Merge "adb/base: fix adb push of Unicode filenames on Win32"

am: 332166a31a

* commit '332166a31acea49203a390579de51a055bc05740':
  adb/base: fix adb push of Unicode filenames on Win32
This commit is contained in:
Elliott Hughes 2015-11-11 17:15:52 +00:00 committed by android-build-merger
commit 9cadb93394
7 changed files with 730 additions and 87 deletions

View file

@ -35,6 +35,7 @@
#include <base/logging.h>
#include <base/stringprintf.h>
#include <base/strings.h>
#include <base/utf8.h>
#include "adb.h"
@ -3516,100 +3517,61 @@ static void _widen_fatal(const char *fmt, ...) {
exit(-1);
}
// TODO: Consider implementing widen() and narrow() out of std::wstring_convert
// once libcxx is supported on Windows. Or, consider libutils/Unicode.cpp.
// Convert from UTF-8 to UTF-16. A size of -1 specifies a NULL terminated
// string. Any other size specifies the number of chars to convert, excluding
// any NULL terminator (if you're passing an explicit size, you probably don't
// have a NULL terminated string in the first place).
std::wstring widen(const char* utf8, const int size) {
// Note: Do not call SystemErrorCodeToString() from widen() because
// SystemErrorCodeToString() calls narrow() which may call fatal() which
// calls adb_vfprintf() which calls widen(), potentially causing infinite
// recursion.
const int chars_to_convert = MultiByteToWideChar(CP_UTF8, 0, utf8, size,
NULL, 0);
if (chars_to_convert <= 0) {
// UTF-8 to UTF-16 should be lossless, so we don't expect this to fail.
_widen_fatal("MultiByteToWideChar failed counting: %d, "
"GetLastError: %lu", chars_to_convert, GetLastError());
}
// Convert size number of UTF-8 char's to UTF-16. Fatal exit on error.
std::wstring widen(const char* utf8, const size_t size) {
std::wstring utf16;
size_t chars_to_allocate = chars_to_convert;
if (size == -1) {
// chars_to_convert includes a NULL terminator, so subtract space
// for that because resize() includes that itself.
--chars_to_allocate;
if (!android::base::UTF8ToWide(utf8, size, &utf16)) {
// If we call fatal() here and fatal() calls widen(), then there may be
// infinite recursion. To avoid this, call _widen_fatal() instead.
_widen_fatal("cannot convert from UTF-8 to UTF-16");
}
utf16.resize(chars_to_allocate);
// This uses &string[0] to get write-access to the entire string buffer
// which may be assuming that the chars are all contiguous, but it seems
// to work and saves us the hassle of using a temporary
// std::vector<wchar_t>.
const int result = MultiByteToWideChar(CP_UTF8, 0, utf8, size, &utf16[0],
chars_to_convert);
if (result != chars_to_convert) {
// UTF-8 to UTF-16 should be lossless, so we don't expect this to fail.
_widen_fatal("MultiByteToWideChar failed conversion: %d, "
"GetLastError: %lu", result, GetLastError());
}
// If a size was passed in (size != -1), then the string is NULL terminated
// by a NULL char that was written by std::string::resize(). If size == -1,
// then MultiByteToWideChar() read a NULL terminator from the original
// string and converted it to a NULL UTF-16 char in the output.
return utf16;
}
// Convert a NULL terminated string from UTF-8 to UTF-16.
// Convert a NULL-terminated string of UTF-8 characters to UTF-16. Fatal exit
// on error.
std::wstring widen(const char* utf8) {
// Pass -1 to let widen() determine the string length.
return widen(utf8, -1);
}
// Convert from UTF-8 to UTF-16.
std::wstring widen(const std::string& utf8) {
return widen(utf8.c_str(), utf8.length());
}
// Convert from UTF-16 to UTF-8.
std::string narrow(const std::wstring& utf16) {
return narrow(utf16.c_str());
}
// Convert from UTF-16 to UTF-8.
std::string narrow(const wchar_t* utf16) {
// Note: Do not call SystemErrorCodeToString() from narrow() because
// SystemErrorCodeToString() calls narrow() and we don't want potential
// infinite recursion.
const int chars_required = WideCharToMultiByte(CP_UTF8, 0, utf16, -1, NULL,
0, NULL, NULL);
if (chars_required <= 0) {
// UTF-16 to UTF-8 should be lossless, so we don't expect this to fail.
fatal("WideCharToMultiByte failed counting: %d, GetLastError: %lu",
chars_required, GetLastError());
std::wstring utf16;
if (!android::base::UTF8ToWide(utf8, &utf16)) {
// If we call fatal() here and fatal() calls widen(), then there may be
// infinite recursion. To avoid this, call _widen_fatal() instead.
