We were dynamic_casting to UsbConnection to check for USB connections,
but the actual type was a BlockingConnectionAdapter wrapping a
UsbConnection, with the result that unplugging an inaccessible (due to
permissions) device on Linux wouldn't make the device go away.
Test: manual
Change-Id: Icb4acea5fd3c3baa9691698686213e122e898e4a
If we have multiple keys available for authentication (ADB_VENDOR_KEYS
+ the one in ~/.android), we will still have keys in our list of
avilable keys after we've successfully connected. A subsequent
reconnection will start authorizing using the list of keys after the
key that actually worked, resulting in that session being unauthorized
until another reconnection happens. Clear the key list before
reconnecting to fix this. (We could do this after successfully
connecting, but we need to do this before reconnecting anyway, because
our connection could have died during authorization.)
Bug: http://b/117267347
Test: `adb connect foo; adb -s foo reconnect device` with ADB_VENDOR_KEYS
Change-Id: Ieb7dcc28e333c89ae0d75f97e89bcd1b571cb299
The version bump we did wasn't actually needed, since adbd doesn't
check for either feature flag we added. Revert the change and clarify
the comment suggesting the version bump when adding features.
Test: ./test_adb.py
Test: ./test_device.py
Change-Id: I92e7f392bcb36b3bf9a236f2d31ba5133de8d72a
* changes:
adbd: implement a nonblocking USB Connection.
adbd: rename daemon/usb.cpp to daemon/usb_legacy.cpp.
adbd: open functionfs ep0 as O_RDWR.
adbd: extract functionfs fd creation.
Implement a Connection that implements a nonblocking interface to
functionfs, to replace the existing implementation that uses two
threads that loop and call read and write respectively. The existing
implementation is vulnerable to a race condition that can occur when a
connection is terminated, where one thread can notice failure and
complete reinitialization of the USB endpoints before the other thread
noticed anything went wrong, resulting in either the first packet
coming from the other end disappearing in to the void, or the other end
getting a packet of garbage.
As a side benefit, this improves performance on walleye from:
push 100MiB: 10 runs: median 49.48 MiB/s, mean 50.00 MiB/s, stddev: 2.77 MiB/s
pull 100MiB: 10 runs: median 75.82 MiB/s, mean 76.18 MiB/s, stddev: 6.60 MiB/s
to:
push 100MiB: 10 runs: median 73.90 MiB/s, mean 73.51 MiB/s, stddev: 5.26 MiB/s
pull 100MiB: 10 runs: median 105.90 MiB/s, mean 107.19 MiB/s, stddev: 6.10 MiB/s
Test: python test_device.py
Change-Id: I9b77c1057965edfef739ed9736e5d76613adf60a
Let's use LOG(FATAL)/PLOG(FATAL) for actual fatal stuff.
Add a Windows error(3) and move folks who didn't really mean "abort"
fatal over to it. Also get rid of syntax_error which wasn't adding a
lot of value, and most of the places it was adding "usage: " didn't seem
entirely appropriate anyway.
In particular, we seemed to have confused fastdeploy.cpp into aborting
in most user error cases, and none of the reviewers noticed. Clearly
we'd all lost track of far too many options.
(I've also cleaned up a few random instances of fprintf(3) + exit(2).)
Bug: N/A
Test: manual
Change-Id: I3e8440848a24e30d928de9eded505916bc324786
Bug: http://b/91353691
- libcxx has ETXTBSY for Windows
- adb/sysdeps/memory.h is no longer needed
Test: Build and test Windows binaries under Wine.
Change-Id: I9c27087d46c49cb25b391c4adae8d9e24724784d
Make `adb disconnect` remove transports immediately, instead of on
their next reconnection cycle.
Test: adb connect unreachable:12345; adb devices; adb disconnect; adb devices
Change-Id: I35c8b57344e847575596d09216fc636be47dde64
We can't remove from the middle of a priority_queue, which a followup
commit wants to do, so switch to std::set, with the side benefit of
making operator< point the right direction.
Test: mma
Test: ./test_adb.py
Change-Id: I784c1dcc91f0a9cf760e9fa1710202e37e85432b
Previously, connecting to devices that end up as unauthorized would
wait 10 seconds before reporting failure to the user. After this
change, notification happens as soon as the adb server realizes.
Test: manual
Change-Id: If7c8d38f22da3d98b952eee6a334abc8566bb751
This code was unreachable, since all of the callers were calling
register_socket_transport with foo.c_str() as the serial. Lift this
assumption into the type system by switching from char* to std::string
for the argument type.
Bug: http://b/112147760
Bug: https://www.viva64.com/en/b/0579/
Test: mma
Change-Id: I5a6ee265feee6b83bc933a64d895eed39fce68e7
Previously, when a TCP connection was disconnected from adbd, we were
registering it with ReconnectHandler, which led to the transport
sticking around after the socket was closed. Due to the naming of
TCP transports in adbd (host-<fd number>), this results in incoming
connections being immediately closed if their file descriptor number
ends up being the same as a TCP transport that had previously
disconnected.
