Merge "fastboot: implement UDP networking interface."

am: b6dfab03b6

* commit 'b6dfab03b6b248bf0528d5ea5d91353bf8487bc6':
  fastboot: implement UDP networking interface.
This commit is contained in:
David Pursell 2015-12-17 00:36:53 +00:00 committed by android-build-merger
commit 9526f21b56
5 changed files with 680 additions and 5 deletions

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@ -33,15 +33,15 @@ LOCAL_CFLAGS += -Wall -Wextra -Werror -Wunreachable-code
LOCAL_CFLAGS += -DFASTBOOT_REVISION='"$(fastboot_version)"'
LOCAL_SRC_FILES_linux := usb_linux.cpp util_linux.cpp
LOCAL_STATIC_LIBRARIES_linux := libselinux
LOCAL_SRC_FILES_linux := socket_unix.cpp usb_linux.cpp util_linux.cpp
LOCAL_STATIC_LIBRARIES_linux := libcutils libselinux
LOCAL_SRC_FILES_darwin := usb_osx.cpp util_osx.cpp
LOCAL_STATIC_LIBRARIES_darwin := libselinux
LOCAL_SRC_FILES_darwin := socket_unix.cpp usb_osx.cpp util_osx.cpp
LOCAL_STATIC_LIBRARIES_darwin := libcutils libselinux
LOCAL_LDLIBS_darwin := -lpthread -framework CoreFoundation -framework IOKit -framework Carbon
LOCAL_CFLAGS_darwin := -Wno-unused-parameter
LOCAL_SRC_FILES_windows := usb_windows.cpp util_windows.cpp
LOCAL_SRC_FILES_windows := socket_windows.cpp usb_windows.cpp util_windows.cpp
LOCAL_STATIC_LIBRARIES_windows := AdbWinApi
LOCAL_REQUIRED_MODULES_windows := AdbWinApi
LOCAL_LDLIBS_windows := -lws2_32
@ -89,3 +89,28 @@ LOCAL_CFLAGS := -Werror
LOCAL_STATIC_LIBRARIES := libbase
include $(BUILD_HOST_EXECUTABLE)
endif
# fastboot_test
# =========================================================
include $(CLEAR_VARS)
LOCAL_MODULE := fastboot_test
LOCAL_MODULE_HOST_OS := darwin linux windows
LOCAL_SRC_FILES := socket_test.cpp
LOCAL_STATIC_LIBRARIES := libbase
LOCAL_CFLAGS += -Wall -Wextra -Werror -Wunreachable-code
LOCAL_SRC_FILES_linux := socket_unix.cpp
LOCAL_STATIC_LIBRARIES_linux := libcutils
LOCAL_SRC_FILES_darwin := socket_unix.cpp
LOCAL_LDLIBS_darwin := -lpthread -framework CoreFoundation -framework IOKit -framework Carbon
LOCAL_CFLAGS_darwin := -Wno-unused-parameter
LOCAL_STATIC_LIBRARIES_darwin := libcutils
LOCAL_SRC_FILES_windows := socket_windows.cpp
LOCAL_LDLIBS_windows := -lws2_32
include $(BUILD_HOST_NATIVE_TEST)

76
fastboot/socket.h Normal file
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@ -0,0 +1,76 @@
/*
* Copyright (C) 2015 The Android Open Source Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
// This file provides a class interface for cross-platform UDP functionality. The main fastboot
// engine should not be using this interface directly, but instead should use a higher-level
// interface that enforces the fastboot UDP protocol.
#ifndef SOCKET_H_
#define SOCKET_H_
#include "android-base/macros.h"
#include <memory>
#include <string>
// UdpSocket interface to be implemented for each platform.
class UdpSocket {
public:
// Creates a new client connection. Clients are connected to a specific hostname/port and can
// only send to that destination.
