debuggerd: kill crashing processes with the signal they died with.

Bug: http://b/27675306
Change-Id: I951c5d7e54c35d88c65c5dc856e0b9d5a93d47b2
(cherry picked from commit 561497c0a8)
This commit is contained in:
Josh Gao 2016-03-16 13:39:38 -07:00
parent 75dda7551f
commit bcb58e6d64

View file

@ -374,7 +374,8 @@ static void ptrace_siblings(pid_t pid, pid_t main_tid, std::set<pid_t>& tids) {
}
static bool perform_dump(const debugger_request_t& request, int fd, int tombstone_fd,
BacktraceMap* backtrace_map, const std::set<pid_t>& siblings) {
BacktraceMap* backtrace_map, const std::set<pid_t>& siblings,
int* crash_signal) {
if (TEMP_FAILURE_RETRY(write(fd, "\0", 1)) != 1) {
ALOGE("debuggerd: failed to respond to client: %s\n", strerror(errno));
return false;
@ -420,6 +421,7 @@ static bool perform_dump(const debugger_request_t& request, int fd, int tombston
// the non-signaled threads stop moving. Without
// this we get a lot of "ptrace detach failed:
// No such process".
*crash_signal = signal;
kill(request.pid, SIGSTOP);
engrave_tombstone(tombstone_fd, backtrace_map, request.pid, request.tid, siblings, signal,
request.original_si_code, request.abort_msg_address);
@ -632,7 +634,8 @@ static void handle_request(int fd) {
_exit(1);
}
succeeded = perform_dump(request, fd, tombstone_fd, backtrace_map.get(), siblings);
int crash_signal = SIGKILL;
succeeded = perform_dump(request, fd, tombstone_fd, backtrace_map.get(), siblings, &crash_signal);
if (succeeded) {
if (request.action == DEBUGGER_ACTION_DUMP_TOMBSTONE) {
if (!tombstone_path.empty()) {
@ -659,9 +662,7 @@ static void handle_request(int fd) {
// Send the signal back to the process if it crashed and we're not waiting for gdb.
if (!attach_gdb && request.action == DEBUGGER_ACTION_CRASH) {
// TODO: Send the same signal that triggered the dump, so that shell says "Segmentation fault"
// instead of "Killed"?
if (!send_signal(SIGKILL)) {
if (!send_signal(crash_signal)) {
ALOGE("debuggerd: failed to kill process %d: %s", request.pid, strerror(errno));
}
}