Guard all of the reconnect logic with ADB_HOST, to fix this.
Bug: http://b/112054041
Test: while true; do adb connect <device>; adb connect <device>; adb shell true; done
Change-Id: Ib55d304d7e07d6d744e8321d34671bb6d4b91afe
Most disconnects we're likely to encounter are cases where either we
notice immediately and can start reconnecting almost immediately (adbd
restarting because of `adb root`, etc.), or where we won't notice for a
while anyway, so a 10 second sleep is somewhat meaningless.
Test: adb root; time adb wait-for-device shell
Change-Id: I18e9213dc4e84d735e9240118a368dcb38f21c78
libstdc++ implements wait_until by calculating the offset between its
default clock and the clock that it's given by calling now() on each
and subtracting, and then adds that offset to the time_point argument.
When time_point::max is used, this overflows, resulting in the
reconnection thread spinning.
Test: wine adb.exe server nodaemon
Change-Id: Ife58f0aad14bc44c0804483d3ff2351c28b3d576
Multiple codepaths were closing the fd they passed into
register_socket_transport on failure, which would close the fd itself.
Switch things over to unique_fd to make it clear that we don't actually
have to close on failure.
Test: mma
Change-Id: I2d9bdcb1142c24931d970f99ebdf9a8051daf05c
This change gets rid of most malloc/calloc/free calls. The future is
now!
Bug: None
Test: test_device.py
Change-Id: Iccfe3bd4fe45a0319bd9f23b8cbff4c7070c9f4d
Remove fdevent_install and fdevent_remove in favor of using
fdevent_create and fdevent_destroy, so that we can put RAII types (i.e.
unique_fd) into fdevent without worrying about -Wexit-time-destructors
or structs that are freed instead of deleted.
Bug: http://b/79786774
Test: python test_device.py
Change-Id: I8471cc00574ed492fe1b196944976cdaae8b7cff
This change adds a reconnect handler that tracks all TCP transports that
were connected at some point, but became disconnected. It does so by
attempting to reconnect every 10s for up to a minute.
Bug: 74411879
Test: system/core/adb/test_adb.py
Test: adb connect chromebook:22 # This runs with sslh
Test: CtsBootStatsTestCases
Test: emulator -show-kernel ; adb -s emulator-5554 shell
Change-Id: I7b9f6d181b71ccf5c26ff96c45d36aaf6409b992
Add two states: connecting and authorizing, to disambiguate the offline
and unauthorized states, respectively.
Previously, devices would transition as follows:
offline -> unauthorized -> offline -> online
offline -> unauthorized (when actually unauthorized)
With this patch:
connecting -> authorizing -> online
connecting -> authorizing -> unauthorized (when actually unauthorized)
This allows test automation and the like to distinguish between offline
devices, unauthorized devices, and working devices without having to
do retry loops with arbitrary sleeps on their end.
Bug: http://b/79257434
Test: adb_test
Test: adbd_test
Test: manually plugging in a device with `while true; do adb shell echo foo; done`
Change-Id: I036d9b593b51a27a59ac3fc57da966fd52658567
This change exempts the emulator connections from
WaitableConnection.WaitForConnection(). This is because emulator
connections are a) more reliable and b) handled a bit differently than
normal TCP connections.
Bug: 78991667
Test: emulator -showkernel ; adb shell
Change-Id: I552946198889a82d6c265f45e8c3b38f6ac9d045
This change is in preparation to allow the TCP-based transports to be
able to reconnect. This is needed because multiple threads can access
the Connection object. It used to be safe to do because one instance of
atransport would have the same Connection instance throughout its
lifetime, but now it is possible to replace the Connection instance,
which could cause threads that were attempting to Write to an
atransport* to use-after-free the Connection instance.
Bug: 74411879
Test: system/core/adb/test_adb.py
Change-Id: I4f092be11b2095088a9a9de2c0386086814d37ce
This change adds a callback that is invoked exactly once, either when
the connection is fully established (i.e. CNXN packets have been sent
and received) or the atransport object is deleted before that (because
the connection failed).
This helps in distinguishing between successful and failing connections
for TCP. Especially when there is some kind of port
forwarding/multiplexing in between (like an SSH tunnel or SSLH proxy).
Bug: 74411879
Test: adb connect chromebook:22 (which runs an sslh tunnel to adbd).
either succeeds or fails, but not fake-succeeds.
Change-Id: I7e826c6f5d4c30338a03b2d376a857ac5d05672a
This change returns a different value (-EALREADY) when a connection has
already been established, as opposed to a real connection failure (which
still returns -1).
