Delete sysutils/List.h
Convert the last user to a regular std::vector, and then put List.h out of its misery. Turns out there's another copy of this ancient header: system/core/libutils/include/utils/List.h. This one is included in various places, but most don't actually use it. There seems to be a case for a tool to detect unused headers... Test: m Change-Id: Ie457bf5e06f6082537f5de2e1fefe7f05a1f0792
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parent
4931a29f6d
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5 changed files with 9 additions and 349 deletions
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@ -16,8 +16,6 @@
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#ifndef __FRAMEWORK_CMD_HANDLER_H
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#define __FRAMEWORK_CMD_HANDLER_H
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#include "List.h"
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class SocketClient;
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class FrameworkCommand {
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@ -31,8 +29,7 @@ public:
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virtual int runCommand(SocketClient *c, int argc, char **argv) = 0;
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const char *getCommand() { return mCommand; }
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const char* getCommand() const { return mCommand; }
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};
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typedef android::sysutils::List<FrameworkCommand *> FrameworkCommandCollection;
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#endif
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@ -17,8 +17,10 @@
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#define _FRAMEWORKSOCKETLISTENER_H
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#include "SocketListener.h"
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#include "FrameworkCommand.h"
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#include <vector>
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class FrameworkCommand;
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class SocketClient;
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class FrameworkListener : public SocketListener {
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@ -31,7 +33,7 @@ public:
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private:
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int mCommandCount;
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bool mWithSeq;
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FrameworkCommandCollection *mCommands;
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std::vector<FrameworkCommand*> mCommands;
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bool mSkipToNextNullByte;
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public:
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@ -1,334 +0,0 @@
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/*
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* Copyright (C) 2005 The Android Open Source Project
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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//
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// Templated list class. Normally we'd use STL, but we don't have that.
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// This class mimics STL's interfaces.
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//
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// Objects are copied into the list with the '=' operator or with copy-
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// construction, so if the compiler's auto-generated versions won't work for
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// you, define your own.
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//
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// The only class you want to use from here is "List".
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//
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#ifndef _SYSUTILS_LIST_H
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#define _SYSUTILS_LIST_H
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#include <stddef.h>
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#include <stdint.h>
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namespace android {
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namespace sysutils {
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/*
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* Doubly-linked list. Instantiate with "List<MyClass> myList".
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*
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* Objects added to the list are copied using the assignment operator,
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* so this must be defined.
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*/
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template<typename T>
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class List
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{
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protected:
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/*
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* One element in the list.
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*/
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class _Node {
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public:
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explicit _Node(const T& val) : mVal(val) {}
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~_Node() {}
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inline T& getRef() { return mVal; }
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inline const T& getRef() const { return mVal; }
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inline _Node* getPrev() const { return mpPrev; }
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inline _Node* getNext() const { return mpNext; }
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inline void setVal(const T& val) { mVal = val; }
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inline void setPrev(_Node* ptr) { mpPrev = ptr; }
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inline void setNext(_Node* ptr) { mpNext = ptr; }
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private:
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friend class List;
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friend class _ListIterator;
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T mVal;
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_Node* mpPrev;
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_Node* mpNext;
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};
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/*
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* Iterator for walking through the list.
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*/
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template <typename TYPE>
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struct CONST_ITERATOR {
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typedef _Node const * NodePtr;
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typedef const TYPE Type;
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};
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template <typename TYPE>
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struct NON_CONST_ITERATOR {
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typedef _Node* NodePtr;
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typedef TYPE Type;
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};
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template<
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typename U,
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template <class> class Constness
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>
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class _ListIterator {
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typedef _ListIterator<U, Constness> _Iter;
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typedef typename Constness<U>::NodePtr _NodePtr;
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typedef typename Constness<U>::Type _Type;
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explicit _ListIterator(_NodePtr ptr) : mpNode(ptr) {}
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public:
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_ListIterator() {}
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_ListIterator(const _Iter& rhs) : mpNode(rhs.mpNode) {}
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~_ListIterator() {}
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// this will handle conversions from iterator to const_iterator
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// (and also all convertible iterators)
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// Here, in this implementation, the iterators can be converted
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// if the nodes can be converted
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template<typename V> explicit
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_ListIterator(const V& rhs) : mpNode(rhs.mpNode) {}
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/*
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* Dereference operator. Used to get at the juicy insides.
