Merge "logd: remove min heap in SerializedFlushToState" am: b92ac53aeb am: eb2b5408b6 am: 0a01b6da1b am: 009660b5b4

Original change: https://android-review.googlesource.com/c/platform/system/core/+/1431987

Change-Id: I6dfa18f9b14e780de1dd34f7f134ee0db2026f1c
This commit is contained in:
Tom Cherry 2020-09-21 19:42:19 +00:00 committed by Automerger Merge Worker
commit 573139cd64
5 changed files with 69 additions and 57 deletions

View file

@ -16,6 +16,8 @@
#include "SerializedFlushToState.h"
#include <limits>
#include <android-base/logging.h>
SerializedFlushToState::SerializedFlushToState(uint64_t start, LogMask log_mask)
@ -63,14 +65,13 @@ void SerializedFlushToState::CreateLogPosition(log_id_t log_id) {
log_positions_[log_id].emplace(log_position);
}
void SerializedFlushToState::AddMinHeapEntry(log_id_t log_id) {
void SerializedFlushToState::UpdateLogsNeeded(log_id_t log_id) {
auto& buffer_it = log_positions_[log_id]->buffer_it;
auto read_offset = log_positions_[log_id]->read_offset;
// If there is another log to read in this buffer, add it to the min heap.
// If there is another log to read in this buffer, let it be read.
if (read_offset < buffer_it->write_offset()) {
auto* entry = buffer_it->log_entry(read_offset);
min_heap_.emplace(log_id, entry);
logs_needed_from_next_position_[log_id] = false;
} else if (read_offset == buffer_it->write_offset()) {
// If there are no more logs to read in this buffer and it's the last buffer, then
// set logs_needed_from_next_position_ to wait until more logs get logged.
@ -85,8 +86,7 @@ void SerializedFlushToState::AddMinHeapEntry(log_id_t log_id) {
if (buffer_it->write_offset() == 0) {
logs_needed_from_next_position_[log_id] = true;
} else {
auto* entry = buffer_it->log_entry(0);
min_heap_.emplace(log_id, entry);
logs_needed_from_next_position_[log_id] = false;
}
}
} else {
@ -106,24 +106,41 @@ void SerializedFlushToState::CheckForNewLogs() {
}
CreateLogPosition(i);
}
logs_needed_from_next_position_[i] = false;
// If it wasn't possible to insert, logs_needed_from_next_position will be set back to true.
AddMinHeapEntry(i);
UpdateLogsNeeded(i);
}
}
MinHeapElement SerializedFlushToState::PopNextUnreadLog() {
auto top = min_heap_.top();
min_heap_.pop();
bool SerializedFlushToState::HasUnreadLogs() {
CheckForNewLogs();
log_id_for_each(i) {
if (log_positions_[i] && !logs_needed_from_next_position_[i]) {
return true;
}
}
return false;
}
auto* entry = top.entry;
auto log_id = top.log_id;
LogWithId SerializedFlushToState::PopNextUnreadLog() {
uint64_t min_sequence = std::numeric_limits<uint64_t>::max();
log_id_t log_id;
const SerializedLogEntry* entry = nullptr;
log_id_for_each(i) {
if (!log_positions_[i] || logs_needed_from_next_position_[i]) {
continue;
}
if (log_positions_[i]->log_entry()->sequence() < min_sequence) {
log_id = i;
entry = log_positions_[i]->log_entry();
min_sequence = entry->sequence();
}
}
CHECK_NE(nullptr, entry);
log_positions_[log_id]->read_offset += entry->total_len();
logs_needed_from_next_position_[log_id] = true;
return top;
return {log_id, entry};
}
void SerializedFlushToState::Prune(log_id_t log_id,
@ -133,25 +150,12 @@ void SerializedFlushToState::Prune(log_id_t log_id,
return;
}
// // Decrease the ref count since we're deleting our reference.
// Decrease the ref count since we're deleting our reference.
buffer_it->DecReaderRefCount();
// Delete in the reference.
log_positions_[log_id].reset();
// Remove the MinHeapElement referencing log_id, if it exists, but retain the others.
std::vector<MinHeapElement> old_elements;
while (!min_heap_.empty()) {
auto& element = min_heap_.top();
if (element.log_id != log_id) {
old_elements.emplace_back(element);
}
min_heap_.pop();
}
for (auto&& element : old_elements) {
min_heap_.emplace(element);
}
// Finally set logs_needed_from_next_position_, so CheckForNewLogs() will re-create the
// log_position_ object during the next read.
logs_needed_from_next_position_[log_id] = true;

