Merge "Revert "Revert "Fix wp and sp comparison bugs"""
This commit is contained in:
commit
bca89d7bbc
3 changed files with 268 additions and 56 deletions
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@ -45,6 +45,44 @@ private:
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bool* mDeleted;
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};
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// A version of Foo that ensures that all objects are allocated at the same
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// address. No more than one can be allocated at a time. Thread-hostile.
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class FooFixedAlloc : public RefBase {
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public:
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static void* operator new(size_t size) {
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if (mAllocCount != 0) {
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abort();
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}
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mAllocCount = 1;
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if (theMemory == nullptr) {
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theMemory = malloc(size);
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}
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return theMemory;
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}
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static void operator delete(void *p) {
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if (mAllocCount != 1 || p != theMemory) {
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abort();
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}
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mAllocCount = 0;
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}
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FooFixedAlloc(bool* deleted_check) : mDeleted(deleted_check) {
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*mDeleted = false;
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}
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~FooFixedAlloc() {
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*mDeleted = true;
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}
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private:
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bool* mDeleted;
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static int mAllocCount;
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static void* theMemory;
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};
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int FooFixedAlloc::mAllocCount(0);
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void* FooFixedAlloc::theMemory(nullptr);
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TEST(RefBase, StrongMoves) {
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bool isDeleted;
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Foo* foo = new Foo(&isDeleted);
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@ -90,6 +128,118 @@ TEST(RefBase, WeakCopies) {
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ASSERT_FALSE(isDeleted) << "Deletion on wp destruction should no longer occur";
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}
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TEST(RefBase, Comparisons) {
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bool isDeleted, isDeleted2, isDeleted3;
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Foo* foo = new Foo(&isDeleted);
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Foo* foo2 = new Foo(&isDeleted2);
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sp<Foo> sp1(foo);
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sp<Foo> sp2(foo2);
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wp<Foo> wp1(sp1);
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wp<Foo> wp2(sp1);
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wp<Foo> wp3(sp2);
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ASSERT_TRUE(wp1 == wp2);
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ASSERT_TRUE(wp1 == sp1);
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ASSERT_TRUE(wp3 == sp2);
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ASSERT_TRUE(wp1 != sp2);
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ASSERT_TRUE(wp1 <= wp2);
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ASSERT_TRUE(wp1 >= wp2);
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ASSERT_FALSE(wp1 != wp2);
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ASSERT_FALSE(wp1 > wp2);
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ASSERT_FALSE(wp1 < wp2);
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ASSERT_FALSE(sp1 == sp2);
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ASSERT_TRUE(sp1 != sp2);
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bool sp1_smaller = sp1 < sp2;
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wp<Foo>wp_smaller = sp1_smaller ? wp1 : wp3;
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wp<Foo>wp_larger = sp1_smaller ? wp3 : wp1;
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ASSERT_TRUE(wp_smaller < wp_larger);
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ASSERT_TRUE(wp_smaller != wp_larger);
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ASSERT_TRUE(wp_smaller <= wp_larger);
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ASSERT_FALSE(wp_smaller == wp_larger);
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ASSERT_FALSE(wp_smaller > wp_larger);
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ASSERT_FALSE(wp_smaller >= wp_larger);
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sp2 = nullptr;
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ASSERT_TRUE(isDeleted2);
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ASSERT_FALSE(isDeleted);
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ASSERT_FALSE(wp3 == sp2);
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// Comparison results on weak pointers should not be affected.
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ASSERT_TRUE(wp_smaller < wp_larger);
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ASSERT_TRUE(wp_smaller != wp_larger);
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ASSERT_TRUE(wp_smaller <= wp_larger);
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ASSERT_FALSE(wp_smaller == wp_larger);
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ASSERT_FALSE(wp_smaller > wp_larger);
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ASSERT_FALSE(wp_smaller >= wp_larger);
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wp2 = nullptr;
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ASSERT_FALSE(wp1 == wp2);
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ASSERT_TRUE(wp1 != wp2);
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wp1.clear();
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ASSERT_TRUE(wp1 == wp2);
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ASSERT_FALSE(wp1 != wp2);
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wp3.clear();
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ASSERT_TRUE(wp1 == wp3);
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ASSERT_FALSE(wp1 != wp3);
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ASSERT_FALSE(isDeleted);
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sp1.clear();
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ASSERT_TRUE(isDeleted);
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ASSERT_TRUE(sp1 == sp2);
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// Try to check that null pointers are properly initialized.
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{
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// Try once with non-null, to maximize chances of getting junk on the
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// stack.
