If the first read when dumping memory returns no data, skip ahead to
the next page boundary and try and read from there. This fixes a case
where the address at which to start dumping memory is unreadable, but
crosses back into readable memory.
Bug: 22234753
Change-Id: Ie28d5c027013577ca06f5396aba498366a3b6749
The debuggerd code sometimes calls _LOG(..., logtype::ERROR, ...)
and sometimes ALOGE(). Standardize on ALOGE since the _LOG message
will wind up in the tombstone in weird places, but using ALOGE
will wind up in the logcat portion of the tombstone.
Bug: 21467089
Change-Id: Ie893f5e91d45b48ef3f5864c3a714e60ac848fb3
- Add dumping memory around registers for x86/x86_64.
- Add unit tests for new dump_memory function.
- Cleanup all of the machine.cpp files.
- Increase the high address check for 32 bit, and decrease the high
address allowed for 64 bit slightly to match mips64.
Bug: 21206576
Change-Id: I6f75141f3282db48b10f7c695a1cf2eb75a08351
- Fix a problem where a tid exits before the attach completes, and it
causes debuggerd to self terminate.
- Fix a problem where sibling tid dumps do not properly wait for the tid
to get signalled.
Bug: 17800180
Bug: 12567315
(cherry picked from commit 84ddb34a3a)
Change-Id: I45e33865614d4c96f4a89cf117398666b556d500
Now the functionality implemented by these semi-confusing cases has been
replaced with the same logtype enum behavior that is easier to
understand, and cases that used log-looking behavior to print to logcat
(when log = NULL) now use the more transparent ALOGE/ALOGD functions.
Change-Id: I7e38f2d4ca74a828df4d2266b3ea34edd3c6f5bb
The system by which debuggerd filters its output to different locations
is now based on an enum called logtype with easy to understand
categories for log messages (like THREAD, MEMORY, etc.) instead of the
old, fairly esoteric scope_flags variable. Now much of the output that
previously went to logcat does not show up on the screen, but all output
can be found in the tombstone file. In addition, the tombstone's
location is now printed so it can be located easily.
Bug: 15341747
Change-Id: Ia2f2051d1dfdea934d0e6ed220f24345e35ba6a2
This one makes dump_memory reasonably architecture-agnostic so it is
possible to share the code between architectures.
It also includes a few small improvements in tombstone.cpp.
Change-Id: Ib8a9599bfa420b41e80207988e87aee1b9d79541
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Use the libbacktrace C++ interface instead of the C interface in debuggerd.
Reformat the debuggerd code to be closer to Google C++ style.
Fix all debuggerd casts to be C++ casts.
Add a frame number to the frame data structure for ease of formatting and
add another FormatFrameData function.
Change the format_test to use the new FormatFrameData function.
Modify all of the backtrace_test to use the C++ interface.
Change-Id: I10e1610861acf7f4a3ad53276b74971cfbfda464
This is part 1, only including the bare minimum changes because
our diff tool doesn't easily show differences when a file moves. This
also breaks it into a small chunk in case some other changes break things,
as unlikely as I think that will be.
Change-Id: Ib7a3e7a2cc1ac574d15b65fda23813ebcf5d31af