// On failure, |error| is filled (if non-null) and nullptr is returned.
static std::unique_ptr<UdpSocket> NewUdpClient(const std::string& hostname, int port,
std::string* error);
// Creates a new server bound to local |port|. This is only meant for testing, during normal
// fastboot operation the device acts as the server.
// The server saves sender addresses in Receive(), and uses the most recent address during
// calls to Send().
static std::unique_ptr<UdpSocket> NewUdpServer(int port);
virtual ~UdpSocket() = default;
// Sends |length| bytes of |data|. Returns the number of bytes actually sent or -1 on error.
virtual ssize_t Send(const void* data, size_t length) = 0;
// Waits up to |timeout_ms| to receive up to |length| bytes of data. |timout_ms| of 0 will
// block forever. Returns the number of bytes received or -1 on error/timeout. On timeout
// errno will be set to EAGAIN or EWOULDBLOCK.
virtual ssize_t Receive(void* data, size_t length, int timeout_ms) = 0;
// Closes the socket. Returns 0 on success, -1 on error.
virtual int Close() = 0;
protected:
// Protected constructor to force factory function use.
UdpSocket() = default;
DISALLOW_COPY_AND_ASSIGN(UdpSocket);
};
#endif // SOCKET_H_

197
fastboot/socket_test.cpp Normal file
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@ -0,0 +1,197 @@
/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
// Tests UDP functionality using loopback connections. Requires that kDefaultPort is available
// for loopback communication on the host. These tests also assume that no UDP packets are lost,
// which should be the case for loopback communication, but is not guaranteed.
#include "socket.h"
#include <errno.h>
#include <time.h>
#include <memory>
#include <string>
#include <vector>
#include <gtest/gtest.h>
enum {
// This port must be available for loopback communication.
kDefaultPort = 54321,
// Don't wait forever in a unit test.
kDefaultTimeoutMs = 3000,
};
static const char kReceiveStringError[] = "Error receiving string";
// Test fixture to provide some helper functions. Makes each test a little simpler since we can
// just check a bool for socket creation and don't have to pass hostname or port information.
class SocketTest : public ::testing::Test {
protected:
bool StartServer(int port = kDefaultPort) {
server_ = UdpSocket::NewUdpServer(port);
return server_ != nullptr;
}
bool StartClient(const std::string hostname = "localhost", int port = kDefaultPort) {
client_ = UdpSocket::NewUdpClient(hostname, port, nullptr);
return client_ != nullptr;
}
bool StartClient2(const std::string hostname = "localhost", int port = kDefaultPort) {
client2_ = UdpSocket::NewUdpClient(hostname, port, nullptr);
return client2_ != nullptr;
}
std::unique_ptr<UdpSocket> server_, client_, client2_;
};
// Sends a string over a UdpSocket. Returns true if the full string (without terminating char)
// was sent.
static bool SendString(UdpSocket* udp, const std::string& message) {
return udp->Send(message.c_str(), message.length()) == static_cast<ssize_t>(message.length());
}
// Receives a string from a UdpSocket. Returns the string, or kReceiveStringError on failure.
static std::string ReceiveString(UdpSocket* udp, size_t receive_size = 128) {
std::vector<char> buffer(receive_size);
ssize_t result = udp->Receive(buffer.data(), buffer.size(), kDefaultTimeoutMs);
if (result >= 0) {
return std::string(buffer.data(), result);
}
return kReceiveStringError;
}
// Calls Receive() on the UdpSocket with the given timeout. Returns true if the call timed out.
static bool ReceiveTimeout(UdpSocket* udp, int timeout_ms) {
char buffer[1];
errno = 0;
return udp->Receive(buffer, 1, timeout_ms) == -1 && (errno == EAGAIN || errno == EWOULDBLOCK);
}
// Tests sending packets client -> server, then server -> client.
TEST_F(SocketTest, SendAndReceive) {
ASSERT_TRUE(StartServer());
ASSERT_TRUE(StartClient());
EXPECT_TRUE(SendString(client_.get(), "foo"));
EXPECT_EQ("foo", ReceiveString(server_.get()));
EXPECT_TRUE(SendString(server_.get(), "bar baz"));
EXPECT_EQ("bar baz", ReceiveString(client_.get()));
}
// Tests sending and receiving large packets.
