Windows restricts the return value of threads to 32-bits, even on 64-bit
platforms. Since we don't actually return meaningful values from thread,
resolve this inconsistency with POSIX by making adb's thread abstraction
only take void functions.
Change-Id: I5c23b4432314f13bf16d606fd5e6b6b7b6ef98b5
(cherry picked from commit b5fea14e13)
The current permission messages can be confusing for users who don't
know about udev and USB access permissions. This CL adds some checks to
try to identify common udev problems, and adds a link to online
documentation.
Example messages:
1) adb server is in plugdev group but access is still denied:
$ adb devices
List of devices attached
082f59270073e1e3 no permissions (verify udev rules); see [developer.android.com/tools/device.html]
2) plugdev group exists but adb server is not in it:
$ adb shell
error: USB permission failure: udev requires plugdev group membership.
See [developer.android.com/tools/device.html] for more information.
3) plugdev group does not exist:
$ adb shell
error: USB permission failure.
See [developer.android.com/tools/device.html] for more information.
Bug: http://b/25777880
Change-Id: I536565adc12ab657c75151309795674181205db0
The old names seems confusing. output_thread was reading remote data and writing to
local sockets. input_thread was reading local sockets data and writing to remote.
This change tries to make it clear by renaming output_thread to read_transport thread,
and renaming input_thread to write_transport thread.
Change-Id: I2e7b4cde7a94d436f3745e9e3ab10780e7caa8ac
The error was this:
system/core/adb/usb_osx.cpp:203:74: error: values of type 'UInt32' should not
be used as format arguments; add an explicit cast to 'unsigned int' instead
[-Werror,-Wformat]
snprintf(devpathBuf, sizeof(devpathBuf), "usb:%" PRIu32 "X", locationId);
~~~ ^~~~~~~~~~
(unsigned int)
Which seems to be because on LP64 UInt32 is "unsigned int" but on LP32 it was
"unsigned long". We don't have to care about LP32, so -- if we can -- we're
probably better off just using uint32_t instead of UInt32.
Change-Id: I576f76cf2016ee59caccbc317ef74b6e8d71d722
This CL clears both the host and device endpoints right at the
beginning when the bulk endpoints are identified. This is in general
a "good idea", but more specifically for us, it fixes the issue
that sometimes when adb quits, it clears the endpoint on the host,
but not on the device which resulted in a subsequent invocation of
adb was seeing a stall.
Bug: https://code.google.com/p/android/issues/detail?id=182151
Change-Id: I331fa6805c40d1f50c153c010ceecd2f6a4045eb
The name "client" is somewhat misleading as it also contains the host
side adb server, but it's a part of the client binary.
Change-Id: I128b7bab213e330eb21b5010cd1fec5f7a62c8af