DO NOT MERGE - audio: added definitions for audio routing extensions
Added definitons and structures for new audio routing features in the framework and audio HAL. The structures describe the objects needed to perform audio routing and audio gain control: different variants of audio ports and their corresponding configurations as well as gain controllers. Change-Id: Iecd1b9186831067a52cc55619a63b7bba57dcbd9
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@ -191,6 +191,7 @@ typedef enum {
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} audio_format_t;
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enum {
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AUDIO_CHANNEL_NONE = 0x0,
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/* output channels */
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AUDIO_CHANNEL_OUT_FRONT_LEFT = 0x1,
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AUDIO_CHANNEL_OUT_FRONT_RIGHT = 0x2,
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@ -528,6 +529,225 @@ static const audio_offload_info_t AUDIO_INFO_INITIALIZER = {
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size: sizeof(audio_offload_info_t),
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};
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/* audio hw module handle functions or structures referencing a module */
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typedef int audio_module_handle_t;
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/******************************
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* Volume control
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*****************************/
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/* If the audio hardware supports gain control on some audio paths,
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* the platform can expose them in the audio_policy.conf file. The audio HAL
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* will then implement gain control functions that will use the following data
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* structures. */
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/* Type of gain control exposed by an audio port */
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#define AUDIO_GAIN_MODE_JOINT 0x1 /* supports joint channel gain control */
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#define AUDIO_GAIN_MODE_CHANNELS 0x2 /* supports separate channel gain control */
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#define AUDIO_GAIN_MODE_RAMP 0x4 /* supports gain ramps */
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typedef uint32_t audio_gain_mode_t;
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/* An audio_gain struct is a representation of a gain stage.
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* A gain stage is always attached to an audio port. */
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struct audio_gain {
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audio_gain_mode_t mode; /* e.g. AUDIO_GAIN_MODE_JOINT */
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audio_channel_mask_t channel_mask; /* channels which gain an be controlled.
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N/A if AUDIO_GAIN_MODE_CHANNELS is not supported */
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int min_value; /* minimum gain value in millibels */
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int max_value; /* maximum gain value in millibels */
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int default_value; /* default gain value in millibels */
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unsigned int step_value; /* gain step in millibels */
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unsigned int min_ramp_ms; /* minimum ramp duration in ms */
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unsigned int max_ramp_ms; /* maximum ramp duration in ms */
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};
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/* The gain configuration structure is used to get or set the gain values of a
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* given port */
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struct audio_gain_config {
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int index; /* index of the corresponding audio_gain in the
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audio_port gains[] table */
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audio_gain_mode_t mode; /* mode requested for this command */
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audio_channel_mask_t channel_mask; /* channels which gain value follows.
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N/A in joint mode */
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int values[sizeof(audio_channel_mask_t)]; /* gain values in millibels for each
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channel ordered from LSb to MSb in channel mask.
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The number of values is 1 in joint mode or
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popcount(channel_mask) */
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unsigned int ramp_duration_ms; /* ramp duration in ms */
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};
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/******************************
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* Routing control
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*****************************/
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/* Types defined here are used to describe an audio source or sink at internal
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* framework interfaces (audio policy, patch panel) or at the audio HAL.
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* Sink and sources are grouped in a concept of “audio port” representing an
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* audio end point at the edge of the system managed by the module exposing
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* the interface. */
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/* Audio port role: either source or sink */
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typedef enum {
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AUDIO_PORT_ROLE_NONE,
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AUDIO_PORT_ROLE_SOURCE,
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AUDIO_PORT_ROLE_SINK,
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} audio_port_role_t;
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/* Audio port type indicates if it is a session (e.g AudioTrack),
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* a mix (e.g PlaybackThread output) or a physical device
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* (e.g AUDIO_DEVICE_OUT_SPEAKER) */
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typedef enum {
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AUDIO_PORT_TYPE_NONE,
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AUDIO_PORT_TYPE_DEVICE,
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AUDIO_PORT_TYPE_MIX,
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AUDIO_PORT_TYPE_SESSION,
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} audio_port_type_t;
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/* Each port has a unique ID or handle allocated by policy manager */
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typedef int audio_port_handle_t;
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#define AUDIO_PORT_HANDLE_NONE 0
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/* maximum audio device address length */
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#define AUDIO_DEVICE_MAX_ADDRESS_LEN 32
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/* extension for audio port configuration structure when the audio port is a
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* hardware device */
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struct audio_port_config_device_ext {
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audio_module_handle_t hw_module; /* module the device is attached to */
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audio_devices_t type; /* device type (e.g AUDIO_DEVICE_OUT_SPEAKER) */
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char address[AUDIO_DEVICE_MAX_ADDRESS_LEN]; /* device address. "" if N/A */
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};
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/* extension for audio port configuration structure when the audio port is a
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* sub mix */
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struct audio_port_config_mix_ext {
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audio_module_handle_t hw_module; /* module the stream is attached to */
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audio_io_handle_t handle; /* I/O handle of the input/output stream */
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union {
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//TODO: change use case for output streams: use strategy and mixer attributes
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audio_stream_type_t stream;
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audio_source_t source;
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} usecase;
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};
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/* extension for audio port configuration structure when the audio port is an
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* audio session */