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sp<Foo> sp3(new Foo(&isDeleted3));
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wp<Foo> wp4(sp3);
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wp<Foo> wp5;
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ASSERT_FALSE(wp4 == wp5);
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ASSERT_TRUE(wp4 != wp5);
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ASSERT_FALSE(sp3 == wp5);
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ASSERT_FALSE(wp5 == sp3);
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ASSERT_TRUE(sp3 != wp5);
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ASSERT_TRUE(wp5 != sp3);
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ASSERT_TRUE(sp3 == wp4);
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}
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{
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sp<Foo> sp3;
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wp<Foo> wp4(sp3);
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wp<Foo> wp5;
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ASSERT_TRUE(wp4 == wp5);
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ASSERT_FALSE(wp4 != wp5);
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ASSERT_TRUE(sp3 == wp5);
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ASSERT_TRUE(wp5 == sp3);
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ASSERT_FALSE(sp3 != wp5);
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ASSERT_FALSE(wp5 != sp3);
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ASSERT_TRUE(sp3 == wp4);
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}
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}
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// Check whether comparison against dead wp works, even if the object referenced
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// by the new wp happens to be at the same address.
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TEST(RefBase, ReplacedComparison) {
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bool isDeleted, isDeleted2;
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FooFixedAlloc* foo = new FooFixedAlloc(&isDeleted);
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sp<FooFixedAlloc> sp1(foo);
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wp<FooFixedAlloc> wp1(sp1);
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ASSERT_TRUE(wp1 == sp1);
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sp1.clear(); // Deallocates the object.
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ASSERT_TRUE(isDeleted);
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FooFixedAlloc* foo2 = new FooFixedAlloc(&isDeleted2);
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ASSERT_FALSE(isDeleted2);
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ASSERT_EQ(foo, foo2); // Not technically a legal comparison, but ...
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sp<FooFixedAlloc> sp2(foo2);
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wp<FooFixedAlloc> wp2(sp2);
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ASSERT_TRUE(sp2 == wp2);
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ASSERT_FALSE(sp2 != wp2);
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ASSERT_TRUE(sp2 != wp1);
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ASSERT_FALSE(sp2 == wp1);
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ASSERT_FALSE(sp2 == sp1); // sp1 is null.
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ASSERT_FALSE(wp1 == wp2); // wp1 refers to old object.
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ASSERT_TRUE(wp1 != wp2);
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ASSERT_TRUE(wp1 > wp2 || wp1 < wp2);
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ASSERT_TRUE(wp1 >= wp2 || wp1 <= wp2);
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ASSERT_FALSE(wp1 >= wp2 && wp1 <= wp2);
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ASSERT_FALSE(wp1 == nullptr);
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wp1 = sp2;
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ASSERT_TRUE(wp1 == wp2);
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ASSERT_FALSE(wp1 != wp2);
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}
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// Set up a situation in which we race with visit2AndRremove() to delete
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// 2 strong references. Bar destructor checks that there are no early
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@ -171,6 +171,8 @@
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#define ANDROID_REF_BASE_H
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#include <atomic>
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#include <functional>
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#include <type_traits> // for common_type.
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#include <stdint.h>
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#include <sys/types.h>
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@ -192,19 +194,26 @@ TextOutput& printWeakPointer(TextOutput& to, const void* val);
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// ---------------------------------------------------------------------------
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#define COMPARE_WEAK(_op_) \
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inline bool operator _op_ (const sp<T>& o) const { \
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return m_ptr _op_ o.m_ptr; \
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} \
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inline bool operator _op_ (const T* o) const { \
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return m_ptr _op_ o; \
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} \
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template<typename U> \
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inline bool operator _op_ (const sp<U>& o) const { \
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return m_ptr _op_ o.m_ptr; \
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} \
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template<typename U> \
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inline bool operator _op_ (const U* o) const { \
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return m_ptr _op_ o; \
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} \
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/* Needed to handle type inference for nullptr: */ \
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inline bool operator _op_ (const T* o) const { \
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return m_ptr _op_ o; \
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}
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template<template<typename C> class comparator, typename T, typename U>
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static inline bool _wp_compare_(T* a, U* b) {
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return comparator<typename std::common_type<T*, U*>::type>()(a, b);
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}
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// Use std::less and friends to avoid undefined behavior when ordering pointers
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// to different objects.