_widen_fatal("cannot convert from UTF-8 to UTF-16");
}
std::string utf8;
// Subtract space for the NULL terminator because resize() includes
// that itself. Note that this could potentially throw a std::bad_alloc
// exception.
utf8.resize(chars_required - 1);
return utf16;
}
// This uses &string[0] to get write-access to the entire string buffer
// which may be assuming that the chars are all contiguous, but it seems
// to work and saves us the hassle of using a temporary
// std::vector<char>.
const int result = WideCharToMultiByte(CP_UTF8, 0, utf16, -1, &utf8[0],
chars_required, NULL, NULL);
if (result != chars_required) {
// UTF-16 to UTF-8 should be lossless, so we don't expect this to fail.
fatal("WideCharToMultiByte failed conversion: %d, GetLastError: %lu",
result, GetLastError());
// Convert a UTF-8 std::string (including any embedded NULL characters) to
// UTF-16. Fatal exit on error.
std::wstring widen(const std::string& utf8) {
std::wstring utf16;
if (!android::base::UTF8ToWide(utf8, &utf16)) {
// If we call fatal() here and fatal() calls widen(), then there may be
// infinite recursion. To avoid this, call _widen_fatal() instead.
_widen_fatal("cannot convert from UTF-8 to UTF-16");
}
return utf16;
}
// Convert a UTF-16 std::wstring (including any embedded NULL characters) to
// UTF-8. Fatal exit on error.
std::string narrow(const std::wstring& utf16) {
std::string utf8;
if (!android::base::WideToUTF8(utf16, &utf8)) {
fatal("cannot convert from UTF-16 to UTF-8");
}
return utf8;
}
// Convert a NULL-terminated string of UTF-16 characters to UTF-8. Fatal exit
// on error.
std::string narrow(const wchar_t* utf16) {
std::string utf8;
if (!android::base::WideToUTF8(utf16, &utf8)) {
fatal("cannot convert from UTF-16 to UTF-8");
}
return utf8;
@ -3752,9 +3714,12 @@ int adb_chmod(const char* path, int mode) {
// on error.
static int _console_write_utf8(const char* buf, size_t size, FILE* stream,
HANDLE console) {
// Convert from UTF-8 to UTF-16.
std::wstring output;
// Try to convert from data that might be UTF-8 to UTF-16, ignoring errors.
// Data might not be UTF-8 if the user cat's random data, runs dmesg, etc.
// This could throw std::bad_alloc.
const std::wstring output(widen(buf, size));
(void)android::base::UTF8ToWide(buf, size, &output);
// Note that this does not do \n => \r\n translation because that
// doesn't seem necessary for the Windows console. For the Windows

View file

@ -23,6 +23,9 @@ libbase_src_files := \
strings.cpp \
test_utils.cpp \
libbase_windows_src_files := \
utf8.cpp \
libbase_test_src_files := \
file_test.cpp \
logging_test.cpp \
@ -31,6 +34,9 @@ libbase_test_src_files := \
strings_test.cpp \
test_main.cpp \
libbase_test_windows_src_files := \
utf8_test.cpp \
libbase_cppflags := \
-Wall \
-Wextra \
@ -42,6 +48,9 @@ include $(CLEAR_VARS)
LOCAL_MODULE := libbase
LOCAL_CLANG := true
LOCAL_SRC_FILES := $(libbase_src_files)
LOCAL_SRC_FILES_darwin := $(libbase_darwin_src_files)
LOCAL_SRC_FILES_linux := $(libbase_linux_src_files)
LOCAL_SRC_FILES_windows := $(libbase_windows_src_files)
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
LOCAL_CPPFLAGS := $(libbase_cppflags)
LOCAL_EXPORT_C_INCLUDE_DIRS := $(LOCAL_PATH)/include
@ -64,6 +73,9 @@ include $(BUILD_SHARED_LIBRARY)
include $(CLEAR_VARS)
LOCAL_MODULE := libbase
LOCAL_SRC_FILES := $(libbase_src_files)
