For now, use generic C code instead of generated mips instructions,
in the same manner as used on x86 and x86_64 targets.
Change-Id: If3607484e0a446a755c62c030b3069d46ab5beb2
ARCH_ARM_HAVE_NEON is only ever defined to true, so test for that.
For the NEON function to be used, the file has to include
machine/cpu-features.h so that __ARM_HAVE_NEON is defined.
Change-Id: I0db196b39c493092415859e009531fcff6fc1e8b
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
The error condition was not correctly detected: an error was
reported by checking that the index returned by CodeCache::cache
was non-zero. This did not work because this function can return
a positive value on success.
Change-Id: I1f90125ee62ab277b80da4dfb341733cd6e8e86a
Signed-off-by: Kévin PETIT <kevin.petit@arm.com>
See the comment-block at the top of Aarch64Assembler.cpp
for overview on how AArch64 support has been implemented
In addition, this commit contains
[x] AArch64 inline asm versions of gglmul series of
functions and a new unit test bench to test the
functions
[x] Assembly implementations of scanline_col32cb16blend
and scanline_t32cb16blend for AArch64, with unit
test bench
Change-Id: I915cded9e1d39d9a2a70bf8a0394b8a0064d1eb4
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
Pixelflinger's code makes assumptions, at certain places,
that pointers can be stored as ints. This patch makes use
of uintptr_t wherever pointers are stored as int or cast
to int.
Change-Id: Ie76f425cbc82ac038a747f77a95bd31774f4a8e8
Signed-off-by: Ashok Bhat <ashok.bhat@arm.com>
This patch adds a dozen more "shortcut" scanline-processing functions
to pixel-flingers. All of them avoid using the JIT for the corresponding
operation (on ARM), or using the generic and _extremely_ slow 'scanline'
function (on x86, where there is no JIT).
The shortcuts were selected by running the system under emulation
(build full_x86-eng, then launch emulator-x86), and correspond to
operations that are in use when using the system's typical UI features.
This makes it much more responsive and amenable to testing most
applications, at least those that don't use OpenGL ES heavily.
Note that HW OpenGLES emulation is under completion and should solve this
problem entirely, though is not there yet.
Change-Id: I9c73ba21ad158d6cc5532fabe7ed2419e00ecb3f
There is no need to include codeflinger test function in
libpixelflinger. Instead, it should exist in test-opengl-codegen.
Change-Id: Ic5b0bd1f754b2ac678d4e16565568c70ceb8d325
This is a shortcut for the needs descriptor
00000077:03515104_00000000_00000000. It requires blending a single 32-bit
colour value into a 16-bit framebuffer.
It's used when fading out the screen, eg. when a modal requester pops-up.
The PF JIT produces code for this using 24 instructions/pixel. The NEON
implementation requires 2.1 instructions/pixel. Performance hasn't been
benchmarked, but the improvement is quite visible.
This code has only been tested by inspection of the fading effect described
above, when press+holding a finger on the home screen to pop up the
Shortcuts/Widgets/Folders/Wallpaper requester.
Along with the NEON version, a fallback v5TE implementation is also provided.
This ARM version of col32cb16blend is not fully optimised, but is a reasonable
implementation, and better than the version produced by the JIT. It is here as
a fallback, if NEON is not available.