Fix Windows build.
Only two days in, and I'm already really regretting putting this code somewhere that builds for Mac OS and Windows... Change-Id: I576ee4a9e647e10dc2d47c7e1e38aedee2bf404c
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1 changed files with 2 additions and 0 deletions
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@ -70,6 +70,7 @@ static bool CleanUpAfterFailedWrite(const std::string& path) {
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return false;
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}
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#if !defined(_WIN32)
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bool android::WriteStringToFile(const std::string& content, const std::string& path,
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mode_t mode, uid_t owner, gid_t group) {
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int fd = TEMP_FAILURE_RETRY(open(path.c_str(),
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@ -85,6 +86,7 @@ bool android::WriteStringToFile(const std::string& content, const std::string& p
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}
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return CleanUpAfterFailedWrite(path);
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}
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#endif
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bool android::WriteStringToFile(const std::string& content, const std::string& path) {
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int fd = TEMP_FAILURE_RETRY(open(path.c_str(),
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