init: Allow persistent properties to be written asynchronously.
Persistent properties are flushed with fsync which can cause the non-persistent property write path to block. Bug: 250125146 Test: manual test with ro.property_service.async_persist_write = true Change-Id: Id123bfc7de948b76c51b4d98d00c8cb4a0850bf1
This commit is contained in:
parent
6dfeccf9c8
commit
0af9ab3308
3 changed files with 180 additions and 61 deletions
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@ -174,6 +174,17 @@ If the property `true` becomes `true` *AFTER* `boot` was triggered, nothing will
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be executed. The condition `boot && property:true=true` will be evaluated to
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false because the `boot` trigger is a past event.
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Note that when `ro.property_service.async_persist_writes` is `true`, there is no
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defined ordering between persistent setprops and non-persistent setprops. For
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example:
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on boot
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setprop a 1
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setprop persist.b 2
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When `ro.property_service.async_persist_writes` is `true`, triggers for these
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two properties may execute in any order.
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Services
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--------
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Services are programs which init launches and (optionally) restarts
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@ -98,6 +98,9 @@ using android::sysprop::InitProperties::is_userspace_reboot_supported;
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namespace android {
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namespace init {
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class PersistWriteThread;
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constexpr auto FINGERPRINT_PROP = "ro.build.fingerprint";
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constexpr auto LEGACY_FINGERPRINT_PROP = "ro.build.legacy.fingerprint";
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constexpr auto ID_PROP = "ro.build.id";
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@ -115,6 +118,8 @@ static bool accept_messages = false;
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static std::mutex accept_messages_lock;
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static std::thread property_service_thread;
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static std::unique_ptr<PersistWriteThread> persist_write_thread;
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static PropertyInfoAreaFile property_info_area;
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struct PropertyAuditData {
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@ -177,48 +182,13 @@ static bool CheckMacPerms(const std::string& name, const char* target_context,
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return has_access;
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}
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static uint32_t PropertySet(const std::string& name, const std::string& value, std::string* error) {
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size_t valuelen = value.size();
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if (!IsLegalPropertyName(name)) {
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*error = "Illegal property name";
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return PROP_ERROR_INVALID_NAME;
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}
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if (auto result = IsLegalPropertyValue(name, value); !result.ok()) {
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*error = result.error().message();
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return PROP_ERROR_INVALID_VALUE;
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}
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prop_info* pi = (prop_info*) __system_property_find(name.c_str());
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if (pi != nullptr) {
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// ro.* properties are actually "write-once".
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if (StartsWith(name, "ro.")) {
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*error = "Read-only property was already set";
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return PROP_ERROR_READ_ONLY_PROPERTY;
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}
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__system_property_update(pi, value.c_str(), valuelen);
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} else {
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int rc = __system_property_add(name.c_str(), name.size(), value.c_str(), valuelen);
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if (rc < 0) {
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*error = "__system_property_add failed";
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return PROP_ERROR_SET_FAILED;
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}
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}
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// Don't write properties to disk until after we have read all default
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// properties to prevent them from being overwritten by default values.
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if (persistent_properties_loaded && StartsWith(name, "persist.")) {
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WritePersistentProperty(name, value);
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}
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void NotifyPropertyChange(const std::string& name, const std::string& value) {
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// If init hasn't started its main loop, then it won't be handling property changed messages
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// anyway, so there's no need to try to send them.
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auto lock = std::lock_guard{accept_messages_lock};
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if (accept_messages) {
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PropertyChanged(name, value);
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}
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return PROP_SUCCESS;
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}
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class AsyncRestorecon {
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@ -259,7 +229,9 @@ class AsyncRestorecon {
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class SocketConnection {
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public:
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SocketConnection() = default;
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SocketConnection(int socket, const ucred& cred) : socket_(socket), cred_(cred) {}
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SocketConnection(SocketConnection&&) = default;
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bool RecvUint32(uint32_t* value, uint32_t* timeout_ms) {
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return RecvFully(value, sizeof(*value), timeout_ms);
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@ -318,6 +290,8 @@ class SocketConnection {
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const ucred& cred() { return cred_; }
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SocketConnection& operator=(SocketConnection&&) = default;
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private:
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bool PollIn(uint32_t* timeout_ms) {
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struct pollfd ufd = {
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@ -388,9 +362,78 @@ class SocketConnection {
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unique_fd socket_;
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ucred cred_;
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DISALLOW_IMPLICIT_CONSTRUCTORS(SocketConnection);
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DISALLOW_COPY_AND_ASSIGN(SocketConnection);
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};
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class PersistWriteThread {
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public:
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PersistWriteThread();
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void Write(std::string name, std::string value, SocketConnection socket);
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private:
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void Work();
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private:
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std::thread thread_;
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std::mutex mutex_;
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std::condition_variable cv_;
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std::deque<std::tuple<std::string, std::string, SocketConnection>> work_;
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};
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static std::optional<uint32_t> PropertySet(const std::string& name, const std::string& value,
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SocketConnection* socket, std::string* error) {
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size_t valuelen = value.size();
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if (!IsLegalPropertyName(name)) {
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*error = "Illegal property name";
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return {PROP_ERROR_INVALID_NAME};
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}
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if (auto result = IsLegalPropertyValue(name, value); !result.ok()) {
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*error = result.error().message();
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return {PROP_ERROR_INVALID_VALUE};
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}
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prop_info* pi = (prop_info*)__system_property_find(name.c_str());
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if (pi != nullptr) {
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// ro.* properties are actually "write-once".
