Commit graph

10 commits

Author SHA1 Message Date
Yabin Cui
7a3f8d6691 adb: clean up debug tracing a little.
Always use LOG() for debug tracing.
Remove useless D_lock. I believe it is useless to lock just before and after fprintf.

I verified the log output both on host and on device. The output looks fine to me.

Change-Id: I96ccfe408ff56864361551afe9ad464d197ae104
2015-09-02 20:21:00 -07:00
Siva Velusamy
49ee7cf9a1 adb: set thread names (linux & mac)
Bug: 23423333
Change-Id: I0069f32ddbae2a10fb130064f721facf45b2cc09
2015-08-31 07:52:52 -07:00
Spencer Low
a5b06b0ff8 adb: win32: fix USB device hang when resuming from sleep/hibernation
After resuming Windows from sleep or hibernation, USB connections are not
automatically disconnected. Writing to the USB connections does not return any
errors, but read never returns. My theory is that the device saw the host
sleep/hibernation as a disconnect, so the device is waiting for re-auth from the
host as if the host was just connected.

To solve this, detect resume from sleep/hibernation, disconnect all USB
connections and let the device poll thread re-detect the USB devices in 1 sec.

This is done by using a hidden window that receives power notifications. The
hidden window code is based on Chromium's similar code (platform-tools already
includes the Chromium Authors license).

This depends on a change to AdbWinUsbApi.dll that makes AdbCloseHandle(endpoint)
abort any pending IOs and wait for those IOs to be aborted.

I expect that this should solve many adb and Android Studio related bugs
regarding hangs or errors.

Also in this change:

 - Add D() logging for any errors from AdbWinApi.dll API calls.

 - Stop setting errno to Win32 error values which the caller can't really do
   anything with. Stop calling SetLastError() because the callers don't check
   GetLastError() anyway.

 - Check the return value from writing zero length packets.

 - If the full amount of data isn't written, return an error.

 - Upon any usb_read/usb_write error, kick the connection instead of only
   kicking when ERROR_INVALID_HANDLE is encountered.

 - Restructure some code from nested-if-trees to goto-fail to make it easier
   to follow.

 - Delete usb_name() since it isn't thread-safe and it isn't used.

Change-Id: Iffcf5315ad8593d0c7e93012afaabe6fae354ac1
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
2015-08-01 19:19:09 -07:00
Elliott Hughes
61ee830ec9 Don't limit Windows USB reads.
In 3d2904cdf2 we removed the code that broke
Linux USB reads into 4KiB chunks. This patch does the same for Windows. This
improves Windows "adb pull" speeds 6x in my VM. (There was no equivalent
problem with writes, so this change only affects pull speeds.)

Change-Id: If19013e5f51975f4824bf9147b7b76cebd305b96
2015-07-22 15:59:06 -07:00
Dan Albert
c89e0ccd40 Revert "Revert "Split adb_main.cpp into client and daemon.""
This reverts commit 218dbccefa.

Change-Id: I74088db34983dc99e316a07c6ddc294340e0eb71
2015-05-08 17:33:21 -07:00
Dan Albert
218dbccefa Revert "Split adb_main.cpp into client and daemon."
This reverts commit cf07494ac2.
2015-05-08 16:08:57 -07:00
Dan Albert
cf07494ac2 Split adb_main.cpp into client and daemon.
The name "client" is somewhat misleading as it also contains the host
side adb server, but it's a part of the client binary.

Change-Id: I128b7bab213e330eb21b5010cd1fec5f7a62c8af
2015-05-08 10:20:26 -07:00
Elliott Hughes
9b0f354fa2 Simplify adb_thread_create.
Change-Id: I36d6021ef8fbc23e8bcd4ddbe1dac0eba467cc70
2015-05-05 13:41:21 -07:00
Dan Albert
3313426fad File header cleanup.
* sysdeps.h should always be included first.
 * TRACE_TAG needs to be defined before anything is included.
 * Some files were missing copyright headers.
 * Save precious bytes on my SSD by removing useless whitespace.

Change-Id: I88980e6e00b5be1093806cf286740d9e4a033b94
2015-03-19 15:32:33 -07:00
Dan Albert
bac3474a82 Move adb to C++.
I keep trying to clean things up and needing std::strings. Might as
well just do this now.

usb_linux_client.c is going to stay as C because GCC isn't smart
enough to deal with the designated initializers it uses (though for
some reason it is in C mode).

The Darwin files are staying as C because I don't have a way to test
that they build.

The Windows files are staying as C because while I can actually build
for them, it's slow and painful.

Change-Id: I75367d29205a9049d34460032b3bb36384f43941
2015-03-09 14:06:11 -07:00
Renamed from adb/usb_windows.c (Browse further)