LOCAL_SRC_FILES_darwin := $(libbase_darwin_src_files)
LOCAL_SRC_FILES_linux := $(libbase_linux_src_files)
LOCAL_SRC_FILES_windows := $(libbase_windows_src_files)
LOCAL_C_INCLUDES := $(LOCAL_PATH)/include
LOCAL_CPPFLAGS := $(libbase_cppflags)
LOCAL_EXPORT_C_INCLUDE_DIRS := $(LOCAL_PATH)/include
@ -88,6 +100,9 @@ include $(CLEAR_VARS)
LOCAL_MODULE := libbase_test
LOCAL_CLANG := true
LOCAL_SRC_FILES := $(libbase_test_src_files)
LOCAL_SRC_FILES_darwin := $(libbase_test_darwin_src_files)
LOCAL_SRC_FILES_linux := $(libbase_test_linux_src_files)
LOCAL_SRC_FILES_windows := $(libbase_test_windows_src_files)
LOCAL_C_INCLUDES := $(LOCAL_PATH)
LOCAL_CPPFLAGS := $(libbase_cppflags)
LOCAL_SHARED_LIBRARIES := libbase
@ -100,6 +115,9 @@ include $(CLEAR_VARS)
LOCAL_MODULE := libbase_test
LOCAL_MODULE_HOST_OS := darwin linux windows
LOCAL_SRC_FILES := $(libbase_test_src_files)
LOCAL_SRC_FILES_darwin := $(libbase_test_darwin_src_files)
LOCAL_SRC_FILES_linux := $(libbase_test_linux_src_files)
LOCAL_SRC_FILES_windows := $(libbase_test_windows_src_files)
LOCAL_C_INCLUDES := $(LOCAL_PATH)
LOCAL_CPPFLAGS := $(libbase_cppflags)
LOCAL_SHARED_LIBRARIES := libbase

View file

@ -24,6 +24,7 @@
#include <string>
#include "base/macros.h" // For TEMP_FAILURE_RETRY on Darwin.
#include "base/utf8.h"
#define LOG_TAG "base.file"
#include "cutils/log.h"
#include "utils/Compat.h"
@ -35,6 +36,9 @@
namespace android {
namespace base {
// Versions of standard library APIs that support UTF-8 strings.
using namespace android::base::utf8;
bool ReadFdToString(int fd, std::string* content) {
content->clear();

83
base/include/base/utf8.h Executable file
View file

@ -0,0 +1,83 @@
/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef BASE_UTF8_H
#define BASE_UTF8_H
#ifdef _WIN32
#include <string>
#endif
namespace android {
namespace base {
// Only available on Windows because this is only needed on Windows.
#ifdef _WIN32
// Convert size number of UTF-16 wchar_t's to UTF-8. Returns whether the
// conversion was done successfully.
bool WideToUTF8(const wchar_t* utf16, const size_t size, std::string* utf8);
// Convert a NULL-terminated string of UTF-16 characters to UTF-8. Returns
// whether the conversion was done successfully.
bool WideToUTF8(const wchar_t* utf16, std::string* utf8);
// Convert a UTF-16 std::wstring (including any embedded NULL characters) to
// UTF-8. Returns whether the conversion was done successfully.
bool WideToUTF8(const std::wstring& utf16, std::string* utf8);
// Convert size number of UTF-8 char's to UTF-16. Returns whether the conversion
// was done successfully.
bool UTF8ToWide(const char* utf8, const size_t size, std::wstring* utf16);
// Convert a NULL-terminated string of UTF-8 characters to UTF-16. Returns
// whether the conversion was done successfully.
bool UTF8ToWide(const char* utf8, std::wstring* utf16);
// Convert a UTF-8 std::string (including any embedded NULL characters) to
// UTF-16. Returns whether the conversion was done successfully.
bool UTF8ToWide(const std::string& utf8, std::wstring* utf16);
#endif
// The functions in the utf8 namespace take UTF-8 strings. For Windows, these
// are wrappers, for non-Windows these just expose existing APIs. To call these
// functions, use:
//
// // anonymous namespace to avoid conflict with existing open(), unlink(), etc.
