_t right;
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int32_t bottom;
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} android_native_rect_t;
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// ---------------------------------------------------------------------------
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typedef struct android_native_base_t
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{
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/* a magic value defined by the actual EGL native type */
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int magic;
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/* the sizeof() of the actual EGL native type */
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int version;
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void* reserved[4];
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/* reference-counting interface */
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void (*incRef)(struct android_native_base_t* base);
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void (*decRef)(struct android_native_base_t* base);
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} android_native_base_t;
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typedef struct ANativeWindowBuffer
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{
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#ifdef __cplusplus
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ANativeWindowBuffer() {
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common.magic = ANDROID_NATIVE_BUFFER_MAGIC;
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common.version = sizeof(ANativeWindowBuffer);
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memset(common.reserved, 0, sizeof(common.reserved));
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}
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// Implement the methods that sp<ANativeWindowBuffer> expects so that it
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// can be used to automatically refcount ANativeWindowBuffer's.
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void incStrong(const void* id) const {
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common.incRef(const_cast<android_native_base_t*>(&common));
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}
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void decStrong(const void* id) const {
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common.decRef(const_cast<android_native_base_t*>(&common));
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}
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#endif
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struct android_native_base_t common;
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int width;
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int height;
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int stride;
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int format;
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int usage;
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void* reserved[2];
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buffer_handle_t handle;
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void* reserved_proc[8];
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} ANativeWindowBuffer_t;
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// Old typedef for backwards compatibility.
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typedef ANativeWindowBuffer_t android_native_buffer_t;
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// ---------------------------------------------------------------------------
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/* attributes queriable with query() */
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enum {
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NATIVE_WINDOW_WIDTH = 0,
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NATIVE_WINDOW_HEIGHT,
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NATIVE_WINDOW_FORMAT,
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/* The minimum number of buffers that must remain un-dequeued after a buffer
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* has been queued. This value applies only if set_buffer_count was used to
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* override the number of buffers and if a buffer has since been queued.
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* Users of the set_buffer_count ANativeWindow method should query this
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* value before calling set_buffer_count. If it is necessary to have N
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* buffers simultaneously dequeued as part of the steady-state operation,
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* and this query returns M then N+M buffers should be requested via
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* native_window_set_buffer_count.
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*
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* Note that this value does NOT apply until a single buffer has been
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* queued. In particular this means that it is possible to:
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*
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* 1. Query M = min undequeued buffers
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* 2. Set the buffer count to N + M
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* 3. Dequeue all N + M buffers
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* 4. Cancel M buffers
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* 5. Queue, dequeue, queue, dequeue, ad infinitum
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*/
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NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS,
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/* Check whether queueBuffer operations on the ANativeWindow send the buffer
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* to the window compositor. The query sets the returned 'value' argument
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* to 1 if the ANativeWindow DOES send queued buffers directly to the window
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* compositor and 0 if the buffers do not go directly to the window
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* compositor.
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*
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* This can be used to determine whether protected buffer content should be
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* sent to the ANativeWindow. Note, however, that a result of 1 does NOT
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* indicate that queued buffers will be protected from applications or users
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* capturing their contents. If that behavior is desired then some other
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* mechanism (e.g. the GRALLOC_USAGE_PROTECTED flag) should be used in
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* conjunction with this query.
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*/
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NATIVE_WINDOW_QUEUES_TO_WINDOW_COMPOSER,
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/* Get the concrete type of a ANativeWindow. See below for the list of
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* possible return values.
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*
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* This query should not be used outside the Android framework and will
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* likely be removed in the near future.
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*/
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NATIVE_WINDOW_CONCRETE_TYPE,
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};
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/* valid operations for the (*perform)() hook */
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enum {
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NATIVE_WINDOW_SET_USAGE = 0,
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NATIVE_WINDOW_CONNECT,
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NATIVE_WINDOW_DISCONNECT,
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NATIVE_WINDOW_SET_CROP,
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NATIVE_WINDOW_SET_BUFFER_COUNT,
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NATIVE_WINDOW_SET_BUFFERS_GEOMETRY,
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NATIVE_WINDOW_SET_BUFFERS_TRANSFORM,
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NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP,
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};
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/* parameter for NATIVE_WINDOW_[DIS]CONNECT */
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enum {
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NATIVE_WINDOW_API_EGL = 1
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};
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/* parameter for NATIVE_WINDOW_SET_BUFFERS_TRANSFORM */
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enum {
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/* flip source image horizontally */
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NATIVE_WINDOW_TRANSFORM_FLIP_H = HAL_TRANSFORM_FLIP_H ,
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/* flip source image vertically */
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NATIVE_WINDOW_TRANSFORM_FLIP_V = HAL_TRANSFORM_FLIP_V,
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/* rotate source image 90 degrees clock-wise */
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NATIVE_WINDOW_TRANSFORM_ROT_90 = HAL_TRANSFORM_ROT_90,
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/* rotate source image 180 degrees */
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NATIVE_WINDOW_TRANSFORM_ROT_180 = HAL_TRANSFORM_ROT_180,
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/* rotate source image 270 degrees clock-wise */
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NATIVE_WINDOW_TRANSFORM_ROT_270 = HAL_TRANSFORM_ROT_270,
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};
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/* values returned by the NATIVE_WINDOW_CONCRETE_TYPE query */
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enum {
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NATIVE_WINDOW_FRAMEBUFFER, // FramebufferNativeWindow
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NATIVE_WINDOW_SURFACE, // Surface
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NATIVE_WINDOW_SURFACE_TEXTURE_CLIENT, // SurfaceTextureClient
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};
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/* parameter for NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP
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*
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* Special timestamp value to indicate that timestamps should be auto-generated
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* by the native window when queueBuffer is called. This is equal to INT64_MIN,
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* defined directly to avoid problems with C99/C++ inclusion of stdint.h.