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*/
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_Type& operator*() const { return mpNode->getRef(); }
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_Type* operator->() const { return &(mpNode->getRef()); }
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/*
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* Iterator comparison.
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*/
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inline bool operator==(const _Iter& right) const {
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return mpNode == right.mpNode; }
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inline bool operator!=(const _Iter& right) const {
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return mpNode != right.mpNode; }
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/*
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* handle comparisons between iterator and const_iterator
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*/
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template<typename OTHER>
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inline bool operator==(const OTHER& right) const {
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return mpNode == right.mpNode; }
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template<typename OTHER>
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inline bool operator!=(const OTHER& right) const {
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return mpNode != right.mpNode; }
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/*
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* Incr/decr, used to move through the list.
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*/
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inline _Iter& operator++() { // pre-increment
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mpNode = mpNode->getNext();
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return *this;
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}
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const _Iter operator++(int) { // post-increment
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_Iter tmp(*this);
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mpNode = mpNode->getNext();
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return tmp;
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}
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inline _Iter& operator--() { // pre-increment
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mpNode = mpNode->getPrev();
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return *this;
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}
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const _Iter operator--(int) { // post-increment
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_Iter tmp(*this);
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mpNode = mpNode->getPrev();
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return tmp;
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}
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inline _NodePtr getNode() const { return mpNode; }
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_NodePtr mpNode; /* should be private, but older gcc fails */
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private:
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friend class List;
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};
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public:
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List() {
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prep();
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}
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List(const List<T>& src) { // copy-constructor
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prep();
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insert(begin(), src.begin(), src.end());
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}
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virtual ~List() {
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clear();
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delete[] (unsigned char*) mpMiddle;
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}
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typedef _ListIterator<T, NON_CONST_ITERATOR> iterator;
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typedef _ListIterator<T, CONST_ITERATOR> const_iterator;
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List<T>& operator=(const List<T>& right);
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/* returns true if the list is empty */
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inline bool empty() const { return mpMiddle->getNext() == mpMiddle; }
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/* return #of elements in list */
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size_t size() const {
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return size_t(distance(begin(), end()));
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}
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/*
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* Return the first element or one past the last element. The
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* _Node* we're returning is converted to an "iterator" by a
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* constructor in _ListIterator.
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*/
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inline iterator begin() {
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return iterator(mpMiddle->getNext());
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}
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inline const_iterator begin() const {
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return const_iterator(const_cast<_Node const*>(mpMiddle->getNext()));
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}
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inline iterator end() {
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return iterator(mpMiddle);
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}
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inline const_iterator end() const {
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return const_iterator(const_cast<_Node const*>(mpMiddle));
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}
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/* add the object to the head or tail of the list */
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void push_front(const T& val) { insert(begin(), val); }
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void push_back(const T& val) { insert(end(), val); }
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/* insert before the current node; returns iterator at new node */
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iterator insert(iterator posn, const T& val)
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{
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_Node* newNode = new _Node(val); // alloc & copy-construct
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newNode->setNext(posn.getNode());
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newNode->setPrev(posn.getNode()->getPrev());
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posn.getNode()->getPrev()->setNext(newNode);
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posn.getNode()->setPrev(newNode);
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return iterator(newNode);
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}
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/* insert a range of elements before the current node */
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void insert(iterator posn, const_iterator first, const_iterator last) {
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for ( ; first != last; ++first)
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insert(posn, *first);
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}
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/* remove one entry; returns iterator at next node */
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iterator erase(iterator posn) {
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_Node* pNext = posn.getNode()->getNext();
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_Node* pPrev = posn.getNode()->getPrev();
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pPrev->setNext(pNext);
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pNext->setPrev(pPrev);
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delete posn.getNode();
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return iterator(pNext);
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}
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/* remove a range of elements */
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iterator erase(iterator first, iterator last) {
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while (first != last)
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erase(first++); // don't erase than incr later!