// namespace {
// // Import functions into anonymous namespace.
// using namespace android::base::utf8;
//
// void SomeFunction(const char* name) {
// int fd = open(name, ...); // Calls android::base::utf8::open().
// ...
// unlink(name); // Calls android::base::utf8::unlink().
// }
// }
namespace utf8 {
#ifdef _WIN32
int open(const char* name, int flags, ...);
int unlink(const char* name);
#else
using ::open;
using ::unlink;
#endif
} // namespace utf8
} // namespace base
} // namespace android
#endif // BASE_UTF8_H

170
base/utf8.cpp Executable file
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@ -0,0 +1,170 @@
/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <windows.h>
#include "base/utf8.h"
#include <fcntl.h>
#include <string>
#include "base/logging.h"
namespace android {
namespace base {
bool WideToUTF8(const wchar_t* utf16, const size_t size, std::string* utf8) {
utf8->clear();
if (size == 0) {
return true;
}
// TODO: Consider using std::wstring_convert once libcxx is supported on
// Windows.
// Only Vista or later has this flag that causes WideCharToMultiByte() to
// return an error on invalid characters.
const DWORD flags =
#if (WINVER >= 0x0600)
WC_ERR_INVALID_CHARS;
#else
0;
#endif
const int chars_required = WideCharToMultiByte(CP_UTF8, flags, utf16, size,
NULL, 0, NULL, NULL);
if (chars_required <= 0) {
return false;
}
// This could potentially throw a std::bad_alloc exception.
utf8->resize(chars_required);
const int result = WideCharToMultiByte(CP_UTF8, flags, utf16, size,
&(*utf8)[0], chars_required, NULL,
NULL);
if (result != chars_required) {
CHECK_LE(result, chars_required) << "WideCharToMultiByte wrote " << result
<< " chars to buffer of " << chars_required << " chars";
utf8->clear();
return false;
}
return true;
}
bool WideToUTF8(const wchar_t* utf16, std::string* utf8) {
// Compute string length of NULL-terminated string with wcslen().
return WideToUTF8(utf16, wcslen(utf16), utf8);
}
bool WideToUTF8(const std::wstring& utf16, std::string* utf8) {
// Use the stored length of the string which allows embedded NULL characters
// to be converted.
return WideToUTF8(utf16.c_str(), utf16.length(), utf8);
}
// Internal helper function that takes MultiByteToWideChar() flags.
static bool _UTF8ToWideWithFlags(const char* utf8, const size_t size,
std::wstring* utf16, const DWORD flags) {
utf16->clear();
if (size == 0) {
return true;
}
// TODO: Consider using std::wstring_convert once libcxx is supported on
// Windows.
const int chars_required = MultiByteToWideChar(CP_UTF8, flags, utf8, size,
NULL, 0);
if (chars_required <= 0) {
return false;
}
// This could potentially throw a std::bad_alloc exception.
utf16->resize(chars_required);
const int result = MultiByteToWideChar(CP_UTF8, flags, utf8, size,
&(*utf16)[0], chars_required);
if (result != chars_required) {
CHECK_LE(result, chars_required) << "MultiByteToWideChar wrote " << result
<< " chars to buffer of " << chars_required << " chars";
utf16->clear();
return false;
}
return true;
}
bool UTF8ToWide(const char* utf8, const size_t size, std::wstring* utf16) {
// If strictly interpreting as UTF-8 succeeds, return success.
if (_UTF8ToWideWithFlags(utf8, size, utf16, MB_ERR_INVALID_CHARS)) {
return true;
}
// Fallback to non-strict interpretation, allowing invalid characters and
// converting as best as possible, and return false to signify a problem.