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struct audio_port_config_session_ext {
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audio_session_t session; /* audio session */
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};
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/* Flags indicating which fields are to be considered in struct audio_port_config */
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#define AUDIO_PORT_CONFIG_SAMPLE_RATE 0x1
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#define AUDIO_PORT_CONFIG_CHANNEL_MASK 0x2
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#define AUDIO_PORT_CONFIG_FORMAT 0x4
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#define AUDIO_PORT_CONFIG_GAIN 0x8
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#define AUDIO_PORT_CONFIG_ALL (AUDIO_PORT_CONFIG_SAMPLE_RATE | \
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AUDIO_PORT_CONFIG_CHANNEL_MASK | \
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AUDIO_PORT_CONFIG_FORMAT | \
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AUDIO_PORT_CONFIG_GAIN)
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/* audio port configuration structure used to specify a particular configuration of
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* an audio port */
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struct audio_port_config {
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audio_port_handle_t id; /* port unique ID */
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audio_port_role_t role; /* sink or source */
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audio_port_type_t type; /* device, mix ... */
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unsigned int config_mask; /* e.g AUDIO_PORT_CONFIG_ALL */
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unsigned int sample_rate; /* sampling rate in Hz */
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audio_channel_mask_t channel_mask; /* channel mask if applicable */
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audio_format_t format; /* format if applicable */
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struct audio_gain_config gain; /* gain to apply if applicable */
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union {
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struct audio_port_config_device_ext device; /* device specific info */
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struct audio_port_config_mix_ext mix; /* mix specific info */
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struct audio_port_config_session_ext session; /* session specific info */
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} ext;
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};
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/* max number of sampling rates in audio port */
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#define AUDIO_PORT_MAX_SAMPLING_RATES 16
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/* max number of channel masks in audio port */
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#define AUDIO_PORT_MAX_CHANNEL_MASKS 16
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/* max number of audio formats in audio port */
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#define AUDIO_PORT_MAX_FORMATS 16
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/* max number of gain controls in audio port */
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#define AUDIO_PORT_MAX_GAINS 16
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/* extension for audio port structure when the audio port is a hardware device */
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struct audio_port_device_ext {
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audio_module_handle_t hw_module; /* module the device is attached to */
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audio_devices_t type; /* device type (e.g AUDIO_DEVICE_OUT_SPEAKER) */
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char address[AUDIO_DEVICE_MAX_ADDRESS_LEN];
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};
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/* Latency class of the audio mix */
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typedef enum {
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AUDIO_LATENCY_LOW,
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AUDIO_LATENCY_NORMAL,
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} audio_mix_latency_class_t;
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/* extension for audio port structure when the audio port is a sub mix */
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struct audio_port_mix_ext {
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audio_module_handle_t hw_module; /* module the stream is attached to */
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audio_io_handle_t handle; /* I/O handle of the input.output stream */
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audio_mix_latency_class_t latency_class; /* latency class */
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// other attributes: routing strategies
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};
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/* extension for audio port structure when the audio port is an audio session */
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struct audio_port_session_ext {
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audio_session_t session; /* audio session */
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};
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struct audio_port {
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audio_port_handle_t id; /* port unique ID */
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audio_port_role_t role; /* sink or source */
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audio_port_type_t type; /* device, mix ... */
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unsigned int num_sample_rates; /* number of sampling rates in following array */
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unsigned int sample_rates[AUDIO_PORT_MAX_SAMPLING_RATES];
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unsigned int num_channel_masks; /* number of channel masks in following array */
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audio_channel_mask_t channel_masks[AUDIO_PORT_MAX_CHANNEL_MASKS];
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unsigned int num_formats; /* number of formats in following array */
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audio_format_t formats[AUDIO_PORT_MAX_FORMATS];
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unsigned int num_gains; /* number of gains in following array */
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struct audio_gain gains[AUDIO_PORT_MAX_GAINS];
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struct audio_port_config active_config; /* current audio port configuration */
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union {
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struct audio_port_device_ext device;
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struct audio_port_mix_ext mix;
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struct audio_port_session_ext session;
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} ext;
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};
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/* An audio patch represents a connection between one or more source ports and
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* one or more sink ports. Patches are connected and disconnected by audio policy manager or by
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* applications via framework APIs.
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* Each patch is identified by a handle at the interface used to create that patch. For instance,
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* when a patch is created by the audio HAL, the HAL allocates and returns a handle.
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* This handle is unique to a given audio HAL hardware module.
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* But the same patch receives another system wide unique handle allocated by the framework.
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* This unique handle is used for all transactions inside the framework.
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*/
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typedef int audio_patch_handle_t;
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#define AUDIO_PATCH_HANDLE_NONE 0
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#define AUDIO_PATCH_PORTS_MAX 16
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struct audio_patch {
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audio_patch_handle_t id; /* patch unique ID */
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unsigned int num_sources; /* number of sources in following array */
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struct audio_port_config sources[AUDIO_PATCH_PORTS_MAX];
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unsigned int num_sinks; /* number of sinks in following array */
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struct audio_port_config sinks[AUDIO_PATCH_PORTS_MAX];
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};
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static inline bool audio_is_output_device(audio_devices_t device)
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{
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if (((device & AUDIO_DEVICE_BIT_IN) == 0) &&
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