Remove unnecessary #includes.
Sadly, it looks like we do still really use libcutils for some of the socket functions. Test: treehugger Change-Id: Ic71f97507c89b10d2f3b7a2971064a9e6b1d349d
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3 changed files with 0 additions and 4 deletions
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@ -53,7 +53,6 @@
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#include <android-base/unique_fd.h>
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#include <async_safe/log.h>
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#include <bionic/reserved_signals.h>
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#include <cutils/properties.h>
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#include <libdebuggerd/utility.h>
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@ -27,7 +27,6 @@
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#include <android-base/cmsg.h>
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#include <android-base/logging.h>
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#include <android-base/unique_fd.h>
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#include <cutils/sockets.h>
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#include "protocol.h"
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#include "util.h"
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@ -16,7 +16,6 @@
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#include "util.h"
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#include <sys/socket.h>
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#include <time.h>
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#include <string>
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@ -25,7 +24,6 @@
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#include <android-base/file.h>
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#include <android-base/stringprintf.h>
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#include <android-base/strings.h>
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#include <cutils/sockets.h>
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#include "protocol.h"
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std::string get_process_name(pid_t pid) {
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