init: prevent action being added to the action_queue twice

Property triggers may cause an action to be queued twice, resulting
in a loop in the action queue.  Keep actions that are not on the queue
in the list_empty state (act->qlist->next == act->qlist), and only
add them to the list if they are in that state.

Bug: 8335133
Change-Id: I3a3ec18176cf19cbaa3a45220a03c7560eacfe79
This commit is contained in:
Colin Cross 2013-03-07 13:42:29 -08:00
parent 59fa7e107d
commit e9ab162f30

View file

@ -571,6 +571,7 @@ void queue_builtin_action(int (*func)(int nargs, char **args), char *name)
act = calloc(1, sizeof(*act));
act->name = name;
list_init(&act->commands);
list_init(&act->qlist);
cmd = calloc(1, sizeof(*cmd));
cmd->func = func;
@ -583,7 +584,9 @@ void queue_builtin_action(int (*func)(int nargs, char **args), char *name)
void action_add_queue_tail(struct action *act)
{
list_add_tail(&action_queue, &act->qlist);
if (list_empty(&act->qlist)) {
list_add_tail(&action_queue, &act->qlist);
}
}
struct action *action_remove_queue_head(void)
@ -594,6 +597,7 @@ struct action *action_remove_queue_head(void)
struct listnode *node = list_head(&action_queue);
struct action *act = node_to_item(node, struct action, qlist);
list_remove(node);
list_init(node);
return act;
}
}
@ -825,6 +829,7 @@ static void *parse_action(struct parse_state *state, int nargs, char **args)
act = calloc(1, sizeof(*act));
act->name = args[1];
list_init(&act->commands);
list_init(&act->qlist);
list_add_tail(&action_list, &act->alist);
/* XXX add to hash */
return act;