(void)_UTF8ToWideWithFlags(utf8, size, utf16, 0);
return false;
}
bool UTF8ToWide(const char* utf8, std::wstring* utf16) {
// Compute string length of NULL-terminated string with strlen().
return UTF8ToWide(utf8, strlen(utf8), utf16);
}
bool UTF8ToWide(const std::string& utf8, std::wstring* utf16) {
// Use the stored length of the string which allows embedded NULL characters
// to be converted.
return UTF8ToWide(utf8.c_str(), utf8.length(), utf16);
}
// Versions of standard library APIs that support UTF-8 strings.
namespace utf8 {
int open(const char* name, int flags, ...) {
std::wstring name_utf16;
if (!UTF8ToWide(name, &name_utf16)) {
errno = EINVAL;
return -1;
}
int mode = 0;
if ((flags & O_CREAT) != 0) {
va_list args;
va_start(args, flags);
mode = va_arg(args, int);
va_end(args);
}
return _wopen(name_utf16.c_str(), flags, mode);
}
int unlink(const char* name) {
std::wstring name_utf16;
if (!UTF8ToWide(name, &name_utf16)) {
errno = EINVAL;
return -1;
}
return _wunlink(name_utf16.c_str());
}
} // namespace utf8
} // namespace base
} // namespace android

402
base/utf8_test.cpp Executable file
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@ -0,0 +1,402 @@
/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "base/utf8.h"
#include <gtest/gtest.h>
#include "base/macros.h"
namespace android {
namespace base {
TEST(UTFStringConversionsTest, ConvertInvalidUTF8) {
std::wstring wide;
// Standalone \xa2 is an invalid UTF-8 sequence, so this should return an
// error. Concatenate two C/C++ literal string constants to prevent the
// compiler from giving an error about "\xa2af" containing a "hex escape
// sequence out of range".
EXPECT_FALSE(android::base::UTF8ToWide("before\xa2" "after", &wide));
// Even if an invalid character is encountered, UTF8ToWide() should still do
// its best to convert the rest of the string. sysdeps_win32.cpp:
// _console_write_utf8() depends on this behavior.
//
// Thus, we verify that the valid characters are converted, but we ignore the
// specific replacement character that UTF8ToWide() may replace the invalid
// UTF-8 characters with because we want to allow that to change if the
// implementation changes.
EXPECT_EQ(0, wide.find(L"before"));
const wchar_t after_wide[] = L"after";
EXPECT_EQ(wide.length() - (arraysize(after_wide) - 1), wide.find(after_wide));
}
// Below is adapted from https://chromium.googlesource.com/chromium/src/+/master/base/strings/utf_string_conversions_unittest.cc
// Copyright (c) 2010 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
// The tests below from utf_string_conversions_unittest.cc check for this
// preprocessor symbol, so define it, as it is appropriate for Windows.
#define WCHAR_T_IS_UTF16
static_assert(sizeof(wchar_t) == 2, "wchar_t is not 2 bytes");
// The tests below from utf_string_conversions_unittest.cc call versions of
// UTF8ToWide() and WideToUTF8() that don't return success/failure, so these are
// stub implementations with that signature. These are just for testing and
// should not be moved to base because they assert/expect no errors which is
// probably not a good idea (or at least it is something that should be left
// up to the caller, not a base library).
static std::wstring UTF8ToWide(const std::string& utf8) {
std::wstring utf16;
EXPECT_TRUE(UTF8ToWide(utf8, &utf16));
return utf16;
}
static std::string WideToUTF8(const std::wstring& utf16) {
std::string utf8;
EXPECT_TRUE(WideToUTF8(utf16, &utf8));
return utf8;
}
namespace {
const wchar_t* const kConvertRoundtripCases[] = {
L"Google Video",
// "网页 图片 资讯更多 »"
L"\x7f51\x9875\x0020\x56fe\x7247\x0020\x8d44\x8baf\x66f4\x591a\x0020\x00bb",
// "Παγκόσμιος Ιστός"
L"\x03a0\x03b1\x03b3\x03ba\x03cc\x03c3\x03bc\x03b9"
L"\x03bf\x03c2\x0020\x0399\x03c3\x03c4\x03cc\x03c2",
// "Поиск страниц на русском"
L"\x041f\x043e\x0438\x0441\x043a\x0020\x0441\x0442"
L"\x0440\x0430\x043d\x0438\x0446\x0020\x043d\x0430"
L"\x0020\x0440\x0443\x0441\x0441\x043a\x043e\x043c",
// "전체서비스"
L"\xc804\xccb4\xc11c\xbe44\xc2a4",
// Test characters that take more than 16 bits. This will depend on whether
// wchar_t is 16 or 32 bits.