TEST_F(SocketTest, LargePackets) {
std::string message(512, '\0');
ASSERT_TRUE(StartServer());
ASSERT_TRUE(StartClient());
// Run through the test a few times.
for (int i = 0; i < 10; ++i) {
// Use a different message each iteration to prevent false positives.
for (size_t j = 0; j < message.length(); ++j) {
message[j] = static_cast<char>(i + j);
}
EXPECT_TRUE(SendString(client_.get(), message));
EXPECT_EQ(message, ReceiveString(server_.get(), message.length()));
}
}
// Tests IPv4 client/server.
TEST_F(SocketTest, IPv4) {
ASSERT_TRUE(StartServer());
ASSERT_TRUE(StartClient("127.0.0.1"));
EXPECT_TRUE(SendString(client_.get(), "foo"));
EXPECT_EQ("foo", ReceiveString(server_.get()));
EXPECT_TRUE(SendString(server_.get(), "bar"));
EXPECT_EQ("bar", ReceiveString(client_.get()));
}
// Tests IPv6 client/server.
TEST_F(SocketTest, IPv6) {
ASSERT_TRUE(StartServer());
ASSERT_TRUE(StartClient("::1"));
EXPECT_TRUE(SendString(client_.get(), "foo"));
EXPECT_EQ("foo", ReceiveString(server_.get()));
EXPECT_TRUE(SendString(server_.get(), "bar"));
EXPECT_EQ("bar", ReceiveString(client_.get()));
}
// Tests receive timeout. The timing verification logic must be very coarse to make sure different
// systems running different loads can all pass these tests.
TEST_F(SocketTest, ReceiveTimeout) {
time_t start_time;
ASSERT_TRUE(StartServer());
// Make sure a 20ms timeout completes in 1 second or less.
start_time = time(nullptr);
EXPECT_TRUE(ReceiveTimeout(server_.get(), 20));
EXPECT_LE(difftime(time(nullptr), start_time), 1.0);
// Make sure a 1250ms timeout takes 1 second or more.
start_time = time(nullptr);
EXPECT_TRUE(ReceiveTimeout(server_.get(), 1250));
EXPECT_LE(1.0, difftime(time(nullptr), start_time));
}
// Tests receive overflow (the UDP packet is larger than the receive buffer).
TEST_F(SocketTest, ReceiveOverflow) {
ASSERT_TRUE(StartServer());
ASSERT_TRUE(StartClient());
EXPECT_TRUE(SendString(client_.get(), "1234567890"));
// This behaves differently on different systems; some give us a truncated UDP packet, others
// will error out and not return anything at all.
std::string rx_string = ReceiveString(server_.get(), 5);
// If we didn't get an error then the packet should have been truncated.
if (rx_string != kReceiveStringError) {
EXPECT_EQ("12345", rx_string);
}
}
// Tests multiple clients sending to the same server.
TEST_F(SocketTest, MultipleClients) {
ASSERT_TRUE(StartServer());
ASSERT_TRUE(StartClient());
ASSERT_TRUE(StartClient2());
EXPECT_TRUE(SendString(client_.get(), "client"));
EXPECT_TRUE(SendString(client2_.get(), "client2"));
// Receive the packets and send a response for each (note that packets may be received
// out-of-order).
