- handle_host_request
- When the host:kill command comes in, shutdown the socket before
calling exit(). If we don't do this, the client will output error info
even though everything is working ok.
- adb_connect()
- If we can't parse the version string, explain this in error output
and don't goto error which would try to close an fd we already closed.
- If host:kill doesn't work, output error info. Don't try to close
already closed fd.
- adb_main()
- If writing the ACK somehow has an error, output error info (I doubt
this will ever get hit).
- adb_commandline()
- Fix typo about max port number.
- Make 'adb kill-server' and 'adb start-server' output any detailed
error info.
Change-Id: Id1a309cc1bf516f7f49bd332b34d30f148b406da
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
The original code was:
if (strcmp(__adb_error, "unknown host service") != 0)
But that was changed by 078f0fcf4c to:
if (*error == "unknown host service") {
I think the comparison should be != so that "unknown host service"
falls-through and kills the server, and so if it is some other error,
that the other error is returned immediately.
Change-Id: Ia490a4a870d1d123a3c5ab258dd5fa0930e8032d
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Call getaddrinfo() for connecting to IPv6 destinations.
Winsock APIs do not set errno. WSAGetLastError() returns Winsock errors
that are more numerous than BSD sockets, so it really doesn't make sense
to map those to BSD socket errors. Plus, even if we did that, the
Windows C Runtime (that mingw binaries use) has a strerror() that does
not recognize BSD socket error codes.
The solution is to wrap the various libcutils socket_* APIs with
sysdeps.h network_* APIs. For POSIX, the network_* APIs just call
strerror(). For Windows, they call SystemErrorCodeToString() (adapted
from Chromium).
Also in this change:
- Various other code was modified to return errors in a std::string*
argument, to be able to surface the error string to the end-user.
- Improved error checking and use of D() to log Winsock errors for
improved debuggability.
- For sysdeps_win32.cpp, added unique_fh class that works like
std::unique_ptr, for calling _fh_close().
- Fix win32 adb_socketpair() setting of errno in error case.
- Improve _socket_set_errno() D() logging to reduce confusion. Map
a few extra error codes.
- Move adb_shutdown() lower in sysdeps_win32.cpp so it can call
_socket_set_errno().
- Move network_connect() from adb_utils.cpp to sysdeps.h.
- Merge socket_loopback_server() and socket_inaddr_any_server() into
_network_server() since most of the code was identical.
Change-Id: I945f36870f320578b3a11ba093852ba6f7b93400
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
Add missing \n to uses of legacy D() macro. This should make the legacy
logging easier to read (and harder to miss important stuff).
On POSIX, use gettid() from libcutils instead of pthread_self() so that
the output shows a more reasonable number instead of a pointer value.
This should be ok since libbase's logging already uses gettid().
Win32:
Don't let the Win32 last error get overwritten by API calls after the
original error'ing API. When encountering an unknown error, log the
specific error code.
Change-Id: Ib8f72754efa7ba895d2f1cd914251fec2a1d894c
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
We really need better infrastructure for parsing adb subcommands, but
in the meantime...
At least this cleans up a little more of the implementation too.
Bug: http://b/20736014
Change-Id: I76209847da3724906c71924017bcb69fa31e0b49
At runtime, vsnprintf (and android::base::StringPrintf which calls it)
call a mingw version of vsnprintf, not the vsnprintf from MSVCRT.DLL.
The mingw version properly understands %zd and PRIu64 (the latter,
provided that you #include <inttypes.h>).
The problem was that android::base::StringPrintf was causing
compile-time errors saying that %zd and PRIu64 were not recognized. It
seems that this was because the attribute on the function prototypes
specified `printf' instead of `gnu_printf'. Once that was fixed to match
vsnprintf's attribute, the warnings went away.
This uses similar preprocessor techniques as <android/log.h>.
Also restore a %zd usage to avoid a static_cast<>, and make
print_transfer_progress()'s format string compile-time checkable (and
tweak some types and %llu => PRIu64).
Change-Id: I80b31b9994858a28cb7c6847143b86108b8ab842
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
The adb emu command was never working because the socket connection to
the emulator was closed without reading all of the data that the
emulator sent. On Windows, this caused the emulator's recv() call to
error-out, so it never got the command that was sent.
Before settling on this fix, I also experimented changing the arguments
to the socket shutdown() call and that didn't seem to help. I also tried
removing the call to shutdown() and that didn't help. So that should
rule out shutdown() as the problem. One experiment that helped was
delaying before calling adb_close(), but that is of course fragile and
doesn't address the real issue, which is not closing the socket until
the commands have been read.
https://code.google.com/p/android/issues/detail?id=21021
Change-Id: I8fa4d740a2faa2c9922ec50792e16564a94f6eed
Signed-off-by: Spencer Low <CompareAndSwap@gmail.com>
This patch factors out a lot of the basic protocol code: sending OKAY,
sending FAIL, and sending a length-prefixed string.
ADB_TRACE has been non-optional for a long time, so let's just remove
the #ifs.
Also actually build the device tracker test tool (and remove its duplicate).
Bug: http://b/20666660
Change-Id: I6c7d59f18707bdc62ca69dea45547617f9f31fc6
Also remove an sprintf. Also fix various bits of code that were
reporting stale adb_error values when they meant strerror.
Bug: http://b/20666660
Change-Id: Ibeb48b7bc21bb0ec30ba47889d1d671ee480e1b7
Two bugs: we couldn't report the serial number correctly if it was long
enough, and it wasn't possible to connect to a device whose serial number
was long enough to overflow a different fixed-length buffer.
Bug: http://b/20317730
Change-Id: Ic9cf3c847066449ac78069bd1718184935098ac7
* sysdeps.h should always be included first.
* TRACE_TAG needs to be defined before anything is included.
* Some files were missing copyright headers.
* Save precious bytes on my SSD by removing useless whitespace.
Change-Id: I88980e6e00b5be1093806cf286740d9e4a033b94
I keep trying to clean things up and needing std::strings. Might as
well just do this now.
usb_linux_client.c is going to stay as C because GCC isn't smart
enough to deal with the designated initializers it uses (though for
some reason it is in C mode).
The Darwin files are staying as C because I don't have a way to test
that they build.
The Windows files are staying as C because while I can actually build
for them, it's slow and painful.
Change-Id: I75367d29205a9049d34460032b3bb36384f43941