Bug: 74411879
Test: Opened a socket, tried to adb connect to it,
got "failed to connect to localhost:1337"
Change-Id: Ic216ddef7f28eb43ca750f9e51d068c077d54b07
Switch from using std::string as the type we use to hold our payload in
apacket to a custom reimplementation that doesn't zero initialize. This
improves bulk transfer throughput in the adb_benchmark microbenchmark
on walleye by ~20%.
Test: adb shell taskset f0 /data/benchmarktest64/adb_benchmark/adb_benchmark
Change-Id: Ibad797701eb1460c9321b0400c5b167b89b2b4d0
When connecting to an address, we construct a transport first, and then
check whether we've already connected to that address. The consequent
destruction of the BlockingConnectionAdapter attempts to join threads
that haven't been started, which aborts.
Make it safe to destruct a BlockingConnectionAdapter without calling
Start on it first, to solve this.
Bug: http://b/69137547
Test: nc -l 12345 & (adb connect localhost:12345; adb connect localhost:12345)
Test: python test_adb.py
Change-Id: I6cb968a62dbac6332907e06575893d764905ee62
Add an implementation of std::make_unique for Windows, where we're
currently stuck with C++11, and switch some uses of new over to it.
Test: treehugger
Change-Id: I99b85f07754adda7c525243480c3e0bce9a25ce7
Rename the existing Connection to BlockingConnection, add a nonblocking
Connection, and add an adapter between the two, to enable future work
to reduce the impedance mismatch from implementing a blocking interface
on top of nonblocking primitives.
While we're here, delete A_SYNC, and remove one layer of pipes when
sending a packet (replacing it with a condition variable when using
BlockingConnectionAdapter).
Test: python test_device.py, manually plugging/unplugging devices
Change-Id: Ieac2bf937471d9d494075575f07e53b589aba20a
Rearrange some files while we're doing this.
Bug: http://b/71721338
Test: manually ran adb on windows
Change-Id: Ie47bda82279e4b9521505ad0353bf9ef649fc7d7
We don't actually need to use quick_exit to avoid calling static
destructors, since we have -Wexit-time-destructors to guarantee we
don't actually have any, and this precludes the use of asan's exit time
leak checking, so switch back to atexit/exit.
Test: ASAN_OPTIONS=detect_leaks=1:leak_check_at_exit=1 adb server nodaemon with a manually inserted leak
Change-Id: Id8178913f64cb02c820c5073351369a9e4d8c74d
asocket has a destructor now, so we have to delete it, or leak the
data pointed to by its std::string.
Bug: http://b/73257049
Test: manual testing with asan
Change-Id: Ia88199292cc74e10032a9a16226d3afc61c3e0be
Switch asocket over to taking a std::string instead of apacket* for
data. This allows us to remove asocket specific fields from apacket*.
Test: python test_device.py with x86_64 emulator, walleye
Test: adb_test on host
Change-Id: I9d157ff331a75ba49a54fdd4194e3f6cdff722f4
These checks were moved to after the read of the payload, which is too
late. Add a check before each read to avoid a heap buffer overflow.
Test: python test_device.py with x86_64 emulator, walleye
Change-Id: I86bcfaaa9004951cc52ad89af74680cf748e717d
As step one of refactoring atransport to separate out protocol handling
from its underlying connection, extract atransport's existing
hand-rolled connection vtable out to its own abstract interface.
This should not change behavior except in one case: emulators are
now treated as TCP devices for the purposes of `adb disconnect`.
Test: python test_device.py, with walleye over USB + TCP
Test: manually connecting and disconnecting devices/emulators
Change-Id: I877b8027e567cc6a7461749432b49f6cb2c2f0d7
Makes copy of the transport list and sorts it by type and serial before
printing.
Bug: 70748433
Test: adb devices displays all connected devices
Change-Id: I917728a102972f2f38f2e370a0c6011c1eb883c7
The checksum is unnecessary. Improves adb performance by 40% on USB2.
Test: new adb works with new + old adbd, old adb works with new adbd
bug 67327728
Change-Id: I761d8a5a62deaea9bbb092ea9926b2d6d312f00d
This logic appears to be racy, and it shouldn't actually be needed, if
our devices follow the USB spec. Use libusb_set_interface_alt_setting
on device initialization as well, to add one more thing that should
reset the data toggles.
Bug: http://b/32952319
Test: python test_device.py
Change-Id: I392198af3d72c524b893e5056afa2b4617cea49c
Revert the write_msg_lock part of commit b5e11415. A write which hangs
will hold onto the mutex, preventing the device kick from ever
happening, which also causes lots of other stuff to hang, due to Kick
being called with the transport lock taken.
Test: python test_devices.py
Change-Id: Ie7c958799c93cad287c32d6bbef30c07f40c2d51