The debuggerd code sometimes calls _LOG(..., logtype::ERROR, ...)
and sometimes ALOGE(). Standardize on ALOGE since the _LOG message
will wind up in the tombstone in weird places, but using ALOGE
will wind up in the logcat portion of the tombstone.
Bug: 21467089
Change-Id: Ie893f5e91d45b48ef3f5864c3a714e60ac848fb3
- Add dumping memory around registers for x86/x86_64.
- Add unit tests for new dump_memory function.
- Cleanup all of the machine.cpp files.
- Increase the high address check for 32 bit, and decrease the high
address allowed for 64 bit slightly to match mips64.
Bug: 21206576
Change-Id: I6f75141f3282db48b10f7c695a1cf2eb75a08351
Also fix dumping of arm64's vector registers, which are actually 128 bits wide.
Also move the arm/arm64 FP registers to the tombstone. (We've never dumped
them at all for the other architectures.)
Change-Id: I239a86dd225b47fa90109bc824b7610df67ad812
There's no good reason to separate "fill the integer registers with
recognizable patterns and crash" from "fill the FP registers with recognizable
patterns and crash".
Also remove the incorrect use of ARCH_ARM_HAVE_VFP_D32 rather than try to fix
it.
Change-Id: I3a4a3aca1575de5489314027ae52168997404d79
The system by which debuggerd filters its output to different locations
is now based on an enum called logtype with easy to understand
categories for log messages (like THREAD, MEMORY, etc.) instead of the
old, fairly esoteric scope_flags variable. Now much of the output that
previously went to logcat does not show up on the screen, but all output
can be found in the tombstone file. In addition, the tombstone's
location is now printed so it can be located easily.
Bug: 15341747
Change-Id: Ia2f2051d1dfdea934d0e6ed220f24345e35ba6a2
This one makes dump_memory reasonably architecture-agnostic so it is
possible to share the code between architectures.
It also includes a few small improvements in tombstone.cpp.
Change-Id: Ib8a9599bfa420b41e80207988e87aee1b9d79541
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
Use the libbacktrace C++ interface instead of the C interface in debuggerd.
Reformat the debuggerd code to be closer to Google C++ style.
Fix all debuggerd casts to be C++ casts.
Add a frame number to the frame data structure for ease of formatting and
add another FormatFrameData function.
Change the format_test to use the new FormatFrameData function.
Modify all of the backtrace_test to use the C++ interface.
Change-Id: I10e1610861acf7f4a3ad53276b74971cfbfda464
This is part 1, only including the bare minimum changes because
our diff tool doesn't easily show differences when a file moves. This
also breaks it into a small chunk in case some other changes break things,
as unlikely as I think that will be.
Change-Id: Ib7a3e7a2cc1ac574d15b65fda23813ebcf5d31af
Remove all of the code in debuggerd that uses libcorkscrew directly
and replace with libbacktrace.
Also do a bit of refactoring to clean up some functions that were
passing around variables that weren't used.
Bug: 8410085
Change-Id: I27da4fbe3f12ce38a85b4432fc1119984c9c391b
Also fixed the LOG() macro to actually write to the log again, tracking
the change in _LOG() argument semantics.
Bug 8322568
Change-Id: I79330c85c26d3ffb734315b6d0f2c0bb80bd234a
Provides a new mechanism for dumpstate (while running as root)
to request that debuggerd dump the stacks of native processes that
we care about in bug reports. In this mode, the backtrace
is formatted to look similar to a Dalvik backtrace.
Moved the tombstone generating code into a separate file to
make it easier to maintain.
Fixed a bug where sometimes the stack traces would be incomplete
because we were not waiting for each thread to stop after issuing
PTRACE_ATTACH, only the main thread. So sometimes we were missing
traces for some threads.
Refactored the logging code to prevent accidentally writing data
to logcat when explicitly dumping a tombstone or backtrace from the
console.
Only root or system server can request to dump backtraces but
only root can dump tombstones.
Bug: 6615693
Change-Id: Ib3edcc16f9f3a687e414e3f2d250d9500566123b
Keep track of whether memory maps are readable. Use the information
in try_get_word to try to avoid accidentally dereferencing an invalid
pointer within the current process. (Note that I haven't ever
seen that happen during normal unwinding, but it pays to be
a little more careful.)
Refactored try_get_word a little to make it easier to pass it the
needed state for validation checks by way of a little memory_t struct.
Improved how the memory map for the current process is cached. This is
important because we need up to date information about readable maps.
Use a 5 second cache expiration.
Improved the PC -> LR fallback logic in the unwinder so we can
eke out an extra frame sometimes.
Fixed a bug reading ELF program headers. The phnum & phentsize
fields are half-words. We were incorrectly interpreting
phnum as a whole word.
Used android_atomic_* operations carefully in the unwinder
to prevent possible memory races between the dumper and the dumpee.