View file

@ -27,26 +27,19 @@
struct LogPosition {
std::list<SerializedLogChunk>::iterator buffer_it;
int read_offset;
const SerializedLogEntry* log_entry() const { return buffer_it->log_entry(read_offset); }
};
struct MinHeapElement {
MinHeapElement(log_id_t log_id, const SerializedLogEntry* entry)
: log_id(log_id), entry(entry) {}
struct LogWithId {
log_id_t log_id;
const SerializedLogEntry* entry;
// The change of comparison operators is intentional, std::priority_queue uses operator<() to
// compare but creates a max heap. Since we want a min heap, we return the opposite result.
bool operator<(const MinHeapElement& rhs) const {
return entry->sequence() > rhs.entry->sequence();
}
};
// This class tracks the specific point where a FlushTo client has read through the logs. It
// directly references the std::list<> iterators from the parent SerializedLogBuffer and the offset
// into each log chunk where it has last read. All interactions with this class, except for its
// construction, must be done with SerializedLogBuffer::lock_ held. No log chunks that it
// references may be pruned, which is handled by ensuring prune does not touch any log chunk with
// highest sequence number greater or equal to start().
// construction, must be done with SerializedLogBuffer::lock_ held.
class SerializedFlushToState : public FlushToState {
public:
// Initializes this state object. For each log buffer set in log_mask, this sets
@ -61,31 +54,29 @@ class SerializedFlushToState : public FlushToState {
if (logs_ == nullptr) logs_ = logs;
}
bool HasUnreadLogs() {
CheckForNewLogs();
return !min_heap_.empty();
}
// Updates the state of log_positions_ and logs_needed_from_next_position_ then returns true if
// there are any unread logs, false otherwise.
bool HasUnreadLogs();
// Pops the next unread log from the min heap and sets logs_needed_from_next_position_ to
// indicate that we're waiting for more logs from the associated log buffer.
MinHeapElement PopNextUnreadLog();
// Returns the next unread log and sets logs_needed_from_next_position_ to indicate that we're
// waiting for more logs from the associated log buffer.
LogWithId PopNextUnreadLog();
// If the parent log buffer prunes logs, the reference that this class contains may become
// invalid, so this must be called first to drop the reference to buffer_it, if any.
void Prune(log_id_t log_id, const std::list<SerializedLogChunk>::iterator& buffer_it);
private:
// If there is a log in the serialized log buffer for `log_id` at the read_offset, add it to the
// min heap for reading, otherwise set logs_needed_from_next_position_ to indicate that we're
// waiting for the next log.
void AddMinHeapEntry(log_id_t log_id);
// Set logs_needed_from_next_position_[i] to indicate if log_positions_[i] points to an unread
// log or to the point at which the next log will appear.
void UpdateLogsNeeded(log_id_t log_id);
// Create a LogPosition object for the given log_id by searching through the log chunks for the
// first chunk and then first log entry within that chunk that is greater or equal to start().
void CreateLogPosition(log_id_t log_id);
// Checks to see if any log buffers set in logs_needed_from_next_position_ have new logs and
// calls AddMinHeapEntry() if so.
// calls UpdateLogsNeeded() if so.
void CheckForNewLogs();
std::list<SerializedLogChunk>* logs_ = nullptr;
@ -97,7 +88,4 @@ class SerializedFlushToState : public FlushToState {
// next_log_position == logs_write_position_)`. These will be re-checked in each
// loop in case new logs came in.
std::bitset<LOG_ID_MAX> logs_needed_from_next_position_ = {};
// A min heap that has up to one entry per log buffer, sorted by sequence number, of the next
// element that this reader should read.
std::priority_queue<MinHeapElement> min_heap_;
};

View file

@ -287,4 +287,21 @@ TEST_F(SerializedFlushToStateTest, no_dangling_references) {
EXPECT_EQ(second_chunk->reader_ref_count(), 1U);
EXPECT_FALSE(state.HasUnreadLogs());
}
}
TEST(SerializedFlushToState, Prune) {
auto chunk = SerializedLogChunk{kChunkSize};
chunk.Log(1, log_time(), 0, 1, 1, "abc", 3);
chunk.Log(2, log_time(), 0, 1, 1, "abc", 3);
chunk.Log(3, log_time(), 0, 1, 1, "abc", 3);
chunk.FinishWriting();
std::list<SerializedLogChunk> log_chunks[LOG_ID_MAX];
log_chunks[LOG_ID_MAIN].emplace_back(std::move(chunk));
auto state = SerializedFlushToState{1, kLogMaskAll};
state.InitializeLogs(log_chunks);
ASSERT_TRUE(state.HasUnreadLogs());
state.Prune(LOG_ID_MAIN, log_chunks[LOG_ID_MAIN].begin());
}

View file

@ -211,7 +211,7 @@ bool SerializedLogBuffer::FlushTo(
state.InitializeLogs(logs_);
while (state.HasUnreadLogs()) {
MinHeapElement top = state.PopNextUnreadLog();
LogWithId top = state.PopNextUnreadLog();
auto* entry = top.entry;
auto log_id = top.log_id;

View file

@ -18,6 +18,8 @@
#include <sys/types.h>
#include <android-base/logging.h>
#include "LogWriter.h"
#include "SerializedData.h"
#include "SerializedLogEntry.h"
@ -55,6 +57,7 @@ class SerializedLogChunk {
}
const SerializedLogEntry* log_entry(int offset) const {
CHECK(writer_active_ || reader_ref_count_ > 0);
return reinterpret_cast<const SerializedLogEntry*>(data() + offset);
}
const uint8_t* data() const { return contents_.data(); }