#if defined(WCHAR_T_IS_UTF16)
L"\xd800\xdf00",
// ????? (Mathematical Alphanumeric Symbols (U+011d40 - U+011d44 : A,B,C,D,E)
L"\xd807\xdd40\xd807\xdd41\xd807\xdd42\xd807\xdd43\xd807\xdd44",
#elif defined(WCHAR_T_IS_UTF32)
L"\x10300",
// ????? (Mathematical Alphanumeric Symbols (U+011d40 - U+011d44 : A,B,C,D,E)
L"\x11d40\x11d41\x11d42\x11d43\x11d44",
#endif
};
} // namespace
TEST(UTFStringConversionsTest, ConvertUTF8AndWide) {
// we round-trip all the wide strings through UTF-8 to make sure everything
// agrees on the conversion. This uses the stream operators to test them
// simultaneously.
for (size_t i = 0; i < arraysize(kConvertRoundtripCases); ++i) {
std::ostringstream utf8;
utf8 << WideToUTF8(kConvertRoundtripCases[i]);
std::wostringstream wide;
wide << UTF8ToWide(utf8.str());
EXPECT_EQ(kConvertRoundtripCases[i], wide.str());
}
}
TEST(UTFStringConversionsTest, ConvertUTF8AndWideEmptyString) {
// An empty std::wstring should be converted to an empty std::string,
// and vice versa.
std::wstring wempty;
std::string empty;
EXPECT_EQ(empty, WideToUTF8(wempty));
EXPECT_EQ(wempty, UTF8ToWide(empty));
}
TEST(UTFStringConversionsTest, ConvertUTF8ToWide) {
struct UTF8ToWideCase {
const char* utf8;
const wchar_t* wide;
bool success;
} convert_cases[] = {
// Regular UTF-8 input.
{"\xe4\xbd\xa0\xe5\xa5\xbd", L"\x4f60\x597d", true},
// Non-character is passed through.
{"\xef\xbf\xbfHello", L"\xffffHello", true},
// Truncated UTF-8 sequence.
{"\xe4\xa0\xe5\xa5\xbd", L"\xfffd\x597d", false},
// Truncated off the end.
{"\xe5\xa5\xbd\xe4\xa0", L"\x597d\xfffd", false},
// Non-shortest-form UTF-8.
{"\xf0\x84\xbd\xa0\xe5\xa5\xbd", L"\xfffd\x597d", false},
// This UTF-8 character decodes to a UTF-16 surrogate, which is illegal.
// Note that for whatever reason, this test fails on Windows XP.
{"\xed\xb0\x80", L"\xfffd", false},
// Non-BMP characters. The second is a non-character regarded as valid.
// The result will either be in UTF-16 or UTF-32.
#if defined(WCHAR_T_IS_UTF16)
{"A\xF0\x90\x8C\x80z", L"A\xd800\xdf00z", true},
{"A\xF4\x8F\xBF\xBEz", L"A\xdbff\xdffez", true},
#elif defined(WCHAR_T_IS_UTF32)
{"A\xF0\x90\x8C\x80z", L"A\x10300z", true},
{"A\xF4\x8F\xBF\xBEz", L"A\x10fffez", true},
#endif
};
for (size_t i = 0; i < arraysize(convert_cases); i++) {
std::wstring converted;
const bool success = UTF8ToWide(convert_cases[i].utf8,
strlen(convert_cases[i].utf8),
&converted);
EXPECT_EQ(convert_cases[i].success, success);
// The original test always compared expected and converted, but don't do
// that because our implementation of UTF8ToWide() does not guarantee to
// produce the same output in error situations.
if (success) {
std::wstring expected(convert_cases[i].wide);
EXPECT_EQ(expected, converted);
}
}
// Manually test an embedded NULL.
std::wstring converted;
EXPECT_TRUE(UTF8ToWide("\00Z\t", 3, &converted));
ASSERT_EQ(3U, converted.length());
EXPECT_EQ(static_cast<wchar_t>(0), converted[0]);
EXPECT_EQ('Z', converted[1]);
EXPECT_EQ('\t', converted[2]);
// Make sure that conversion replaces, not appends.
EXPECT_TRUE(UTF8ToWide("B", 1, &converted));
ASSERT_EQ(1U, converted.length());
EXPECT_EQ('B', converted[0]);
}
#if defined(WCHAR_T_IS_UTF16)
// This test is only valid when wchar_t == UTF-16.