for (int i = 0; i < 2; ++i) {
std::string received = ReceiveString(server_.get());
EXPECT_TRUE(SendString(server_.get(), received + " response"));
}
EXPECT_EQ("client response", ReceiveString(client_.get()));
EXPECT_EQ("client2 response", ReceiveString(client2_.get()));
}

131
fastboot/socket_unix.cpp Normal file
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@ -0,0 +1,131 @@
/*
* Copyright (C) 2015 The Android Open Source Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include "socket.h"
#include <errno.h>
#include <netdb.h>
#include <android-base/stringprintf.h>
#include <cutils/sockets.h>
class UnixUdpSocket : public UdpSocket {
public:
enum class Type { kClient, kServer };
UnixUdpSocket(int fd, Type type);
~UnixUdpSocket() override;
ssize_t Send(const void* data, size_t length) override;
ssize_t Receive(void* data, size_t length, int timeout_ms) override;
int Close() override;
private:
int fd_;
int receive_timeout_ms_ = 0;
std::unique_ptr<sockaddr_storage> addr_;
socklen_t addr_size_ = 0;
DISALLOW_COPY_AND_ASSIGN(UnixUdpSocket);
};
UnixUdpSocket::UnixUdpSocket(int fd, Type type) : fd_(fd) {
// Only servers need to remember addresses; clients are connected to a server in NewUdpClient()
// so will send to that server without needing to specify the address again.
if (type == Type::kServer) {
addr_.reset(new sockaddr_storage);
addr_size_ = sizeof(*addr_);
memset(addr_.get(), 0, addr_size_);
}
}
UnixUdpSocket::~UnixUdpSocket() {
Close();
}
ssize_t UnixUdpSocket::Send(const void* data, size_t length) {
return TEMP_FAILURE_RETRY(
sendto(fd_, data, length, 0, reinterpret_cast<sockaddr*>(addr_.get()), addr_size_));
}
ssize_t UnixUdpSocket::Receive(void* data, size_t length, int timeout_ms) {
// Only set socket timeout if it's changed.
if (receive_timeout_ms_ != timeout_ms) {
timeval tv;
tv.tv_sec = timeout_ms / 1000;
tv.tv_usec = (timeout_ms % 1000) * 1000;
if (setsockopt(fd_, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)) < 0) {
return -1;
}
receive_timeout_ms_ = timeout_ms;
}
socklen_t* addr_size_ptr = nullptr;
if (addr_ != nullptr) {
// Reset addr_size as it may have been modified by previous recvfrom() calls.
addr_size_ = sizeof(*addr_);
addr_size_ptr = &addr_size_;
}
return TEMP_FAILURE_RETRY(recvfrom(fd_, data, length, 0,
reinterpret_cast<sockaddr*>(addr_.get()), addr_size_ptr));
}
int UnixUdpSocket::Close() {
int result = 0;
if (fd_ != -1) {
result = close(fd_);
fd_ = -1;
}
return result;
}
std::unique_ptr<UdpSocket> UdpSocket::NewUdpClient(const std::string& host, int port,
std::string* error) {
int getaddrinfo_error = 0;
int fd = socket_network_client_timeout(host.c_str(), port, SOCK_DGRAM, 0, &getaddrinfo_error);
if (fd == -1) {
if (error) {
*error = android::base::StringPrintf(
"Failed to connect to %s:%d: %s", host.c_str(), port,
getaddrinfo_error ? gai_strerror(getaddrinfo_error) : strerror(errno));
}
return nullptr;
}
return std::unique_ptr<UdpSocket>(new UnixUdpSocket(fd, UnixUdpSocket::Type::kClient));
}
std::unique_ptr<UdpSocket> UdpSocket::NewUdpServer(int port) {
int fd = socket_inaddr_any_server(port, SOCK_DGRAM);
if (fd == -1) {
// This is just used in testing, no need for an error message.
return nullptr;
}
return std::unique_ptr<UdpSocket>(new UnixUdpSocket(fd, UnixUdpSocket::Type::kServer));
}

246
fastboot/socket_windows.cpp Normal file
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@ -0,0 +1,246 @@
/*
* Copyright (C) 2015 The Android Open Source Project
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
* OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include "socket.h"
#include <winsock2.h>
#include <ws2tcpip.h>
#include <memory>
#include <android-base/stringprintf.h>
// Windows UDP socket functionality.
