Remove unnecessary #includes.

Sadly, it looks like we do still really use libcutils for some of the
socket functions.

Test: treehugger
Change-Id: Ic71f97507c89b10d2f3b7a2971064a9e6b1d349d
This commit is contained in:
Elliott Hughes 2021-01-19 09:21:52 -08:00
parent e865d88531
commit d8af5b5e4f
3 changed files with 0 additions and 4 deletions

View file

@ -53,7 +53,6 @@
#include <android-base/unique_fd.h>
#include <async_safe/log.h>
#include <bionic/reserved_signals.h>
#include <cutils/properties.h>
#include <libdebuggerd/utility.h>

View file

@ -27,7 +27,6 @@
#include <android-base/cmsg.h>
#include <android-base/logging.h>
#include <android-base/unique_fd.h>
#include <cutils/sockets.h>
#include "protocol.h"
#include "util.h"

View file

@ -16,7 +16,6 @@
#include "util.h"
#include <sys/socket.h>
#include <time.h>
#include <string>
@ -25,7 +24,6 @@
#include <android-base/file.h>
#include <android-base/stringprintf.h>
#include <android-base/strings.h>
#include <cutils/sockets.h>
#include "protocol.h"
std::string get_process_name(pid_t pid) {