Bound the ADB connect time with a non-blocking connect
After a disconnect, the initial blocking connect takes a long time to return, while subsequent calls return quicks. Switch to a non-blocking connect to make the re-connect time more consistent and faster overall. Change-Id: I21d02b22a8eb9a457c2f1fa95eb17894d5612ccd Signed-off-by: Ken Lierman <ken.lierman@windriver.com> Reviewed-by: Gumbel, Matthew K <matthew.k.gumbel@intel.com> Reviewed-by: Jovanovic, Radivoje <radivoje.jovanovic@intel.com> Reviewed-by: Boie, Andrew P <andrew.p.boie@intel.com>
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parent
f03bd9537b
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3 changed files with 75 additions and 6 deletions
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@ -460,7 +460,7 @@ static void connect_device(char* host, char* buffer, int buffer_size)
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snprintf(serial, sizeof(serial), "%s:%d", hostbuf, port);
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fd = socket_network_client(hostbuf, port, SOCK_STREAM);
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fd = socket_network_client_timeout(hostbuf, port, SOCK_STREAM, 10);
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if (fd < 0) {
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snprintf(buffer, buffer_size, "unable to connect to %s:%d", host, port);
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return;
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@ -86,6 +86,8 @@ static inline int android_get_control_socket(const char *name)
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extern int socket_loopback_client(int port, int type);
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extern int socket_network_client(const char *host, int port, int type);
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extern int socket_network_client_timeout(const char *host, int port, int type,
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int timeout);
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extern int socket_loopback_server(int port, int type);
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extern int socket_local_server(const char *name, int namespaceId, int type);
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extern int socket_local_server_bind(int s, const char *name, int namespaceId);
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@ -15,6 +15,7 @@
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*/
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#include <errno.h>
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#include <fcntl.h>
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#include <stddef.h>
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#include <stdlib.h>
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#include <string.h>
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@ -35,28 +36,94 @@
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* return is a file descriptor or -1 on error
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*/
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int socket_network_client(const char *host, int port, int type)
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{
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return socket_network_client_timeout(host, port, type, 0);
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}
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/* Connect to port on the IP interface. type is SOCK_STREAM or SOCK_DGRAM.
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* timeout in seconds return is a file descriptor or -1 on error
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*/
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int socket_network_client_timeout(const char *host, int port, int type, int timeout)
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{
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struct hostent *hp;
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struct sockaddr_in addr;
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socklen_t alen;
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int s;
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int flags = 0, error = 0, ret = 0;
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fd_set rset, wset;
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socklen_t len = sizeof(error);
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struct timeval ts;
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ts.tv_sec = timeout;
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ts.tv_usec = 0;
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hp = gethostbyname(host);
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if(hp == 0) return -1;
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if (hp == 0) return -1;
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memset(&addr, 0, sizeof(addr));
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addr.sin_family = hp->h_addrtype;
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addr.sin_port = htons(port);
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memcpy(&addr.sin_addr, hp->h_addr, hp->h_length);
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s = socket(hp->h_addrtype, type, 0);
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if(s < 0) return -1;
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if (s < 0) return -1;
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if(connect(s, (struct sockaddr *) &addr, sizeof(addr)) < 0) {
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if ((flags = fcntl(s, F_GETFL, 0)) < 0) {
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close(s);
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return -1;
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}
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if (fcntl(s, F_SETFL, flags | O_NONBLOCK) < 0) {
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close(s);
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return -1;
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}
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if ((ret = connect(s, (struct sockaddr *) &addr, sizeof(addr))) < 0) {
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if (errno != EINPROGRESS) {
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close(s);
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return -1;
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}
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}
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if (ret == 0)
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goto done;
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FD_ZERO(&rset);
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FD_SET(s, &rset);
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wset = rset;
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if ((ret = select(s + 1, &rset, &wset, NULL, (timeout) ? &ts : NULL)) < 0) {
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close(s);
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return -1;
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}
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if (ret == 0) { // we had a timeout
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errno = ETIMEDOUT;
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close(s);
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return -1;
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}
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if (FD_ISSET(s, &rset) || FD_ISSET(s, &wset)) {
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if (getsockopt(s, SOL_SOCKET, SO_ERROR, &error, &len) < 0) {
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close(s);
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return -1;
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}
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} else {
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close(s);
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return -1;
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}
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if (error) { // check if we had a socket error
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errno = error;
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close(s);
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return -1;
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}
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done:
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if (fcntl(s, F_SETFL, flags) < 0) {
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close(s);
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return -1;
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}
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return s;
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}
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