This was highly unlikely (or even impossible due to the presence
of other barriers along the way) but the code is clearer now about
its invariants.
Fixed a bug in debuggerd where the pid was being passed to have
its stack dump taken instead of the tid, resulting in short
stacks because ptrace couldn't read the data if pid != tid.
Did a full sweep to ensure that we use pid / tid correctly everywhere.
Ported old code from debuggerd to rewind the program counter back
one instruction so that it points to the branch instruction itself
instead of the return address.
Change-Id: Icc4eb08320052975a4ae7f0f5f0ac9308a2d33d7
This change modifies debuggerd so that it can be used to grab
the native stacks of a process that has hung and not just crashed.
Note that only the root user can do this (for now).
adb shell debuggerd <tid>
Then use logcat to find the tombstone file that was generated
which will have the native stacks of all threads in the
requested process. The specified thread will be shown first
and will also appear in the main log.
Also made some minor tweaks to libcorkscrew so that we
could handle statically compiled executables in the future
if we compiled the library statically.
Improved the "wait_for_user_action" function to support
volume down as an alternative for devices that do not
have home keys.
Removed a mess of gotos.
Change-Id: Ic149653986b0c2f503c7f0e8b7cb1f3be7c84d1e
Dump some memory at addresses for all registers that look like they
might have valid addresses. Previously this was only done for PC
and LR.
(This is expected to be disabled before ship.)
Bug 5484924
Change-Id: I9802eaa396783e1286ae0c53eaf2473892c38a02
When the tombstones are uploaded to APR, they're truncated at 64KB.
This causes the log data, which is at the end, to be lost if the
process has more than about 12 threads (which many do).
This change adds the last few lines of the log right below the
report for the crashing thread, where we should be guaranteed to
keep it.
Also, clean up trailing newlines on log messages (which end up in
the tombstone), and don't print a "------- log" banner if there
aren't any messages in that log file (e.g. slog).
Also also, don't try to show_nearby_maps unless this is the crashing
thread.
Bug 5471955
Change-Id: Iaa4fd2fafbaeda2f20bb95f202177d7744a91f9d
This makes two changes:
(1) Display ASCII values next to the memory dumps. For example:
I DEBUG: 00008ac4 706f6f4c 20676e69 74206425 73656d69 Looping %d times
I DEBUG: 00008ad4 7453000a 6e69726f 6f742067 0a702520 ..Storing to %p.
I DEBUG: 00008ae4 65642f00 657a2f76 55006f72 6c62616e ./dev/zero.Unabl
(The hex values are still displayed as little-endian word values, while
the ASCII part is byte oriented.)
(2) Optionally display memory dumps for all registers, not just LR
and PC, for the crashing thread. This is meant for situations where
we crash dereferencing foo->bar and want to see what the memory near
"foo" looks like -- could be handy if it got stomped by MUTF-16 text
or something recognizable.
Change #2 is currently disabled, via a compile-time setting.
Bug 5471955
Change-Id: Iacfd01c314055bad81db2f43b7d239f10086fcfb
This adds some additional output to native crashes. For example, if
something tried to access a bit of mmap(/dev/zero) memory that had
been mprotect()ed, you might see output like this:
I DEBUG : memory map around addr 4015a00c:
I DEBUG : 40159000-4015a000 /system/lib/libstdc++.so
I DEBUG : 4015a000-40162000 /dev/zero
I DEBUG : b0001000-b0009000 /system/bin/linker
The idea is to see what's in and around the fault address to make it
easier to identify bus errors due to file truncation and segmentation
faults caused by buffer over/underruns.
No output is generated for accesses below 0x1000 (which are likely
NULL pointer dereferences) or for signals that don't set si_addr.
Also, suppress the fault address for signals that don't set si_addr:
I DEBUG : signal 6 (SIGABRT), code 0 (?), fault addr --------
We still print "fault addr" followed by 8 characters for anything
that is parsing the contents. The "address" shown for signals like
SIGABRT was meaningless and possibly confusing.
Bug 5358516
Change-Id: Icae8ef309ea2d89b129f68d30f96b2ca8a69cc6c
The delta between start and end pointers in memory dump has to be
multiples of 4 or 16.
Bug: 3486787
Change-Id: Ie34aa79ffb704ca647805dbc6a16f2c35adf849c
The structure user_vfp is incorrectly defined in bionic/libc/kernel/arch-arm/asm/ptrace.h
at the moment, while it should be under bionic/libc/kernel/arch-arm/asm/user.h instead.
Before moving its definition in the corresponding source files, we need to fix its users.
It happens that debuggerd is the only one for now, so fix this by including <linux/user.h>
instead (which will include <asm/user.h> and <asm/ptrace.h>).
Also, make the debug output less chatty by specifying all symbols to be listed
through XLOG2 instead of XLOG.
Change-Id: I16e0fa700945d86efd44ee885a84ad609c0a9b58