Use <stdint.h> for INT32_MIN and INT32_MAX.
Bug: 12708004 Change-Id: I99f222b2db1d128abf6ffbf7173a5aaff48f8e85
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@ -225,8 +225,6 @@ void gglMulSubx_test()
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}
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// gglMulii() tests
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const int32_t INT32_MAX = 0x7FFFFFFF;
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const int32_t INT32_MIN = 0x80000000;
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struct gglMulii_test_t
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{
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