Merge "Revert "Include com.android.runtime in the "runtime" linker namespace.""
This commit is contained in:
commit
22784574fa
3 changed files with 21 additions and 35 deletions
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@ -80,16 +80,14 @@ namespace.default.link.neuralnetworks.shared_libs = libneuralnetworks.so
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# This namespace exposes externally accessible libraries from the Runtime APEX.
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# Keep in sync with the "runtime" namespace in art/build/apex/ld.config.txt.
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###############################################################################
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# TODO(b/139408016): Rename this namespace to "art".
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namespace.runtime.isolated = true
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# Visible to allow links to be created at runtime, e.g. through
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# android_link_namespaces in libnativeloader.
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namespace.runtime.visible = true
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# TODO(b/139408016): Split the namespaces for the ART and Runtime APEXes
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namespace.runtime.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.search.paths += /apex/com.android.runtime/${LIB}
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namespace.runtime.asan.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.asan.search.paths += /apex/com.android.runtime/${LIB}
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namespace.runtime.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.asan.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.links = default
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# Need allow_all_shared_libs because libart.so can dlopen oat files in
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# /system/framework and /data.
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@ -161,16 +161,14 @@ namespace.default.link.neuralnetworks.shared_libs = libneuralnetworks.so
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# This namespace exposes externally accessible libraries from the Runtime APEX.
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# Keep in sync with the "runtime" namespace in art/build/apex/ld.config.txt.
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###############################################################################
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# TODO(b/139408016): Rename this namespace to "art".
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namespace.runtime.isolated = true
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# Visible to allow links to be created at runtime, e.g. through
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# android_link_namespaces in libnativeloader.
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namespace.runtime.visible = true
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# TODO(b/139408016): Split the namespaces for the ART and Runtime APEXes
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namespace.runtime.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.search.paths += /apex/com.android.runtime/${LIB}
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namespace.runtime.asan.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.asan.search.paths += /apex/com.android.runtime/${LIB}
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namespace.runtime.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.asan.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.links = default
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# Need allow_all_shared_libs because libart.so can dlopen oat files in
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# /system/framework and /data.
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@ -490,13 +488,11 @@ namespace.default.link.neuralnetworks.shared_libs = libneuralnetworks.so
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# This namespace exposes externally accessible libraries from the Runtime APEX.
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# Keep in sync with the "runtime" namespace in art/build/apex/ld.config.txt.
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###############################################################################
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# TODO(b/139408016): Rename this namespace to "art".
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namespace.runtime.isolated = true
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# TODO(b/139408016): Split the namespaces for the ART and Runtime APEXes
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namespace.runtime.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.search.paths += /apex/com.android.runtime/${LIB}
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namespace.runtime.asan.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.asan.search.paths += /apex/com.android.runtime/${LIB}
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namespace.runtime.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.asan.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.links = system
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# TODO(b/130340935): Use a dynamically created linker namespace similar to
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# classloader-namespace for oat files, and tighten this up.
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@ -697,16 +693,14 @@ namespace.default.link.neuralnetworks.shared_libs = libneuralnetworks.so
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# This namespace exposes externally accessible libraries from the Runtime APEX.
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# Keep in sync with the "runtime" namespace in art/build/apex/ld.config.txt.
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###############################################################################
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# TODO(b/139408016): Rename this namespace to "art".
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namespace.runtime.isolated = true
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# Visible to allow links to be created at runtime, e.g. through
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# android_link_namespaces in libnativeloader.
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namespace.runtime.visible = true
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# TODO(b/139408016): Split the namespaces for the ART and Runtime APEXes
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namespace.runtime.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.search.paths += /apex/com.android.runtime/${LIB}
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namespace.runtime.asan.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.asan.search.paths += /apex/com.android.runtime/${LIB}
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namespace.runtime.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.asan.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.links = default
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# TODO(b/130340935): Use a dynamically created linker namespace similar to
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# classloader-namespace for oat files, and tighten this up.
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@ -100,16 +100,14 @@ namespace.default.link.neuralnetworks.shared_libs = libneuralnetworks.so
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# This namespace pulls in externally accessible libs from the Runtime APEX.
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# Keep in sync with the "runtime" namespace in art/build/apex/ld.config.txt.
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###############################################################################
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# TODO(b/139408016): Rename this namespace to "art".
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namespace.runtime.isolated = true
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# Visible to allow links to be created at runtime, e.g. through
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# android_link_namespaces in libnativeloader.
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namespace.runtime.visible = true
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# TODO(b/139408016): Split the namespaces for the ART and Runtime APEXes
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namespace.runtime.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.search.paths += /apex/com.android.runtime/${LIB}
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namespace.runtime.asan.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.asan.search.paths += /apex/com.android.runtime/${LIB}
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namespace.runtime.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.asan.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.links = default
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# Need allow_all_shared_libs because libart.so can dlopen oat files in
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# /system/framework and /data.
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@ -420,13 +418,11 @@ namespace.default.link.neuralnetworks.shared_libs = libneuralnetworks.so
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# This namespace exposes externally accessible libraries from the Runtime APEX.
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# Keep in sync with the "runtime" namespace in art/build/apex/ld.config.txt.
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###############################################################################
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# TODO(b/139408016): Rename this namespace to "art".
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namespace.runtime.isolated = true
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# TODO(b/139408016): Split the namespaces for the ART and Runtime APEXes
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namespace.runtime.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.search.paths += /apex/com.android.runtime/${LIB}
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namespace.runtime.asan.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.asan.search.paths += /apex/com.android.runtime/${LIB}
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namespace.runtime.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.asan.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.links = default
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# TODO(b/130340935): Use a dynamically created linker namespace similar to
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# classloader-namespace for oat files, and tighten this up.
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@ -504,16 +500,14 @@ namespace.default.link.neuralnetworks.shared_libs = libneuralnetworks.so
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# This namespace exposes externally accessible libraries from the Runtime APEX.
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# Keep in sync with the "runtime" namespace in art/build/apex/ld.config.txt.
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###############################################################################
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# TODO(b/139408016): Rename this namespace to "art".
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namespace.runtime.isolated = true
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# Visible to allow links to be created at runtime, e.g. through
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# android_link_namespaces in libnativeloader.
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namespace.runtime.visible = true
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# TODO(b/139408016): Split the namespaces for the ART and Runtime APEXes
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namespace.runtime.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.search.paths += /apex/com.android.runtime/${LIB}
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namespace.runtime.asan.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.asan.search.paths += /apex/com.android.runtime/${LIB}
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namespace.runtime.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.asan.search.paths = /apex/com.android.art/${LIB}
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namespace.runtime.links = default
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# TODO(b/130340935): Use a dynamically created linker namespace similar to
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# classloader-namespace for oat files, and tighten this up.
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