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if (StartsWith(name, "ro.")) {
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*error = "Read-only property was already set";
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return {PROP_ERROR_READ_ONLY_PROPERTY};
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}
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__system_property_update(pi, value.c_str(), valuelen);
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} else {
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int rc = __system_property_add(name.c_str(), name.size(), value.c_str(), valuelen);
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if (rc < 0) {
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*error = "__system_property_add failed";
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return {PROP_ERROR_SET_FAILED};
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}
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}
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// Don't write properties to disk until after we have read all default
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// properties to prevent them from being overwritten by default values.
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if (socket && persistent_properties_loaded && StartsWith(name, "persist.")) {
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if (persist_write_thread) {
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persist_write_thread->Write(name, value, std::move(*socket));
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return {};
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}
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WritePersistentProperty(name, value);
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}
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NotifyPropertyChange(name, value);
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return {PROP_SUCCESS};
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}
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// Helper for PropertySet, for the case where no socket is used, and therefore an asynchronous
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// return is not possible.
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static uint32_t PropertySetNoSocket(const std::string& name, const std::string& value,
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std::string* error) {
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auto ret = PropertySet(name, value, nullptr, error);
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CHECK(ret.has_value());
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return *ret;
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}
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static uint32_t SendControlMessage(const std::string& msg, const std::string& name, pid_t pid,
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SocketConnection* socket, std::string* error) {
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auto lock = std::lock_guard{accept_messages_lock};
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@ -481,16 +524,17 @@ uint32_t CheckPermissions(const std::string& name, const std::string& value,
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return PROP_SUCCESS;
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}
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// This returns one of the enum of PROP_SUCCESS or PROP_ERROR*.
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uint32_t HandlePropertySet(const std::string& name, const std::string& value,
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const std::string& source_context, const ucred& cr,
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SocketConnection* socket, std::string* error) {
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// This returns one of the enum of PROP_SUCCESS or PROP_ERROR*, or std::nullopt
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// if asynchronous.
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std::optional<uint32_t> HandlePropertySet(const std::string& name, const std::string& value,
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const std::string& source_context, const ucred& cr,
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SocketConnection* socket, std::string* error) {
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if (auto ret = CheckPermissions(name, value, source_context, cr, error); ret != PROP_SUCCESS) {
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return ret;
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return {ret};
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}
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if (StartsWith(name, "ctl.")) {
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return SendControlMessage(name.c_str() + 4, value, cr.pid, socket, error);
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return {SendControlMessage(name.c_str() + 4, value, cr.pid, socket, error)};
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}
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// sys.powerctl is a special property that is used to make the device reboot. We want to log
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@ -511,7 +555,7 @@ uint32_t HandlePropertySet(const std::string& name, const std::string& value,
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}
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if (value == "reboot,userspace" && !is_userspace_reboot_supported().value_or(false)) {
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*error = "Userspace reboot is not supported by this device";
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return PROP_ERROR_INVALID_VALUE;
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return {PROP_ERROR_INVALID_VALUE};
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}
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}
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@ -522,10 +566,20 @@ uint32_t HandlePropertySet(const std::string& name, const std::string& value,
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if (name == kRestoreconProperty && cr.pid != 1 && !value.empty()) {
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static AsyncRestorecon async_restorecon;
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async_restorecon.TriggerRestorecon(value);
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return PROP_SUCCESS;
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return {PROP_SUCCESS};
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}
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return PropertySet(name, value, error);
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return PropertySet(name, value, socket, error);
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}
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// Helper for HandlePropertySet, for the case where no socket is used, and
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// therefore an asynchronous return is not possible.
