Fix Windows build.

Only two days in, and I'm already really regretting putting this code
somewhere that builds for Mac OS and Windows...

Change-Id: I576ee4a9e647e10dc2d47c7e1e38aedee2bf404c
This commit is contained in:
Elliott Hughes 2015-02-04 19:38:28 -08:00
parent 051f369a14
commit 31fa09c1c6

View file

@ -70,6 +70,7 @@ static bool CleanUpAfterFailedWrite(const std::string& path) {
return false;
}
#if !defined(_WIN32)
bool android::WriteStringToFile(const std::string& content, const std::string& path,
mode_t mode, uid_t owner, gid_t group) {
int fd = TEMP_FAILURE_RETRY(open(path.c_str(),
@ -85,6 +86,7 @@ bool android::WriteStringToFile(const std::string& content, const std::string& p
}
return CleanUpAfterFailedWrite(path);
}
#endif
bool android::WriteStringToFile(const std::string& content, const std::string& path) {
int fd = TEMP_FAILURE_RETRY(open(path.c_str(),