class WindowsUdpSocket : public UdpSocket {
public:
enum class Type { kClient, kServer };
WindowsUdpSocket(SOCKET sock, Type type);
~WindowsUdpSocket() override;
ssize_t Send(const void* data, size_t len) override;
ssize_t Receive(void* data, size_t len, int timeout_ms) override;
int Close() override;
private:
SOCKET sock_;
int receive_timeout_ms_ = 0;
std::unique_ptr<sockaddr_storage> addr_;
int addr_size_ = 0;
DISALLOW_COPY_AND_ASSIGN(WindowsUdpSocket);
};
WindowsUdpSocket::WindowsUdpSocket(SOCKET sock, Type type) : sock_(sock) {
// Only servers need to remember addresses; clients are connected to a server in NewUdpClient()
// so will send to that server without needing to specify the address again.
if (type == Type::kServer) {
addr_.reset(new sockaddr_storage);
addr_size_ = sizeof(*addr_);
memset(addr_.get(), 0, addr_size_);
}
}
WindowsUdpSocket::~WindowsUdpSocket() {
Close();
}
ssize_t WindowsUdpSocket::Send(const void* data, size_t len) {
return sendto(sock_, reinterpret_cast<const char*>(data), len, 0,
reinterpret_cast<sockaddr*>(addr_.get()), addr_size_);
}
ssize_t WindowsUdpSocket::Receive(void* data, size_t len, int timeout_ms) {
// Only set socket timeout if it's changed.
if (receive_timeout_ms_ != timeout_ms) {
if (setsockopt(sock_, SOL_SOCKET, SO_RCVTIMEO, reinterpret_cast<const char*>(&timeout_ms),
sizeof(timeout_ms)) < 0) {
return -1;
}
receive_timeout_ms_ = timeout_ms;
}
int* addr_size_ptr = nullptr;
if (addr_ != nullptr) {
// Reset addr_size as it may have been modified by previous recvfrom() calls.
addr_size_ = sizeof(*addr_);
addr_size_ptr = &addr_size_;
}
int result = recvfrom(sock_, reinterpret_cast<char*>(data), len, 0,
reinterpret_cast<sockaddr*>(addr_.get()), addr_size_ptr);
if (result < 0 && WSAGetLastError() == WSAETIMEDOUT) {
errno = EAGAIN;
}
return result;
}
int WindowsUdpSocket::Close() {
int result = 0;
if (sock_ != INVALID_SOCKET) {
result = closesocket(sock_);
sock_ = INVALID_SOCKET;
}
return result;
}
static int GetProtocol(int sock_type) {
switch (sock_type) {
case SOCK_DGRAM:
return IPPROTO_UDP;
case SOCK_STREAM:
return IPPROTO_TCP;
default:
// 0 lets the system decide which protocol to use.
return 0;
}
}
// Windows implementation of this libcutils function. This function does not make any calls to
// WSAStartup() or WSACleanup() so that must be handled by the caller.
// TODO(dpursell): share this code with adb.
static SOCKET socket_network_client(const std::string& host, int port, int type) {
// First resolve the host and port parameters into a usable network address.
addrinfo hints;
memset(&hints, 0, sizeof(hints));
hints.ai_socktype = type;
hints.ai_protocol = GetProtocol(type);
addrinfo* address = nullptr;
getaddrinfo(host.c_str(), android::base::StringPrintf("%d", port).c_str(), &hints, &address);
if (address == nullptr) {
return INVALID_SOCKET;
}
// Now create and connect the socket.
SOCKET sock = socket(address->ai_family, address->ai_socktype, address->ai_protocol);
if (sock == INVALID_SOCKET) {
freeaddrinfo(address);
return INVALID_SOCKET;
}
if (connect(sock, address->ai_addr, address->ai_addrlen) == SOCKET_ERROR) {
closesocket(sock);
freeaddrinfo(address);
return INVALID_SOCKET;
}
freeaddrinfo(address);
return sock;
}
// Windows implementation of this libcutils function. This implementation creates a dual-stack
// server socket that can accept incoming IPv4 or IPv6 packets. This function does not make any
// calls to WSAStartup() or WSACleanup() so that must be handled by the caller.