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uint32_t HandlePropertySetNoSocket(const std::string& name, const std::string& value,
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const std::string& source_context, const ucred& cr,
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std::string* error) {
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auto ret = HandlePropertySet(name, value, source_context, cr, nullptr, error);
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CHECK(ret.has_value());
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return *ret;
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}
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static void handle_property_set_fd() {
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const auto& cr = socket.cred();
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std::string error;
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uint32_t result =
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HandlePropertySet(prop_name, prop_value, source_context, cr, nullptr, &error);
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auto result = HandlePropertySetNoSocket(prop_name, prop_value, source_context, cr, &error);
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if (result != PROP_SUCCESS) {
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LOG(ERROR) << "Unable to set property '" << prop_name << "' from uid:" << cr.uid
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<< " gid:" << cr.gid << " pid:" << cr.pid << ": " << error;
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@ -603,14 +656,19 @@ static void handle_property_set_fd() {
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return;
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}
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// HandlePropertySet takes ownership of the socket if the set is handled asynchronously.
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const auto& cr = socket.cred();
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std::string error;
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uint32_t result = HandlePropertySet(name, value, source_context, cr, &socket, &error);
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if (result != PROP_SUCCESS) {
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auto result = HandlePropertySet(name, value, source_context, cr, &socket, &error);
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if (!result) {
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// Result will be sent after completion.
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return;
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}
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if (*result != PROP_SUCCESS) {
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LOG(ERROR) << "Unable to set property '" << name << "' from uid:" << cr.uid
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<< " gid:" << cr.gid << " pid:" << cr.pid << ": " << error;
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}
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socket.SendUint32(result);
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socket.SendUint32(*result);
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break;
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}
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@ -622,10 +680,9 @@ static void handle_property_set_fd() {
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}
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uint32_t InitPropertySet(const std::string& name, const std::string& value) {
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uint32_t result = 0;
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ucred cr = {.pid = 1, .uid = 0, .gid = 0};
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std::string error;
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result = HandlePropertySet(name, value, kInitContext, cr, nullptr, &error);
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auto result = HandlePropertySetNoSocket(name, value, kInitContext, cr, &error);
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if (result != PROP_SUCCESS) {
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LOG(ERROR) << "Init cannot set '" << name << "' to '" << value << "': " << error;
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}
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@ -795,7 +852,7 @@ static void load_override_properties() {
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load_properties_from_file("/data/local.prop", nullptr, &properties);
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for (const auto& [name, value] : properties) {
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std::string error;
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if (PropertySet(name, value, &error) != PROP_SUCCESS) {
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if (PropertySetNoSocket(name, value, &error) != PROP_SUCCESS) {
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LOG(ERROR) << "Could not set '" << name << "' to '" << value
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<< "' in /data/local.prop: " << error;
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}
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@ -861,7 +918,7 @@ static void property_initialize_ro_product_props() {
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LOG(INFO) << "Setting product property " << base_prop << " to '" << target_prop_val
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<< "' (from " << target_prop << ")";
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std::string error;
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uint32_t res = PropertySet(base_prop, target_prop_val, &error);
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auto res = PropertySetNoSocket(base_prop, target_prop_val, &error);
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if (res != PROP_SUCCESS) {
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LOG(ERROR) << "Error setting product property " << base_prop << ": err=" << res
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<< " (" << error << ")";
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@ -890,7 +947,7 @@ static void property_initialize_build_id() {
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}
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std::string error;
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auto res = PropertySet(ID_PROP, build_id, &error);
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auto res = PropertySetNoSocket(ID_PROP, build_id, &error);
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if (res != PROP_SUCCESS) {
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LOG(ERROR) << "Failed to set " << ID_PROP << " to " << build_id;
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}
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@ -938,7 +995,7 @@ static void property_derive_legacy_build_fingerprint() {
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<< legacy_build_fingerprint << "'";
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std::string error;
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uint32_t res = PropertySet(LEGACY_FINGERPRINT_PROP, legacy_build_fingerprint, &error);
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auto res = PropertySetNoSocket(LEGACY_FINGERPRINT_PROP, legacy_build_fingerprint, &error);
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if (res != PROP_SUCCESS) {
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LOG(ERROR) << "Error setting property '" << LEGACY_FINGERPRINT_PROP << "': err=" << res
