Merge "libsnapshot: stride compression" into main

This commit is contained in:
Daniel Zheng 2024-02-23 05:39:29 +00:00 committed by Gerrit Code Review
commit 4edb9c0088

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@ -603,41 +603,47 @@ std::vector<CowWriterV3::CompressedBuffer> CowWriterV3::ProcessBlocksWithCompres
std::vector<CowWriterV3::CompressedBuffer> CowWriterV3::ProcessBlocksWithThreadedCompression(
const size_t num_blocks, const void* data, CowOperationType type) {
const size_t num_threads = num_compress_threads_;
const size_t blocks_per_thread = DivRoundUp(num_blocks, num_threads);
const uint8_t* iter = reinterpret_cast<const uint8_t*>(data);
// We will alternate which thread to send compress work to. E.g. alternate between T1 and T2
// until all blocks are processed
std::vector<CompressedBuffer> compressed_vec;
// Submit the blocks per thread. The retrieval of
// compressed buffers has to be done in the same order.
// We should not poll for completed buffers in a different order as the
// buffers are tightly coupled with block ordering.
for (size_t i = 0; i < num_threads; i++) {
CompressWorker* worker = compress_threads_[i].get();
auto blocks_in_batch = std::min(num_blocks - i * blocks_per_thread, blocks_per_thread);
// Enqueue the blocks to be compressed for each thread.
while (blocks_in_batch) {
CompressedBuffer buffer;
int iteration = 0;
int blocks_to_compress = static_cast<int>(num_blocks);
while (blocks_to_compress) {
CompressedBuffer buffer;
CompressWorker* worker = compress_threads_[iteration % num_threads].get();
const size_t compression_factor = GetCompressionFactor(blocks_in_batch, type);
size_t num_blocks = compression_factor / header_.block_size;
const size_t compression_factor = GetCompressionFactor(blocks_to_compress, type);
size_t num_blocks = compression_factor / header_.block_size;
buffer.compression_factor = compression_factor;
worker->EnqueueCompressBlocks(iter, compression_factor, 1);
compressed_vec.push_back(std::move(buffer));
blocks_in_batch -= num_blocks;
iter += compression_factor;
}
worker->EnqueueCompressBlocks(iter, compression_factor, 1);
buffer.compression_factor = compression_factor;
compressed_vec.push_back(std::move(buffer));
iteration++;
iter += compression_factor;
blocks_to_compress -= num_blocks;
}
// Fetch compressed buffers from the threads
std::vector<std::vector<uint8_t>> compressed_buf;
std::vector<std::vector<std::vector<uint8_t>>> worker_buffers(num_threads);
compressed_buf.clear();
for (size_t i = 0; i < num_threads; i++) {
CompressWorker* worker = compress_threads_[i].get();
if (!worker->GetCompressedBuffers(&compressed_buf)) {
if (!worker->GetCompressedBuffers(&worker_buffers[i])) {
return {};
}
}
// compressed_vec | CB 1 | CB 2 | CB 3 | CB 4 | <-compressed buffers
// t1 t2 t1 t2 <- processed by these threads
// Ordering is important here. We need to retrieve the compressed data in the same order we
// processed it and assume that that we submit data beginning with the first thread and then
// round robin the consecutive data calls. We need to Fetch compressed buffers from the threads
// via the same ordering
for (size_t i = 0; i < compressed_vec.size(); i++) {
compressed_buf.emplace_back(worker_buffers[i % num_threads][i / num_threads]);
}
if (compressed_vec.size() != compressed_buf.size()) {
LOG(ERROR) << "Compressed buffer size: " << compressed_buf.size()