Remove two more unused utf32 functions.
Test: builds Change-Id: I6ab2104fc6836e9edb772e8368199e6171e9d87a
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2 changed files with 0 additions and 54 deletions
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@ -452,48 +452,6 @@ static inline void utf8_shift_and_mask(uint32_t* codePoint, const uint8_t byte)
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*codePoint |= 0x3F & byte;
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}
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size_t utf8_to_utf32_length(const char *src, size_t src_len)
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{
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if (src == nullptr || src_len == 0) {
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return 0;
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}
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size_t ret = 0;
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const char* cur;
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const char* end;
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size_t num_to_skip;
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for (cur = src, end = src + src_len, num_to_skip = 1;
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cur < end;
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cur += num_to_skip, ret++) {
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const char first_char = *cur;
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num_to_skip = 1;
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if ((first_char & 0x80) == 0) { // ASCII
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continue;
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}
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int32_t mask;
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for (mask = 0x40; (first_char & mask); num_to_skip++, mask >>= 1) {
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}
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}
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return ret;
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}
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void utf8_to_utf32(const char* src, size_t src_len, char32_t* dst)
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{
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if (src == nullptr || src_len == 0 || dst == nullptr) {
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return;
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}
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const char* cur = src;
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const char* const end = src + src_len;
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char32_t* cur_utf32 = dst;
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while (cur < end) {
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size_t num_read;
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*cur_utf32++ = static_cast<char32_t>(utf32_at_internal(cur, &num_read));
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cur += num_read;
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}
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*cur_utf32 = 0;
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}
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static inline uint32_t utf8_to_utf32_codepoint(const uint8_t *src, size_t length)
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{
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uint32_t unicode;
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@ -128,18 +128,6 @@ void utf16_to_utf8(const char16_t* src, size_t src_len, char* dst, size_t dst_le
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*/
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ssize_t utf8_length(const char *src);
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/**
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* Measure the length of a UTF-32 string.
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*/
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size_t utf8_to_utf32_length(const char *src, size_t src_len);
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/**
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* Stores a UTF-32 string converted from "src" in "dst". "dst" must be large
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* enough to store the entire converted string as measured by
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* utf8_to_utf32_length plus space for a NUL terminator.
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*/
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void utf8_to_utf32(const char* src, size_t src_len, char32_t* dst);
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/**
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* Returns the UTF-16 length of UTF-8 string "src". Returns -1 in case
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* it's invalid utf8. No buffer over-read occurs because of bound checks. Using overreadIsFatal you
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