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#define COMPARE_WEAK_FUNCTIONAL(_op_, _compare_) \
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template<typename U> \
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inline bool operator _op_ (const U* o) const { \
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return _wp_compare_<_compare_>(m_ptr, o); \
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}
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// ---------------------------------------------------------------------------
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@ -354,7 +363,7 @@ class wp
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public:
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typedef typename RefBase::weakref_type weakref_type;
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inline wp() : m_ptr(nullptr) { }
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inline wp() : m_ptr(nullptr), m_refs(nullptr) { }
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wp(T* other); // NOLINT(implicit)
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wp(const wp<T>& other);
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@ -395,39 +404,51 @@ public:
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COMPARE_WEAK(==)
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COMPARE_WEAK(!=)
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COMPARE_WEAK(>)
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COMPARE_WEAK(<)
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COMPARE_WEAK(<=)
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COMPARE_WEAK(>=)
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COMPARE_WEAK_FUNCTIONAL(>, std::greater)
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COMPARE_WEAK_FUNCTIONAL(<, std::less)
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COMPARE_WEAK_FUNCTIONAL(<=, std::less_equal)
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COMPARE_WEAK_FUNCTIONAL(>=, std::greater_equal)
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inline bool operator == (const wp<T>& o) const {
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return (m_ptr == o.m_ptr) && (m_refs == o.m_refs);
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}
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template<typename U>
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inline bool operator == (const wp<U>& o) const {
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return m_ptr == o.m_ptr;
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return m_refs == o.m_refs; // Implies m_ptr == o.mptr; see invariants below.
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}
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inline bool operator > (const wp<T>& o) const {
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return (m_ptr == o.m_ptr) ? (m_refs > o.m_refs) : (m_ptr > o.m_ptr);
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template<typename U>
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inline bool operator == (const sp<U>& o) const {
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// Just comparing m_ptr fields is often dangerous, since wp<> may refer to an older
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// object at the same address.
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if (o == nullptr) {
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return m_ptr == nullptr;
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} else {
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return m_refs == o->getWeakRefs(); // Implies m_ptr == o.mptr.
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}
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}
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template<typename U>
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inline bool operator != (const sp<U>& o) const {
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return !(*this == o);
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}
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template<typename U>
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inline bool operator > (const wp<U>& o) const {
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return (m_ptr == o.m_ptr) ? (m_refs > o.m_refs) : (m_ptr > o.m_ptr);
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if (m_ptr == o.m_ptr) {
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return _wp_compare_<std::greater>(m_refs, o.m_refs);
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} else {
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return _wp_compare_<std::greater>(m_ptr, o.m_ptr);
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}
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}
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inline bool operator < (const wp<T>& o) const {
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return (m_ptr == o.m_ptr) ? (m_refs < o.m_refs) : (m_ptr < o.m_ptr);
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}
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template<typename U>
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inline bool operator < (const wp<U>& o) const {
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return (m_ptr == o.m_ptr) ? (m_refs < o.m_refs) : (m_ptr < o.m_ptr);
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if (m_ptr == o.m_ptr) {
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return _wp_compare_<std::less>(m_refs, o.m_refs);
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} else {
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return _wp_compare_<std::less>(m_ptr, o.m_ptr);
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}
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}
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inline bool operator != (const wp<T>& o) const { return m_refs != o.m_refs; }
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template<typename U> inline bool operator != (const wp<U>& o) const { return !operator == (o); }
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inline bool operator <= (const wp<T>& o) const { return !operator > (o); }
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template<typename U> inline bool operator <= (const wp<U>& o) const { return !operator > (o); }
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inline bool operator >= (const wp<T>& o) const { return !operator < (o); }
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template<typename U> inline bool operator >= (const wp<U>& o) const { return !operator < (o); }
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private:
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@ -446,11 +467,27 @@ TextOutput& operator<<(TextOutput& to, const wp<T>& val);
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// ---------------------------------------------------------------------------
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// No user serviceable parts below here.
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// Implementation invariants:
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// Either
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// 1) m_ptr and m_refs are both null, or
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// 2) m_refs == m_ptr->mRefs, or
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// 3) *m_ptr is no longer live, and m_refs points to the weakref_type object that corresponded
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// to m_ptr while it was live. *m_refs remains live while a wp<> refers to it.
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//
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// The m_refs field in a RefBase object is allocated on construction, unique to that RefBase
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// object, and never changes. Thus if two wp's have identical m_refs fields, they are either both
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// null or point to the same object. If two wp's have identical m_ptr fields, they either both
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// point to the same live object and thus have the same m_ref fields, or at least one of the
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// objects is no longer live.
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//
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// Note that the above comparison operations go out of their way to provide an ordering consistent
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// with ordinary pointer comparison; otherwise they could ignore m_ptr, and just compare m_refs.