// TODO(dpursell): share this code with adb.
static SOCKET socket_inaddr_any_server(int port, int type) {
SOCKET sock = socket(AF_INET6, type, GetProtocol(type));
if (sock == INVALID_SOCKET) {
return INVALID_SOCKET;
}
// Enforce exclusive addresses (1), and enable dual-stack so both IPv4 and IPv6 work (2).
// (1) https://msdn.microsoft.com/en-us/library/windows/desktop/ms740621(v=vs.85).aspx.
// (2) https://msdn.microsoft.com/en-us/library/windows/desktop/bb513665(v=vs.85).aspx.
int exclusive = 1;
DWORD v6_only = 0;
if (setsockopt(sock, SOL_SOCKET, SO_EXCLUSIVEADDRUSE, reinterpret_cast<const char*>(&exclusive),
sizeof(exclusive)) == SOCKET_ERROR ||
setsockopt(sock, IPPROTO_IPV6, IPV6_V6ONLY, reinterpret_cast<const char*>(&v6_only),
sizeof(v6_only)) == SOCKET_ERROR) {
closesocket(sock);
return INVALID_SOCKET;
}
// Bind the socket to our local port.
sockaddr_in6 addr;
memset(&addr, 0, sizeof(addr));
addr.sin6_family = AF_INET6;
addr.sin6_port = htons(port);
addr.sin6_addr = in6addr_any;
if (bind(sock, reinterpret_cast<sockaddr*>(&addr), sizeof(addr)) == SOCKET_ERROR) {
closesocket(sock);
return INVALID_SOCKET;
}
return sock;
}
// Documentation at https://msdn.microsoft.com/en-us/library/windows/desktop/ms741549(v=vs.85).aspx
// claims WSACleanup() should be called before program exit, but general consensus seems to be that
// it hasn't actually been necessary for a long time, possibly since Windows 3.1.
//
// Both adb (1) and Chrome (2) purposefully avoid WSACleanup(), and since no adverse affects have
// been found we may as well do the same here to keep this code simpler.
// (1) https://android.googlesource.com/platform/system/core.git/+/master/adb/sysdeps_win32.cpp#816
// (2) https://code.google.com/p/chromium/codesearch#chromium/src/net/base/winsock_init.cc&l=35
static bool InitWinsock() {
static bool init_success = false;
if (!init_success) {
WSADATA wsaData;
init_success = (WSAStartup(MAKEWORD(2, 2), &wsaData) == 0);
}
return init_success;
}
std::unique_ptr<UdpSocket> UdpSocket::NewUdpClient(const std::string& host, int port,
std::string* error) {
if (!InitWinsock()) {
if (error) {
*error = android::base::StringPrintf("Failed to initialize Winsock (error %d)",
WSAGetLastError());
}
return nullptr;
}
SOCKET sock = socket_network_client(host, port, SOCK_DGRAM);
if (sock == INVALID_SOCKET) {
if (error) {
*error = android::base::StringPrintf("Failed to connect to %s:%d (error %d)",
host.c_str(), port, WSAGetLastError());
}
return nullptr;
}
return std::unique_ptr<UdpSocket>(new WindowsUdpSocket(sock, WindowsUdpSocket::Type::kClient));
}
// This functionality is currently only used by tests so we don't need any error messages.
std::unique_ptr<UdpSocket> UdpSocket::NewUdpServer(int port) {
if (!InitWinsock()) {
return nullptr;
}
SOCKET sock = socket_inaddr_any_server(port, SOCK_DGRAM);
if (sock == INVALID_SOCKET) {
return nullptr;
}
return std::unique_ptr<UdpSocket>(new WindowsUdpSocket(sock, WindowsUdpSocket::Type::kServer));
}