TEST(UTFStringConversionsTest, ConvertUTF16ToUTF8) {
struct WideToUTF8Case {
const wchar_t* utf16;
const char* utf8;
bool success;
} convert_cases[] = {
// Regular UTF-16 input.
{L"\x4f60\x597d", "\xe4\xbd\xa0\xe5\xa5\xbd", true},
// Test a non-BMP character.
{L"\xd800\xdf00", "\xF0\x90\x8C\x80", true},
// Non-characters are passed through.
{L"\xffffHello", "\xEF\xBF\xBFHello", true},
{L"\xdbff\xdffeHello", "\xF4\x8F\xBF\xBEHello", true},
// The first character is a truncated UTF-16 character.
// Note that for whatever reason, this test fails on Windows XP.
{L"\xd800\x597d", "\xef\xbf\xbd\xe5\xa5\xbd",
#if (WINVER >= 0x0600)
// Only Vista and later has a new API/flag that correctly returns false.
false
#else
true
#endif
},
// Truncated at the end.
// Note that for whatever reason, this test fails on Windows XP.
{L"\x597d\xd800", "\xe5\xa5\xbd\xef\xbf\xbd",
#if (WINVER >= 0x0600)
// Only Vista and later has a new API/flag that correctly returns false.
false
#else
true
#endif
},
};
for (size_t i = 0; i < arraysize(convert_cases); i++) {
std::string converted;
const bool success = WideToUTF8(convert_cases[i].utf16,
wcslen(convert_cases[i].utf16),
&converted);
EXPECT_EQ(convert_cases[i].success, success);
// The original test always compared expected and converted, but don't do
// that because our implementation of WideToUTF8() does not guarantee to
// produce the same output in error situations.
if (success) {
std::string expected(convert_cases[i].utf8);
EXPECT_EQ(expected, converted);
}
}
}
#elif defined(WCHAR_T_IS_UTF32)
// This test is only valid when wchar_t == UTF-32.
TEST(UTFStringConversionsTest, ConvertUTF32ToUTF8) {
struct WideToUTF8Case {
const wchar_t* utf32;
const char* utf8;
bool success;
} convert_cases[] = {
// Regular 16-bit input.
{L"\x4f60\x597d", "\xe4\xbd\xa0\xe5\xa5\xbd", true},
// Test a non-BMP character.
{L"A\x10300z", "A\xF0\x90\x8C\x80z", true},
// Non-characters are passed through.
{L"\xffffHello", "\xEF\xBF\xBFHello", true},
{L"\x10fffeHello", "\xF4\x8F\xBF\xBEHello", true},
// Invalid Unicode code points.
{L"\xfffffffHello", "\xEF\xBF\xBDHello", false},
// The first character is a truncated UTF-16 character.
{L"\xd800\x597d", "\xef\xbf\xbd\xe5\xa5\xbd", false},
{L"\xdc01Hello", "\xef\xbf\xbdHello", false},
};
for (size_t i = 0; i < arraysize(convert_cases); i++) {
std::string converted;
EXPECT_EQ(convert_cases[i].success,
WideToUTF8(convert_cases[i].utf32,
wcslen(convert_cases[i].utf32),
&converted));
std::string expected(convert_cases[i].utf8);
EXPECT_EQ(expected, converted);
}
}
#endif // defined(WCHAR_T_IS_UTF32)
// The test below uses these types and functions, so just do enough to get the
// test running.
typedef wchar_t char16;
typedef std::wstring string16;
template<typename T>
static void* WriteInto(T* t, size_t size) {
// std::(w)string::resize() already includes space for a NULL terminator.
t->resize(size - 1);
return &(*t)[0];
}
// A stub implementation that calls a helper from above, just to get the test
// below working. This is just for testing and should not be moved to base
// because this ignores errors which is probably not a good idea, plus it takes
// a string16 type which we don't really have.