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return iterator(last);
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}
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/* remove all contents of the list */
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void clear() {
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_Node* pCurrent = mpMiddle->getNext();
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_Node* pNext;
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while (pCurrent != mpMiddle) {
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pNext = pCurrent->getNext();
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delete pCurrent;
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pCurrent = pNext;
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}
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mpMiddle->setPrev(mpMiddle);
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mpMiddle->setNext(mpMiddle);
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}
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/*
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* Measure the distance between two iterators. On exist, "first"
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* will be equal to "last". The iterators must refer to the same
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* list.
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*
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* FIXME: This is actually a generic iterator function. It should be a
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* template function at the top-level with specializations for things like
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* vector<>, which can just do pointer math). Here we limit it to
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* _ListIterator of the same type but different constness.
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*/
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template<
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typename U,
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template <class> class CL,
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template <class> class CR
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>
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ptrdiff_t distance(
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_ListIterator<U, CL> first, _ListIterator<U, CR> last) const
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{
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ptrdiff_t count = 0;
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while (first != last) {
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++first;
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++count;
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}
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return count;
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}
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private:
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/*
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* I want a _Node but don't need it to hold valid data. More
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* to the point, I don't want T's constructor to fire, since it
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* might have side-effects or require arguments. So, we do this
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* slightly uncouth storage alloc.
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*/
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void prep() {
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mpMiddle = (_Node*) new unsigned char[sizeof(_Node)];
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mpMiddle->setPrev(mpMiddle);
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mpMiddle->setNext(mpMiddle);
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}
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/*
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* This node plays the role of "pointer to head" and "pointer to tail".
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* It sits in the middle of a circular list of nodes. The iterator
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* runs around the circle until it encounters this one.
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*/
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_Node* mpMiddle;
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};
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/*
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* Assignment operator.
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*
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* The simplest way to do this would be to clear out the target list and
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* fill it with the source. However, we can speed things along by
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* re-using existing elements.
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*/
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template<class T>
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List<T>& List<T>::operator=(const List<T>& right)
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{
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if (this == &right)
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return *this; // self-assignment
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iterator firstDst = begin();
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iterator lastDst = end();
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const_iterator firstSrc = right.begin();
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const_iterator lastSrc = right.end();
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while (firstSrc != lastSrc && firstDst != lastDst)
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*firstDst++ = *firstSrc++;
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if (firstSrc == lastSrc) // ran out of elements in source?
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erase(firstDst, lastDst); // yes, erase any extras
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else
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insert(lastDst, firstSrc, lastSrc); // copy remaining over
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return *this;
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}
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}; // namespace sysutils
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}; // namespace android
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#endif // _SYSUTILS_LIST_H
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static const int CMD_BUF_SIZE = 1024;
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#define UNUSED __attribute__((unused))
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FrameworkListener::FrameworkListener(const char *socketName, bool withSeq) :
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SocketListener(socketName, true, withSeq) {
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init(socketName, withSeq);
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init(nullptr, false);
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}
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void FrameworkListener::init(const char *socketName UNUSED, bool withSeq) {
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mCommands = new FrameworkCommandCollection();
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void FrameworkListener::init(const char* /*socketName*/, bool withSeq) {
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errorRate = 0;
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mCommandCount = 0;
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mWithSeq = withSeq;
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}
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void FrameworkListener::registerCmd(FrameworkCommand *cmd) {
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mCommands->push_back(cmd);
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mCommands.push_back(cmd);
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}
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void FrameworkListener::dispatchCommand(SocketClient *cli, char *data) {
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FrameworkCommandCollection::iterator i;
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int argc = 0;
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char *argv[FrameworkListener::CMD_ARGS_MAX];
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char tmp[CMD_BUF_SIZE];
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goto out;
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}
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for (i = mCommands->begin(); i != mCommands->end(); ++i) {
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FrameworkCommand *c = *i;
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for (auto* c : mCommands) {
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if (!strcmp(argv[0], c->getCommand())) {
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if (c->runCommand(cli, argc, argv)) {
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SLOGW("Handler '%s' error (%s)", c->getCommand(), strerror(errno));
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* limitations under the License.
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*/
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#include <sysutils/FrameworkCommand.h>
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#include <sysutils/FrameworkListener.h>
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#include <poll.h>
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Reference in a new issue