Remove dead gglFastDivx.
Bug: http://b/112155920 Bug: https://www.viva64.com/en/b/0579/ Test: builds Change-Id: Ia55245ce4484d5376abef16c9863015b0a0ca2b1
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2 changed files with 0 additions and 12 deletions
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@ -70,17 +70,6 @@ int32_t gglRecipQ(GGLfixed x, int q)
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// ------------------------------------------------------------------------
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GGLfixed gglFastDivx(GGLfixed n, GGLfixed d)
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{
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if ((d>>24) && ((d>>24)+1)) {
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n >>= 8;
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d >>= 8;
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}
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return gglMulx(n, gglRecip(d));
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}
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// ------------------------------------------------------------------------
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static const GGLfixed ggl_sqrt_reciproc_approx_tab[8] = {
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// 1/sqrt(x) with x = 1-N/16, N=[8...1]
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0x16A09, 0x15555, 0x143D1, 0x134BF, 0x1279A, 0x11C01, 0x111AC, 0x10865
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@ -86,7 +86,6 @@ GGLfixed gglRoundx(GGLfixed v) {
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GGLfixed gglPowx(GGLfixed x, GGLfixed y) CONST;
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GGLfixed gglSqrtx(GGLfixed a) CONST;
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GGLfixed gglSqrtRecipx(GGLfixed x) CONST;
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GGLfixed gglFastDivx(GGLfixed n, GGLfixed d) CONST;
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int32_t gglMulDivi(int32_t a, int32_t b, int32_t c);
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int32_t gglRecipQNormalized(int32_t x, int* exponent);
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