qtaguid.cpp - improvements
Resolves a pair of TODO's, and makes a pair of error return code paths not return null function pointers. Note that: system/netd/client/NetdClient.cpp implements this as: int checkSocket(int socketFd) { if (socketFd < 0) { return -EBADF; } int family; socklen_t familyLen = sizeof(family); if (getsockopt(socketFd, SOL_SOCKET, SO_DOMAIN, &family, &familyLen) == -1) { return -errno; } if (!FwmarkClient::shouldSetFwmark(family)) { return -EAFNOSUPPORT; } return 0; } $define CHECK_SOCKET_IS_MARKABLE(sock) \ do { \ int err = checkSocket(sock); \ if (err) return err; \ } while (false) extern "C" int tagSocket(int socketFd, uint32_t tag, uid_t uid) { CHECK_SOCKET_IS_MARKABLE(socketFd); FwmarkCommand command = {FwmarkCommand::TAG_SOCKET, 0, uid, tag}; return FwmarkClient().send(&command, socketFd, nullptr); } extern "C" int untagSocket(int socketFd) { CHECK_SOCKET_IS_MARKABLE(socketFd); FwmarkCommand command = {FwmarkCommand::UNTAG_SOCKET, 0, 0, 0}; return FwmarkClient().send(&command, socketFd, nullptr); } which means it *already* verifies that the passed in sockfd is >= 0 and a socket via getsockopt(SOL_SOCKET, SO_DOMAIN), as such the 'fcntl(sockfd, F_GETFD)' check is spurious. Test: TreeHugger Signed-off-by: Maciej Żenczykowski <maze@google.com> Change-Id: I91ef68be5b0cc6b1972d514c13a76eaf834a3d5d
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1 changed files with 11 additions and 27 deletions
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@ -22,76 +22,60 @@
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#include <dlfcn.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <inttypes.h>
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#include <stdio.h>
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#include <string.h>
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#include <unistd.h>
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#include <log/log.h>
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class netdHandler {
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public:
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struct netdHandler {
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int (*netdTagSocket)(int, uint32_t, uid_t);
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int (*netdUntagSocket)(int);
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};
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int stubTagSocket(int, uint32_t, uid_t) {
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static int stubTagSocket(int, uint32_t, uid_t) {
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return -EREMOTEIO;
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}
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int stubUntagSocket(int) {
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static int stubUntagSocket(int) {
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return -EREMOTEIO;
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}
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netdHandler initHandler(void) {
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netdHandler handler = {stubTagSocket, stubUntagSocket};
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static netdHandler initHandler(void) {
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const netdHandler stubHandler = { stubTagSocket, stubUntagSocket };
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void* netdClientHandle = dlopen("libnetd_client.so", RTLD_NOW);
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if (!netdClientHandle) {
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ALOGE("Failed to open libnetd_client.so: %s", dlerror());
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return handler;
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return stubHandler;
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}
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netdHandler handler;
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handler.netdTagSocket = (int (*)(int, uint32_t, uid_t))dlsym(netdClientHandle, "tagSocket");
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if (!handler.netdTagSocket) {
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ALOGE("load netdTagSocket handler failed: %s", dlerror());
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return stubHandler;
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}
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handler.netdUntagSocket = (int (*)(int))dlsym(netdClientHandle, "untagSocket");
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if (!handler.netdUntagSocket) {
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ALOGE("load netdUntagSocket handler failed: %s", dlerror());
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return stubHandler;
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}
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return handler;
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}
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// The language guarantees that this object will be initialized in a thread-safe way.
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static netdHandler& getHandler() {
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static netdHandler instance = initHandler();
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static const netdHandler& getHandler() {
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static const netdHandler instance = initHandler();
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return instance;
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}
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int qtaguid_tagSocket(int sockfd, int tag, uid_t uid) {
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// Check the socket fd passed to us is still valid before we load the netd
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// client. Pass a already closed socket fd to netd client may let netd open
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// the unix socket with the same fd number and pass it to server for
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// tagging.
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// TODO: move the check into netdTagSocket.
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int res = fcntl(sockfd, F_GETFD);
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if (res < 0) return res;
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ALOGV("Tagging socket %d with tag %u for uid %d", sockfd, tag, uid);
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return getHandler().netdTagSocket(sockfd, tag, uid);
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}
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int qtaguid_untagSocket(int sockfd) {
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// Similiar to tag socket. We need a check before untag to make sure untag a closed socket fail
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// as expected.
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// TODO: move the check into netdTagSocket.
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int res = fcntl(sockfd, F_GETFD);
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if (res < 0) return res;
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ALOGV("Untagging socket %d", sockfd);
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return getHandler().netdUntagSocket(sockfd);
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}
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