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<< " (" << error << ")";
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@ -956,7 +1013,7 @@ static void property_derive_build_fingerprint() {
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LOG(INFO) << "Setting property '" << FINGERPRINT_PROP << "' to '" << build_fingerprint << "'";
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std::string error;
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uint32_t res = PropertySet(FINGERPRINT_PROP, build_fingerprint, &error);
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auto res = PropertySetNoSocket(FINGERPRINT_PROP, build_fingerprint, &error);
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if (res != PROP_SUCCESS) {
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LOG(ERROR) << "Error setting property '" << FINGERPRINT_PROP << "': err=" << res << " ("
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<< error << ")";
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@ -1018,7 +1075,7 @@ static void property_initialize_ro_cpu_abilist() {
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LOG(INFO) << "Setting property '" << prop << "' to '" << prop_val << "'";
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std::string error;
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uint32_t res = PropertySet(prop, prop_val, &error);
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auto res = PropertySetNoSocket(prop, prop_val, &error);
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if (res != PROP_SUCCESS) {
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LOG(ERROR) << "Error setting property '" << prop << "': err=" << res << " (" << error
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<< ")";
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@ -1052,7 +1109,7 @@ static void property_initialize_ro_vendor_api_level() {
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int api_level = std::min(read_api_level_props(BOARD_API_LEVEL_PROPS),
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read_api_level_props(DEVICE_API_LEVEL_PROPS));
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std::string error;
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uint32_t res = PropertySet(VENDOR_API_LEVEL_PROP, std::to_string(api_level), &error);
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auto res = PropertySetNoSocket(VENDOR_API_LEVEL_PROP, std::to_string(api_level), &error);
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if (res != PROP_SUCCESS) {
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LOG(ERROR) << "Failed to set " << VENDOR_API_LEVEL_PROP << " with " << api_level << ": "
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<< error << "(" << res << ")";
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@ -1146,7 +1203,7 @@ void PropertyLoadBootDefaults() {
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for (const auto& [name, value] : properties) {
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std::string error;
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if (PropertySet(name, value, &error) != PROP_SUCCESS) {
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if (PropertySetNoSocket(name, value, &error) != PROP_SUCCESS) {
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LOG(ERROR) << "Could not set '" << name << "' to '" << value
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<< "' while loading .prop files" << error;
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}
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@ -1388,6 +1445,46 @@ static void PropertyServiceThread() {
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}
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}
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PersistWriteThread::PersistWriteThread() {
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auto new_thread = std::thread([this]() -> void { Work(); });
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thread_.swap(new_thread);
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}
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void PersistWriteThread::Work() {
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while (true) {
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std::tuple<std::string, std::string, SocketConnection> item;
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// Grab the next item within the lock.
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{
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std::unique_lock<std::mutex> lock(mutex_);
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while (work_.empty()) {
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cv_.wait(lock);
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}
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item = std::move(work_.front());
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work_.pop_front();
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}
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std::this_thread::sleep_for(1s);
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// Perform write/fsync outside the lock.
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WritePersistentProperty(std::get<0>(item), std::get<1>(item));
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NotifyPropertyChange(std::get<0>(item), std::get<1>(item));
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SocketConnection& socket = std::get<2>(item);
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socket.SendUint32(PROP_SUCCESS);
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}
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}
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void PersistWriteThread::Write(std::string name, std::string value, SocketConnection socket) {
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{
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std::unique_lock<std::mutex> lock(mutex_);
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work_.emplace_back(std::move(name), std::move(value), std::move(socket));
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}
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cv_.notify_all();
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}
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void StartPropertyService(int* epoll_socket) {
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InitPropertySet("ro.property_service.version", "2");
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@ -1412,6 +1509,13 @@ void StartPropertyService(int* epoll_socket) {
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auto new_thread = std::thread{PropertyServiceThread};
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property_service_thread.swap(new_thread);
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auto async_persist_writes =
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android::base::GetBoolProperty("ro.property_service.async_persist_writes", false);
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if (async_persist_writes) {
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persist_write_thread = std::make_unique<PersistWriteThread>();
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}
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}
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} // namespace init
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@ -18,7 +18,11 @@
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#include <sys/socket.h>
|
||||
|
||||
#include <condition_variable>
|
||||
#include <deque>
|
||||
#include <mutex>
|
||||
#include <string>
|
||||
#include <thread>
|
||||
|
||||
#include "epoll.h"
|
||||
|
||||
|
|
Loading…
Reference in a new issue