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template<typename T>
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wp<T>::wp(T* other)
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: m_ptr(other)
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{
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if (other) m_refs = other->createWeak(this);
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m_refs = other ? m_refs = other->createWeak(this) : nullptr;
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}
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template<typename T>
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@ -464,16 +501,14 @@ template<typename T>
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wp<T>::wp(const sp<T>& other)
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: m_ptr(other.m_ptr)
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{
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if (m_ptr) {
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m_refs = m_ptr->createWeak(this);
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}
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m_refs = m_ptr ? m_ptr->createWeak(this) : nullptr;
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}
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template<typename T> template<typename U>
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wp<T>::wp(U* other)
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: m_ptr(other)
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{
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if (other) m_refs = other->createWeak(this);
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m_refs = other ? other->createWeak(this) : nullptr;
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}
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template<typename T> template<typename U>
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@ -483,6 +518,8 @@ wp<T>::wp(const wp<U>& other)
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if (m_ptr) {
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m_refs = other.m_refs;
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m_refs->incWeak(this);
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} else {
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m_refs = nullptr;
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}
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}
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@ -490,9 +527,7 @@ template<typename T> template<typename U>
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wp<T>::wp(const sp<U>& other)
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: m_ptr(other.m_ptr)
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{
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if (m_ptr) {
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m_refs = m_ptr->createWeak(this);
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}
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m_refs = m_ptr ? m_ptr->createWeak(this) : nullptr;
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}
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template<typename T>
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@ -595,6 +630,7 @@ void wp<T>::clear()
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{
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if (m_ptr) {
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m_refs->decWeak(this);
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m_refs = 0;
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m_ptr = 0;
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}
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}
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|
|
|
@ -17,6 +17,9 @@
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#ifndef ANDROID_STRONG_POINTER_H
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#define ANDROID_STRONG_POINTER_H
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#include <functional>
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#include <type_traits> // for common_type.
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// ---------------------------------------------------------------------------
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namespace android {
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@ -24,13 +27,12 @@ template<typename T> class wp;
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|||
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// ---------------------------------------------------------------------------
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#define COMPARE(_op_) \
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inline bool operator _op_ (const sp<T>& o) const { \
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return m_ptr _op_ o.m_ptr; \
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} \
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inline bool operator _op_ (const T* o) const { \
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return m_ptr _op_ o; \
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} \
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// TODO: Maybe remove sp<> ? wp<> comparison? These are dangerous: If the wp<>
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// was created before the sp<>, and they point to different objects, they may
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||||
// compare equal even if they are entirely unrelated. E.g. CameraService
|
||||
// currently performa such comparisons.
|
||||
|
||||
#define COMPARE_STRONG(_op_) \
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template<typename U> \
|
||||
inline bool operator _op_ (const sp<U>& o) const { \
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return m_ptr _op_ o.m_ptr; \
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||||
|
@ -39,14 +41,27 @@ template<typename U> \
|
|||
inline bool operator _op_ (const U* o) const { \
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||||
return m_ptr _op_ o; \
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||||
} \
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||||
inline bool operator _op_ (const wp<T>& o) const { \
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||||
return m_ptr _op_ o.m_ptr; \
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||||
} \
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||||
template<typename U> \
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||||
inline bool operator _op_ (const wp<U>& o) const { \
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return m_ptr _op_ o.m_ptr; \
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||||
/* Needed to handle type inference for nullptr: */ \
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||||
inline bool operator _op_ (const T* o) const { \
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return m_ptr _op_ o; \
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||||
}
|
||||
|
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template<template<typename C> class comparator, typename T, typename U>
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static inline bool _sp_compare_(T* a, U* b) {
|
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return comparator<typename std::common_type<T*, U*>::type>()(a, b);
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}
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|
||||
// Use std::less and friends to avoid undefined behavior when ordering pointers
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// to different objects.
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#define COMPARE_STRONG_FUNCTIONAL(_op_, _compare_) \
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template<typename U> \
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inline bool operator _op_ (const sp<U>& o) const { \
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return _sp_compare_<_compare_>(m_ptr, o.m_ptr); \
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} \
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template<typename U> \
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inline bool operator _op_ (const U* o) const { \
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return _sp_compare_<_compare_>(m_ptr, o); \
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}
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// ---------------------------------------------------------------------------
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||||
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template<typename T>
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|
@ -89,12 +104,23 @@ public:
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|
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// Operators
|
||||
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||||
COMPARE(==)
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||||
COMPARE(!=)
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COMPARE(>)
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||||
COMPARE(<)
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||||
COMPARE(<=)
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COMPARE(>=)
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COMPARE_STRONG(==)
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COMPARE_STRONG(!=)
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COMPARE_STRONG_FUNCTIONAL(>, std::greater)
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COMPARE_STRONG_FUNCTIONAL(<, std::less)
|
||||
COMPARE_STRONG_FUNCTIONAL(<=, std::less_equal)
|
||||
COMPARE_STRONG_FUNCTIONAL(>=, std::greater_equal)
|
||||
|
||||
// Punt these to the wp<> implementation.
|
||||
template<typename U>
|
||||
inline bool operator == (const wp<U>& o) const {
|
||||
return o == *this;
|
||||
}
|
||||
|
||||
template<typename U>
|
||||
inline bool operator != (const wp<U>& o) const {
|
||||
return o != *this;
|
||||
}
|
||||
|
||||
private:
|
||||
template<typename Y> friend class sp;
|
||||
|
|
Loading…
Reference in a new issue