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*/
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static const int64_t NATIVE_WINDOW_TIMESTAMP_AUTO = (-9223372036854775807LL-1);
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struct ANativeWindow
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{
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#ifdef __cplusplus
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ANativeWindow()
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: flags(0), minSwapInterval(0), maxSwapInterval(0), xdpi(0), ydpi(0)
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{
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common.magic = ANDROID_NATIVE_WINDOW_MAGIC;
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common.version = sizeof(ANativeWindow);
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memset(common.reserved, 0, sizeof(common.reserved));
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}
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// Implement the methods that sp<ANativeWindow> expects so that it
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// can be used to automatically refcount ANativeWindow's.
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void incStrong(const void* id) const {
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common.incRef(const_cast<android_native_base_t*>(&common));
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}
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void decStrong(const void* id) const {
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common.decRef(const_cast<android_native_base_t*>(&common));
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}
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#endif
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struct android_native_base_t common;
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/* flags describing some attributes of this surface or its updater */
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const uint32_t flags;
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/* min swap interval supported by this updated */
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const int minSwapInterval;
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/* max swap interval supported by this updated */
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const int maxSwapInterval;
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/* horizontal and vertical resolution in DPI */
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const float xdpi;
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const float ydpi;
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/* Some storage reserved for the OEM's driver. */
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intptr_t oem[4];
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/*
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* Set the swap interval for this surface.
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*
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* Returns 0 on success or -errno on error.
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*/
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int (*setSwapInterval)(struct ANativeWindow* window,
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int interval);
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/*
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* hook called by EGL to acquire a buffer. After this call, the buffer
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* is not locked, so its content cannot be modified.
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* this call may block if no buffers are available.
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*
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* Returns 0 on success or -errno on error.
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*/
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int (*dequeueBuffer)(struct ANativeWindow* window,
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struct ANativeWindowBuffer** buffer);
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/*
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* hook called by EGL to lock a buffer. This MUST be called before modifying
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* the content of a buffer. The buffer must have been acquired with
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* dequeueBuffer first.
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*
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* Returns 0 on success or -errno on error.
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*/
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int (*lockBuffer)(struct ANativeWindow* window,
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struct ANativeWindowBuffer* buffer);
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/*
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* hook called by EGL when modifications to the render buffer are done.
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* This unlocks and post the buffer.
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*
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* Buffers MUST be queued in the same order than they were dequeued.
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*
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* Returns 0 on success or -errno on error.
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*/
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int (*queueBuffer)(struct ANativeWindow* window,
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struct ANativeWindowBuffer* buffer);
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/*
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* hook used to retrieve information about the native window.
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*
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* Returns 0 on success or -errno on error.
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*/
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int (*query)(const struct ANativeWindow* window,
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int what, int* value);
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/*
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* hook used to perform various operations on the surface.
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* (*perform)() is a generic mechanism to add functionality to
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* ANativeWindow while keeping backward binary compatibility.
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*
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* DO NOT CALL THIS HOOK DIRECTLY. Instead, use the helper functions
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* defined below.
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*
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* (*perform)() returns -ENOENT if the 'what' parameter is not supported
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* by the surface's implementation.
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*
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* The valid operations are:
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* NATIVE_WINDOW_SET_USAGE
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* NATIVE_WINDOW_CONNECT
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* NATIVE_WINDOW_DISCONNECT
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* NATIVE_WINDOW_SET_CROP
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* NATIVE_WINDOW_SET_BUFFER_COUNT
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* NATIVE_WINDOW_SET_BUFFERS_GEOMETRY
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* NATIVE_WINDOW_SET_BUFFERS_TRANSFORM
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* NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP
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*
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*/
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int (*perform)(struct ANativeWindow* window,
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int operation, ... );
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/*
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* hook used to cancel a buffer that has been dequeued.