static std::string UTF16ToUTF8(const string16& utf16) {
return WideToUTF8(utf16);
}
TEST(UTFStringConversionsTest, ConvertMultiString) {
static char16 multi16[] = {
'f', 'o', 'o', '\0',
'b', 'a', 'r', '\0',
'b', 'a', 'z', '\0',
'\0'
};
static char multi[] = {
'f', 'o', 'o', '\0',
'b', 'a', 'r', '\0',
'b', 'a', 'z', '\0',
'\0'
};
string16 multistring16;
memcpy(WriteInto(&multistring16, arraysize(multi16)), multi16,
sizeof(multi16));
EXPECT_EQ(arraysize(multi16) - 1, multistring16.length());
std::string expected;
memcpy(WriteInto(&expected, arraysize(multi)), multi, sizeof(multi));
EXPECT_EQ(arraysize(multi) - 1, expected.length());
const std::string& converted = UTF16ToUTF8(multistring16);
EXPECT_EQ(arraysize(multi) - 1, converted.length());
EXPECT_EQ(expected, converted);
}
// The tests below from sys_string_conversions_unittest.cc call SysWideToUTF8()
// and SysUTF8ToWide(), so these are stub implementations that call the helpers
// above. These are just for testing and should not be moved to base because
// they ignore errors which is probably not a good idea.
static std::string SysWideToUTF8(const std::wstring& utf16) {
return WideToUTF8(utf16);
}
static std::wstring SysUTF8ToWide(const std::string& utf8) {
return UTF8ToWide(utf8);
}
// Below is adapted from https://chromium.googlesource.com/chromium/src/+/master/base/strings/sys_string_conversions_unittest.cc
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifdef WCHAR_T_IS_UTF32
static const std::wstring kSysWideOldItalicLetterA = L"\x10300";
#else
static const std::wstring kSysWideOldItalicLetterA = L"\xd800\xdf00";
#endif
TEST(SysStrings, SysWideToUTF8) {
EXPECT_EQ("Hello, world", SysWideToUTF8(L"Hello, world"));
EXPECT_EQ("\xe4\xbd\xa0\xe5\xa5\xbd", SysWideToUTF8(L"\x4f60\x597d"));
// >16 bits
EXPECT_EQ("\xF0\x90\x8C\x80", SysWideToUTF8(kSysWideOldItalicLetterA));
// Error case. When Windows finds a UTF-16 character going off the end of
// a string, it just converts that literal value to UTF-8, even though this
// is invalid.
//
// This is what XP does, but Vista has different behavior, so we don't bother
// verifying it:
// EXPECT_EQ("\xE4\xBD\xA0\xED\xA0\x80zyxw",
// SysWideToUTF8(L"\x4f60\xd800zyxw"));
// Test embedded NULLs.
std::wstring wide_null(L"a");
wide_null.push_back(0);
wide_null.push_back('b');
std::string expected_null("a");
expected_null.push_back(0);
expected_null.push_back('b');
EXPECT_EQ(expected_null, SysWideToUTF8(wide_null));
}
TEST(SysStrings, SysUTF8ToWide) {
EXPECT_EQ(L"Hello, world", SysUTF8ToWide("Hello, world"));
EXPECT_EQ(L"\x4f60\x597d", SysUTF8ToWide("\xe4\xbd\xa0\xe5\xa5\xbd"));
// >16 bits
EXPECT_EQ(kSysWideOldItalicLetterA, SysUTF8ToWide("\xF0\x90\x8C\x80"));
// Error case. When Windows finds an invalid UTF-8 character, it just skips
// it. This seems weird because it's inconsistent with the reverse conversion.
//
// This is what XP does, but Vista has different behavior, so we don't bother
// verifying it:
// EXPECT_EQ(L"\x4f60zyxw", SysUTF8ToWide("\xe4\xbd\xa0\xe5\xa5zyxw"));
// Test embedded NULLs.
std::string utf8_null("a");
utf8_null.push_back(0);
utf8_null.push_back('b');
std::wstring expected_null(L"a");
expected_null.push_back(0);
expected_null.push_back('b');
EXPECT_EQ(expected_null, SysUTF8ToWide(utf8_null));
}
} // namespace base
} // namespace android

View file

@ -49,7 +49,8 @@ LOCAL_STATIC_LIBRARIES := \
libutils \
liblog \
libz \
libbase
libbase \
libcutils
LOCAL_STATIC_LIBRARIES_darwin := libselinux
LOCAL_STATIC_LIBRARIES_linux := libselinux