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* No synchronization is performed between dequeue() and cancel(), so
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* either external synchronization is needed, or these functions must be
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* called from the same thread.
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*/
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int (*cancelBuffer)(struct ANativeWindow* window,
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struct ANativeWindowBuffer* buffer);
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void* reserved_proc[2];
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};
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/* Backwards compatibility: use ANativeWindow (struct ANativeWindow in C).
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* android_native_window_t is deprecated.
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*/
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typedef struct ANativeWindow ANativeWindow;
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typedef struct ANativeWindow android_native_window_t;
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/*
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* native_window_set_usage(..., usage)
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* Sets the intended usage flags for the next buffers
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* acquired with (*lockBuffer)() and on.
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* By default (if this function is never called), a usage of
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* GRALLOC_USAGE_HW_RENDER | GRALLOC_USAGE_HW_TEXTURE
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* is assumed.
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* Calling this function will usually cause following buffers to be
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* reallocated.
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*/
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static inline int native_window_set_usage(
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struct ANativeWindow* window, int usage)
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{
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return window->perform(window, NATIVE_WINDOW_SET_USAGE, usage);
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}
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/*
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* native_window_connect(..., NATIVE_WINDOW_API_EGL)
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* Must be called by EGL when the window is made current.
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* Returns -EINVAL if for some reason the window cannot be connected, which
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* can happen if it's connected to some other API.
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*/
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static inline int native_window_connect(
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struct ANativeWindow* window, int api)
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{
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return window->perform(window, NATIVE_WINDOW_CONNECT, api);
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}
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/*
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* native_window_disconnect(..., NATIVE_WINDOW_API_EGL)
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* Must be called by EGL when the window is made not current.
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* An error is returned if for instance the window wasn't connected in the
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* first place.
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*/
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static inline int native_window_disconnect(
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struct ANativeWindow* window, int api)
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{
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return window->perform(window, NATIVE_WINDOW_DISCONNECT, api);
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}
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/*
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* native_window_set_crop(..., crop)
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* Sets which region of the next queued buffers needs to be considered.
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* A buffer's crop region is scaled to match the surface's size.
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*
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* The specified crop region applies to all buffers queued after it is called.
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*
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* if 'crop' is NULL, subsequently queued buffers won't be cropped.
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*
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* An error is returned if for instance the crop region is invalid,
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* out of the buffer's bound or if the window is invalid.
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*/
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static inline int native_window_set_crop(
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struct ANativeWindow* window,
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android_native_rect_t const * crop)
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{
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return window->perform(window, NATIVE_WINDOW_SET_CROP, crop);
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}
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/*
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* native_window_set_buffer_count(..., count)
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* Sets the number of buffers associated with this native window.
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*/
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static inline int native_window_set_buffer_count(
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struct ANativeWindow* window,
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size_t bufferCount)
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{
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return window->perform(window, NATIVE_WINDOW_SET_BUFFER_COUNT, bufferCount);
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}
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/*
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* native_window_set_buffers_geometry(..., int w, int h, int format)
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* All buffers dequeued after this call will have the geometry specified.
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* In particular, all buffers will have a fixed-size, independent form the
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* native-window size. They will be appropriately scaled to the window-size
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* upon composition.
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*
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* If all parameters are 0, the normal behavior is restored. That is,
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* dequeued buffers following this call will be sized to the window's size.
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*
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* Calling this function will reset the window crop to a NULL value, which
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* disables cropping of the buffers.
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*/
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static inline int native_window_set_buffers_geometry(
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struct ANativeWindow* window,
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int w, int h, int format)
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{
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return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_GEOMETRY,
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w, h, format);
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}
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/*
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* native_window_set_buffers_transform(..., int transform)
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* All buffers queued after this call will be displayed transformed according
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* to the transform parameter specified.
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*/
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static inline int native_window_set_buffers_transform(
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struct ANativeWindow* window,
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int transform)
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{
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return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TRANSFORM,
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transform);
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}
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/*
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* native_window_set_buffers_timestamp(..., int64_t timestamp)
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* All buffers queued after this call will be associated with the timestamp
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* parameter specified. If the timestamp is set to NATIVE_WINDOW_TIMESTAMP_AUTO
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* (the default), timestamps will be generated automatically when queueBuffer is
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* called. The timestamp is measured in nanoseconds, and must be monotonically
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* increasing.
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*/
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static inline int native_window_set_buffers_timestamp(
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struct ANativeWindow* window,
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int64_t timestamp)
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{
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return window->perform(window, NATIVE_WINDOW_SET_BUFFERS_TIMESTAMP,
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timestamp);
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}
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__END_DECLS
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#endif SYSTEM_CORE_INCLUDE_ANDROID_WINDOW_H
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Reference in a new issue